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Comparing deliantra/maps/regions (file contents):
Revision 1.17 by root, Thu Apr 19 19:35:07 2007 UTC vs.
Revision 1.70 by root, Sat May 15 00:35:20 2010 UTC

1region world 1region world
2longname in The World 2longname in The World
3jail_map /scorn/misc/jail 3jail_map /scorn/misc/jail
4jail_x 16 4jail_x 16
5jail_y 1 5jail_y 1
6portal_map *town_portal_scorn
6msg 7msg
7If you are seeing this, someone goofed, you should never see this message, and 8If you are seeing this, someone goofed, you should never see this message, and
8you should report this to the DM. 9you should report this to the DM.
9endmsg 10endmsg
11music ross/game1,ross/game6,ross/ross1
10end 12end
11 13
12region wilderness 14region wilderness
13parent world 15parent world
14longname somewhere in the wilderness 16longname somewhere in the wilderness
23end 25end
24 26
25region panthalassa 27region panthalassa
26parent world 28parent world
27longname somewhere on the great ocean panthalassa 29longname somewhere on the great ocean panthalassa
30music ross/ross3,km/water_prelude
28msg 31msg
29Few people ventured far enough to reach the ocean Panthalassa. Its extent 32Few people ventured far enough to reach the ocean Panthalassa. Its extent
30is completely unknown, subject of some weird theories only, and nothing is 33is completely unknown, subject of some weird theories only, and nothing is
31known about its depth, the life it contains or the dangers it holds. No 34known about its depth, the life it contains or the dangers it holds. No
32ship ventured far into it and came back. The only thing known about it is this: 35ship ventured far into it and came back. The only thing known about it is this:
33it is betetr to turn back. Now. 36it is better to turn back. Now.
34endmsg 37endmsg
38end
39
40treasureone region_panthalassa
41 arch bird
35end 42end
36 43
37region tethys 44region tethys
38parent panthalassa 45parent panthalassa
39longname somewhere on the vast ocean 46longname somewhere on the vast ocean
47randomitems region_panthalassa
48chance 0.001
40msg 49msg
41The source of life and death: Water! The ocean Tethys is surrounding all 50The source of life and death: Water! The ocean Tethys is surrounding all
42known landmasses was already many adventurers' death. 51known landmasses was already many adventurers' death.
43endmsg 52endmsg
44end 53end
45 54
55region creation
56parent world
57longname at the creation
58msg
59Who knows where this place is, but all have seen it. As mysterious as it is,
60it's just another part of life.
61endmsg
62music km/fairytale_waltz
63end
64
46region southpole 65region southpole
47parent world 66parent world
48longname near the south pole 67longname near the south pole
68music km/spacial_winds
49msg 69msg
50A cold place in the very south of the world. Strange monsters guard their 70A cold place in the very south of the world. Strange monsters guard their
51territory. Many treasures are said to exist here. 71territory here but also many treasures are said to be found here.
52endmsg 72endmsg
53end 73end
54 74
55region creation 75treasureone region_security_zone
56parent world
57longname at the creation
58msg
59Who knows where this place is, but all have seen it. As mysterious as it is,
60its just an other part of life.
61endmsg
62end
63
64treasureone region_highway
65 arch bird 76 arch bird
66end
67
68region highway
69parent world
70longname on the imperial highway
71chance 0.01
72randomitems region_highway
73msg
74The Imperial Highway was built long ago, so much so that its origins are
75now long since passed out of recorded history and into the stuff of legends.
76In the years since its construction it has gained the name "The yellow Brick
77Road" on account of the distinctive colour of its paving. Whilst in former
78times the Imperial highway was safe to all who woul dpass along it, in
79recent times it has started to decay, as the toll of centuries comes to bear
80on this once-splendid testament to past powers.
