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/cvs/deliantra/maps/perl/jeweler.ext
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Comparing deliantra/maps/perl/jeweler.ext (file contents):
Revision 1.3 by elmex, Wed Aug 9 11:54:02 2006 UTC vs.
Revision 1.6 by elmex, Thu Aug 31 12:39:19 2006 UTC

1#! perl 1#! perl
2use POSIX; 2#CONVERSION: NONE
3use Data::Dumper; 3use Data::Dumper;
4use Jeweler;
4use List::Util qw/max min sum/; 5use List::Util qw/max min sum/;
5use Jeweler;
6use strict; 6use strict;
7 7
8my $DEBUG = 1; 8sub ingred_alias {
9my $CFG; 9 my ($ing) = @_;
10 10
11# this is a simple quad polynom, it takes it's factors from 11 my %aliases = (
12# the configuration 12 pow => 'power',
13sub fx { 13 cha => 'charisma',
14 my ($x, $setting) = @_; 14 wis => 'wisdom',
15 my $facts = getcfg (functions => $setting); 15 int => 'intelligence',
16 return $facts->[0] * ($x ** 2) + $facts->[1] * $x + $facts->[2]; 16 dex => 'dexterity',
17} 17 con => 'constitution',
18 str => 'strength',
19 );
18 20
19# makes a template arch (for example to get the value) 21 if ($ing =~ m/resist_(\S+)/) {
20sub get_arch { 22 my $a = $aliases{lc $1} || $1;
21 my ($outarch) = @_; 23 "something for '". lc ($a). "' resistance";
22 unless ($CFG->{arch}->{$outarch}) {
23 $CFG->{arch}->{$outarch} = cf::object::new $outarch;
24 24
25 unless ($CFG->{arch}->{$outarch}) { 25 } elsif ($ing =~ m/stat_(\S+)/) {
26 warn "ERROR: Couldn't make $outarch in conversion for $outarch!"; 26 my $a = $aliases{lc $1} || $1;
27 return; 27 "something for the ". lc ($a). " stat";
28 }
29 }
30 $CFG->{arch}->{$outarch}
31}
32 28
33sub calc_costs { 29 } elsif ($ing =~ m/spec_(\S+)/) {
34 my ($ring) = @_; 30 my $a = $aliases{lc $1} || $1;
31 "something for the ". lc ($a). "' special";
35 32
36 my $costs = {};
37
38 for my $resnam (keys %{$ring->{resist} || {}}) {
39
40 my $res = $ring->{resist}->{$resnam};
41
42 next unless $res > 0;
43
44 $costs->{"food_$resnam"} += $res;
45 $costs->{"resist_" . $Jeweler::RESMAP{$resnam} . "_potion"}++;
46
47 my $diamonds;
48 if (grep { $resnam eq $_ } @Jeweler::EFFECT_RESISTS) {
49 $diamonds += fx ($res, 'effect_resist_diamonds');
50 } else { 33 } else {
51 $diamonds += fx ($res, 'attack_resist_diamonds'); 34 $ing
52 }
53 $costs->{diamonds} += $diamonds;
54 }
55
56 $costs = calc_stat_costs ($ring->{stat}, $costs);
57 $costs = calc_special_costs ($ring->{spec}, $costs);
58
59 warn
60 sprintf "JEWEL ANALYSE: %40s: %s" ,
61 $ring->{name},
62 join (', ', map { "$_: " . sprintf "%.2f", $costs->{$_} } keys %$costs);
63 return $costs;
64}
65
66sub read_config {
67 my ($filename) = @_;
68
69# open my $fh, $filename
70# or die "Couldn't open '$filename': $!";
71
72 my $cfg = {}; #LoadFile $filename;
73
74# my $section = 'main';
75#
76# my $cont = join '', <$fh>;
77#
78# for (<$fh>) {
79# s/#.*$//;
80#
81# if (m/^\[([^\]]+)\]/) {
82# $section = $1;
83#
84# } elsif (m/^\s*(\S+)\s*=\s*(.*?)\s*$/) {
85# my ($k, $v) = ($1, $2);
86#
87# my @v = split /\s*,\s*/, $v;
