--- deliantra/maps/nimbus.map 2007/10/22 01:37:14 1.18 +++ deliantra/maps/nimbus.map 2008/06/18 18:19:19 1.34 @@ -1,5 +1,6 @@ arch map file_format_version 1 +difficulty 0 region creation darkness 4 width 60 @@ -534,7 +535,7 @@ x 9 y 2 end -arch Nimwall_2_1_2 +arch Nimwall_3_3 x 9 y 2 end @@ -542,7 +543,7 @@ x 9 y 3 end -arch Nimwall_2_1_2 +arch Nimwall_2_2_4 x 9 y 3 end @@ -588,15 +589,36 @@ x 10 y 2 end -arch Nimwall_2_1_2 +arch dungeon_magic +x 10 +y 2 +end +arch unholy_ground x 10 y 2 end +arch locked_door_blue2 +name Door to Life +slaying life436 +msg +You can feel the wall can be opened with the Key of Life. +endmsg +face Nimwall3.x11 +animation Nimwall_2_1_2 +is_animated 1 +x 10 +y 2 +blocksview 1 +end arch Nimground1 x 10 y 3 end -arch Nimwall_2_1_2 +arch dungeon_magic +x 10 +y 3 +end +arch unholy_ground x 10 y 3 end @@ -646,13 +668,13 @@ x 11 y 1 speed 1 -invisible 1 +invisible 0 end arch Nimground1 x 11 y 2 end -arch Nimwall_2_1_2 +arch Nimwall_3_3 x 11 y 2 end @@ -660,7 +682,7 @@ x 11 y 3 end -arch Nimwall_2_1_2 +arch Nimwall_2_2_1 x 11 y 3 end @@ -684,7 +706,7 @@ x 11 y 4 speed 1 -invisible 1 +invisible 0 end arch Nimground1 x 11 @@ -712,7 +734,7 @@ x 12 y 2 end -arch Nimwall_2_2_4 +arch Nimwall_3_4 x 12 y 2 end @@ -720,7 +742,7 @@ x 12 y 3 end -arch Nimwall_2_2_3 +arch Nimwall_3_4 x 12 y 3 end @@ -1415,6 +1437,7 @@ arch Nimwall_0 x 14 y 19 +move_block -all end arch unholy_ground x 14 @@ -1688,6 +1711,7 @@ arch Nimwall_0 x 15 y 12 +move_block -all end arch unholy_ground x 15 @@ -1764,6 +1788,7 @@ arch Nimwall_0 x 15 y 18 +move_block -all end arch unholy_ground x 15 @@ -1805,10 +1830,6 @@ x 15 y 21 end -arch Nimwall_0 -x 15 -y 21 -end arch unholy_ground x 15 y 22 @@ -1948,6 +1969,7 @@ arch Nimwall_0 x 16 y 4 +move_block -all end arch unholy_ground x 16 @@ -2084,6 +2106,7 @@ arch Nimwall_0 x 16 y 15 +move_block -all end arch unholy_ground x 16 @@ -2148,6 +2171,7 @@ arch Nimwall_0 x 16 y 20 +move_block -all end arch unholy_ground x 16 @@ -2176,6 +2200,7 @@ arch Nimwall_0 x 16 y 22 +move_block -all end arch unholy_ground x 16 @@ -2348,6 +2373,7 @@ arch Nimwall_0 x 17 y 8 +move_block -all end arch unholy_ground x 17 @@ -2816,6 +2842,7 @@ arch Nimwall_0 x 18 y 17 +move_block -all end arch unholy_ground x 18 @@ -2872,6 +2899,7 @@ arch Nimwall_0 x 18 y 21 +move_block -all end arch unholy_ground x 18 @@ -3128,6 +3156,7 @@ arch Nimwall_0 x 19 y 14 +move_block -all end arch unholy_ground x 19 @@ -3204,6 +3233,7 @@ arch Nimwall_0 x 19 y 20 +move_block -all end arch unholy_ground x 19 @@ -3531,6 +3561,7 @@ arch Nimwall_0 x 20 y 16 +move_block -all end arch Nimground1 x 20 @@ -3979,6 +4010,7 @@ arch Nimwall_0 x 21 y 21 +move_block -all end arch unholy_ground x 21 @@ -4683,6 +4715,7 @@ arch Nimwall_0 x 23 y 20 +move_block -all end arch unholy_ground x 23 @@ -6541,6 +6574,7 @@ arch Nimwall_0 x 28 y 21 +move_block -all end arch unholy_ground x 28 @@ -9979,7 +10013,7 @@ y 32 end arch empty_archetype -attach [["minesweeper",{"set_savebed_success":"1","width":"22","set_savebed_failure":"1","teleport_failure":"1,4","teleport_success":"1,1","bombs":"26","height":"22"}]] +attach [["minesweeper",{"bombs":"26","height":"22","set_savebed_failure":"1","set_savebed_success":"1","teleport_failure":"1,4","teleport_success":"1,1","width":"22"}]] x 37 y 32 speed 1 @@ -10309,13 +10343,13 @@ arch Nimwall_2_1_2 x 38 y 26 -move_allow walk +move_block -all +move_allow all end arch magic_mouth msg -You squeeze yourself through a narrow hole in the wall. +You slip through a crack in the wall. endmsg -food 1 x 38 y 26 move_on walk @@ -10332,11 +10366,6 @@ x 38 y 27 end -arch platinacoin -x 38 -y 27 -nrof 8 -end arch unholy_ground x 38 y 28 @@ -10349,6 +10378,15 @@ x 38 y 28 end +arch magic_mouth +msg +You can see the Nimbus Gift Shop from here. +endmsg +food 1 +x 38 +y 28 +move_on walk +end arch unholy_ground x 38 y 29 @@ -10388,7 +10426,6 @@ arch Nimwall_2_1_2 x 38 y 31 -move_allow walk end arch nimfloor0101 x 38 @@ -10778,27 +10815,35 @@ x 39 y 29 end -arch Nimground1 +arch shop_mat +x 39 +y 29 +end +arch unholy_ground x 39 y 30 end -arch Nimwall_1_1 +arch dungeon_magic x 39 y 30 end -arch nimfloor0101 +arch Nimground1 x 39 -y 31 +y 30 end -arch unholy_ground +arch sign_e +name Nimbus Gift Shop +msg +Welcome to the Nimbus Gift Shop! Please do not run into or attack Zadoks. +endmsg x 39 -y 31 +y 30 end -arch dungeon_magic +arch nimfloor0101 x 39 y 31 end -arch Nimwall_3_1 +arch Nimwall_2_1_2 x 39 y 31 end @@ -11138,7 +11183,7 @@ x 40 y 28 end -arch Nimwall_2_1_2 +arch Nimwall_3_3 x 40 y 28 end @@ -11154,12 +11199,13 @@ x 40 y 29 end -arch gem -face pretty_crystal.x11 +arch Nimwall_2_1_1 x 40 y 29 -value 0 -no_pick 1 +glow_radius 2 +blocksview 0 +no_magic 1 +damned 1 end arch unholy_ground x 40 @@ -11173,12 +11219,13 @@ x 40 y 30 end -arch gem -face pretty_crystal.x11 +arch Nimwall_2_1_1 x 40 y 30 -value 0 -no_pick 1 +glow_radius 2 +blocksview 0 +no_magic 1 +damned 1 end arch nimfloor0101 x 40 @@ -11192,7 +11239,7 @@ x 40 y 31 end -arch Nimwall_2_1_2 +arch Nimwall_3_1 x 40 y 31 end @@ -11548,16 +11595,28 @@ x 41 y 29 end +arch shop_empty +x 41 +y 29 +invisible 1 +end arch Nimground1 x 41 y 29 end -arch gem -face pretty_crystal.x11 +arch tunic +name shirt labeled 'I died and I got this t-shirt' +name_pl shirts labeled 'I died and I got this t-shirt' +lore +This tourist shirt is brought to the world from the afterlife. +endlore +hp 1 x 41 y 29 -value 0 -no_pick 1 +nrof 5 +value 240 +unpaid 1 +identified 1 end arch unholy_ground x 41 @@ -11571,12 +11630,9 @@ x 41 y 30 end -arch gem -face pretty_crystal.x11 +arch shop_mat x 41 y 30 -value 0 -no_pick 1 end arch nimfloor0101 x 41 @@ -11970,16 +12026,26 @@ x 42 y 29 end +arch shop_empty +x 42 +y 29 +invisible 1 +end arch Nimground1 x 42 y 29 end -arch gem -face pretty_crystal.x11 +arch card +name Postcard from Nimbus +name_pl Postcards from Nimbus +msg +Wish you were here, in the Nimbus! +endmsg x 42 y 29 -value 0 -no_pick 1 +nrof 5 +unpaid 1 +identified 1 end arch unholy_ground x 42 @@ -11989,16 +12055,14 @@ x 42 y 30 end -arch Nimground1 +arch shop_empty x 42 y 30 +invisible 1 end -arch gem -face pretty_crystal.x11 +arch Nimground1 x 42 y 30 -value 0 -no_pick 1 end arch nimfloor0101 x 42 @@ -12364,16 +12428,28 @@ x 43 y 29 end +arch shop_empty +x 43 +y 29 +invisible 1 +end arch Nimground1 x 43 y 29 end arch gem -face pretty_crystal.x11 +name coin of the Dead +name_pl coins of the Dead +lore +These coins are used by the upper-class souls, and are said to be worth more than diamonds. +endlore +face amber_coin.x11 +animation NONE x 43 y 29 -value 0 -no_pick 1 +nrof 25 +value 500 +unpaid 1 end arch unholy_ground