… | |
… | |
16 | } |
16 | } |
17 | |
17 | |
18 | $save |
18 | $save |
19 | } |
19 | } |
20 | |
20 | |
21 | sub stats_fix($) { |
|
|
22 | my ($stats) = @_; |
|
|
23 | |
|
|
24 | $stats->hp = $stats->maxhp; |
|
|
25 | $stats->grace = $stats->maxgrace; |
|
|
26 | $stats->food = 999; |
|
|
27 | } |
|
|
28 | |
|
|
29 | sub stats_set($$) { |
21 | sub stats_set($$) { |
30 | my ($stats, $save) = @_; |
22 | my ($stats, $save) = @_; |
31 | |
23 | |
32 | for my $stat (@STATS) { |
24 | for my $stat (@STATS) { |
33 | $stats->$stat ($save->{$stat}); |
25 | $stats->$stat ($save->{$stat}); |
34 | } |
26 | } |
|
|
27 | |
|
|
28 | $stats->hp ($stats->maxhp); |
|
|
29 | $stats->grace ($stats->maxgrace); |
|
|
30 | $stats->food (999); |
35 | } |
31 | } |
36 | |
32 | |
37 | sub skills_get($) { |
33 | sub skills_get($) { |
38 | my ($ob) = @_; |
34 | my ($ob) = @_; |
39 | |
35 | |
|
|
36 | +{ |
40 | [map [$_->skill, $_->exp], |
37 | map +($_->skill => $_->exp), |
41 | grep $_->type == cf::SKILL, |
38 | grep $_->type == cf::SKILL, |
42 | $ob->inv] |
39 | $ob->inv |
|
|
40 | } |
43 | } |
41 | } |
44 | |
42 | |
45 | sub skills_set($) { |
43 | sub skills_set($$) { |
46 | die; |
44 | my ($ob, $skill) = @_; |
|
|
45 | |
|
|
46 | for (grep $_->type == cf::SKILL, $ob->inv) { |
|
|
47 | $_->set_exp ($skill->{$_->skill}) |
|
|
48 | if exists $skill->{$_->skill}; |
|
|
49 | } |
47 | } |
50 | } |
48 | |
51 | |
49 | # called when the player will likely die (modulo explore mode) |
52 | # called when the player will likely die (modulo explore mode) |
50 | # but before any stats/exp is changed |
53 | # but before any stats/exp is changed |
51 | sub on_player_death { |
54 | sub on_player_death { |
… | |
… | |
86 | warn $ob->name; |
89 | warn $ob->name; |
87 | |
90 | |
88 | if (my $save = delete $ob->{nimbus_save}) { |
91 | if (my $save = delete $ob->{nimbus_save}) { |
89 | @savebed = @{$save->{savebed}}; |
92 | @savebed = @{$save->{savebed}}; |
90 | |
93 | |
91 | use Data::Dumper; |
94 | if ($options eq "restore" || 1) { |
92 | print STDERR Dumper $save; |
95 | stats_set $ob->stats, $save->{stats}; |
|
|
96 | stats_set $pl->orig_stats, $save->{orig_stats}; |
|
|
97 | skills_set $ob, $save->{skill_exp}; |
|
|
98 | } |
|
|
99 | |
93 | } else { |
100 | } else { |
94 | @savebed = ("/scorn/taverns/inn", 10, 5); |
101 | @savebed = ("/scorn/taverns/inn", 10, 5); |
95 | } |
102 | } |
96 | |
103 | |
97 | $pl->set_savebed (@savebed); |
104 | $pl->set_savebed (@savebed); |