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#! perl |
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|
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# additional support for cfplus client |
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|
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use NPC_Dialogue; |
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|
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cf::register_extcmd cfplus_support => sub { |
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my ($pl, $msg) = @_; |
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|
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# $msg->{version} |
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|
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(version => 1) |
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}; |
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|
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my %dialog; # currently active dialogs |
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|
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my $timer = Event->timer (interval => 0.2, parked => 1, cb => sub { |
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while (my ($id, $dialog) = each %dialog) { |
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my (undef, $dx, $dy) = $dialog->{ob}->rangevector ($dialog->{npc}); |
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next if (abs $dx) <= 2 && (abs $dy) <= 2; |
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|
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$dialog->{ob}->contr->ext_reply ($id => msgtype => "error", msg => "out of range"); |
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delete $dialog{$id}; |
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} |
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|
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$_[0]->w->stop unless keys %dialog; |
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}); |
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|
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sub dialog_tell { |
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my ($id, $dialog, $msg) = @_; |
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|
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my $pl = $dialog->{ob}->contr; |
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my ($reply, @kw) = $dialog->tell ($msg); |
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$reply = "..." unless $reply; |
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|
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$pl->ext_reply ($id => msgtype => "reply", msg => $reply, add_topics => \@kw); |
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} |
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|
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# return "interesting" information about the given tile |
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# currently only returns the npc_dialog title when a dialog is possible |
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cf::register_extcmd lookat => sub { |
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my ($pl, $msg) = @_; |
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my ($dx, $dy) = @$msg{qw(dx dy)}; |
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|
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my $near = (abs $dx) <= 2 && (abs $dy) <= 2; |
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|
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my %res; |
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|
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if ($pl->cell_visible ($dx, $dy)) { |
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for my $ob ($pl->ob->map->at ($pl->ob->x + $dx, $pl->ob->y + $dy)) { |
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$res{npc_dialog} = $ob->name |
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if $near && NPC_Dialogue::has_dialogue $ob; |
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} |
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} |
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|
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%res |
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}; |
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|
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cf::register_extcmd npc_dialog_begin => sub { |
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my ($pl, $msg) = @_; |
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my ($id, $dx, $dy) = @$msg{qw(msgid dx dy)}; |
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|
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return unless (abs $dx) <= 2 && (abs $dy) <= 2; |
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return unless $pl->cell_visible ($dx, $dy); |
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|
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for my $npc ($pl->ob->map->at ($pl->ob->x + $dx, $pl->ob->y + $dy)) { |
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if (NPC_Dialogue::has_dialogue $npc) { |
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$dialog{$id} = new NPC_Dialogue ob => $pl->ob, npc => $npc; |
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dialog_tell $id, $dialog{$id}, "hi"; |
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$timer->start; |
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return; |
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} |
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} |
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|
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(msgtype => "error", msg => "nothing to talk to found") |
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}; |
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|
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cf::register_extcmd npc_dialog_tell => sub { |
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my ($pl, $msg) = @_; |
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|
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dialog_tell $msg->{msgid}, $dialog{$msg->{msgid}}, $msg->{msg} |
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if $dialog{$msg->{msgid}}; |
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|
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() |
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}; |
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|
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cf::register_extcmd npc_dialog_end => sub { |
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my ($pl, $msg) = @_; |
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|
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delete $dialog{$msg->{msgid}}; |
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|
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() |
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}; |
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|
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cf::attach_to_players |
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on_logout => sub { |
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my ($pl) = @_; |
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|
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delete $dialog{$_} for grep $pl->ob == $dialog{$_}{ob}, keys %dialog; |
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}, |
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; |
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|
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sub on_unload { |
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while (my ($id, $dialog) = each %dialog) { |
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$dialog->{ob}->contr->ext_reply ($id => msgtype => "error", msg => "npc dialogue module was reloaded"); |
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} |
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|
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%dialog = (); |
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} |
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|
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