… | |
… | |
28 | msg |
28 | msg |
29 | Few people ventured far enough to reach the ocean Panthalassa. Its extent |
29 | Few people ventured far enough to reach the ocean Panthalassa. Its extent |
30 | is completely unknown, subject of some weird theories only, and nothing is |
30 | is completely unknown, subject of some weird theories only, and nothing is |
31 | known about its depth, the life it contains or the dangers it holds. No |
31 | known about its depth, the life it contains or the dangers it holds. No |
32 | ship ventured far into it and came back. The only thing known about it is this: |
32 | ship ventured far into it and came back. The only thing known about it is this: |
33 | it is betetr to turn back. Now. |
33 | it is better to turn back. Now. |
34 | endmsg |
34 | endmsg |
|
|
35 | end |
|
|
36 | |
|
|
37 | treasureone region_panthalassa |
|
|
38 | arch bird |
35 | end |
39 | end |
36 | |
40 | |
37 | region tethys |
41 | region tethys |
38 | parent panthalassa |
42 | parent panthalassa |
39 | longname somewhere on the vast ocean |
43 | longname somewhere on the vast ocean |
|
|
44 | randomitems region_panthalassa |
|
|
45 | chance 0.001 |
40 | msg |
46 | msg |
41 | The source of life and death: Water! The ocean Tethys is surrounding all |
47 | The source of life and death: Water! The ocean Tethys is surrounding all |
42 | known landmasses was already many adventurers' death. |
48 | known landmasses was already many adventurers' death. |
43 | endmsg |
49 | endmsg |
44 | end |
50 | end |
45 | |
51 | |
|
|
52 | region creation |
|
|
53 | parent world |
|
|
54 | longname at the creation |
|
|
55 | msg |
|
|
56 | Who knows where this place is, but all have seen it. As mysterious as it is, |
|
|
57 | its just another part of life. |
|
|
58 | endmsg |
|
|
59 | end |
|
|
60 | |
46 | region southpole |
61 | region southpole |
47 | parent world |
62 | parent world |
48 | longname near the south pole |
63 | longname near the south pole |
49 | msg |
64 | msg |
50 | A cold place in the very south of the world. Strange monsters guard their |
65 | A cold place in the very south of the world. Strange monsters guard their |
51 | territory. Many treasures are said to exist here. |
66 | territory here but also many treasures are said to be found here. |
52 | endmsg |
67 | endmsg |
53 | end |
68 | end |
54 | |
69 | |
55 | region creation |
70 | treasureone region_security_zone |
56 | parent world |
|
|
57 | longname at the creation |
|
|
58 | msg |
|
|
59 | Who knows where this place is, but all have seen it. As mysterious as it is, |
|
|
60 | its just an other part of life. |
|
|
61 | endmsg |
|
|
62 | end |
|
|
63 | |
|
|
64 | treasureone region_highway |
|
|
65 | arch bird |
71 | arch bird |
66 | end |
72 | end |
67 | |
73 | |
68 | region highway |
74 | region highway |
69 | parent world |
75 | parent world |
70 | longname on the imperial highway |
76 | longname on the imperial highway |
71 | chance 0.01 |
77 | chance 0.005 |
72 | randomitems region_highway |
78 | randomitems region_security_zone |
73 | msg |
79 | msg |
74 | The Imperial Highway was built long ago, so much so that its origins are |
80 | The Imperial Highway was built long ago, so much so that its origins are |
75 | now long since passed out of recorded history and into the stuff of legends. |
81 | now long since passed out of recorded history and into the stuff of legends. |
76 | In the years since its construction it has gained the name "The yellow Brick |
82 | In the years since its construction it has gained the name "The yellow Brick |
77 | Road" on account of the distinctive colour of its paving. Whilst in former |
83 | Road" on account of the distinctive colour of its paving. Whilst in former |
