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Comparing deliantra/maps/nimbus.map (file contents):
Revision 1.33 by elmex, Sun May 4 19:27:22 2008 UTC vs.
Revision 1.34 by root, Wed Jun 18 18:19:19 2008 UTC

10011arch unholy_ground 10011arch unholy_ground
10012x 37 10012x 37
10013y 32 10013y 32
10014end 10014end
10015arch empty_archetype 10015arch empty_archetype
10016attach [["minesweeper",{"width":"22","set_savebed_success":"1","teleport_failure":"1,4","set_savebed_failure":"1","teleport_success":"1,1","height":"22","bombs":"26"}]] 10016attach [["minesweeper",{"bombs":"26","height":"22","set_savebed_failure":"1","set_savebed_success":"1","teleport_failure":"1,4","teleport_success":"1,1","width":"22"}]]
10017x 37 10017x 37
10018y 32 10018y 32
10019speed 1 10019speed 1
10020invisible 1 10020invisible 1
10021no_pick 1 10021no_pick 1
13281invisible 1 13281invisible 1
13282end 13282end
13283arch Nimground1 13283arch Nimground1
13284x 45 13284x 45
13285y 29 13285y 29
13286end
13287arch amulet_white
13288name amulet from the Dead
13289name_pl amulets from the Dead
13290x 45
13291y 29
13292value 500
13293unpaid 1
13294identified 1
13286end 13295end
13287arch unholy_ground 13296arch unholy_ground
13288x 45 13297x 45
13289y 30 13298y 30
13290end 13299end
17363arch Nimwall_2_2_2 17372arch Nimwall_2_2_2
17364x 55 17373x 55
17365y 28 17374y 28
17366end 17375end
17367arch generate_mouse 17376arch generate_mouse
17377hp 1000
17378maxhp 1000
17379exp 1
17380ac -20
17368x 55 17381x 55
17369y 29 17382y 29
17370speed 0.002 17383speed 0.002
17371invisible 1 17384invisible 1
17372no_pick 1 17385no_pick 1
18595end 18608end
18596arch Nimground1 18609arch Nimground1
18597x 58 18610x 58
18598y 28 18611y 28
18599end 18612end
18600arch Nimwall_2_1_1 18613arch Nimwall_2_2_1
18601x 58 18614x 58
18602y 28 18615y 28
18603end 18616end
18604arch Nimground1 18617arch Nimground1
18605x 58 18618x 58
18606y 29 18619y 29
18607end 18620end
18608arch Nimwall_2_1_1 18621arch gostone_b
18622name marker
18623name_pl markers
18624title of Minesweeper
18625face gem.x11
18609x 58 18626x 58
18610y 29 18627y 29
18628nrof 50
18629value 0
18630weight 1
18631identified 1
18632end
18633arch book_read
18634name manual of Minesweeper
18635name_pl manuals of Minesweeper
18636msg
18637Minesweeper is a game that comes with most versions of Microsoft Windows,
18638and it is a game that requires logic, and a bit of luck.
18639
18640The objective is to make sure you do not hit a 'bomb' space, which will make
18641you lose the game and the experience you lost when you died.
18642
18643If you manage to avoid hitting bombs until you uncover all the spaces that
18644I<aren't> bombs, you win the game and you get your experience back.
18645
18646To start, all you need to do is to apply one of the question marks. Most likely,
18647this will be an empty space, and it will automatically apply all adjacent spaces,
18648which might be more empty spaces, and sets off a chain reaction. If one of the
18649adjacent spaces are flowers, the flower-space will not apply adjacent spaces,
18650because one of them is always a bomb. Sometimes, the starting space will
18651be a flower, and you have to try and start on another space, preferably away
18652from the flower. More rarely, the starting space will be a bomb, and you lose
18653the game. However, this almost never happens.
18654
18655If you hit an empty space, the real game begins. The number of flowers in a
18656tile represent how many bombs are I<one> space next to it, in all eight directions,
18657or 'adjacent' to it. That will be your biggest help. If you look at all the flowers,
18658you can determine which spaces are bombs. You can mark these spaces with
18659items, if you want, or some of the markers below this manual. It is not required, however.
18660
18661For example, the most common bomb, or mine, you will most likely see is a bomb
18662that is surrounded entirely by white singular flowers. This is because there are no
18663bombs next to the flowers, except for the one they surround. Remember, the
18664flowers are generated by the bombs. Without the bombs, there would be no flowers.
18665Think of it as if the bombs are generated first, and then the spaces react, the number
18666of flowers changing to how many bombs were generated next to it.
18667
18668One important quality to play minesweeper is patience. If you are patient, and think
18669about the flowers, you will know which spaces are bombs. Rarely, there are situations
18670that require luck, but these are very scarce. I wouldn't say that your game requires luck
18671if you can't figure out where the mines are within five minutes. There is free food in the
18672nimbus, and a savebed, so you can take all the time you want.
18673endmsg
18674x 58
18675y 29
18676value 20
18677weight 5000
18678no_pick 1
18679identified 1
18611end 18680end
18612arch Nimground1 18681arch Nimground1
18613x 58 18682x 58
18614y 30 18683y 30
18615end 18684end
18616arch Nimwall_2_1_1 18685arch Nimwall_2_2_2
18617x 58 18686x 58
18618y 30 18687y 30
18619end 18688end
18620arch nimfloor0101 18689arch nimfloor0101
18621x 58 18690x 58
18959end 19028end
18960arch Nimwall_2_2_4 19029arch Nimwall_2_2_4
18961x 59 19030x 59
18962y 26 19031y 26
18963end 19032end
19033arch Nimground1
19034x 59
19035y 28
19036end
19037arch Nimwall_2_2_3
19038x 59
19039y 28
19040end
19041arch Nimground1
19042x 59
19043y 29
19044end
19045arch Nimwall_2_1_1
19046x 59
19047y 29
19048end
19049arch Nimground1
19050x 59
19051y 30
19052end
19053arch Nimwall_2_2_4
19054x 59
19055y 30
19056end
18964arch nimfloor0101 19057arch nimfloor0101
18965x 59 19058x 59
18966y 31 19059y 31
18967end 19060end
18968arch unholy_ground 19061arch unholy_ground

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