81endmsg
82end 77end
83 78
84region greenway 79region greenway
85parent wilderness 80parent wilderness
86longname on the Greenway 81longname on the Greenway
106 chance 1 101 chance 1
107end 102end
108 103
109region scorn_kingdom 104region scorn_kingdom
110parent world 105parent world
111longname in the kingdom of Scorn 106longname in the Kingdom of Scorn
107music km/thinking_out_loud,km/dance_monster
112chance 0.1 108chance 0.1
113randomitems region_scorn_kingdom 109randomitems region_scorn_kingdom
114msg 110msg
115Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn 111Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
116is a safe and welcoming place for those who pass by. Its position on the 112is a safe and welcoming place for those who pass by. Its position on the
117Imperial highway allows it to maintain its importance as a stopping off 113Imperial highway allows it to maintain its importance as a stopping off
118point between the other major cities along the route and an attractive 114point between the other major cities along the route and an attractive
119location for trade and commerce. This combined with the sheltered harbour and 115location for trade and commerce. This combined with the sheltered harbour and
120extensive shipping lines, ensures that Scorn remains a key crossroads 116extensive shipping lines, ensures that Scorn remains a key crossroads
121bustling with activity, long after its former military dominence has 117bustling with activity, long after its former military dominance has
122diminished. 118diminished.
119endmsg
120end
121
122region scorn_highway
123parent scorn_kingdom
124longname on the imperial highway
125chance 0.005
126randomitems region_security_zone
127music ross/game3
128msg
129The Imperial Highway was built long ago, so much so that its origins are
130now long since passed out of recorded history and into the stuff of legends.
131In the years since its construction it has gained the name "The yellow Brick
132Road" on account of the distinctive colour of its paving. Whilst in former
133times the Imperial highway was safe to all who would pass along it, in
134recent times it has started to decay, as the toll of centuries comes to bear
135on this once-splendid testament to past powers. It is still the safest
136way to travel over land.
137endmsg
138end
139
140region brest_highway
141parent scorn_kingdom
142longname on the road connecting Scorn, Brest and Lake Country
143chance 0.005
144randomitems region_security_zone
145music ross/game6
146msg
147Unlike most places in the world, the area stretching from Scorn down
148to Brest and Lake Country is patrolled regularly by kingdom soliders
149and should be relatively safe. Make sure you are not wandering too far
150into the wilderness, though, as only the roads are under watch (and not
151everywhere - Lake Country is notoriously dangerous).
123endmsg 152endmsg
124end 153end
125 154
126region scorn_county 155region scorn_county
127parent scorn_kingdom 156parent scorn_kingdom
128longname in the county of Scorn 157longname in the county of Scorn
129chance 0.01 158chance 0.01
130randomitems region_scorn_kingdom 159randomitems region_scorn_kingdom
131msg 160msg
132Outside the gates of the city of scorn, the activity of the town can be heard, 161Outside the gates of the city of scorn, the activity of the town can be heard,
133but not seen the cries of the traders, and calls of the sailors belie your 162but not seen. The cries of the traders, and calls of the sailors belie your
134proximity to this bustling town, though to look around you see only the relative 163proximity to this bustling town, though to look around you see only the relative
135tranquility of quiet farmland and the sense of peace it evokes. 164tranquility of quiet farmland and the sense of peace it evokes.
136endmsg 165endmsg
137end 166end
138 167
139treasureone region_generic_city 168treasureone region_generic_city
140 arch mouse 169 arch mouse_nongen
141end 170end
142 171
143region scorn 172region scorn
144parent scorn_county 173parent scorn_county
145longname in the City of Scorn 174longname in the City of Scorn
146chance 0.002 175music jm/03 - Strings,jm/05 - Comienza,jm/05 - Kukurukú,jm/06 - Second Creative,jm/08 - Semana Santa,jm/09 - Cuatro Rápido,jm/09 - Qvimera ft BXe - Hip Hop,jm/11 - Mi primer y último reggaetón,jm/12 - Melodía F,jm/14 - Chill Out
147randomitems region_generic_city 176randomitems region_generic_city
148msg 177msg
149Here, in amidst the trading activity at the heart of scorn you find 178Here, in amidst the trading activity at the heart of scorn you find
150yourself scarcely able to hear yourself think with the din of commerce all around 179yourself scarcely able to hear yourself think with the din of commerce all around
151you as shop keepers and traders shout their wares. 180you as shop keepers and traders shout their wares.
154end 183end
155 184
156region scornarena 185region scornarena
157parent scorn 186parent scorn
158longname within the Scorn arena 187longname within the Scorn arena
188music km/power_restored
159msg 189msg
160A giant ampitheatre made of white stone that glistens in the sunlight. People in the stands cheering and screaming for blood. The finality of the gates that come crashing down behind the gladiators below them, and the certain knowledge that only one will survive. 190A giant ampitheatre made of white stone that glistens in the sunlight. People in the stands cheering and screaming for blood. The finality of the gates that come crashing down behind the gladiators below them, and the certain knowledge that only one will survive.