78 | times the Imperial highway was safe to all who woul dpass along it, in |
84 | times the Imperial highway was safe to all who would pass along it, in |
79 | recent times it has started to decay, as the toll of centuries comes to bear |
85 | recent times it has started to decay, as the toll of centuries comes to bear |
80 | on this once-splendid testament to past powers. |
86 | on this once-splendid testament to past powers. It is still the safest |
|
|
87 | way to travel over land. |
|
|
88 | endmsg |
|
|
89 | end |
|
|
90 | |
|
|
91 | region brest_highway |
|
|
92 | parent world |
|
|
93 | longname on the road connecting Scorn, Brest and Lake Country |
|
|
94 | chance 0.005 |
|
|
95 | randomitems region_security_zone |
|
|
96 | msg |
|
|
97 | Unlike most places in the world, the area stretching from Scorn down |
|
|
98 | to Brest and Lake Country is patrolled regularly by kingdom soliders |
|
|
99 | and should be relatively safe. Make sure you are not wandering too far |
|
|
100 | into the wilderness, though, as only the roads are under watch (and not |
|
|
101 | everywhere - Lake Country is notoriously dangerous). |
81 | endmsg |
102 | endmsg |
82 | end |
103 | end |
83 | |
104 | |
84 | region greenway |
105 | region greenway |
85 | parent wilderness |
106 | parent wilderness |
… | |
… | |
116 | is a safe and welcoming place for those who pass by. Its position on the |
137 | is a safe and welcoming place for those who pass by. Its position on the |
117 | Imperial highway allows it to maintain its importance as a stopping off |
138 | Imperial highway allows it to maintain its importance as a stopping off |
118 | point between the other major cities along the route and an attractive |
139 | point between the other major cities along the route and an attractive |
119 | location for trade and commerce. This combined with the sheltered harbour and |
140 | location for trade and commerce. This combined with the sheltered harbour and |
120 | extensive shipping lines, ensures that Scorn remains a key crossroads |
141 | extensive shipping lines, ensures that Scorn remains a key crossroads |
121 | bustling with activity, long after its former military dominence has |
142 | bustling with activity, long after its former military dominance has |
122 | diminished. |
143 | diminished. |
123 | endmsg |
144 | endmsg |
124 | end |
145 | end |
125 | |
146 | |
126 | region scorn_county |
147 | region scorn_county |
… | |
… | |
128 | longname in the county of Scorn |
149 | longname in the county of Scorn |
129 | chance 0.01 |
150 | chance 0.01 |
130 | randomitems region_scorn_kingdom |
151 | randomitems region_scorn_kingdom |
131 | msg |
152 | msg |
132 | Outside the gates of the city of scorn, the activity of the town can be heard, |
153 | Outside the gates of the city of scorn, the activity of the town can be heard, |
133 | but not seen the cries of the traders, and calls of the sailors belie your |
154 | but not seen. The cries of the traders, and calls of the sailors belie your |
134 | proximity to this bustling town, though to look around you see only the relative |
155 | proximity to this bustling town, though to look around you see only the relative |
135 | tranquility of quiet farmland and the sense of peace it evokes. |
156 | tranquility of quiet farmland and the sense of peace it evokes. |
136 | endmsg |
157 | endmsg |
137 | end |
158 | end |
138 | |
159 | |
139 | treasureone region_generic_city |
160 | treasureone region_generic_city |
140 | arch mouse |
161 | arch mouse_nongen |
141 | end |
162 | end |
142 | |
163 | |
143 | region scorn |
164 | region scorn |
144 | parent scorn_county |
165 | parent scorn_county |
145 | longname in the City of Scorn |
