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/cvs/deliantra/arch3d/static/buildings/town/lshop/lshop.xml
Revision: 1.2
Committed: Tue Apr 10 15:57:06 2007 UTC (17 years, 3 months ago) by elmex
Content type: text/xml
Branch: MAIN
CVS Tags: rel-2_2, rel-2_1, HEAD
Changes since 1.1: +3313 -2826 lines
Log Message:
replaced wings file by blender file and remade yafray output for hard edges.

File Contents

# Content
1 <scene>
2
3 <shader type="blendershader" name="MAbrownwood" >
4 <attributes>
5 <color r="0.613333" g="0.300000" b="0.036800" />
6 <specular_color r="0.613333" g="0.300000" b="0.036800" />
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11 <emit value="0.000000" />
12 <matmodes value="traceable shadow" />
13 <diffuse_brdf value="lambert" />
14 <specular_brdf value="blender_cooktorr" />
15 <hard value="51" />
16 </attributes>
17 </shader>
18
19 <shader type="blendershader" name="MAdoor" >
20 <attributes>
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22 <specular_color r="0.226667" g="0.091223" b="0.028711" />
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27 <emit value="0.000000" />
28 <matmodes value="traceable shadow" />
29 <diffuse_brdf value="lambert" />
30 <specular_brdf value="blender_cooktorr" />
31 <hard value="51" />
32 </attributes>
33 </shader>
34
35 <shader type="blendershader" name="MAdoor_light" >
36 <attributes>
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38 <specular_color r="0.333333" g="0.230000" b="0.057778" />
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49 </shader>
50
51 <shader type="blendershader" name="MAdoor_split" >
52 <attributes>
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60 <matmodes value="traceable shadow" />
61 <diffuse_brdf value="lambert" />
62 <specular_brdf value="blender_cooktorr" />
63 <hard value="51" />
64 </attributes>
65 </shader>
66
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97 </shader>
98
99 <shader type="blendershader" name="MAwindow" >
100 <attributes>
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110 <specular_brdf value="blender_cooktorr" />
111 <hard value="51" />
112 </attributes>
113 </shader>
114
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116 <attributes>
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129 </shader>
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136 <attributes>
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