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/cvs/deliantra/arch3d/static/buildings/town/coffe/coffehouse.xml
Revision: 1.1
Committed: Mon Jan 14 17:43:55 2008 UTC (16 years, 5 months ago) by elmex
Content type: text/xml
Branch: MAIN
CVS Tags: HEAD
Log Message:
added coffehouse model

File Contents

# User Rev Content
1 elmex 1.1 <scene>
2    
3     <shader type="image" name="IMcoffeecolor.tga" >
4     <attributes>
5     <filename value="coffeecolor.tga" />
6     <interpolate value="bilinear" />
7     </attributes>
8     </shader>
9    
10     <shader type="blendermapper" name="MAMaterial_map0">
11     <attributes>
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19     <texco value="uv" />
20     <proj_x value="x" />
21     <proj_y value="y" />
22     <proj_z value="z" />
23     <mapping value="flat" />
24     <xrepeat value="1" />
25     <yrepeat value="1" />
26     <clipping value="repeat" />
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29     <cropmax_x value="1.000000" />
30     <cropmax_y value="1.000000" />
31     <rot90 value="off" />
32     </attributes>
33     </shader>
34    
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44     <matmodes value="traceable shadow" />
45     <diffuse_brdf value="lambert" />
46     <specular_brdf value="blender_cooktorr" />
47     <hard value="50" />
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62     </shader>
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65     <attributes>
66     <input value="IMcoffeecolor.tga" />
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1581     </faces>
1582     </mesh>
1583     </object>
1584     </transform>
1585    
1586     <light type="pointlight" glow_intensity="0.000000" glow_offset="0.000000" glow_type="0" name="LAMP1" power="29.999983" cast_shadows="on" >
1587     <from x="2.895438" y="-4.987649" z="5.903862" />
1588     <color r="1.000000" g="1.000000" b="1.000000" />
1589     </light>
1590    
1591     <background type="constant" name="world_background" >
1592     <color r="0.056563" g="0.220815" b="0.400000" />
1593     </background>
1594    
1595     <camera name="MAINCAM" type="perspective" resx="800" resy="600"
1596     focal="1.093750" aspect_ratio="1.000000"
1597     dof_distance="0.000000" aperture="0.000000" use_qmc="on"
1598     bokeh_type="disk1" bokeh_bias="uniform" bokeh_rotation="0.000000" >
1599     <from x="7.481132" y="-6.507640" z="5.343665" />
1600     <to x="6.826270" y="-5.896974" z="4.898420" />
1601     <up x="7.163762" y="-6.195171" z="6.239008" />
1602     </camera>
1603    
1604     <render camera_name="MAINCAM"
1605     raydepth="5" gamma="1.000000" exposure="0.000000"
1606     AA_passes="2" AA_minsamples="4"
1607     AA_pixelwidth="1.5" AA_threshold="0.05" bias="0.001000" clamp_rgb="on"
1608     background_name="world_background"
1609     >
1610     <outfile value="/tmp/YBtest.tga" />
1611     </render>
1612    
1613     </scene>