File | Last Change |
---|---|
../ | |
red_town/ | (from shop.map/1.8) import map names from crossfire |
Lv7/ | (from back.map/1.5) import map names from crossfire |
Lv6/ | (from big-hall.map/1.6) import map names from crossfire |
Lv5/ | (from cross.map/1.7) import map names from crossfire |
Lv4/ | (from alter.map/1.6) fix or check all exits leading to auto-apply exits |
Lv3/ | (from Garan.map/1.6) remove explicit region from maps that are sorted nicely, for higher portability |
Lv2/ | (from Kum.map/1.5) remove explicit region from maps that are sorted nicely, for higher portability |
Lv1/ | (from Bizuzu.map/1.6) import map names from crossfire |
woods.map | 1.7 (14 years ago) by root: for or improve many, many move_on exits and other issues |
well.map | 1.6 (14 years ago) by root: import map names from crossfire |
w-tower.map | 1.10 (14 years ago) by root: import map names from crossfire |
station.map | 1.14 (14 years ago) by root: import map names from crossfire |
shore.map | 1.10 (14 years ago) by root: import map names from crossfire |
roof.map | 1.7 (14 years ago) by root: import map names from crossfire |
river.map | 1.8 (14 years ago) by root: import map names from crossfire |
l_hB.map | 1.7 (14 years ago) by root: import map names from crossfire |
l_h2.map | 1.5 (14 years ago) by root: import map names from crossfire |
l_h1.map | 1.7 (14 years ago) by root: big doorification, although I yielded in some cases... |
entrance1.map | 1.8 (14 years ago) by root: import map names from crossfire |
bed_room.map | 1.5 (14 years ago) by root: import map names from crossfire |
Keira.map | 1.5 (17 years ago) by root: remove explicit region from maps that are sorted nicely, for higher portability |