- FIXME: StackView isn't updated if stack changes.... - move undo to GCE::MapEditor - migrate to Map.pm - save open windows, pos. and size and selections - implement Undo and make sure it works (deepclone) - autosave of lore and msg attributes think about: - make click on attribute row in attrview set the entries? future plans: - exit verschieben - make a copy of scorn and remove all exits - move scorn up by 3 fields - remove everythinfg except the floor - replace the floor by another floor (wall etc.) - modify an attribute of all dragons int ehs elected rectangle