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Revision 1.20 by elmex, Tue Apr 4 11:29:54 2006 UTC vs.
Revision 1.21 by elmex, Tue Apr 4 13:05:52 2006 UTC

157 157
158This tool is the simplest of all. It lets the user select the topmost 158This tool is the simplest of all. It lets the user select the topmost
159object of a map cell in the map window and updates the stack view for the 159object of a map cell in the map window and updates the stack view for the
160current space. 160current space.
161 161
162If the pick attr flag is set only the attribute editor and the stack
163view are updated. This is useful when you want to put an object in the
164attribute editor and want to place an object from the map, you picked
165before, in an inventory of a different object (you just picked). This is a
166very special thing. It will propably go away.
167
168Shortcut-key in map editor: i 162Shortcut-key in map editor: i
169 163
170=item * Place 164=item * Place
171 165
172This is the intelligent placement tool. It has many modes: 166This is the intelligent placement tool. It has many modes:
345=head2 THE ATTRIBUTE EDITOR 339=head2 THE ATTRIBUTE EDITOR
346 340
347The attribute editor display the archetype name followed by the object 341The attribute editor display the archetype name followed by the object
348name and the type of the object in parentheses. 342name and the type of the object in parentheses.
349 343
344The 'reset to defaults' button erases all changes on the object and resets
345it's value to the values of the archetype.
346
350Since there are often many attributes for a given object, they are sorted 347Since there are often many attributes for a given object, they are sorted
351into different categories/tabs. 348into different categories/tabs.
352 349
353The lore and msg tabs let you edit the text attributes of the object. 350The lore and msg tabs let you edit the text attributes of the object.
354
355The inventory tab lets you add stuff to the inventory by dragging them
356from the selected object in the toolbox to the top most button with the
357image in the inventory (the inventory editor is subject to change and
358improvement).
359 351
360Both field labels and value widgets have tool tips enabled. Tool tips on 352Both field labels and value widgets have tool tips enabled. Tool tips on
361the labels explain the attribute in more detail. The tool tips on the 353the labels explain the attribute in more detail. The tool tips on the
362value widgets show the default value from the archetype. 354value widgets show the default value from the archetype.
363 355
356On the right side of the attribute editor you will find the inventory, you
357can drag stuff there or just use the context menu von the pick window (see below)
358to add inventory.
364 359
365=head2 THE PICK WINDOW 360=head2 THE PICK WINDOW
366 361
367Pick windows are used to quickly pick archetypes from specific categories. 362Pick windows are used to quickly pick archetypes from specific categories.
368 363
370selected object for the tools and the attribute editor. 365selected object for the tools and the attribute editor.
371 366
372You can change the attributes of the currently selected object in the 367You can change the attributes of the currently selected object in the
373attribute editor. 368attribute editor.
374 369
370Right click opens the context menu, where you can add the selected arch as
371inventory to the object which is currently visible in the attribute editor.
372
375You can open multiple pick windows. 373You can open multiple pick windows.
376 374
377=head1 AUTHOR 375=head1 AUTHOR
378 376
379 All of the editor GUI: 377 All of the editor GUI:

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