x 43 @@ -12383,16 +12459,18 @@ x 43 y 30 end +arch shop_empty +x 43 +y 30 +invisible 1 +end arch Nimground1 x 43 y 30 end -arch gem -face pretty_crystal.x11 +arch light4 x 43 y 30 -value 0 -no_pick 1 end arch nimfloor0101 x 43 @@ -12762,16 +12840,31 @@ x 44 y 29 end +arch shop_empty +x 44 +y 29 +invisible 1 +end arch Nimground1 x 44 y 29 end -arch gem -face pretty_crystal.x11 +arch diploma +name Death Certificate +name_pl Death Certificates +msg +You died and bought this Certificate. Collect 33 and get a backdoor key to Life! +endmsg +lore +These Certificates are used to note your deaths. +endlore x 44 y 29 -value 0 -no_pick 1 +value 50 +weight 1 +unpaid 1 +identified 1 +startequip 1 end arch unholy_ground x 44 @@ -12781,16 +12874,14 @@ x 44 y 30 end -arch Nimground1 +arch shop_empty x 44 y 30 +invisible 1 end -arch gem -face pretty_crystal.x11 +arch Nimground1 x 44 y 30 -value 0 -no_pick 1 end arch nimfloor0101 x 44 @@ -13184,16 +13275,23 @@ x 45 y 29 end +arch shop_empty +x 45 +y 29 +invisible 1 +end arch Nimground1 x 45 y 29 end -arch gem -face pretty_crystal.x11 +arch amulet_white +name amulet from the Dead +name_pl amulets from the Dead x 45 y 29 -value 0 -no_pick 0 +value 500 +unpaid 1 +identified 1 end arch unholy_ground x 45 @@ -13203,16 +13301,18 @@ x 45 y 30 end +arch shop_empty +x 45 +y 30 +invisible 1 +end arch Nimground1 x 45 y 30 end -arch gem -face pretty_crystal.x11 +arch light4 x 45 y 30 -value 0 -no_pick 1 end arch nimfloor0101 x 45 @@ -13578,16 +13678,36 @@ x 46 y 29 end +arch shop_empty +x 46 +y 29 +invisible 1 +end arch Nimground1 x 46 y 29 end -arch gem -face pretty_crystal.x11 +arch sign +name Nimbus angel +msg +@match Key To Life +@cond my ($dc) = grep { $_->name =~ /Death Certificate/ } $who->inv; $dc && $dc->nrof >= 33 +@eval my ($it) = grep { $_->name =~ /Death Certificate/ } $who->inv; $it->decrease (33); +@trigger 1 1 +Ok, here is your Key To Life! +I've put it on the ground to the left of me. +You will find the Backdoor to Life in the hallway you get to when +you trip on a mine. Have a safe trip back to life! +@match Key To Life +I'm sorry, but you don't have 33 death certificates in your inventory! +@match * +@addtopic Key To Life +Hello, what did you came for? Probably you want the Key To Life? +Or just a small after death smalltalk? +endmsg +face angel.x11 x 46 y 29 -value 0 -no_pick 1 end arch unholy_ground x 46 @@ -13597,16 +13717,14 @@ x 46 y 30 end -arch Nimground1 +arch shop_empty x 46 y 30 +invisible 1 end -arch gem -face pretty_crystal.x11 +arch Nimground1 x 46 y 30 -value 0 -no_pick 1 end arch nimfloor0101 x 46 @@ -13976,16 +14094,14 @@ x 47 y 29 end -arch Nimground1 +arch shop_empty x 47 y 29 +invisible 1 end -arch gem -face pretty_crystal.x11 +arch Nimground1 x 47 y 29 -value 0 -no_pick 1 end arch unholy_ground x 47 @@ -13995,16 +14111,18 @@ x 47 y 30 end +arch shop_empty +x 47 +y 30 +invisible 1 +end arch Nimground1 x 47 y 30 end -arch gem -face pretty_crystal.x11 +arch light4 x 47 y 30 -value 0 -no_pick 1 end arch nimfloor0101 x 47 @@ -14398,16 +14516,14 @@ x 48 y 29 end -arch Nimground1 +arch shop_empty x 48 y 29 +invisible 1 end -arch gem -face pretty_crystal.x11 +arch Nimground1 x 48 y 29 -value 0 -no_pick 1 end arch unholy_ground x 48 @@ -14417,16 +14533,14 @@ x 48 y 30 end -arch Nimground1 +arch shop_empty x 48 y 