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6 | |
6 | |
7 | use Errno (); |
7 | use Errno (); |
8 | use Time::HiRes; |
8 | use Time::HiRes; |
9 | use Fcntl; |
9 | use Fcntl; |
10 | use IO::AIO; |
10 | use IO::AIO; |
11 | |
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12 | Event->io (fd => IO::AIO::poll_fileno, |
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13 | poll => 'r', |
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14 | cb => \&IO::AIO::poll_cb); |
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15 | |
11 | |
16 | # find all potential exit paths, this is slow, so this info is cached |
12 | # find all potential exit paths, this is slow, so this info is cached |
17 | sub find_exits { |
13 | sub find_exits { |
18 | my ($map) = @_; |
14 | my ($map) = @_; |
19 | |
15 | |
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89 | |
85 | |
90 | if ($type eq "map") { |
86 | if ($type eq "map") { |
91 | if (my $map = cf::map::has_been_loaded $path) { |
87 | if (my $map = cf::map::has_been_loaded $path) { |
92 | $cb->(), next if $map->in_memory == cf::MAP_IN_MEMORY; |
88 | $cb->(), next if $map->in_memory == cf::MAP_IN_MEMORY; |
93 | |
89 | |
94 | prefetch file => $map->tmppath |
90 | prefetch file => $map->tmpname |
95 | if $map->in_memory == cf::MAP_SWAPPED; |
91 | if $map->in_memory == cf::MAP_SWAPPED; |
96 | } |
92 | } |
97 | } |
93 | } |
98 | |
94 | |
99 | load_file $path, $cb; |
95 | load_file $path, $cb; |
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103 | $PREFETCHING = 0; |
99 | $PREFETCHING = 0; |
104 | } |
100 | } |
105 | |
101 | |
106 | my %MAP_EXITS; |
102 | my %MAP_EXITS; |
107 | |
103 | |
108 | sub prefetch_map { |
104 | sub prefetch_map($) { |
109 | my ($map) = @_; |
105 | my ($map) = @_; |
110 | |
106 | |
111 | my $exit = $MAP_EXITS{$map->path} ||= find_exits $map; |
107 | my $exit = $MAP_EXITS{$map->path} ||= find_exits $map; |
112 | prefetch map => $_ for @$exit; |
108 | prefetch map => $_ for @$exit; |
113 | } |
109 | } |
114 | |
110 | |
115 | sub on_mapenter { |
111 | cf::attach_to_players prio => -900, |
116 | my ($ob) = @_; |
112 | on_map_change => sub { |
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113 | my ($pl, $new, $x, $x) = @_; |
117 | |
114 | |
118 | prefetch_map $ob->map; |
115 | prefetch_map $new; |
119 | } |
116 | }, |
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117 | ; |
120 | |
118 | |
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119 | if (0) { #test# |
121 | # prefetch a few players/second |
120 | # prefetch a few players/second |
122 | { |
121 | { |
123 | my @players; |
122 | my @players; |
124 | |
123 | |
125 | Event->timer (interval => 0.2, cb => sub { |
124 | Event->timer (interval => 0.2, cb => sub { |
126 | @players = map $_->ob->name, cf::player::list unless @players; |
125 | @players = map $_->ob->name, cf::player::list unless @players; |
127 | my $player = cf::player::find pop @players |
126 | my $player = cf::player::find pop @players |
128 | or return; |
127 | or return; |
129 | |
128 | |
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129 | if (my $map = $player->ob->map) { |
130 | prefetch_map $player->ob->map; |
130 | prefetch_map $map; |
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131 | } |
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132 | |
131 | prefetch map => +($player->get_savebed)[0]; |
133 | prefetch map => +($player->get_savebed)[0]; |
132 | }); |
134 | }); |
133 | } |
135 | } |
134 | |
136 | |
135 | # prefetch all .pl files every few minutes (thats only a "few" megabytes) |
137 | # prefetch all .pl files every few minutes (thats only a "few" megabytes) |
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146 | }; |
148 | }; |
147 | |
149 | |
148 | $prefetch->(); $prefetch->(); |
150 | $prefetch->(); $prefetch->(); |
149 | }; |
151 | }; |
150 | }); |
152 | }); |
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153 | } |
151 | |
154 | |
152 | |
155 | |
153 | |
156 | |