88#
89# if (@v > 1) {
90# $v = [ @v ];
91# }
92#
93# $cfg->{$section}->{$k} = $v;
94# }
95# }
96
97 return $cfg;
98}
99
100sub getcfg {
101 my ($sect, $key) = @_;
102 my $cfg = $CFG->{$sect}->{$key}
103 or die "Couldn't find $sect/$key in configuration!";
104
105 $cfg
106}
107
108sub ring_or_ammy_to_hash {
109 my ($thing) = @_;
110
111 my $obj = {};
112
113 for (@Jeweler::RESISTS) {
114 $obj->{resist}->{$_} = $thing->get_resistance ($_);
115 }
116
117 my $stats = $thing->stats;
118
119 for (qw/Str Dex Con Wis Cha Int Pow/) {
120 $obj->{stat}->{$_} = $stats->$_;
121 }
122
123 $obj->{spec}->{regen} = $thing->hp;
124 $obj->{spec}->{magic} = $thing->sp;
125 $obj->{spec}->{wc} = $thing->wc;
126 $obj->{spec}->{dam} = $thing->dam;
127 $obj->{spec}->{ac} = $thing->ac;
128 $obj->{spec}->{speed} = $thing->stats->exp;
129 $obj->{spec}->{suste} = $thing->food;
130
131 $obj->{name} = $thing->name;
132
133 $obj
134}
135
136sub split_diamonds {
137 my ($cost, $diamonds, $category) = @_;
138
139 my $stat_split = getcfg (diamond_split => $category);
140
141 my $emarch = get_arch ('emerald');
142 my $saarch = get_arch ('sapphire');
143 my $pearch = get_arch ('pearl');
144 my $ruarch = get_arch ('ruby');
145 my $diarch = get_arch ('gem');
146
147 my $sumvalue = $diarch->value * $diamonds;
148
149 $cost->{emeralds} += ceil (($sumvalue * $stat_split->[0]) / $emarch->{value});
150 $cost->{sapphires} += ceil (($sumvalue * $stat_split->[1]) / $saarch->{value});
151 $cost->{pearls} += ceil (($sumvalue * $stat_split->[2]) / $pearch->{value});
152 $cost->{rubies} += ceil (($sumvalue * $stat_split->[3]) / $ruarch->{value});
153 $cost->{diamonds} += ceil (($sumvalue * $stat_split->[4]) / $diarch->{value});
154
155 return $cost;
156}
157
158sub calc_stat_level {
159 my ($stats) = @_;
160
161 my $maxlevel = getcfg (maxlevels => 'stat_level');
162 my $maxstat = getcfg (maximprovements => 'stats');
163
164 my $stat_cnt = scalar (grep { $_ > 0 } values %$stats);
165 my $stat_sum = sum (values %$stats);
166 my $level = int (($maxlevel / $maxstat) * $stat_sum);
167
168 ($level, $stat_cnt)
169}
170
171sub calc_resist_level {
172 my ($resists) = @_;
173
174 my $att_res_lvl = getcfg (maxlevels => 'resist_level');
175 my $efc_res_lvl = getcfg (maxlevels => 'effect_resist_level');
176 my $max_att_res = getcfg (maximprovements => 'attack_resistances');
177 my $max_efc_res = getcfg (maximprovements => 'effect_resistances');
178 my $max_ovr_res = getcfg (maximprovements => 'resistances');
179
180 my $ressum = 0;
181 my $rescnt = 0;
182 my @reslevels;
183
184 for my $resnam (keys %$resists) {
185 my $res = $resists->{$resnam};
186
187 $rescnt++
188 if $res > 0; # negative resistancies are not an improvement
189
190 $ressum += $res; # note: negative resistancies lower the sum
191
192 next unless $res > 0;
193
194 my $level = 0;
195 if (grep { $resnam eq $_ } @Jeweler::EFFECT_RESISTS) {
196 $level = ceil (($efc_res_lvl / $max_efc_res) * $res);
197 } else {
