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/cvs/deliantra/arch/weapon/hammer
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hammer_1.arc 1.4 (17 years ago) by root: remaining material conversions, this step was actually destructive because i only went for the nearest materials
hammer_1.base.x11.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
hammer_2.arc 1.5 (17 years ago) by root: pout anim sections first because the loader nukes is_animated flag
hammer_2.base.x01.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
hammer_2.base.x11.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
hammer_2.base.x21.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
hammer_2.base.x31.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
hammer_2.base.x41.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
hammer_2.base.x51.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
hammer_2.base.x61.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
hammer_2.base.x71.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
hammer_2.base.x81.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
stonehamme.arc 1.4 (17 years ago) by root: remaining material conversions, this step was actually destructive because i only went for the nearest materials
stonehamme.base.x11.png 1.1 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
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