30 +invisible 1 end -arch gem -face pretty_crystal.x11 +arch Nimground1 x 48 y 30 -value 0 -no_pick 1 end arch nimfloor0101 x 48 @@ -14784,16 +14898,14 @@ x 49 y 29 end -arch Nimground1 +arch shop_empty x 49 y 29 +invisible 1 end -arch gem -face pretty_crystal.x11 +arch Nimground1 x 49 y 29 -value 0 -no_pick 1 end arch unholy_ground x 49 @@ -14803,16 +14915,18 @@ x 49 y 30 end +arch shop_empty +x 49 +y 30 +invisible 1 +end arch Nimground1 x 49 y 30 end -arch gem -face pretty_crystal.x11 +arch light4 x 49 y 30 -value 0 -no_pick 1 end arch nimfloor0101 x 49 @@ -15191,16 +15305,14 @@ x 50 y 29 end -arch Nimground1 +arch shop_empty x 50 y 29 +invisible 1 end -arch gem -face pretty_crystal.x11 +arch Nimground1 x 50 y 29 -value 0 -no_pick 1 end arch unholy_ground x 50 @@ -15210,16 +15322,14 @@ x 50 y 30 end -arch Nimground1 +arch shop_empty x 50 y 30 +invisible 1 end -arch gem -face pretty_crystal.x11 +arch Nimground1 x 50 y 30 -value 0 -no_pick 1 end arch nimfloor0101 x 50 @@ -15597,6 +15707,24 @@ x 51 y 26 end +arch diploma +name Death Certificate +name_pl Death Certificates +msg +You died and bought this Certificate. Collect 33 and get a backdoor key to Life! +endmsg +lore +These Certificates are used to note your deaths. +endlore +x 51 +y 27 +nrof 33 +value 50 +weight 1 +unpaid 1 +identified 1 +startequip 1 +end arch Nimground1 x 51 y 28 @@ -15613,16 +15741,14 @@ x 51 y 29 end -arch Nimground1 +arch shop_empty x 51 y 29 +invisible 1 end -arch gem -face pretty_crystal.x11 +arch Nimground1 x 51 y 29 -value 0 -no_pick 1 end arch unholy_ground x 51 @@ -15632,16 +15758,18 @@ x 51 y 30 end +arch shop_empty +x 51 +y 30 +invisible 1 +end arch Nimground1 x 51 y 30 end -arch gem -face pretty_crystal.x11 +arch light4 x 51 y 30 -value 0 -no_pick 1 end arch nimfloor0101 x 51 @@ -16007,16 +16135,14 @@ x 52 y 29 end -arch Nimground1 +arch shop_empty x 52 y 29 +invisible 1 end -arch gem -face pretty_crystal.x11 +arch Nimground1 x 52 y 29 -value 0 -no_pick 1 end arch unholy_ground x 52 @@ -16026,16 +16152,14 @@ x 52 y 30 end -arch Nimground1 +arch shop_empty x 52 y 30 +invisible 1 end -arch gem -face pretty_crystal.x11 +arch Nimground1 x 52 y 30 -value 0 -no_pick 1 end arch nimfloor0101 x 52 @@ -16413,16 +16537,14 @@ x 53 y 29 end -arch Nimground1 +arch shop_empty x 53 y 29 +invisible 1 end -arch gem -face pretty_crystal.x11 +arch Nimground1 x 53 y 29 -value 0 -no_pick 1 end arch unholy_ground x 53 @@ -16432,16 +16554,44 @@ x 53 y 30 end +arch shop_empty +x 53 +y 30 +invisible 1 +end arch Nimground1 x 53 y 30 end -arch gem -face pretty_crystal.x11 +arch dungeon_magic +x 53 +y 30 +end +arch light4 x 53 y 30 -value 0 -no_pick 1 +end +arch doubledemilich +name Zadoks +con 5 +pow 16 +exp 0 +dam 80 +wc -26 +ac -36 +x 53 +y 30 +speed 0.8 +level 40 +resist_physical 60 +resist_ghosthit 100 +resist_deplete 100 +resist_death 100 +monster 0 +friendly 0 +unaggressive 1 +stand_still 1 +can_see_in_dark 1 end arch nimfloor0101 x 53 @@ -17191,6 +17341,30 @@ x 55 y 26 end +arch teleporter +hp 45 +sp 29 +x 55 +y 27 +speed 0 +invisible 1 +connected 1 +end +arch key2_blue +name Key to Life +name_pl Keys to Life +slaying life436 +lore +This key can be used to unlock the Door to Life. It is heavy with destiny, and the gods take it as soon as it leaves your possession. +endlore +x 55 +y 27 +value 50 +weight 