161endmsg 191endmsg
162end 192end
163 193
164region scornoldcity 194region scornoldcity
165parent scorn 195parent scorn
166longname within the remains of Old Scorn 196longname within the remains of Old Scorn
197music km/crisis
167msg 198msg
168You find yourself gasping in wonder at the extensive caverns underneath the city, 199You find yourself gasping in wonder at the extensive caverns underneath the city,
169here there remains the ruins of old Scorn. A reminder of the great power the city 200here there remains the ruins of old Scorn. A reminder of the great power the city
170once possessed, and a sign of how far it has fallen. As you look around however 201once possessed, and a sign of how far it has fallen. As you look around however
171you notice that whilst the previous inhabitants of these ruins are no longer 202you notice that whilst the previous inhabitants of these ruins are no longer
172present, some new ones seem to have taken their place, and these denizens don't 203present, some new ones seem to have taken their place, and these denizens don't
173appear to be very welcoming. 204appear to be very welcoming.
174endmsg 205endmsg
175end 206end
176 207
208region euthville
209parent scorn_kingdom
210longname at the ruins of Euthville
211music km/unrelenting
212msg
213The ruins of Euthville can be found just off the Imperial Highway north
214of Scorn. The riches and accomplishments of this one prosperous city
215actually lead to it's downfall. Now, only terror and hardship remains --
216demons and undead run rampant through the broken remains.
217endmsg
218match ^/euthville/
219end
220
221region valdor
222parent scorn_kingdom
223longname in The Citystate of Valdor
224portal_map *town_portal_valdor
225msg
226Valdor is a city found inside a massive mountains area. Its origins
227are in a small miners village. Government form is monarchy, economy is
228capitalistic.
229
230Valdor provides Scorn with iron, coal, silver, gold etc. thus they are
231quite cheap there. Because of its location, Valdor imports a lot of food,
232clothes and other common cargo. Transport to Valdor is very difficult,
233the only ground roads go through dangerous mountain passes, and dragon
234transport is very expensive at Valdor, because of the difficulity of
235passing the mountains. Thus imported cargo sells very good in Valdor.
236
237Valdor through the history was always a small community, and until
238recently, it had very little contact with the rest of the world, because
239it was highly unprofitable to export iron through dragon transport or
240mountains. Because of that, being first under Scorn's protectorate, Valdor
241eventually proclaimed independence, which was accepted by all other cities
242on due to the geographical isolation of the city.
243endmsg
244match ^/lorak/
245end
246
247region three_sisters
248parent world
249longname on the island of the three sisters
250music km/feral_chase
251msg
252What should be a nice island protected by a shield wall of high mountains
253is rife in discord. Three Sisters, on their quest to immortality, found
254a way to craft an item that rivaled creations from the ancient gods. For
255such an infractions - the ancient gods punished The Sisters, leaving
256them scarred and disfigured with wounds that would have killed any one
257else. The curse of immortality was then realized, but incomplete. Each
258of The Three Sisters lost their greatest Gift, which now reside deep in
259the vaults of the nearby factions. For centuries now, conflict erupts
260daily as raids between each sect fights to a inevitable stalemate with one
261another over control of each Sister's Gift. Trapped in their tower, The
262Three Sisters wait for destiny to grant them one last favor by making them
263whole once again. Now that the ancient gods are no more - they could once
264again practice their craft.
265endmsg
266match ^/sisters/
267end
268
269region middle_island
270parent scorn_kingdom
271longname on the middle island
272music km/we_got_trouble
273msg
274This is a mostly deserted and boring island. It is so boring, in fact,
275that nobody cared to name it, so everybody just calls it "the middle
276island", as it is situated roughly in the middle between the Navar and
277Scorn kingdoms. The fact that it is almost devoid of human settlements
278makes it an ideal battleground for larger groups.
