… | |
… | |
603 | msg |
603 | msg |
604 | You can feel the wall can be opened with the Key of Life. |
604 | You can feel the wall can be opened with the Key of Life. |
605 | endmsg |
605 | endmsg |
606 | face Nimwall3.x11 |
606 | face Nimwall3.x11 |
607 | animation Nimwall_2_1_2 |
607 | animation Nimwall_2_1_2 |
|
|
608 | is_animated 1 |
608 | x 10 |
609 | x 10 |
609 | y 2 |
610 | y 2 |
610 | blocksview 1 |
611 | blocksview 1 |
611 | end |
612 | end |
612 | arch Nimground1 |
613 | arch Nimground1 |
… | |
… | |
12861 | y 29 |
12862 | y 29 |
12862 | value 50 |
12863 | value 50 |
12863 | weight 1 |
12864 | weight 1 |
12864 | unpaid 1 |
12865 | unpaid 1 |
12865 | identified 1 |
12866 | identified 1 |
12866 | startequip 0 |
12867 | startequip 1 |
12867 | end |
12868 | end |
12868 | arch unholy_ground |
12869 | arch unholy_ground |
12869 | x 44 |
12870 | x 44 |
12870 | y 30 |
12871 | y 30 |
12871 | end |
12872 | end |
… | |
… | |
13281 | end |
13282 | end |
13282 | arch Nimground1 |
13283 | arch Nimground1 |
13283 | x 45 |
13284 | x 45 |
13284 | y 29 |
13285 | y 29 |
13285 | end |
13286 | end |
13286 | arch magic_mouth |
13287 | arch amulet_white |
13287 | msg |
13288 | name amulet from the Dead |
13288 | You are told the backdoor to Life is past the west wall of the northwestern corner of the room you are in after experiencing death. |
13289 | name_pl amulets from the Dead |
13289 | endmsg |
|
|
13290 | food 1 |
|
|
13291 | x 45 |
13290 | x 45 |
13292 | y 29 |
13291 | y 29 |
13293 | connected 1 |
13292 | value 500 |
13294 | activate_on_push 0 |
13293 | unpaid 1 |
13295 | activate_on_release 0 |
13294 | identified 1 |
13296 | end |
|
|
13297 | arch altar |
|
|
13298 | name Place 33 Death Certificates for a Key to Life! |
|
|
13299 | slaying Death Certificate |
|
|
13300 | food 33 |
|
|
13301 | x 45 |
|
|
13302 | y 29 |
|
|
13303 | connected 1 |
|
|
13304 | end |
13295 | end |
13305 | arch unholy_ground |
13296 | arch unholy_ground |
13306 | x 45 |
13297 | x 45 |
13307 | y 30 |
13298 | y 30 |
13308 | end |
13299 | end |
… | |
… | |
13691 | x 46 |
13682 | x 46 |
13692 | y 29 |
13683 | y 29 |
13693 | invisible 1 |
13684 | invisible 1 |
13694 | end |
13685 | end |
13695 | arch Nimground1 |
13686 | arch Nimground1 |
|
|
13687 | x 46 |
|
|
13688 | y 29 |
|
|
13689 | end |
|
|
13690 | arch sign |
|
|
13691 | name Nimbus angel |
|
|
13692 | msg |
|
|
13693 | @match Key To Life |
|
|
13694 | @cond my ($dc) = grep { $_->name =~ /Death Certificate/ } $who->inv; $dc && $dc->nrof >= 33 |
|
|
13695 | @eval my ($it) = grep { $_->name =~ /Death Certificate/ } $who->inv; $it->decrease (33); |
|
|
13696 | @trigger 1 1 |
|
|
13697 | Ok, here is your Key To Life! |
|
|
13698 | I've put it on the ground to the left of me. |
|
|
13699 | You will find the Backdoor to Life in the hallway you get to when |
|
|
13700 | you trip on a mine. Have a safe trip back to life! |
|
|
13701 | @match Key To Life |
|
|
13702 | I'm sorry, but you don't have 33 death certificates in your inventory! |
|
|
13703 | @match * |
|
|
13704 | @addtopic Key To Life |
|
|
13705 | Hello, what did you came for? Probably you want the Key To Life? |
|
|
13706 | Or just a small after death smalltalk? |
|
|
13707 | endmsg |
|
|
13708 | face angel.x11 |
13696 | x 46 |
13709 | x 46 |
13697 | y 29 |
13710 | y 29 |
13698 | end |
13711 | end |
13699 | arch unholy_ground |
13712 | arch unholy_ground |
13700 | x 46 |
13713 | x 46 |
… | |
… | |
15691 | y 26 |
15704 | y 26 |
15692 | end |
