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Comparing deliantra/maps/brest/shops/buildshop.map (file contents):
Revision 1.1 by root, Sun Feb 5 00:02:24 2006 UTC vs.
Revision 1.4 by root, Wed Feb 7 01:35:38 2007 UTC

1arch map 1arch map
2file_format_version 1
2name Acme Inc. 3name Acme Inc.
3region brest 4region brest
5shopitems building material:95;item builder:95;*:-100
6shopgreed 1.0
7shopmin 500
8shopmax 20000
9shoprace human
10width 29
11height 29
4msg 12msg
5Creator: Gene Alexander 13Creator: Gene Alexander
6Date: Sat Nov 5 18:42:33 UTC 2005 14Date: Sat Nov 5 18:42:33 UTC 2005
7Using ideas from Ryo_ 15Using ideas from Ryo_
8endmsg 16endmsg
9width 29
10height 29
11shopitems building material:95;item builder:95;*:-100
12shoprace human
13shopmin 500
14shopmax 20000
15shopgreed 1.0
16end 17end
17arch flagstone 18arch flagstone
18end 19end
19arch flagstone 20arch flagstone
20y 1 21y 1
637For the listening books, the message must be in this format: 638For the listening books, the message must be in this format:
638@match blah 639@match blah
639Click. 640Click.
640Which will make it activate upon the somebody within two squares saying "blah", and will additionally say "Click." upon activation. 641Which will make it activate upon the somebody within two squares saying "blah", and will additionally say "Click." upon activation.
641endmsg 642endmsg
642material 0 643x 4
644y 20
643no_pick 1 645no_pick 1
644identified 1 646identified 1
645x 4
646y 20
647end 647end
648arch tile_floor 648arch tile_floor
649x 4 649x 4
650y 21 650y 21
651end 651end
654msg 654msg
655To build on a spot, all items on this spot must be 'buildable'. 655To build on a spot, all items on this spot must be 'buildable'.
656Buildable items will display 'this is a buildable item' when examined. 656Buildable items will display 'this is a buildable item' when examined.
657There are several exceptions though. In all cases you can build on marking runes as they are used for making gates and buttons work together. Also you can build signs and talking books on of books and or scrolls, because they are needed for specifying the message. Also, buttons, levers and pedestals can be build underneath gates. Don't worry, you should have some clear messages on why you can't build. 657There are several exceptions though. In all cases you can build on marking runes as they are used for making gates and buttons work together. Also you can build signs and talking books on of books and or scrolls, because they are needed for specifying the message. Also, buttons, levers and pedestals can be build underneath gates. Don't worry, you should have some clear messages on why you can't build.
658endmsg 658endmsg
659material 0 659x 4
660y 21
660no_pick 1 661no_pick 1
661identified 1 662identified 1
662x 4
663y 21
664end 663end
665arch tile_floor 664arch tile_floor
666x 4 665x 4
667y 22 666y 22
668end 667end
671msg 670msg
672All items not requiring any special handling are built simply by marking the appropriate material and firing the builder. 671All items not requiring any special handling are built simply by marking the appropriate material and firing the builder.
673Note that, to avoid any issue, those items can not be picked up. 672Note that, to avoid any issue, those items can not be picked up.
674Note also that you can build an item on another. 673Note also that you can build an item on another.
675endmsg 674endmsg
676material 0 675x 4
676y 22
677no_pick 1 677no_pick 1
678identified 1 678identified 1
679x 4
680y 22
681end 679end
682arch tile_floor 680arch tile_floor
683x 4 681x 4
684y 23 682y 23
685end 683end
694* apply the builder 692* apply the builder
695* mark the material of the item you want to build 693* mark the material of the item you want to build
696* fire the builder in the desired direction 694* fire the builder in the desired direction
697Of course, the material is used when you build, so you need to buy quite a few. 695Of course, the material is used when you build, so you need to buy quite a few.
698endmsg 696endmsg
699material 0 697x 4
698y 23
700no_pick 1 699no_pick 1
701identified 1 700identified 1
702x 4
703y 23
704end 701end
705arch tile_floor 702arch tile_floor
706x 4 703x 4
707y 24 704y 24
708end 705end
831Building enables you to put walls and floors where you want. 828Building enables you to put walls and floors where you want.
832Building a floor lets you remove walls. This is the only way to remove them. 829Building a floor lets you remove walls. This is the only way to remove them.
833You can change an existing floor by building another on top. Same goes for walls. 830You can change an existing floor by building another on top. Same goes for walls.
834All created floors are magic, and will preserve items you put on them. 831All created floors are magic, and will preserve items you put on them.
835endmsg 832endmsg
836material 0 833x 5
834y 20
837no_pick 1 835no_pick 1
838identified 1 836identified 1
839x 5
840y 20
841end 837end
842arch tile_floor 838arch tile_floor
843x 5 839x 5
844y 21 840y 21
845end 841end
861* make 2 marking runes on the square that you want to build the button and gate on 857* make 2 marking runes on the square that you want to build the button and gate on
862* build the gate first 858* build the gate first
863* then build the button underneath it 859* then build the button underneath it
864This is useful for making a gate avoid crushing people underneath it. Also, you can use this same technique with inverted gates in order to make a square that pushes objects placed on it off of it. 860This is useful for making a gate avoid crushing people underneath it. Also, you can use this same technique with inverted gates in order to make a square that pushes objects placed on it off of it.
865endmsg 861endmsg
866material 0 862x 5
863y 21
867no_pick 1 864no_pick 1
868identified 1 865identified 1
869x 5
870y 21
871end 866end
872arch tile_floor 867arch tile_floor
873x 5 868x 5
874y 22 869y 22
875end 870end
879To remove built items, you need a 'generic destroyer'. 874To remove built items, you need a 'generic destroyer'.
880Simply apply it, and fire in the desired direction. It will remove the first built item from the location. 875Simply apply it, and fire in the desired direction. It will remove the first built item from the location.
881Warning: a destroyer will remove items starting from the lowest order on the spot. Basically, this means the first removed item will be a pedestal (underground), then items on floor. 876Warning: a destroyer will remove items starting from the lowest order on the spot. Basically, this means the first removed item will be a pedestal (underground), then items on floor.
882Note that the destroyer will not remove walls or floors. 877Note that the destroyer will not remove walls or floors.
883endmsg 878endmsg
884material 0 879x 5
880y 22
885no_pick 1 881no_pick 1
886identified 1 882identified 1
887x 5
888y 22
889end 883end
890arch tile_floor 884arch tile_floor
891x 5 885x 5
892y 23 886y 23
893end 887end
1050arch tile_floor 1044arch tile_floor
1051x 6 1045x 6
1052y 24 1046y 24
1053end 1047end
1054arch oakdoor 1048arch oakdoor
1049slaying /world/world_107_123
1055msg 1050msg
1056Thank you for your visit! 1051Thank you for your visit!
1057endmsg 1052endmsg
1058slaying /world/world_107_123
1059hp 21 1053hp 21
1060sp 33 1054sp 33
1061x 6 1055x 6
1062y 24 1056y 24
1063end 1057end

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