279endmsg
280end
281
282treasureone region_navar_kingdom
283 arch ape
284 chance 100
285 more
286 arch sandy
287 chance 70
288 more
289 arch scorpion
290 chance 120
291 more
292 arch snake_nongen
293 chance 70
294 more
295 arch shadowpup
296 chance 7
297end
298
177region navar_kingdom 299region navar_kingdom
178parent world 300parent world
179longname in the kingdom of Navar 301music km/kumasi_groove
302longname in the region around Navar
303randomitems region_navar_kingdom
304chance 0.01
180jail_map /navar_city/jail/jail 305jail_map /navar_city/jail/jail
181jail_x 16 306jail_x 16
182jail_y 1 307jail_y 1
308portal_map *town_portal_navar
183msg 309msg
184Straddling the corner of the Imperial highway as it turns North near the 310Straddling the corner of the Imperial highway as it turns North near the
185Eastern border of the known world, and surrounded by dangerous territory, 311Eastern border of the known world, and surrounded by dangerous territory,
186Navar is an unlikely site for one of the world's grandest cities. 312Navar is an unlikely site for one of the world's grandest cities.
187Yet there it stands, dominating the skyline for miles around and showing the 313Yet there it stands, dominating the skyline for miles around and showing the
188same bustling activity expected of any thriving market town. 314same bustling activity expected of any thriving market town.
189endmsg 315endmsg
190end 316end
191 317
318region navar_highway
319parent navar_kingdom
320longname on the imperial highway
321chance 0.005
322randomitems region_security_zone
323music ross/game3
324msg
325The Imperial Highway was built long ago, so much so that its origins are
326now long since passed out of recorded history and into the stuff of legends.
327In the years since its construction it has gained the name "The yellow Brick
328Road" on account of the distinctive colour of its paving. Whilst in former
329times the Imperial highway was safe to all who would pass along it, in
330recent times it has started to decay, as the toll of centuries comes to bear
331on this once-splendid testament to past powers. It is still the safest
332way to travel over land.
333endmsg
334end
335
192region navar 336region navar
193parent navar_kingdom 337parent navar_kingdom
194longname in the city of Navar 338longname in the City of Navar
339music ross/ross5
195chance 0.002 340chance 0.002
196randomitems region_generic_city 341randomitems region_generic_city
197jail_map /navar_city/jail/jail 342jail_map /navar_city/jail/jail
198jail_x 16 343jail_x 16
199jail_y 1 344jail_y 1
200msg 345msg
201The heart of the Navar region: Navar city. It's said it's the gathering of 346The heart of the Navar region: Navar city. It's said it's the gathering of
202opportunities! Meet experienced adventurers and clever shop keepers or explore 347opportunities! Meet experienced adventurers and clever shop keepers or explore
203the unexplored dungeons. 348the unexplored dungeons.
204endmsg 349endmsg
205match ^/navar/ 350match ^/navar_city/
351end
352
353region valleynoy
354parent navar_kingdom
355longname on Valley Noy
356music km/fire_prelude
357portal_map *town_portal_valleynoy
358msg
359This island is famous for its many deep valleys. Few people live here, and
360most of them mine the mountains for gems, crystals and precious metals.
361endmsg
206end 362end
207 363
208treasureone region_brest_county 364treasureone region_brest_county
209 arch panther 365 arch panther
210 more 366 more
222end 378end
223 379
224region brest_county 380region brest_county
225parent world 381parent world
226longname in Brest county 382longname in Brest county
383music km/the_dread,km/dragon_and_toast.ogg
227chance 0.01 384chance 0.01
228randomitems region_brest_county 385randomitems region_brest_county
386portal_map *town_portal_brest
229msg 387msg
230Little is known about this mostly unexplored area. The harsh weather and dangerous 388Little is known about this mostly unexplored area. The harsh weather and dangerous
231wildlife prevented most adventurers from traveling in this area, and the rest seems 389wildlife prevented most adventurers from traveling in this area, and the rest seems
232to know how to keep their secrets to them. 390to know how to keep their secrets to them.
233endmsg 391endmsg
234end 392end
235 393
236treasureone region_brest 394treasureone region_brest
237 arch snake 395 arch snake_nongen
238end 396end
239 397
240region brest 398region brest
241parent brest_county 399parent brest_county
242longname in Brest 400longname in Brest
243randomitems region_brest 401randomitems region_brest
244chance 0.01 402chance 0.01
245msg 403msg
246The city of the tough. Only few adventurers find their way here without 404The town of the tough. Only few adventurers find their way here without
247finding death instead. But the ones who found it build up a city in the midst 405meeting death instead. But the ones who found it built up a city in the midst
248of nowhere cornered by high and unpassable mountains. 406of nowhere, cornered by high and unpassable mountains.
