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Comparing deliantra/maps/navar_city/misc/buildshop.map (file contents):
Revision 1.3 by root, Fri Jan 19 16:33:27 2007 UTC vs.
Revision 1.5 by root, Sat Apr 14 08:39:11 2007 UTC

1arch map 1arch map
2file_format_version 1 2file_format_version 1
3name Acme Inc. 3name Acme Inc.
4region navar
5shopitems building material:95;item builder:95;*:-100 4shopitems building material:95;item builder:95;*:-100
6shopgreed 1.0 5shopgreed 1.0
7shopmin 500 6shopmin 500
8shopmax 20000 7shopmax 20000
9shoprace human 8shoprace human
406You can change an existing floor by building another on top. Same goes for walls. 405You can change an existing floor by building another on top. Same goes for walls.
407All created floors are magic, and will preserve items you put on them. 406All created floors are magic, and will preserve items you put on them.
408endmsg 407endmsg
409x 5 408x 5
410y 7 409y 7
411material 0
412no_pick 1 410no_pick 1
413identified 1 411identified 1
414end 412end
415arch tile_white_floor 413arch tile_white_floor
416x 5 414x 5
436* then build the button underneath it 434* then build the button underneath it
437This is useful for making a gate avoid crushing people underneath it. Also, you can use this same technique with inverted gates in order to make a square that pushes objects placed on it off of it. 435This is useful for making a gate avoid crushing people underneath it. Also, you can use this same technique with inverted gates in order to make a square that pushes objects placed on it off of it.
438endmsg 436endmsg
439x 5 437x 5
440y 8 438y 8
441material 0
442no_pick 1 439no_pick 1
443identified 1 440identified 1
444end 441end
445arch tile_white_floor 442arch tile_white_floor
446x 5 443x 5
454Warning: a destroyer will remove items starting from the lowest order on the spot. Basically, this means the first removed item will be a pedestal (underground), then items on floor. 451Warning: a destroyer will remove items starting from the lowest order on the spot. Basically, this means the first removed item will be a pedestal (underground), then items on floor.
455Note that the destroyer will not remove walls or floors. 452Note that the destroyer will not remove walls or floors.
456endmsg 453endmsg
457x 5 454x 5
458y 9 455y 9
459material 0
460no_pick 1 456no_pick 1
461identified 1 457identified 1
462end 458end
463arch tile_white_floor 459arch tile_white_floor
464x 5 460x 5
616 612
617Which will make it activate upon the somebody within two squares saying "blah", and will additionally say "Click." upon activation. 613Which will make it activate upon the somebody within two squares saying "blah", and will additionally say "Click." upon activation.
618endmsg 614endmsg
619x 7 615x 7
620y 6 616y 6
621material 0
622no_pick 1 617no_pick 1
623identified 1 618identified 1
624end 619end
625arch tile_white_floor 620arch tile_white_floor
626x 7 621x 7
633Buildable items will display 'this is a buildable item' when examined. 628Buildable items will display 'this is a buildable item' when examined.
634There are several exceptions though. In all cases you can build on marking runes as they are used for making gates and buttons work together. Also you can build signs and talking books on of books and or scrolls, because they are needed for specifying the message. Also, buttons, levers and pedestals can be build underneath gates. Don't worry, you should have some clear messages on why you can't build. 629There are several exceptions though. In all cases you can build on marking runes as they are used for making gates and buttons work together. Also you can build signs and talking books on of books and or scrolls, because they are needed for specifying the message. Also, buttons, levers and pedestals can be build underneath gates. Don't worry, you should have some clear messages on why you can't build.
635endmsg 630endmsg
636x 7 631x 7
637y 7 632y 7
638material 0
639no_pick 1 633no_pick 1
640identified 1 634identified 1
641end 635end
642arch tile_white_floor 636arch tile_white_floor
643x 7 637x 7
650Note that, to avoid any issue, those items can not be picked up. 644Note that, to avoid any issue, those items can not be picked up.
651Note also that you can build an item on another. 645Note also that you can build an item on another.
652endmsg 646endmsg
653x 7 647x 7
654y 8 648y 8
655material 0
656no_pick 1 649no_pick 1
657identified 1 650identified 1
658end 651end
659arch tile_white_floor 652arch tile_white_floor
660x 7 653x 7
673* fire the builder in the desired direction 666* fire the builder in the desired direction
674Of course, the material is used when you build, so you need to buy quite a few. 667Of course, the material is used when you build, so you need to buy quite a few.
675endmsg 668endmsg
676x 7 669x 7
677y 9 670y 9
678material 0
679no_pick 1 671no_pick 1
680identified 1 672identified 1
681end 673end
682arch tile_white_floor 674arch tile_white_floor
683x 7 675x 7

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