… | |
… | |
13 | sub find_exits { |
13 | sub find_exits { |
14 | my ($map) = @_; |
14 | my ($map) = @_; |
15 | |
15 | |
16 | my %exit; |
16 | my %exit; |
17 | |
17 | |
|
|
18 | # normal exits |
18 | for my $x (0 .. $map->width - 1) { |
19 | for my $x (0 .. $map->width - 1) { |
19 | for my $y (0 .. $map->height - 1) { |
20 | for my $y (0 .. $map->height - 1) { |
20 | for (grep $_->type == 66, $map->at ($x, $y)) { |
21 | for (grep $_->type == 66, $map->at ($x, $y)) { |
21 | my $path = $_->slaying; |
22 | my $path = $_->slaying; |
22 | |
23 | |
23 | next if 3 > length $path; |
24 | next if 3 > length $path; |
24 | |
25 | |
|
|
26 | # TODO: improve unique exit detection etc. |
25 | $path = cf::maps_directory cf::path_combine_and_normalize $map->path, $path; |
27 | $exit{cf::maps_directory cf::path_combine_and_normalize $map->path, $path}++; |
26 | |
|
|
27 | $exit{$path}++; |
|
|
28 | } |
28 | } |
29 | } |
29 | } |
|
|
30 | } |
|
|
31 | |
|
|
32 | # tiled maps |
|
|
33 | for (0..3) { |
|
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34 | my $path = $map->tile_path ($_) |
|
|
35 | or next; |
|
|
36 | |
|
|
37 | $exit{cf::maps_directory cf::path_combine_and_normalize $map->path, $path}++; |
30 | } |
38 | } |
31 | |
39 | |
32 | [keys %exit] |
40 | [keys %exit] |
33 | } |
41 | } |
34 | |
42 | |
35 | my %MAP_EXITS; |
43 | my $PREFETCHING; |
|
|
44 | my @PREFETCH; |
36 | my %MAP_TIMEOUT; |
45 | my %FILE_TIMEOUT; |
37 | |
46 | |
38 | sub on_mapenter { |
47 | sub _prefetch; |
39 | my ($ob) = @_; |
|
|
40 | |
48 | |
41 | my $exit = $MAP_EXITS{$ob->map->path} ||= find_exits $ob->map; |
49 | my $empty_cb = sub { }; |
|
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50 | |
|
|
51 | sub load_file { |
|
|
52 | my ($path, $cb) = @_; |
42 | |
53 | |
43 | my $NOW = Time::HiRes::time; |
54 | my $NOW = Time::HiRes::time; |
44 | |
55 | |
45 | for my $path (@$exit) { |
56 | aio_open $path, O_RDONLY, 0, sub { |
46 | next if $MAP_TIMEOUT{$path} > $NOW; |
57 | my $fh = shift |
|
|
58 | or return $cb->(), _prefetch; |
47 | |
59 | |
48 | if (my $map = cf::map::has_been_loaded $path) { |
60 | aio_readahead $fh, 0, -s $fh, sub { |
49 | next if $map->in_memory == cf::MAP_IN_MEMORY; |
61 | my $time = Time::HiRes::time - $NOW; |
|
|
62 | warn "LONG PREFETCH $path $time\n" if $time > 0.3; |
50 | |
63 | |
|
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64 | $cb->(), _prefetch; |
|
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65 | }; |
|
|
66 | }; |
|
|
67 | } |
|
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68 | |
|
|
69 | sub prefetch($$;$) { |
|
|
70 | my ($type, $path, $cb) = @_; |
|
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71 | |
|
|
72 | push @PREFETCH, [$type, $path, $cb || $empty_cb]; |
|
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73 | _prefetch unless $PREFETCHING; |
|
|
74 | } |
|
|
75 | |
|
|
76 | sub _prefetch { |
|
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77 | $PREFETCHING = 1; |
|
|
78 | |
|
|
79 | while (@PREFETCH) { |
|
|
80 | my ($type, $path, $cb) = @{ shift @PREFETCH }; |