166 | longname in the City of Scorn |
… | |
… | |
172 | present, some new ones seem to have taken their place, and these denizens don't |
193 | present, some new ones seem to have taken their place, and these denizens don't |
173 | appear to be very welcoming. |
194 | appear to be very welcoming. |
174 | endmsg |
195 | endmsg |
175 | end |
196 | end |
176 | |
197 | |
|
|
198 | region three_sisters |
|
|
199 | parent world |
|
|
200 | longname on the island of the three sisters |
|
|
201 | msg |
|
|
202 | Little is known about this island except that it is surrounded |
|
|
203 | by a shield wall of high mountains. |
|
|
204 | endmsg |
|
|
205 | end |
|
|
206 | |
|
|
207 | region middle_island |
|
|
208 | parent scorn_kingdom |
|
|
209 | longname on the middle island |
|
|
210 | msg |
|
|
211 | This is a mostly deserted and boring island. It is so boring, in fact, |
|
|
212 | that nobody cared to name it, so everybody just calls it "the middle |
|
|
213 | island", as it is situated roughly in the middle between the Navar and |
|
|
214 | Scorn kingdoms. The fact that it is almost devoid of human settlements |
|
|
215 | makes it an ideal battleground for larger groups. |
|
|
216 | endmsg |
|
|
217 | end |
|
|
218 | |
|
|
219 | treasureone region_navar_kingdom |
|
|
220 | arch ape |
|
|
221 | chance 100 |
|
|
222 | more |
|
|
223 | arch sandy |
|
|
224 | chance 70 |
|
|
225 | more |
|
|
226 | arch scorpion |
|
|
227 | chance 120 |
|
|
228 | more |
|
|
229 | arch snake_nongen |
|
|
230 | chance 70 |
|
|
231 | more |
|
|
232 | arch shadowpup |
|
|
233 | chance 7 |
|
|
234 | end |
|
|
235 | |
177 | region navar_kingdom |
236 | region navar_kingdom |
178 | parent world |
237 | parent world |
179 | longname in the kingdom of Navar |
238 | longname in the kingdom of Navar |
|
|
239 | randomitems region_navar_kingdom |
|
|
240 | chance 0.01 |
180 | jail_map /navar_city/jail/jail |
241 | jail_map /navar_city/jail/jail |
181 | jail_x 16 |
242 | jail_x 16 |
182 | jail_y 1 |
243 | jail_y 1 |
183 | msg |
244 | msg |
184 | Straddling the corner of the Imperial highway as it turns North near the |
245 | Straddling the corner of the Imperial highway as it turns North near the |
… | |
… | |
203 | the unexplored dungeons. |
264 | the unexplored dungeons. |
204 | endmsg |
265 | endmsg |
205 | match ^/navar/ |
266 | match ^/navar/ |
206 | end |
267 | end |
207 | |
268 | |
|
|
269 | region valleynoy |
|
|
270 | parent navar_kingdom |
|
|
271 | longname on valley noy |
|
|
272 | msg |
|
|
273 | This island is famous for its many deep valleys. Few people live here, and |
|
|
274 | most of them mine the mountains for gems, crystals and precious metals. |
|
|
275 | endmsg |
|
|
276 | end |
|
|
277 | |
208 | treasureone region_brest_county |
278 | treasureone region_brest_county |
209 | arch panther |
279 | arch panther |
210 | more |
280 | more |
211 | arch giant_bat |
281 | arch giant_bat |
212 | more |
282 | more |
… | |
… | |
232 | to know how to keep their secrets to them. |
302 | to know how to keep their secrets to them. |
233 | endmsg |
303 | endmsg |
234 | end |
304 | end |
235 | |
305 | |
236 | treasureone region_brest |
306 | treasureone region_brest |
237 | arch snake |
307 | arch snake_nongen |
238 | end |
308 | end |
239 | |
309 | |
240 | region brest |
310 | region brest |
241 | parent brest_county |
311 | parent brest_county |
242 | longname in Brest |
312 | longname in Brest |
… | |
… | |
289 | parent world |
359 | parent world |
290 | longname in the sultanate of Darcap |
360 | longname in the sultanate of Darcap |
291 | randomitems region_darcap_county |
361 | randomitems region_darcap_county |
292 | chance 0.01 |
362 | chance 0.01 |
293 | msg |
363 | msg |
