1 |
BLENDER-v242REND 0hg Scene SR z t SR1-Animation { p Ѐ p DATA { u { DATA { u P| { DATA P| u | { DATA | u } P| DATA } u p} | DATA p} u } } DATA } u 0~ p} DATA 0~ u ~ } DATA ~ u ~ 0~ DATA ~ u P ~ DATA P u ~ DATA u P DATA u p DATA p u DATA( Ѐ v @ { P| DATA( @ v Ѐ { | DATA( v @ { p} DATA( v P| } DATA( v p} } DATA( v p } 0~ DATA( p v } ~ DATA( v P p 0~ ~ DATA( P v } } DATA( v 0 P { ~ DATA( 0 v } P DATA( v 0 | P DATA( v ~ P DATA( v 0~ DATA( v ` p} DATA( ` v Ї ~ DATA( Ї v @ ` DATA( @ v Ї ~ p DATA( v @ P p DATA( v } DATA( v p DATA( v p p} ~ DATA( p v p DATA x 0 { ~ P | O ` 0 p DATA 0 w Link and Materials Editing > DATA w 0 Mesh Editing F > DATA w Anim settings Object > DATA w Draw Object F > DATA w Constraints Object > DATA w Б Effects Object DATA Б w Hooks Object F > DATA w Б Particle Interaction Object > DATA w Softbody Object > DATA w Output Render > DATA w Render Render F > DATA w p Anim Render > DATA p w Format Render > DATA ` d 333?V, @D hC D hC C (B D C ?z? DATAp f ` 333?V, / 9 DATA 0 x p} { P| } ! DATA x 0 ~ 0~ G= = o ? Н DATA Н w Transform Properties View3d > DATA w Н 3D Viewport properties View3d > " |