15705 | end |
15693 | arch Nimwall_2_1_2 |
15706 | arch Nimwall_2_1_2 |
15694 | x 51 |
15707 | x 51 |
15695 | y 26 |
15708 | y 26 |
|
|
15709 | end |
|
|
15710 | arch diploma |
|
|
15711 | name Death Certificate |
|
|
15712 | name_pl Death Certificates |
|
|
15713 | msg |
|
|
15714 | You died and bought this Certificate. Collect 33 and get a backdoor key to Life! |
|
|
15715 | endmsg |
|
|
15716 | lore |
|
|
15717 | These Certificates are used to note your deaths. |
|
|
15718 | endlore |
|
|
15719 | x 51 |
|
|
15720 | y 27 |
|
|
15721 | nrof 33 |
|
|
15722 | value 50 |
|
|
15723 | weight 1 |
|
|
15724 | unpaid 1 |
|
|
15725 | identified 1 |
|
|
15726 | startequip 1 |
15696 | end |
15727 | end |
15697 | arch Nimground1 |
15728 | arch Nimground1 |
15698 | x 51 |
15729 | x 51 |
15699 | y 28 |
15730 | y 28 |
15700 | end |
15731 | end |
… | |
… | |
17329 | x 55 |
17360 | x 55 |
17330 | y 27 |
17361 | y 27 |
17331 | value 50 |
17362 | value 50 |
17332 | weight 10000 |
17363 | weight 10000 |
17333 | identified 1 |
17364 | identified 1 |
|
|
17365 | startequip 1 |
17334 | unique 1 |
17366 | unique 1 |
17335 | end |
17367 | end |
17336 | arch Nimground1 |
17368 | arch Nimground1 |
17337 | x 55 |
17369 | x 55 |
17338 | y 28 |
17370 | y 28 |
… | |
… | |
17340 | arch Nimwall_2_2_2 |
17372 | arch Nimwall_2_2_2 |
17341 | x 55 |
17373 | x 55 |
17342 | y 28 |
17374 | y 28 |
17343 | end |
17375 | end |
17344 | arch generate_mouse |
17376 | arch generate_mouse |
|
|
17377 | hp 1000 |
|
|
17378 | maxhp 1000 |
|
|
17379 | exp 1 |
|
|
17380 | ac -20 |
17345 | x 55 |
17381 | x 55 |
17346 | y 29 |
17382 | y 29 |
17347 | speed 0.002 |
17383 | speed 0.002 |
17348 | invisible 1 |
17384 | invisible 1 |
17349 | no_pick 1 |
17385 | no_pick 1 |
… | |
… | |
18572 | end |
18608 | end |
18573 | arch Nimground1 |
18609 | arch Nimground1 |
18574 | x 58 |
18610 | x 58 |
18575 | y 28 |
18611 | y 28 |
18576 | end |
18612 | end |
18577 | arch Nimwall_2_1_1 |
18613 | arch Nimwall_2_2_1 |
18578 | x 58 |
18614 | x 58 |
18579 | y 28 |
18615 | y 28 |
18580 | end |
18616 | end |
18581 | arch Nimground1 |
18617 | arch Nimground1 |
18582 | x 58 |
18618 | x 58 |
18583 | y 29 |
18619 | y 29 |
18584 | end |
18620 | end |
18585 | arch Nimwall_2_1_1 |
18621 | arch gostone_b |
|
|
18622 | name marker |
|
|
18623 | name_pl markers |
|
|
18624 | title of Minesweeper |
|
|
18625 | face gem.x11 |
18586 | x 58 |
18626 | x 58 |
18587 | y 29 |
18627 | y 29 |
|
|
18628 | nrof 50 |
|
|
18629 | value 0 |
|
|
18630 | weight 1 |
|
|
18631 | identified 1 |
|
|
18632 | end |
|
|
18633 | arch book_read |
|
|
18634 | name manual of Minesweeper |
|
|
18635 | name_pl manuals of Minesweeper |
|
|
18636 | msg |
|
|
18637 | Minesweeper is a game that comes with most versions of Microsoft Windows, |
|
|
18638 | and it is a game that requires logic, and a bit of luck. |
|
|
18639 | |
|
|
18640 | The objective is to make sure you do not hit a 'bomb' space, which will make |
|
|
18641 | you lose the game and the experience you lost when you died. |
|
|
18642 | |
|
|
18643 | If you manage to avoid hitting bombs until you uncover all the spaces that |
|
|
18644 | I<aren't> bombs, you win the game and you get your experience back. |
|
|
18645 | |
|
|
18646 | To start, all you need to do is to apply one of the question marks. Most likely, |
|
|
18647 | this will be an empty space, and it will automatically apply all adjacent spaces, |
|
|
18648 | which might be more empty spaces, and sets off a chain reaction. If one of the |