294 | Isolated from the rest of the region by an extensive mountain range to the |
364 | Isolated from the rest of the region by the ocean and an extensive |
295 | south, and possessing a massive natural harbour, Darcap is a small, but |
365 | mountain range to the south, and possessing a massive natural harbour, |
296 | easily defensible town, dominated by a pair of powerful guilds. The town is |
366 | Darcap is a small, but easily defensible town, dominated by a pair of |
297 | also noted for its circus, whose reputation draws visitors from all over |
367 | powerful guilds. The town is also noted for its circus, whose reputation |
298 | the world. |
368 | draws visitors from all over the world. |
299 | endmsg |
369 | endmsg |
300 | end |
370 | end |
301 | |
371 | |
302 | region darcap |
372 | region darcap |
303 | parent darcap_county |
373 | parent darcap_county |
304 | longname in the city of Darcap |
374 | longname in the city of Darcap |
305 | chance 0.002 |
375 | chance 0.002 |
306 | randomitems region_generic_city |
376 | randomitems region_generic_city |
307 | msg |
377 | msg |
308 | The center of the isolated continent: Darcap city, where brave adventurers live. |
378 | The center of an isolated continent: Darcap city, where brave adventurers |
|
|
379 | and mysterious practitioners of the arcane and dark arts live and perform. |
309 | endmsg |
380 | endmsg |
310 | match ^/darcap/ |
381 | match ^/darcap/ |
311 | end |
382 | end |
312 | |
383 | |
313 | region darcapcircus |
384 | region darcapcircus |
… | |
… | |
342 | parent world |
413 | parent world |
343 | longname near the port of Wolfsburg |
414 | longname near the port of Wolfsburg |
344 | randomitems region_wolfsburg_county |
415 | randomitems region_wolfsburg_county |
345 | chance 0.01 |
416 | chance 0.01 |
346 | msg |
417 | msg |
347 | Located on an island far away from the coast, wolfsburg relies entirely on its |
418 | Located on an island far away from the coast, Wolfsburg relies entirely on its |
348 | quay to supply the town and as a result has a strong seafaring tradition among |
419 | quay to supply the town and as a result has a strong seafaring tradition among |
349 | its populence. |
420 | its populence. |
350 | endmsg |
421 | endmsg |
351 | end |
422 | end |
352 | |
423 | |
… | |
… | |
388 | Santo Dominion. |
459 | Santo Dominion. |
389 | endmsg |
460 | endmsg |
390 | match ^/santo_dominion/ |
461 | match ^/santo_dominion/ |
391 | end |
462 | end |
392 | |
463 | |
|
|
464 | treasureone region_lake_country |
|
|
465 | arch cobra |
|
|
466 | chance 100 |
|
|
467 | more |
|
|
468 | arch black_metallic_serpent |
|
|
469 | chance 20 |
|
|
470 | more |
|
|
471 | end |
|
|
472 | |
393 | region lakecountry |
473 | region lakecountry |
394 | parent world |
474 | parent world |
395 | longname in Lake Country |
475 | longname in Lake Country |
|
|
476 | randomitems region_lake_country |
|
|
477 | chance 0.015 |
396 | msg |
478 | msg |
397 | Lake Country originally was where the elves who where exiled from the north |
479 | Lake Country originally was where the elves lived who where exiled |
398 | by the kings of Scorn, during the Vth millenia EK. They named the area |
480 | from the north by the kings of Scorn, during the Vth millenia EK. They |
399 | Vkovzerov. The major elven city of Vkovzerov was Tashkeren-tah. It was |
481 | named the area Vkovzerov. The major elven city of Vkovzerov was |
400 | destroyed by a Water arch-elemental in 4453EK. |
482 | Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK. |
401 | endmsg |
483 | endmsg |
402 | match ^/lake_country/ |
484 | match ^/lake_country/ |
403 | end |
485 | end |
404 | |
486 | |
405 | region portjoseph |
487 | region portjoseph |