198 $level = ceil (($att_res_lvl / $max_att_res) * $res);
199 }
200 push @reslevels, $level;
201 }
202
203 my $overall_lvl = ($att_res_lvl / $max_ovr_res) * $ressum;
204
205 (max (@reslevels, $overall_lvl), $rescnt);
206}
207
208sub calc_special_level {
209 my ($specials) = @_;
210
211 my $max_spc_lvl = getcfg (maxlevels => 'spec_level');
212 my $max_specials = getcfg (maximprovements => 'specials');
213
214 my @speclvls;
215 my $specsum = 0;
216 my $imprs = 0;
217
218 for my $spcnam (keys %$specials) {
219 my $spc = $specials->{$spcnam};
220 next unless $spc > 0;
221
222 $specsum += $spc;
223 $imprs++;
224
225 my $max_spc = getcfg (maxspecial => $spcnam);
226
227 my $lvl = ($max_spc_lvl / $max_spc) * $spc;
228 push @speclvls, $lvl;
229 }
230
231 my $sumlvl = ($max_spc_lvl / $max_specials) * $specsum;
232
233 (max (@speclvls, $sumlvl), $imprs)
234}
235
236sub calc_stat_costs {
237 my ($stats, $cost) = @_;
238
239 my $sum = sum grep { $_ > 0 } values %$stats;
240
241 return $cost unless $sum > 0;
242
243 $cost->{stat_potions} += fx ($sum, 'stat_potions');
244 $cost->{diamonds} += fx ($sum, 'stat_diamonds');
245
246 $cost
247}
248
249sub calc_special_costs {
250 my ($specials, $cost) = @_;
251
252 my $sum = sum grep { $_ > 0 } values %$specials;
253
254 return $cost unless $sum > 0;
255
256 $cost->{spec_potions} += fx ($sum, 'spec_potions');
257 $cost->{diamonds} += fx ($sum, 'spec_diamonds');
258
259 $cost
260}
261
262# this function calculated the 'level' of an amulet or a ring
263sub power_to_level {
264 my ($ring) = @_;
265
266 my $max_imprs = getcfg (maximprovements => 'improvements');
267 my $max_impr_lvl = getcfg (maxlevels => 'improve_level');
268
269 my ($stat_lvl, $stat_imprs) = calc_stat_level ($ring->{stat} || {});
270 my ($resist_lvl, $res_imprs) = calc_resist_level ($ring->{resist} || {});
271 my ($spec_lvl, $spec_imprs) = calc_special_level ($ring->{spec} || {});
272
273 my $impr_lvl = ceil (($max_impr_lvl / ($max_imprs + 1)) * ($stat_imprs + $res_imprs + $spec_imprs - 1));
274
275 my $levl = int max ($stat_lvl, $resist_lvl, $impr_lvl, $spec_lvl, 0);
276
277 my $cost = calc_costs ($ring);
278 warn sprintf "%3d: %50s: %s\n", $levl, $ring->{name}, "stat: $stat_lvl, resist: $resist_lvl, improve: $impr_lvl, spec: $spec_lvl (num impr $stat_imprs + $res_imprs + $spec_imprs - 1)";
279# warn sprintf " %s\n", join (',', map { sprintf "$_: %5d", $cost->{$_} } keys %$cost);
280
281 $levl
282}
283
284# this function converts metals/minerals into a raw ring (of adornment)
285sub simple_converter {
286 my ($pl, $ingred, $chdl, $conv) = @_;
287
288 $conv = lc $conv;
289 my $cnvs = $CFG->{conversions};
290
291 return unless $cnvs->{$conv};
292
293 my %ingred_groups;
294
295 my @conv_cfg = @{$cnvs->{$conv}};
296 my $outarch = $conv;
297 my ($ingr_grp, $outarchvalfact, $srcarchname, $xp_gain) = @conv_cfg;
298
299 unless (@conv_cfg <= 4) {
300 warn "ERROR: Conversion for '$outarch' has only " . (@conv_cfg) . " arguments!";
301 return;
302 }
