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/cvs/deliantra/maps/lake_country
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Butakis/ (from prison_e.map/1.7) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
Mwizard/ (from Mwizard0.map/1.5) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
RETower/ (from tower3.map/1.5) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
Sunset_Lake/ (from fortress.map/1.3) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
dragon_hangar/ (from hangar.map/1.6) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
ebony/ (from entrance1.map/1.5) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
elven_moon/
marsh/ (from marsh1_1.map/1.4) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
shops/ (from Mopoon_wshop.map/1.6) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
small_buildings/ (from hut_Galmorus.map/1.5) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
snake_pit/ (from snakepit_1.map/1.5) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
DA.map 1.4 (17 years ago) by root: manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
11 directories and 1 file shown