… | |
… | |
44 | |
44 | |
45 | return if $pl->ob->map->path eq $map |
45 | return if $pl->ob->map->path eq $map |
46 | && abs ($pl->ob->x - $x) <= 1 |
46 | && abs ($pl->ob->x - $x) <= 1 |
47 | && abs ($pl->ob->y - $y) <= 1; |
47 | && abs ($pl->ob->y - $y) <= 1; |
48 | |
48 | |
49 | my $portal = cf::object::new ("exit"); |
49 | my $portal = cf::object::new "exit"; |
50 | |
50 | |
51 | $portal->set_slaying ($map); |
51 | $portal->set_slaying ($map); |
52 | $portal->set_hp ($x); |
52 | $portal->set_hp ($x); |
53 | $portal->set_sp ($y); |
53 | $portal->set_sp ($y); |
54 | |
54 | |
55 | $portal->apply ($pl->ob); |
55 | $portal->apply ($pl->ob); |
56 | |
56 | |
57 | $portal->free; |
57 | $portal->free; |
|
|
58 | } |
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59 | |
|
|
60 | sub on_player_death { |
|
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61 | my ($event) = @_; |
|
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62 | |
|
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63 | my $ob = $event->{who}; |
|
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64 | my $name = $ob->name; |
|
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65 | |
|
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66 | delete $follow{$name}; |
|
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67 | |
|
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68 | while (my ($k, $v) = each %follow) { |
|
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69 | if ($v->[0] eq $name) { |
|
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70 | delete $follow{$k}; |
|
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71 | } |
|
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72 | } |
|
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73 | |
|
|
74 | 0 |
58 | } |
75 | } |
59 | |
76 | |
60 | sub on_clock { |
77 | sub on_clock { |
61 | my ($event) = @_; |
78 | my ($event) = @_; |
62 | |
79 | |