… | |
… | |
2 | |
2 | |
3 | cf::register_attachment "sockpuppet" => |
3 | cf::register_attachment "sockpuppet" => |
4 | on_skill_attack => sub { |
4 | on_skill_attack => sub { |
5 | my ($self, $victim) = @_; |
5 | my ($self, $victim) = @_; |
6 | |
6 | |
|
|
7 | if ($victim->type == cf::PLAYER) { |
7 | my $stats = $victim->stats; |
8 | my $stats = $victim->stats; |
8 | |
9 | |
9 | $stats->exp ($stats->exp * 0.9999); |
10 | $stats->exp ($stats->exp * 0.99999 - 1) |
|
|
11 | if $stats->exp > 2; |
10 | |
12 | |
11 | $self->remove; |
13 | $self->destroy; |
12 | $self->free; |
14 | } else { |
|
|
15 | $victim->stats->hp (-1); |
|
|
16 | $victim->kill_object; |
|
|
17 | } |
13 | |
18 | |
14 | cf::override; |
19 | cf::override; |
15 | }, |
20 | }, |
16 | ; |
21 | ; |