303
304 unless ($xp_gain > 0) {
305 warn "WARNING: xp gain isn't > 0 in convesion '$outarch'\n";
306 return;
307 }
308
309 unless ($outarchvalfact) {
310 warn "ERROR: source-arch-value-multiplier == 0 in convesion '$outarch'\n";
311 return;
312 }
313
314 unless ($outarchvalfact >= 1) {
315 warn "WARNING: source-arch-value-multiplier < 1 in convesion '$outarch', results in more valuable output!\n";
316 }
317
318 my $archvalsum = $ingred->value ($cnvs->{$outarch}->[0], $cnvs->{$outarch}->[2]);
319 $ingred->remove ($cnvs->{$outarch}->[0], $cnvs->{$outarch}->[2]);
320
321 my $outarchval = get_arch ($outarch)->value;
322
323 my $nrof = int ($archvalsum / (($outarchval || 1000) * $outarchvalfact));
324 if ($nrof) {
325 # XXX: yes, i know what i'm doing here, i don't set nrof, but it didn't work somehow (pls. chek sometimes)
326 $chdl->put (cf::object::new $outarch) for 1..$nrof;
327
328 my $xp_sum = ($xp_gain * $nrof);
329
330 if ($xp_sum) {
331 $pl->ob->message ("You got $xp_sum xp by making $nrof ${outarch}s");
332 $pl->ob->change_exp ($xp_sum, "jeweler", cf::SK_EXP_ADD_SKILL);
333 }
334 } 35 }
335} 36}
336 37
38my $DEBUG = 1;
337 39
40cf::attach_to_type cf::SKILL, cf::SK_JEWELER,
41 on_use_skill => sub {
42 my ($sk, $ob, $part, $dir, $msg) = @_;
43 my $pl = $ob;
44 warn ($pl->name . " uses jeweler skill [$msg]!\n");
338 45
339sub put_ingred_to_bench { 46 my $skobj = $sk;
340 my ($ingred, $bench) = @_;
341 47
342 for my $ik (keys %$ingred) { 48 my $chdl = new Jeweler::CauldronHandler;
343 for (@{$ingred->{$ik} || []}) {
344 $_->insert_ob_in_ob ($bench);
345 }
346 }
347}
348 49
349my %lvl_diff_chances = ( 50 my $rv = 1;
350 +5 => 100, 51 eval {
351 +4 => 95, 52 Jeweler::read_config ($ENV{CROSSFIRE_LIBDIR} . '/jeweler.yaml');
352 +3 => 85, 53 $DEBUG = 1;
353 +2 => 75,
354 +1 => 65,
355 0 => 50,
356 -1 => 45,
357 -2 => 35,
358 -3 => 25,
359 -4 => 10,
360 -5 => 0
361);
362 54
363my %lvl_diff_msg = ( 55 my $player = $ob->contr;
364 -5 => '%s is way above your skill',
365 -4 => 'The chance to make %s is very low',
366 -3 => 'You hava a slight chance to make %s',
367 -2 => 'There is a low chance you finish %s',
368 -1 => 'You could make %s with a chance of nearly 50:50',
369 0 => 'The chances to fininsh %s is 50:50',
370 1 => 'To make %s your chance is slightly above 50:50',
371 2 => 'You could make with a good chance %s if you concentrate a lot',
372 3 => 'The chance you finish %s with some efford is high',
373 4 => 'You are nearly confident to finish %s',
374 5 => 'There is no chance you could fail to make %s',
375);
376 56
377sub level_diff_to_str { 57 unless ($chdl->find_cauldron ('jeweler_bench', $ob->map->at ($ob->x, $ob->y))) {
378 my ($delta) = @_; 58 return;
379 $delta = -5 if $delta < -5; 59 }
380 $delta = 5 if $delta > 5;
381 return $lvl_diff_msg{$delta}
382}
383 60
384sub level_diff_to_chance_perc { 61 cf::override;
385 my ($delta) = @_;
386 $delta = -5 if $delta < -5;
387 $delta = 5 if $delta > 5;
388 return $lvl_diff_chances{$delta}