249endmsg 407endmsg
250match ^/brest/ 408match ^/brest/
251end 409end
252 410
253treasureone region_darcap_county 411treasureone region_darcap_county
286end 444end
287 445
288region darcap_county 446region darcap_county
289parent world 447parent world
290longname in the sultanate of Darcap 448longname in the sultanate of Darcap
449music km/blue_scorpion,km/artifact
291randomitems region_darcap_county 450randomitems region_darcap_county
292chance 0.01 451chance 0.01
452portal_map *town_portal_darcap
293msg 453msg
294Isolated from the rest of the region by an extensive mountain range to the 454Isolated from the rest of the region by the ocean and an extensive
295south, and possessing a massive natural harbour, Darcap is a small, but 455mountain range to the south, and possessing a massive natural harbour,
296easily defensible town, dominated by a pair of powerful guilds. The town is 456Darcap is a small, but easily defensible town, dominated by a pair of
297also noted for its circus, whose reputation draws visitors from all over 457powerful guilds. The town is also noted for its circus, whose reputation
298the world. 458draws visitors from all over the world.
299endmsg 459endmsg
300end 460end
301 461
302region darcap 462region darcap
303parent darcap_county 463parent darcap_county
304longname in the city of Darcap 464longname in the city of Darcap
305chance 0.002 465chance 0.002
306randomitems region_generic_city 466randomitems region_generic_city
307msg 467msg
308The center of the isolated continent: Darcap city, where brave adventurers live. 468The center of an isolated continent: Darcap city, where brave adventurers
469and mysterious practitioners of the arcane and dark arts live and perform.
309endmsg 470endmsg
310match ^/darcap/ 471match ^/darcap/
311end 472end
312 473
313region darcapcircus 474region darcapcircus
314parent darcap 475parent darcap
315longname in the Darcap Circus 476longname in the Darcap Circus
477music km/waunobe_march,km/comic_hero
316msg 478msg
317This circus' reputation draws visitors from all over the world. 479This circus' reputation draws visitors from all over the world.
318endmsg 480endmsg
319end 481end
320 482
341region wolfsburg_county 503region wolfsburg_county
342parent world 504parent world
343longname near the port of Wolfsburg 505longname near the port of Wolfsburg
344randomitems region_wolfsburg_county 506randomitems region_wolfsburg_county
345chance 0.01 507chance 0.01
508music km/miris_magic_dance,km/netherworld_shanty
346msg 509msg
347Located on an island far away from the coast, wolfsburg relies entirely on its 510Located on an island far away from the coast, Wolfsburg relies entirely on its
348quay to supply the town and as a result has a strong seafaring tradition among 511quay to supply the town and as a result has a strong seafaring tradition among
349its populence. 512its populence.
350endmsg 513endmsg
351end 514end
352 515
364end 527end
365 528
366region santodominion_county 529region santodominion_county
367parent world 530parent world
368longname in the area around Santo Dominion 531longname in the area around Santo Dominion
532music km/sancho_panza_gets_a_latte
369msg 533msg
370Santo Dominion sits in a small bay to the north of Scorn. It is an 534Santo Dominion sits in a small bay to the north of Scorn. It is an
371important port of call for ships travelling to and from Scorn and is 535important port of call for ships travelling to and from Scorn and is
372also somewhat famous for its Opera and its Litle House of Horrors, two 536also somewhat famous for its Opera and its Litle House of Horrors, two
373magnificent cultural buildings you would not expect in so small a town as 537magnificent cultural buildings you would not expect in so small a town as
388Santo Dominion. 552Santo Dominion.
389endmsg 553endmsg
390match ^/santo_dominion/ 554match ^/santo_dominion/
391end 555end
392 556
557treasureone region_lake_country
558 arch cobra
559 chance 100
560 more
561 arch black_metallic_serpent
562 chance 20
563 more
564end
565
393region lakecountry 566region lakecountry
394parent world 567parent world
395longname in Lake Country 568longname in Lake Country
569randomitems region_lake_country
570chance 0.015
396msg 571msg
397Lake Country originally was where the elves who where exiled from the north 572Lake Country originally was where the elves lived who where exiled
398by the kings of Scorn, during the Vth millenia EK. They named the area 573from the north by the kings of Scorn, during the Vth millenia EK. They
399Vkovzerov. The major elven city of Vkovzerov was Tashkeren-tah. It was 574named the area Vkovzerov. The major elven city of Vkovzerov was
400destroyed by a Water arch-elemental in 4453EK. 575Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK.
