rewrote main parts in internal reference handling.
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added preliminary cursor code.
removed feature/bug :-)
upgrade Crossfire to Deliantra
JSON 2.01 API
gce => gde rename
removed the upload stuff for now
the stack view is now better updated on undo, but the whole event handling has to be rewritten anyways...
implemented major speedup with get_ro
implemented @trigger search for the connection overlays.
fixed a major slowdown
reimplemented virtual arch handling
forgot something vital
now the overlay connections also have a yellow border
implemented preliminary connection overlays
thanks to irwiss for the two minor but useful patches which even killed two TODO items - window title is now '<mapfilename> - g..' - ctrl-W closes the mapeditor window
applied irwiss patch with two minor modifications: - ->isa instead of =~ /MenuBar/ - wrapped the reading of recent files in a block
map resize problem is now hopefully fixed
added music to map properties and documented it in the editor manual a bit.
moved the buttons in the attribute editor into a menu and added a button which displays the source of the selected archetype for now until some better mechanism is found.
added per_party
added no_reset to properties
added per-player flag to map properties
fixed .map bug
another if cascade for searching the right map (will hopefully fix all other places where no care is taken about .map)
fixed bug with map property settings.
added map info dialog where you can add logs now with timestamp and username, which is by default the environment variable USER or a configured string in the editor preferences/properties.
improved error handling a bit when opening maps.
added picker group finding from object samples
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removed some debugging output. and some changes on HashDialog.
changed and added propertie/resize/meta info dialoges.
added meta data loading, adjusted environment variable handling
attachment editing for maps implemented. fixed the issue that map properties are still open for already closed maps.
removed the safe flag, was a broken design
added safe map checkbox.
Implemented some todo items: - ctrl+r fuer redo - pick is click - map name anzeigen (z.b. title) And added shopheaders to the map properties along with documentation in the gce manual for the headers.
added 'Add inventory' context menu to mapeditor.
added a more general connect tool
fixed a (design) bug with the editactions which caused a messup with undo/change events. as the code became cleaner and clearer i suspect it works now as expected :-)
Removed pick and made the attribut editor 'the current pick'. Added context menu to map view with an follow item in it.
Hopefully fixed this evil undo-bug. Where undo stopped working after hitting ctrl.
changed map navigation to cursor keys and made active tab stay the same on object switch in attreditor
some improvements
fixed hopefully some modifier bugs and made code easier
renamed help to manual in help menu
implemented help menu
many changes. fixed a bug in stack view with virtual tiles.
fixed some bugs in attr editor and some glitch with place tool which picked on end. also added a more complete map properties dialog. also added world map navigation
improved follow exit a little bit
some minor improvements (also in the eval tool)
put some keybindings in
implemented type display in attreditor
implemented connect tool for exits and some minor improvements in saving
removed face checking and implemented pick editing
implemented selection tool
fixed cursors
implemented file->new and implemented attredit
implemented map propertie editing and map resizing
Simple attribute editing now works. Still missing: bitmasks and there are some refreshbugs in the StackView and AttrEdit. Should be refreshed when the map detects changes...
Implemented first parts of the new attribute editor.
implemented edit tools widgets and improved the placement tool
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added a missing call of EditAction end ().
implemented layer insertion
implemented edit actions and layout saving
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implemented the stackview
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improved attribute editor
reworked/restructured the code a little bit
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