|
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81 | |
|
|
82 | my $NOW = Time::HiRes::time; |
|
|
83 | $cb->(), next if $FILE_TIMEOUT{$path} > $NOW; |
|
|
84 | $FILE_TIMEOUT{$path} = $NOW + 60 + rand 60; |
|
|
85 | |
|
|
86 | if ($type eq "map") { |
|
|
87 | if (my $map = cf::map::has_been_loaded $path) { |
|
|
88 | $cb->(), next if $map->in_memory == cf::MAP_IN_MEMORY; |
|
|
89 | |
|
|
90 | prefetch file => $map->tmpname |
51 | $path = $map->tmppath if $map->in_memory == cf::MAP_SWAPPED; |
91 | if $map->in_memory == cf::MAP_SWAPPED; |
|
|
92 | } |
52 | } |
93 | } |
53 | |
94 | |
54 | $MAP_TIMEOUT{$path} = $NOW + 60 + rand 60; |
95 | load_file $path, $cb; |
|
|
96 | return; |
|
|
97 | } |
55 | |
98 | |
56 | aio_open $path, O_RDONLY, 0, sub { |
99 | $PREFETCHING = 0; |
57 | my ($fh) = @_ |
|
|
58 | or return; |
|
|
59 | aio_readahead $fh, 0, -s $fh, sub { |
|
|
60 | my $time = Time::HiRes::time - $NOW; |
|
|
61 | warn "LONG PREFETCH $path $time\n" if $time > 0.3; |
|
|
62 | }; |
|
|
63 | }; |
|
|
64 | } |
|
|
65 | } |
100 | } |
66 | |
101 | |
67 | sub on_clock { |
102 | my %MAP_EXITS; |
68 | # boy how I hate polling |
103 | |
69 | IO::AIO::poll_cb; |
104 | sub prefetch_map($) { |
|
|
105 | my ($map) = @_; |
|
|
106 | |
|
|
107 | my $exit = $MAP_EXITS{$map->path} ||= find_exits $map; |
|
|
108 | prefetch map => $_ for @$exit; |
|
|
109 | } |
|
|
110 | |
|
|
111 | cf::attach_to_players prio => -900, |
|
|
112 | on_map_change => sub { |
|
|
113 | my ($pl, $new, $x, $x) = @_; |
|
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114 | |
|
|
115 | prefetch_map $new; |
|
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116 | }, |
|
|
117 | ; |
|
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118 | |
|
|
119 | if (0) { #test# |
|
|
120 | # prefetch a few players/second |
|
|
121 | { |
|
|
122 | my @players; |
|
|
123 | |
|
|
124 | Event->timer (interval => 0.2, cb => sub { |
|
|
125 | @players = map $_->ob->name, cf::player::list unless @players; |
|
|
126 | my $player = cf::player::find pop @players |
|
|
127 | or return; |
|
|
128 | |
|
|
129 | if (my $map = $player->ob->map) { |
|
|
130 | prefetch_map $map; |
|
|
131 | } |
|
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132 | |
|
|
133 | prefetch map => +($player->get_savebed)[0]; |
|
|
134 | }); |
|
|
135 | } |
|
|
136 | |
|
|
137 | # prefetch all .pl files every few minutes (thats only a "few" megabytes) |
|
|
138 | Event->timer (after => 1, interval => 600, cb => sub { |
|
|
139 | my $playerdir = cf::localdir . "/" . cf::playerdir; |
|
|
140 | |
|
|
141 | aio_readdir $playerdir, sub { |
|
|
142 | my ($players) = @_; |
|
|
143 | my $prefetch; $prefetch = sub { |
|
|
144 | my $player = pop @$players |
|
|
145 | or return; |
|
|
146 | |
|
|
147 | load_file "$playerdir/$player/$player.pl", $prefetch; |
|
|
148 | }; |
|
|
149 | |
|
|
150 | $prefetch->(); $prefetch->(); |
|
|
151 | }; |
|
|
152 | }); |
70 | } |
153 | } |
71 | |
154 | |
72 | |
155 | |
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156 | |