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/cvs/deliantra/arch/weapon/bow/reflexbow.arc
Revision: 1.10
Committed: Mon May 7 05:24:47 2007 UTC (17 years, 2 months ago) by root
Branch: MAIN
CVS Tags: rel-2_2, rel-2_1
Changes since 1.9: +3 -3 lines
Log Message:
- introduce a new naming scheme:
  type_xxx # for base classes defining a type
  class_xxx # for base classes not defining a type
- define some base classes in class/types.arc
- use them for bows, players, weapons, bows, horns, shields, wands
- preset the new body slots with their default values

File Contents

# Content
1 object reflexbow
2 name reflex bow
3 name_pl reflex bows
4 race arrows
5 skill missile weapons
6 face reflexbow.x11
7 sp 47
8 dam 23
9 nrof 1
10 inherit type_bow
11 attacktype 1
12 materialname wood
13 value 25000
14 weight 6000
15 client_type 151
16 no_strength 0
17 body_arm -2
18 editable 1024
19 magicmap brown
20 end
21
22 object reflexbow_bone
23 name reflex bow
24 name_pl reflex bows
25 race arrows
26 skill missile weapons
27 face reflexbow_bone.x11
28 sp 42
29 dam 32
30 nrof 1
31 inherit type_bow
32 attacktype 1
33 materialname bone
34 value 10000
35 weight 8000
36 client_type 151
37 no_strength 0
38 body_arm -2
39 editable 1024
40 magicmap brown
41 end
42
43 object reflexbow_ivory
44 name reflex bow
45 name_pl reflex bows
46 race arrows
47 skill missile weapons
48 face reflexbow_bone.x11
49 sp 47
50 dam 23
51 nrof 1
52 inherit type_bow
53 attacktype 1
54 materialname ivory
55 value 65000
56 weight 6000
57 client_type 151
58 no_strength 0
59 body_arm -2
60 editable 1024
61 magicmap brown
62 end
63