Revision: | 1.4 |
Committed: | Wed Feb 7 00:14:55 2007 UTC (17 years, 5 months ago) by root |
Branch: | MAIN |
Changes since 1.3: | +1 -1 lines |
Log Message: | remaining material conversions, this step was actually destructive because i only went for the nearest materials |
# | Content |
---|---|
1 | object brdaxe1 |
2 | name bearded axe |
3 | name_pl bearded axes |
4 | skill one handed weapons |
5 | face brdaxe_1.x11 |
6 | is_animated 0 |
7 | dam 6 |
8 | nrof 1 |
9 | type 15 |
10 | attacktype 1 |
11 | materialname bronze |
12 | value 25 |
13 | weight 4000 |
14 | last_sp 9 |
15 | weapontype 3 |
16 | client_type 106 |
17 | is_thrown 1 |
18 | is_turnable 1 |
19 | body_arm -1 |
20 | editable 1024 |
21 | magicmap white |
22 | anim |
23 | brdaxe_1.x11 |
24 | brdaxe_1.x14 |
25 | brdaxe_1.x11 |
26 | brdaxe_1.x11 |
27 | brdaxe_1.x12 |
28 | brdaxe_1.x12 |
29 | brdaxe_1.x13 |
30 | brdaxe_1.x13 |
31 | brdaxe_1.x14 |
32 | mina |
33 | end |
34 |