576
577Repopulated by Lord Butakis, this land is a unique region of lakes, rivers and the sea.
578Changes, both natural and unnatural, had drastically transformed the landscape of
579this area. Rivers had been diverted, lakes were drained, and the sea had reseeded -
580only to have all this undone or remade through a catastrophic flood a decade later.
581As a result of this devastation, one needs to recognize the hardship and sorrow
582that has been a burden on this land. Many lives have been lost, several graves -
583marked and unmarked fill area. Rumors that the fog, which covers the land, is a
584testament of the grief and anguish experienced by the first settlers has drawn
585those brave enough to face such superstition. Another interest of lore is the
586wandering spirit from the nearby forest; a spirit in which seems to be holding a
587grudge from ages ago. Others travel to Lake Country because of its reputation -
588the rich shops operated by retired adventurers, the Training Tower and the safety
589 within the Fortress of Lord Butakis.
401endmsg 590endmsg
591match ^/lake_country/(?!Butakis/)
592end
593
594region butakisfortress
595parent lakecountry
596longname in the Fortress of Lord Butakis
597msg
598The Fortress of Lord Butakis stands as a testament to the determination of Butakis
599to settle and secure the area called Lake Country. This bastion of security provides
600a hard line of defense against the demons, dragons, rogue wizard faction and agents
601of chaos that plague this land. While the stronghold stands in defiance of disorder,
602there seems to be dark forces at work from the inside; slowly whittling away the
603foundation of what the Fortress represents. As a result of this, security of the
604Fortress has greatly increased in the past years. A few have grown concerned over
605the very crowded prison filled with accused spies, thieves, and worse.
606endmsg
402match ^/lake_country/ 607match ^/lake_country/Butakis/
403end 608end
404 609
405region portjoseph 610region portjoseph
406parent world 611parent world
407longname in Port Joseph 612longname in Port Joseph
408chance 0.002 613chance 0.002
409randomitems region_generic_city 614randomitems region_generic_city
410msg 615msg
411Port Joseph is a boring fishing village near Scorn. Boring indeed it seems. But 616Port Joseph is located on the largest (which isn't saying much) of a chain of
412not everything is as it seems... 617islands west of the Kingdom of Scorn. While the island doesn't boast very much,
618most everything there is very practical. How the times have changed. The early
619days of Port Joseph was a haven for the most ruthless band of pirates that the
620high seas has ever seen. The infamous reputation of Port Joseph died with the
621passing of renowned pirate admiral, Moogley Bill. While his legend lives on,
622his treasure horde is still missing. Thanks to increased presence and protection
623from The King's Navy, many trade routes now pass through or near the area, so
624that makes the Port a frequent stop and transfer point for merchants.
625However, the pirate roots are still relevant today.
413endmsg 626endmsg
414match ^/port_joseph/ 627match ^/port_joseph/
415end 628end
416 629
417region pupland 630region pupland
418parent world 631parent world
419longname in Pupland 632longname in Pupland
633music km/an_upsetting_theme,km/ambush
634portal_map *town_portal_lone_town
420msg 635msg
421Pupland is as dangerous as a small puppy. It is a happy, thriving community of 636Pupland is as dangerous as a small puppy. It is a happy, thriving community of
422nice and peaceful people. Or at least so it seems on first sight... 637nice and peaceful people. Or at least so it seems on first sight...
423endmsg 638endmsg
424match ^/pup_land/ 639match ^/pup_land/
425end 640end
426 641
427region ancientpupland 642region ancientpupland
428parent pupland 643parent pupland
429longname in the Pupland of times long past 644longname in the Pupland of times long past
645music km/misuse
430msg 646msg
431You have been thrown to this ancient version of pupland through some 647You have been thrown to this ancient version of pupland through some
432unidentified time travel magic. Nobody knows what dangers or joys 648unidentified time travel magic. Nobody knows what dangers or joys
433are waiting here. 649are waiting here.
434endmsg 650endmsg
456much better airline and road infrastructure. 672much better airline and road infrastructure.
