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Comparing deliantra/maps/regions (file contents):
Revision 1.17 by root, Thu Apr 19 19:35:07 2007 UTC vs.
Revision 1.79 by root, Fri Feb 25 08:35:21 2011 UTC

1region world 1region world
2longname in The World 2longname in The World
3music ross/game1,jm/bxe_ex_primavera
3jail_map /scorn/misc/jail 4jail_map /scorn/misc/jail
4jail_x 16 5jail_x 16
5jail_y 1 6jail_y 1
7portal_map *town_portal_wilderness
6msg 8msg
7If you are seeing this, someone goofed, you should never see this message, and 9If you are seeing this, someone goofed, you should never see this message, and
8you should report this to the DM. 10you should report this to the DM.
9endmsg 11endmsg
10end 12end
28msg 30msg
29Few people ventured far enough to reach the ocean Panthalassa. Its extent 31Few people ventured far enough to reach the ocean Panthalassa. Its extent
30is completely unknown, subject of some weird theories only, and nothing is 32is completely unknown, subject of some weird theories only, and nothing is
31known about its depth, the life it contains or the dangers it holds. No 33known about its depth, the life it contains or the dangers it holds. No
32ship ventured far into it and came back. The only thing known about it is this: 34ship ventured far into it and came back. The only thing known about it is this:
33it is betetr to turn back. Now. 35it is better to turn back. Now.
34endmsg 36endmsg
37end
38
39treasureone region_panthalassa
40 arch bird
35end 41end
36 42
37region tethys 43region tethys
38parent panthalassa 44parent panthalassa
39longname somewhere on the vast ocean 45longname somewhere on the vast ocean
46randomitems region_panthalassa
47chance 0.001
40msg 48msg
41The source of life and death: Water! The ocean Tethys is surrounding all 49The source of life and death: Water! The ocean Tethys is surrounding all
42known landmasses was already many adventurers' death. 50known landmasses was already many adventurers' death.
43endmsg 51endmsg
44end 52end
45 53
54region creation
55parent world
56longname at the creation
57msg
58Who knows where this place is, but all have seen it. As mysterious as it is,
59it's just another part of life.
60endmsg
61music km/fairytale_waltz
62end
63
46region southpole 64region southpole
47parent world 65parent world
48longname near the south pole 66longname near the south pole
67music km/spacial_winds
49msg 68msg
50A cold place in the very south of the world. Strange monsters guard their 69A cold place in the very south of the world. Strange monsters guard their
51territory. Many treasures are said to exist here. 70territory here but also many treasures are said to be found here.
52endmsg 71endmsg
53end 72end
54 73
55region creation 74treasureone region_security_zone
56parent world
57longname at the creation
58msg
59Who knows where this place is, but all have seen it. As mysterious as it is,
60its just an other part of life.
61endmsg
62end
63
64treasureone region_highway
65 arch bird 75 arch bird
66end
67
68region highway
69parent world
70longname on the imperial highway
71chance 0.01
72randomitems region_highway
73msg
74The Imperial Highway was built long ago, so much so that its origins are
75now long since passed out of recorded history and into the stuff of legends.
76In the years since its construction it has gained the name "The yellow Brick
77Road" on account of the distinctive colour of its paving. Whilst in former
78times the Imperial highway was safe to all who woul dpass along it, in
79recent times it has started to decay, as the toll of centuries comes to bear
80on this once-splendid testament to past powers.
81endmsg
82end 76end
83 77
84region greenway 78region greenway
85parent wilderness 79parent wilderness
86longname on the Greenway 80longname on the Greenway
106 chance 1 100 chance 1
107end 101end
108 102
109region scorn_kingdom 103region scorn_kingdom
110parent world 104parent world
105portal_map *town_portal_scorn
111longname in the kingdom of Scorn 106longname in the Kingdom of Scorn
107music km/thinking_out_loud,km/dance_monster
112chance 0.1 108chance 0.1
113randomitems region_scorn_kingdom 109randomitems region_scorn_kingdom
114msg 110msg
115Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn 111Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
116is a safe and welcoming place for those who pass by. Its position on the 112is a safe and welcoming place for those who pass by. Its position on the
117Imperial highway allows it to maintain its importance as a stopping off 113Imperial highway allows it to maintain its importance as a stopping off
118point between the other major cities along the route and an attractive 114point between the other major cities along the route and an attractive
119location for trade and commerce. This combined with the sheltered harbour and 115location for trade and commerce. This combined with the sheltered harbour and
120extensive shipping lines, ensures that Scorn remains a key crossroads 116extensive shipping lines, ensures that Scorn remains a key crossroads
121bustling with activity, long after its former military dominence has 117bustling with activity, long after its former military dominance has
122diminished. 118diminished.
