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/cvs/deliantra/maps/perl/map-prefetch.ext
Revision: 1.1
Committed: Mon Jun 26 15:41:12 2006 UTC (17 years, 10 months ago) by root
Branch: MAIN
Log Message:
Add preliminary map-prefetch plug-in that asynchronously prefetches map
files connected to a specific map form disk every time a player enters it.

File Contents

# Content
1 #! perl
2
3 # this plug-in prefetches maps. everytime a player enters a map,
4 # it will asynchronously prefetch files from disk (it will not load them
5 # into the server, but into the OS cache only).
6
7 use Errno ();
8 use Time::HiRes;
9 use Fcntl;
10 use IO::AIO;
11
12 sub find_exits {
13 my ($map) = @_;
14
15 my %exit;
16
17 for my $x (0 .. $map->width - 1) {
18 for my $y (0 .. $map->height - 1) {
19 for (grep $_->type == 66, $map->at ($x, $y)) {
20 my $path = $_->slaying;
21
22 next if 3 > length $path;
23
24 $path = cf::maps_directory cf::path_combine_and_normalize $map->path, $path;
25
26 $exit{$path}++;
27 }
28 }
29 }
30
31 [keys %exit]
32 }
33
34 my %MAP_EXITS;
35 my %MAP_TIMEOUT;
36
37 sub on_mapenter {
38 my ($ob) = @_;
39
40 my $exit = $MAP_EXITS{$ob->map->path} ||= find_exits $ob->map;
41
42 my $NOW = Time::HiRes::time;
43
44 for my $path (@$exit) {
45 next if $MAP_TIMEOUT{$path} > $NOW;
46
47 if (my $map = cf::map::has_been_loaded $path) {
48 next if $map->in_memory == cf::MAP_IN_MEMORY;
49
50 $path = $map->tmppath if $map->in_memory == cf::MAP_SWAPPED;
51 }
52
53 $MAP_TIMEOUT{$path} = $NOW + 60 + rand 60;
54
55 aio_open $path, O_RDONLY, 0, sub {
56 my ($fh) = @_
57 or return;
58 aio_readahead $fh, 0, -s $fh, sub {
59 my $stop = Time::HiRes::time;
60 warn "$path ", $stop-$NOW;
61 };
62 };
63 }
64 }
65
66 sub on_clock {
67 # boy how I hate polling
68 IO::AIO::poll_cb;
69 }
70
71