remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
big cfarch-normalize run
remove editable field, elmey says so
- enforce new rule: the race field should actually be the archetype name of the base archetype for bows, not some random id. - renamed crossbow bolts race to "bolt".
use archetype names in race strings for bows, improve spell description
normalise color_fg to magicmap
second normaliser run - dude
lowercase Object and More manually for the time being
revert everything up to and including the normalising patch
pout anim sections first because the loader nukes is_animated flag
replace material by materilname in all simple cases
simply ran cfarch-normalize on all arches
renamed pngs from \.1(..) to \.x\1
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