10000 +identified 1 +startequip 1 +unique 1 +end arch Nimground1 x 55 y 28 @@ -17200,6 +17374,10 @@ y 28 end arch generate_mouse +hp 1000 +maxhp 1000 +exp 1 +ac -20 x 55 y 29 speed 0.002 @@ -18432,7 +18610,7 @@ x 58 y 28 end -arch Nimwall_2_1_1 +arch Nimwall_2_2_1 x 58 y 28 end @@ -18440,15 +18618,71 @@ x 58 y 29 end -arch Nimwall_2_1_1 +arch gostone_b +name marker +name_pl markers +title of Minesweeper +face gem.x11 x 58 y 29 +nrof 50 +value 0 +weight 1 +identified 1 +end +arch book_read +name manual of Minesweeper +name_pl manuals of Minesweeper +msg +Minesweeper is a game that comes with most versions of Microsoft Windows, +and it is a game that requires logic, and a bit of luck. + +The objective is to make sure you do not hit a 'bomb' space, which will make +you lose the game and the experience you lost when you died. + +If you manage to avoid hitting bombs until you uncover all the spaces that +I bombs, you win the game and you get your experience back. + +To start, all you need to do is to apply one of the question marks. Most likely, +this will be an empty space, and it will automatically apply all adjacent spaces, +which might be more empty spaces, and sets off a chain reaction. If one of the +adjacent spaces are flowers, the flower-space will not apply adjacent spaces, +because one of them is always a bomb. Sometimes, the starting space will +be a flower, and you have to try and start on another space, preferably away +from the flower. More rarely, the starting space will be a bomb, and you lose +the game. However, this almost never happens. + +If you hit an empty space, the real game begins. The number of flowers in a +tile represent how many bombs are I space next to it, in all eight directions, +or 'adjacent' to it. That will be your biggest help. If you look at all the flowers, +you can determine which spaces are bombs. You can mark these spaces with +items, if you want, or some of the markers below this manual. It is not required, however. + +For example, the most common bomb, or mine, you will most likely see is a bomb +that is surrounded entirely by white singular flowers. This is because there are no +bombs next to the flowers, except for the one they surround. Remember, the +flowers are generated by the bombs. Without the bombs, there would be no flowers. +Think of it as if the bombs are generated first, and then the spaces react, the number +of flowers changing to how many bombs were generated next to it. + +One important quality to play minesweeper is patience. If you are patient, and think +about the flowers, you will know which spaces are bombs. Rarely, there are situations +that require luck, but these are very scarce. I wouldn't say that your game requires luck +if you can't figure out where the mines are within five minutes. There is free food in the +nimbus, and a savebed, so you can take all the time you want. +endmsg +x 58 +y 29 +value 20 +weight 5000 +no_pick 1 +identified 1 end arch Nimground1 x 58 y 30 end -arch Nimwall_2_1_1 +arch Nimwall_2_2_2 x 58 y 30 end @@ -18796,6 +19030,30 @@ x 59 y 26 end +arch Nimground1 +x 59 +y 28 +end +arch Nimwall_2_2_3 +x 59 +y 28 +end +arch Nimground1 +x 59 +y 29 +end +arch Nimwall_2_1_1 +x 59 +y 29 +end +arch Nimground1 +x 59 +y 30 +end +arch Nimwall_2_2_4 +x 59 +y 30 +end arch nimfloor0101 x 59 y 31