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undead/ (from undead.1.map/1.5) import map names from crossfire
town2/ (from shop_b.map/1.8) rebalanced spell values. base value for spellbooks have been adjusted greatly too. also adjusted darcap town2 shops a bit w.r.t. difficulty and shopgreed.
temple_justice/ (from temple_justice.1.map/1.2) work aroudn editor bug
quest/ (from fire.map/1.5) import map names from crossfire
pygmy_forest/ (from pygmy_holes.map/1.1) add pygmy forest
lynn/ (from castle1.0.map/1.5) import map names from crossfire
houses/
forgotten_town/ (from city.map/1.10) big doorification, although I yielded in some cases...
darcap/
cave/ (from level1.map/1.5) import map names from crossfire
castle/ (from castle2.0.map/1.6) import map names from crossfire
village1.map 1.6 (14 years ago) by root: big doorification, although I yielded in some cases...
mine_to_island.map 1.3 (17 years ago) by root: manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
house1.map 1.5 (14 years ago) by root: import map names from crossfire
dragtrans_to_japboat.map 1.3 (17 years ago) by elmex: longer lines
cave_to_dragtrans.map 1.2 (14 years ago) by root: big doorification, although I yielded in some cases...
README 1.1.1.1 (18 years ago) by root: Initial Import
11 directories and 6 files shown