#! perl sub update_status { my ($status, @pl) = ext::commands::who_listing; open my $fh, ">", cf::localdir . "/usercount"; print $fh scalar @pl; open my $fh, ">", cf::localdir . "/userlisting.html"; print $fh "$status
\n"; for (@pl) { s/[<&]//g; print $fh "
$_

\n"; } } cf::attach_to_players on_login => sub { my ($pl) = @_; $pl->ob->set_ob_key_value (schmorplog_last_login => time); $pl->ob->set_ob_key_value (schmorplog_login_count => 1 + $pl->ob->get_ob_key_value ("schmorplog_login_count")); ext::schmorp_irc::do_notice (sprintf "%s logged in", $pl->ob->name); update_status; }, on_logout => sub { my ($pl) = @_; $pl->ob->set_ob_key_value (schmorplog_last_logout => time); ext::schmorp_irc::do_notice (sprintf "%s left", $pl->ob->name); update_status; }, on_birth => sub { my ($pl) = @_; ext::schmorp_irc::do_notice (sprintf "%s was just born", $pl->ob->name); $pl->ob->set_ob_key_value (schmorplog_birthdate => time); }, on_quit => sub { my ($pl) = @_; ext::schmorp_irc::do_notice (sprintf "%s quit the game", $pl->ob->name); }, on_death => sub { my ($pl) = @_; ext::schmorp_irc::do_notice (sprintf "%s was killed by %s", $pl->ob->name, $pl->killer); }, on_load => sub { my ($pl, $path) = @_; $pl->ob->set_ob_key_value (schmorplog_last_load => time); }, on_save => sub { my ($pl, $path) = @_; $pl->ob->set_ob_key_value (schmorplog_last_save => time); }, ;