389}
390 62
391sub grep_for_match { 63 if ($msg =~ m/^\s*analy[sz]e\s*$/i) {
392 my ($thing, @matchar) = @_; 64 Jeweler::analyze ($sk, $chdl, $pl);
393 65
394 my $i = 0; 66 } elsif ($msg =~ m/^\s*make\s*$/i) {
395 for my $match (@matchar) { 67 $pl->message ("You can make: " . (join ', ', keys %{Jeweler::getcfg ('conversions') || {}}));
396 if ($match =~ m/^\s*$/) {
397 $i++;
398 next;
399 }
400 68
401 if ($i % 3 == 0) { 69 } elsif ($msg =~ m/^\s*make\s+(\S+)\s*$/i) {
402# warn ":FE1:" . $thing->name . ": $match\n"; 70 my $ingred = $chdl->extract_jeweler_ingredients;
403 $thing->name eq $match
404 and return 1;
405 } elsif ($i % 3 == 1) {
406# warn ":FE2:" . $thing->title . ": $match\n";
407 $thing->title eq $match
408 and return 1;
409 } else { # $i % 3 == 2
410# warn ":FE3:" . $thing->archetype->name . ": $match\n";
411 $thing->archetype->name eq $match
412 and return 1;
413 }
414 $i++;
415 }
416 return 0;
417}
418 71
419sub get_plan { 72 unless ($Jeweler::CFG->{conversions}->{lc $1}) {
420 my ($ingred) = @_; 73 $pl->message ("You don't know how to make '$1', is does such a thing even exist?");
74 return
75 }
421 76
422 for my $pot (@{$ingred->{potions}}) { 77 Jeweler::simple_converter ($player, $ingred, $chdl, $1);
423 for my $plan (keys %{$CFG->{plans}}) { 78
424 my $plg = $CFG->{plans}->{$plan}; 79 } elsif ($msg =~ m/^\s*merge\s*$/i) {
425 my @plga = (); 80 my $ingred = $chdl->extract_jeweler_ingredients;
426 unless (ref $plg eq 'ARRAY') { 81 my @ring = $ingred->get_ring;
427 push @plga, $plg; 82 my @rings = map { Jeweler::Object->new (object => $_) } @ring;
83
84 my $ring = shift @rings;
85 $ring->improve_by_ring (@rings);
86 $ring->power_to_level;
87
428 } else { 88 } else {
429 @plga = @$plg; 89 my $ingred = $chdl->extract_jeweler_ingredients;
430 } 90 my $plan = $ingred->get_plan;
431 next unless @plga > 0;
432 if (grep_for_match ($pot, @plga)) {
433 warn "MATCHED: $plan: @plga\n";
434 return $plan;
435 }
436 }
437 }
438}
439 91
440sub get_ring { 92 if ($plan) {
441 my ($ingred) = @_; 93 my @ring = $ingred->get_ring;
442 return @{$ingred->{rings} || []};
443}
444 94
445sub get_improv_amount { 95 if ((@ring > 1) || ($ring[0]->nrof > 1)) {
446 my ($plan, $ingred) = @_; 96 # actually the algorithm cant handle more than one improvement at a time
97 $pl->message ("You can't manage to improve more than one thing at a time!");
447 98
448 if ($plan =~ m/^stat_(\S+)$/) { 99 } elsif (@ring < 1) {
449 my $plingred = getcfg (plan_ingred => $plan) 100 # actually the algorithm cant
450 or die "ingredients for plan '$plan' not defined!"; 101 $pl->message ("You slap yourself, you forgot the jewelery!");
451 102
452 my $cnt = 0; 103 } else {
453 for my $pot (@{$ingred->{potions}}) { 104 my $ringo = Jeweler::Object->new (object => $ring[0]);
454 if (grep_for_match ($pot, @$plingred)) { 105 my $iring = $ingred->improve_ring_by_plan ($plan, $ringo);
455 $cnt += $pot->nrof; 106 my $c1 = $ringo->calc_costs;
456 } 107 my $c2 = $iring->calc_costs;
