1 | This is the change log for GDE. |
1 | This is the change log for GDE. |
2 | |
2 | |
3 | |
3 | |
|
|
4 | - made the connect exit tool a bit more sane. |
|
|
5 | - the perl eval tool can now save scripts. |
|
|
6 | - the perl eval now prints errors. |
|
|
7 | - added AE::EditText for lore & msg. |
4 | - fixed a bug where a potential empty slaying field could be |
8 | - fixed a bug where a potential empty slaying field could be |
5 | generated when using the connect tool. |
9 | generated when using the connect tool. |
6 | - fixed a bug with above/below floor where objects of same |
10 | - fixed a bug with above/below floor where objects of same |
7 | archname were not touched at all. they are replaced now. |
11 | archname were not touched at all. they are replaced now. |
8 | - fixed a bug in the connect tool, which appended .map to all paths. |
12 | - fixed a bug in the connect tool, which appended .map to all paths. |