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4 | # level 2: private rooms and saving maps (guilds, some other public saving maps) |
4 | # level 2: private rooms and saving maps (guilds, some other public saving maps) |
5 | # level 3: invite everywhere where no monsters are on the map |
5 | # level 3: invite everywhere where no monsters are on the map |
6 | # level 4: invite everywhere |
6 | # level 4: invite everywhere |
7 | |
7 | |
8 | # implement a 'follow' command |
8 | # implement a 'follow' command |
9 | |
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10 | #TODO: fon't invite on damned ground |
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11 | |
9 | |
12 | my $TIMEOUT = 60; |
10 | my $TIMEOUT = 60; |
13 | |
11 | |
14 | # determine whether map cell is damned |
12 | # determine whether map cell is damned |
15 | sub is_damned { |
13 | sub is_damned { |