- made the grey background of the cave tiles true black. the imagemagick command used to do this (rather imperfect, but maybe a workable baseline) was: convert src.png -write mpr:o \ -fill white -opaque \#444444 -fill black -opaque \#777777 -write mpr:a \ -compose multiply \ \( mpr:a -median 2 \) -composite \ \( mpr:a -median 3 \) -composite \ \( mpr:a -median 4 \) -composite \ \( mpr:a -median 5 \) -composite \ -negate \ mpr:o -composite \ -transparent white \ dst.png
- (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
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