File | Last Change |
---|---|
../ | |
undead/ | (from undead.1.map/1.5) import map names from crossfire |
town2/ | (from shop_b.map/1.8) rebalanced spell values. base value for spellbooks have been adjusted greatly too. also adjusted darcap town2 shops a bit w.r.t. difficulty and shopgreed. |
temple_justice/ | (from temple_justice.1.map/1.2) work aroudn editor bug |
quest/ | (from fire.map/1.5) import map names from crossfire |
pygmy_forest/ | (from pygmy_holes.map/1.1) add pygmy forest |
lynn/ | (from castle1.0.map/1.5) import map names from crossfire |
houses/ | |
forgotten_town/ | (from city.map/1.10) big doorification, although I yielded in some cases... |
darcap/ | |
cave/ | (from level1.map/1.5) import map names from crossfire |
castle/ | (from castle2.0.map/1.6) import map names from crossfire |
village1.map | 1.6 (14 years ago) by root: big doorification, although I yielded in some cases... |
mine_to_island.map | 1.3 (17 years ago) by root: manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed' |
house1.map | 1.5 (14 years ago) by root: import map names from crossfire |
dragtrans_to_japboat.map | 1.3 (17 years ago) by elmex: longer lines |
cave_to_dragtrans.map | 1.2 (14 years ago) by root: big doorification, although I yielded in some cases... |
README | 1.1.1.1 (18 years ago) by root: Initial Import |