457endmsg 673endmsg
458match ^/pup_land/lone_town/ 674match ^/pup_land/lone_town/
459end 675end
460 676
677region aldwulf
678parent world
679longname in the aldwulf archipelago
680music km/thinking_out_loud,km/dance_monster
681chance 0.1
682msg
683Situated in some distance to the nearest continent, the aldwulf
684archipelago has a very distinct culture. Unlike in other parts of the
685world, you can actually find civilised kobold races here. Important
686sightseeing stops are the water town and the various kobold towns.
687endmsg
688match ^/aldwulf/
689end
690
461region stoneville_county 691region stoneville_county
462parent world 692parent world
463longname near Stoneville 693longname near Stoneville
694music km/legend_of_one
464msg 695msg
465The area surrounding Stoneville is also called "Dragon Island". 696Stoneville is a small ship port located on the western side of
466Not that there would be much area, but still... 697Dragon Island. The island primarily serves as a vacation residence
698for wealthy merchants and adventurers. For those who are not
699quite ready for retirement or seeking fame - guilds and shops keep
700those travelers well stocked and tested. Of course, the islands
701riches also seem to attract those with nefarious purposes who have
702taken hold of the various caves in the nearby mountains. And in
703some cases, more closer to home then what most inhabitants would like.
467endmsg 704endmsg
468end 705end
469 706
470region stoneville 707region stoneville
471parent stoneville_county 708parent stoneville_county
472longname in Stoneville City 709longname in Stoneville City
710music km/phantasm
473chance 0.002 711chance 0.002
474randomitems region_generic_city 712randomitems region_generic_city
475msg 713msg
476Stoneville is the home of such adventurous places as the Adventurers 714Stoneville is the home of such adventurous places as the Adventurers
477Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit 715Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit
482end 720end
483 721
484region firevolcano 722region firevolcano
485parent world 723parent world
486longname in the Fire Volcano 724longname in the Fire Volcano
725music km/neolith,km/thinking_out_loud
487msg 726msg
488This fiery volcano rose up from the mountains one day. It is inhabited by a 727This fiery volcano rose up from the mountains one day. It is inhabited by a
489strange race of fire creatures who seem friendly, but very competitive. 728strange race of fire creatures who seem friendly, but very competitive.
490endmsg 729endmsg
491end 730end
492 731
493region azumauindo 732region azumauindo
494parent world 733parent world
495longname in the Shogunate of Azumauindo 734longname in the Shogunate of Azumauindo
735music km/village_dawn,km/modern_vibes,km/atlantean_twilight,km/babylon
736portal_map *town_portal_azumauindo
496msg 737msg
497A hidden and closed civilization, at the far east of the world. 738A hidden and closed civilization, at the far east of the world.
498endmsg 739endmsg
499end 740end
500 741
501region dream 742region dream
502parent world 743parent world
503longname dreaming? 744longname dreaming?
745music km/celtic_impulse
746portal_map *town_portal_cdc
504msg 747msg
505You do not know if you are awake or still dreaming. 748You do not know if you are awake or still dreaming.
506endmsg 749endmsg
750match ^/mlab/
507end 751end
508 752
509region citydeclouds 753region citydeclouds
510parent dream 754parent dream
511longname in the City de Clouds 755longname in the City de Clouds
533endmsg 777endmsg
534end 778end
535 779
536region kingdomofsaints 780region kingdomofsaints
537parent dream 781parent dream
538longname in the kingdom of Saints 782longname in the Kingdom of Saints
539msg 783msg
540A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to 784A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to
541be much advanced knowlege known to it, outside the realms of sorcery and superstition. 785be much advanced knowlege known to it, outside the realms of sorcery and superstition.
542The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal, 786The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal,
543however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production 787however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production
586plants in existance, as well as the only working centerfuge throughout the 830plants in existance, as well as the only working centerfuge throughout the
587explored world. 831explored world.
588endmsg 832endmsg
589end 833end
590 834
835region ipo_meeting
836parent world
837longname in the IPO meeting room
838msg
839Completely carved out of a non-magic plane that consists of dense rock,
840the IPO meeting room is considered one of the most illustruous achievement
841of modern magic.
842
843Most Post Offices have a connection to this room, making it possible for
844people living in distant regions to meet each other in person.
