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/cvs/deliantra/maps/normalize
Revision: 1.10
Committed: Fri Apr 28 16:15:19 2006 UTC (18 years ago) by pippijn
Branch: MAIN
Changes since 1.9: +3 -0 lines
Log Message:
Added edited maps to the normalise script.

File Contents

# Content
1 #!/bin/sh
2
3 # this script calls normalize on all maps that we touch
4 # it is to be used whenever we do local changes and
5 # used before importing upstream map changes, to reduce
6 # cvs conflicts.
7
8 # those are typo fixes or other stuff that is
9 # small enough to not cause conflicts
10 # navar_city/spyhouse \
11 # start/newbieshouse \
12 # pup_land/lone_town/mshop \
13 # pup_land/rainbow/station \
14
15 # there is no need to normalise maps we don't get from upstream, such as
16 # aldwulf/ elmex/ schmorp/ onefang/
17
18 cfmap-normalize \
19 navar_city/city1enter \
20 scorn/oldcity/oldcity7 \
21 pup_land/lone_town/apartment/groundfloor \
22 scorn/temples/valriel \
23 scorn/misc/gatehouse \
24 scorn/temples/gorokh \
25 scorn/temples/valriel2 \
26 scorn/peterm/undead_quest \
27 scorn/misc/HallOfQuests \
28 scorn/anthony/portgate \
29 world/world_104_116 \
30 world/world_104_115 \
31 world/world_105_115 \
32 world/world_105_116 \
33 world/world_106_115 \
34 world/world_106_116 \
35 world/world_110_118 \
36 world/world_121_117 \
37 world/world_122_117 \
38 ;