457 }
458 warn "Found $cnt potions for plan $plan\n";
459 108
460 my $amount = 0; 109 my %keys;
461 for my $x (1..10) { 110 my %cdiff;
462 my $y = fx ($x, 'stat_potions'); 111 for (keys %$c1, keys %$c2) { $keys{$_} = 1 }
463 warn "TEST: fx($x): $y <= $cnt \n"; 112 for (keys %keys) { $cdiff{$_} = $c2->{$_} - $c1->{$_} }
464 warn "FE: " . ($y == $cnt) . "\n";
465 if ($y <= $cnt) {
466 $amount = $x;
467 warn "Found stat increase at: $x\n";
468 last;
469 }
470 }
471 113
472 return $amount; 114 unless (grep { $_ > 0 } values %cdiff) {
473 } elsif ($plan =~ m/^spec_(\S+)$/) { 115 $pl->message ("This plan doesn't improve anything, you find yourself puzzled about what you missed...");
474 return 0; 116 return;
475 } elsif ($plan =~ m/^resist_(\S+)$/) { 117 }
476 return 0;
477 }
478}
479 118
480sub get_plan_costs { 119 my $remcosts = $ingred->check_costs (\%cdiff);
481 my ($plan, $ring, $amount) = @_;
482 120
483 my $pre_costs = calc_costs ($ring); 121 if (grep { $_ > 0 } values %$remcosts) {
122 $pl->message ("You want to make a " . $iring->to_string . ": " . $iring->analyze ($sk, $pl));
123 $pl->message ("You recognize that you are short of: "
124 . (join ", ",
125 map { my $cost = $remcosts->{$_}; $cost . " " . ($cost > 1 ? "times" : "time") . " " . ingred_alias ($_) }
126 grep { $remcosts->{$_} > 0 } keys %$remcosts));
127 if ($pl->get_flag (cf::FLAG_WIZ)) {
128 $iring->wiz_analyze ($pl);
129 }
130 } else {
131 if (!$pl->get_flag (cf::FLAG_WIZ)) {
132 $ingred->check_costs (\%cdiff, 1);
133 $ingred->remove ('rings');
134 $ingred->remove ('ammys');
135 }
484 136
485 # alter ring spec 137 my $ch = $iring->get_chance_perc ($sk);
486 if ($plan =~ m/^stat_(\S+)$/) { 138 my $succ = 0;
487 } elsif ($plan =~ m/^spec_(\S+)$/) { 139 my $r = cf::random_roll (0, 100, $pl, cf::PREFER_HIGH);
488 } elsif ($plan =~ m/^resist_(\S+)$/) { 140 if ($r <= $ch) {
489 my ($resid) = map { $Jeweler::RESMAP{$_} } grep { $Jeweler::RESMAP{$_} eq $1 } keys %Jeweler::RESMAP; 141 $pl->message ("You succeed.");
490 unless (defined $resid) { 142 } else {
491 die "Couldn't find resistancy for plan: '$plan'\n"; 143 $pl->message ("You fail!");
492 } 144 $iring->negate;
493 145 }
494 $ring->{resist}->{$resid} += $amount; 146 $chdl->put ($iring->to_object);
495 } 147 }
496 148 }
497 my $post_costs = calc_costs ($ring);
498
499 my $delta_costs = {};
500 for (keys %{$post_costs}) {
501 my $cost = $post_costs->{$_} - $pre_costs->{$_};
502 if ($cost > 0) {
503 warn "DELTA COST: $_ => $cost\n";
504 $delta_costs->{$_} = $cost;
505 }
506 }
507 return $delta_costs
508}
509
510sub on_player_use_skill {
511 return 0; # disabled not yet ready#d##TODO#
512 my ($ob, $part, $sk, $dir, $msg) = @_;
513 my $pl = $ob;
514
515 my $skobj = $sk;
516
517 my $chdl = new Jeweler::CauldronHandler;
518
519 return 0 unless $sk->subtype == cf::SK_JEWELER;
520
521 my $rv = 1;
522 eval {
523 $CFG = read_config ($ENV{CROSSFIRE_LIBDIR} . '/jeweler.yaml'); #XXX: This has to become cached properly!