845endmsg
846end
847
848region heaven
849parent world
850longname in Heaven Town
851music km/thinking_out_loud,km/dance_monster
852portal_map *town_portal_heaven
853msg
854You feel a little bit afloat and very calm. This is heaven! The Heaven Town is
855built by the joint effort of the worlds population under guidance of Valriel
856and Gaea.
857endmsg
858match ^/heaven/
859end
860
861region tindervale
862parent navar_kingdom
863longname in The Fireborn Capitol of Tindervale
864music km/thinking_out_loud,km/dance_monster
865portal_map *town_portal_tindervale
866msg
867This small town, is the center of activity for the fireborn race.
868In its centre lies the keep of the fireborn Art.
869endmsg
870match ^/art/
871end
872
873region celvear
874parent navar_kingdom
875longname in Celvear Port
876portal_map *town_portal_celvear
877msg
878A town under the dominion of The Kingdom of Navar. Celvear is a small port
879that guards the bay of Navar and, for this, has great strategic value to Navar,
880which in turn gives Celvear a lot of freedom on how to interpret the law.
881endmsg
882match ^/celvear_port/
883end
884
885region lostwages
886parent navar_kingdom
887longname in the town of Lostwages
888msg
889Lostwages is a small town (it calls itself "city") that boasts of a
890casino, something not common in the Kingdom of Scorn due to strict
891anti-gambling laws. This was made possible by some clever contracts,
892putting Lostwages under the jurisdiction of Navar, even though is is surrounded
893by the Kingdom of Scorn.
894endmsg
895match ^/lostwages/
896end
897
898region marksel
899parent navar_kingdom
900longname in the Hamlet of Lord Marksel
901msg
902Situated about half way between The Kingdom of Navar and The Sultanate of Darcap,
903Marksel is a mining town whose old motto seemed to be, "Enough to Live With."
904A small group of sages, with their research, drives the demand for the mines rich
905metal. As long as the work pays wages enough to keep the ale flowing from the
906nearby tavern, miners will be back at their post the following day. Something has
907changed though, just as the hamlet was about to prosper, the trade roads leading
908to it fell under siege from bandits. The merchant trade contracts have defaulted;
909the roads are too risky and unsafe. The forces of Lord Marksel have seen the
910tide of battle tip away from their favor. Their hope dims with each passing day.
911endmsg
912match ^/marksel/
913end
914
915region whalingoutpost
916parent navar_kingdom
917longname at the Whaling Outpost
918msg
919Also known as Terra Glaci in Old Navarian, this frozen wasteland is located on the far edge of
920the known world. The "Land of Frost" has been partially settled by those brave (or foolish)
921enough to fend off the Polar Bears, Ice elementals, Frost Dragons and similar monstrosities.
922Those in residence make a living (well, mere existence) out of whaling, which is why many of
923the nearby islands make up the Whaling Outpost. No one knows for sure who or how many reside
924around here, as the appetite of any wondering beast leaves countless dwellings empty and
925numerous ships at the bottom of the sea.
926endmsg
927match ^/whalingoutpost/
928end
929
930region gotisch
931parent navar_kingdom
932longname in The Principality Gotisch
933msg
934Gotisch is located in a rocky and mostly barren area. It comes second only
935to the great desert near tindervale in its hostility to life, and is, in
936fact, located right to the east of that desert.
937
938Since the area is so barren, the dwarven inhabitants mostly dwell in the
939mountainous areas and have worked small miracles in making those areas
940suitable for farming.
941
942Common to all the cities in the Principality of Gotisch is that they speak
943a funny language, that often sounds extremely threatening when all that
944was actually said amounts to "Pleasure to have you here!".
945endmsg
946match ^/gotischerbereich/
947end
948
949region wassar
950parent navar
951longname in the City of Wassar
952portal_map *town_portal_wassar
953music km/water_prelude
954msg
955Wassar City is an underwater city, situated underneath the Navar continent. It was mainly
956inhabited by the creatures of water, but recently its entrance has been discovered and some
957overground inhabitants have moved in. The water creatures are known for their dislike and
958distrust of the overland creatures who have moved in, and generally only respect them once
959they are a citizen. This does not hold true for members of the government, however they do
960find hate in the worshippers of Ixalovh's enemy god, Ruggilli.
961endmsg
962match ^/wassar/
963end
964

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