#! perl cf::register_attachment "sockpuppet" => on_skill_attack => sub { my ($self, $victim) = @_; if ($victim->type == cf::PLAYER) { my $stats = $victim->stats; $stats->exp ($stats->exp * 0.99999 - 1) if $stats->exp > 2; $self->destroy; } else { $victim->stats->hp (-1); $victim->kill_object; } cf::override; }, ;