|
|
18649 | adjacent spaces are flowers, the flower-space will not apply adjacent spaces, |
|
|
18650 | because one of them is always a bomb. Sometimes, the starting space will |
|
|
18651 | be a flower, and you have to try and start on another space, preferably away |
|
|
18652 | from the flower. More rarely, the starting space will be a bomb, and you lose |
|
|
18653 | the game. However, this almost never happens. |
|
|
18654 | |
|
|
18655 | If you hit an empty space, the real game begins. The number of flowers in a |
|
|
18656 | tile represent how many bombs are I<one> space next to it, in all eight directions, |
|
|
18657 | or 'adjacent' to it. That will be your biggest help. If you look at all the flowers, |
|
|
18658 | you can determine which spaces are bombs. You can mark these spaces with |
|
|
18659 | items, if you want, or some of the markers below this manual. It is not required, however. |
|
|
18660 | |
|
|
18661 | For example, the most common bomb, or mine, you will most likely see is a bomb |
|
|
18662 | that is surrounded entirely by white singular flowers. This is because there are no |
|
|
18663 | bombs next to the flowers, except for the one they surround. Remember, the |
|
|
18664 | flowers are generated by the bombs. Without the bombs, there would be no flowers. |
|
|
18665 | Think of it as if the bombs are generated first, and then the spaces react, the number |
|
|
18666 | of flowers changing to how many bombs were generated next to it. |
|
|
18667 | |
|
|
18668 | One important quality to play minesweeper is patience. If you are patient, and think |
|
|
18669 | about the flowers, you will know which spaces are bombs. Rarely, there are situations |
|
|
18670 | that require luck, but these are very scarce. I wouldn't say that your game requires luck |
|
|
18671 | if you can't figure out where the mines are within five minutes. There is free food in the |
|
|
18672 | nimbus, and a savebed, so you can take all the time you want. |
|
|
18673 | endmsg |
|
|
18674 | x 58 |
|
|
18675 | y 29 |
|
|
18676 | value 20 |
|
|
18677 | weight 5000 |
|
|
18678 | no_pick 1 |
|
|
18679 | identified 1 |
18588 | end |
18680 | end |
18589 | arch Nimground1 |
18681 | arch Nimground1 |
18590 | x 58 |
18682 | x 58 |
18591 | y 30 |
18683 | y 30 |
18592 | end |
18684 | end |
18593 | arch Nimwall_2_1_1 |
18685 | arch Nimwall_2_2_2 |
18594 | x 58 |
18686 | x 58 |
18595 | y 30 |
18687 | y 30 |
18596 | end |
18688 | end |
18597 | arch nimfloor0101 |
18689 | arch nimfloor0101 |
18598 | x 58 |
18690 | x 58 |
… | |
… | |
18936 | end |
19028 | end |
18937 | arch Nimwall_2_2_4 |
19029 | arch Nimwall_2_2_4 |
18938 | x 59 |
19030 | x 59 |
18939 | y 26 |
19031 | y 26 |
18940 | end |
19032 | end |
|
|
19033 | arch Nimground1 |
|
|
19034 | x 59 |
|
|
19035 | y 28 |
|
|
19036 | end |
|
|
19037 | arch Nimwall_2_2_3 |
|
|
19038 | x 59 |
|
|
19039 | y 28 |
|
|
19040 | end |
|
|
19041 | arch Nimground1 |
|
|
19042 | x 59 |
|
|
19043 | y 29 |
|
|
19044 | end |
|
|
19045 | arch Nimwall_2_1_1 |
|
|
19046 | x 59 |
|
|
19047 | y 29 |
|
|
19048 | end |
|
|
19049 | arch Nimground1 |
|
|
19050 | x 59 |
|
|
19051 | y 30 |
|
|
19052 | end |
|
|
19053 | arch Nimwall_2_2_4 |
|
|
19054 | x 59 |
|
|
19055 | y 30 |
|
|
19056 | end |
18941 | arch nimfloor0101 |
19057 | arch nimfloor0101 |
18942 | x 59 |
19058 | x 59 |
18943 | y 31 |
19059 | y 31 |
18944 | end |
19060 | end |
18945 | arch unholy_ground |
19061 | arch unholy_ground |