524 $DEBUG ||= $CFG->{main}->{debug};
525
526 my $player = $ob->contr;#cf::player::find $ob->name;
527
528 unless ($chdl->find_cauldron ('jeweler_bench', $ob->map->at ($ob->x, $ob->y))) {
529 $rv = 0;
530 return # return 0 if no cauldron found (default action: identify)
531 }
532
533 my $ingred = $chdl->extract_jeweler_ingredients;
534
535 if ($msg =~ m/^\s*analy[sz]e\s*$/i) {
536 for ($chdl->grep_by_type (cf::RING, cf::AMULET)) {
537 my $sklvl = cf::exp_to_level ($sk->stats->exp);
538 my $ringlvl = power_to_level (ring_or_ammy_to_hash ($_));
539
540 if ($pl->get_flag (cf::FLAG_WIZ)) {
541 $pl->message ("The " . $_->name . " is at level $ringlvl chance for you: " . level_diff_to_chance_perc ($sklvl - $ringlvl));
542 } else { 149 } else {
543 my $tmpl = level_diff_to_str ($sklvl - $ringlvl); 150 $pl->message ("You've got no idea what you are planning to do!");
544 my $msg = sprintf $tmpl, $_->name;
545 $pl->message ($msg);
546 } 151 }
547 } 152 }
548
549 } elsif ($msg =~ m/^\s*make\s+(\S+)\s*$/i) {
550 unless ($CFG->{conversions}->{lc $1}) {
551 $pl->message ("You don't know how to make '$1', is does such a thing even exist?");
552 return
553 }
554
555 simple_converter ($player, $ingred, $chdl, $1);
556
557# for (@{$ingred->{rings}}) {
558# ring_or_ammy_to_hash ($_);
559# }
560 #put_ingred_to_bench ($ingred, $c[0]);
561
562 } else {
563 my $plan = get_plan ($ingred);
564
565 if ($plan) {
566 my @ring = get_ring ($ingred);
567
568 if (@ring > 1) {
569 # actually the algorithm cant handle more than one improvement at a time
570 $pl->message ("You can't manage to improve more than one ring!");
571
572 } elsif (@ring < 1) {
573 # actually the algorithm cant
574 $pl->message ("You slap yourself, you forgot the ring!");
575
576 } else {
577 my $ringh = ring_or_ammy_to_hash ($ring[0]);
578 my $amount = get_improv_amount ($plan, $ingred);
579# my $costs = get_plan_costs ($plan[0], $ringh, $amount);
580#
581# if (my $chk = check_plan_costs ($costs, $ingred)) {
582# # output some error that he lacks the ingredients
583# } else {
584# execute_plan ($costs, $ringh, $ingred);
585# }
586 }
587
588 } else {
589 $pl->message ("You've got no idea what you are planning to do!");
590 }
591 } 153 };
592 };
593 $@ and warn "ERROR: $@\n"; 154 $@ and warn "ERROR: $@\n";
594 155 }
595 my $r = cf::random_roll (0, 101, $pl, cf::PREFER_LOW);
596 $rv;
597}

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