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138 | - faster and smaller than the java editor |
138 | - faster and smaller than the java editor |
139 | - map normalizing (removal of old deprecated attributes) |
139 | - map normalizing (removal of old deprecated attributes) |
140 | - exit following |
140 | - exit following |
141 | - world map navigation |
141 | - world map navigation |
142 | - easier installation (on windows) |
142 | - easier installation (on windows) |
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143 | - auto joining of walls (see Placement tool -> auto setting) |
143 | |
144 | |
144 | =head1 DESCRIPTION |
145 | =head1 DESCRIPTION |
145 | |
146 | |
146 | =head2 THE TOOLBOX WINDOW |
147 | =head2 THE TOOLBOX WINDOW |
147 | |
148 | |
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179 | If you place a floor arch, it will try to replace the existing floor or |
180 | If you place a floor arch, it will try to replace the existing floor or |
180 | set the floor below all items. If you place a monster or other arch, it |
181 | set the floor below all items. If you place a monster or other arch, it |
181 | will place it on top. If you place a wall, it will put the wall above the |
182 | will place it on top. If you place a wall, it will put the wall above the |
182 | floor and propably replace other walls. |
183 | floor and propably replace other walls. |
183 | |
184 | |
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185 | Autojoin also works only in this mode. To draw an wall with autojoining pick |
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186 | the wall arch which name looks like: <wallname>_0. It's the single point wall |
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187 | tile which has no connections. |
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188 | When you place this arch now, it will autoconnect the walls you are drawing. |
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189 | |
184 | =item top |
190 | =item top |
185 | |
191 | |
186 | Places the arch on the top of the stack of the map cell. |
192 | Places the arch on the top of the stack of the map cell. |
187 | |
193 | |
188 | =item above floor |
194 | =item above floor |