This is the change log for GDE. - the perl eval tool can now save scripts. - the perl eval now prints errors. - added AE::EditText for lore & msg. - fixed a bug where a potential empty slaying field could be generated when using the connect tool. - fixed a bug with above/below floor where objects of same archname were not touched at all. they are replaced now. - fixed a bug in the connect tool, which appended .map to all paths. - handle connect tool w.r.t. virtual tiles a bit more gracefully. - using a the new movement type operator <= now. - fixed problem where move type default value was not properly handled. 1.3 ? - previous releases.