119endmsg
120end
121
122region scorn_highway
123parent scorn_kingdom
124longname on the imperial highway
125music @travel
126chance 0.005
127randomitems region_security_zone
128msg
129The Imperial Highway was built long ago, so much so that its origins are
130now long since passed out of recorded history and into the stuff of legends.
131In the years since its construction it has gained the name "The yellow Brick
132Road" on account of the distinctive colour of its paving. Whilst in former
133times the Imperial highway was safe to all who would pass along it, in
134recent times it has started to decay, as the toll of centuries comes to bear
135on this once-splendid testament to past powers. It is still the safest
136way to travel over land.
137endmsg
138end
139
140region brest_highway
141parent scorn_kingdom
142longname on the road connecting Scorn, Brest and Lake Country
143music @travel
144chance 0.005
145randomitems region_security_zone
146music ross/game6
147msg
148Unlike most places in the world, the area stretching from Scorn down
149to Brest and Lake Country is patrolled regularly by kingdom soliders
150and should be relatively safe. Make sure you are not wandering too far
151into the wilderness, though, as only the roads are under watch (and not
152everywhere - Lake Country is notoriously dangerous).
123endmsg 153endmsg
124end 154end
125 155
126region scorn_county 156region scorn_county
127parent scorn_kingdom 157parent scorn_kingdom
128longname in the county of Scorn 158longname in the county of Scorn
129chance 0.01 159chance 0.01
130randomitems region_scorn_kingdom 160randomitems region_scorn_kingdom
131msg 161msg
132Outside the gates of the city of scorn, the activity of the town can be heard, 162Outside the gates of the city of scorn, the activity of the town can be heard,
133but not seen the cries of the traders, and calls of the sailors belie your 163but not seen. The cries of the traders, and calls of the sailors belie your
134proximity to this bustling town, though to look around you see only the relative 164proximity to this bustling town, though to look around you see only the relative
135tranquility of quiet farmland and the sense of peace it evokes. 165tranquility of quiet farmland and the sense of peace it evokes.
136endmsg 166endmsg
137end 167end
138 168
139treasureone region_generic_city 169treasureone region_generic_city
140 arch mouse 170 arch mouse_nongen
141end 171end
142 172
143region scorn 173region scorn
144parent scorn_county 174parent scorn_county
145longname in the City of Scorn 175longname in the City of Scorn
146chance 0.002 176music jm/03 - Strings,jm/05 - Comienza,jm/05 - Kukurukú,jm/06 - Second Creative,jm/08 - Semana Santa,jm/09 - Cuatro Rápido,jm/09 - Qvimera ft BXe - Hip Hop,jm/11 - Mi primer y último reggaetón,jm/12 - Melodía F,jm/14 - Chill Out
147randomitems region_generic_city 177randomitems region_generic_city
148msg 178msg
149Here, in amidst the trading activity at the heart of scorn you find 179Here, in amidst the trading activity at the heart of scorn you find
150yourself scarcely able to hear yourself think with the din of commerce all around 180yourself scarcely able to hear yourself think with the din of commerce all around
151you as shop keepers and traders shout their wares. 181you as shop keepers and traders shout their wares.
154end 184end
155 185
156region scornarena 186region scornarena
157parent scorn 187parent scorn
158longname within the Scorn arena 188longname within the Scorn arena
189music km/power_restored
159msg 190msg
160A giant ampitheatre made of white stone that glistens in the sunlight. People in the stands cheering and screaming for blood. The finality of the gates that come crashing down behind the gladiators below them, and the certain knowledge that only one will survive. 191A giant ampitheatre made of white stone that glistens in the sunlight. People in the stands cheering and screaming for blood. The finality of the gates that come crashing down behind the gladiators below them, and the certain knowledge that only one will survive.
161endmsg 192endmsg
162end 193end
163 194
164region scornoldcity 195region scornoldcity
165parent scorn 196parent scorn
166longname within the remains of Old Scorn 197longname within the remains of Old Scorn
198music km/crisis
167msg 199msg
168You find yourself gasping in wonder at the extensive caverns underneath the city, 200You find yourself gasping in wonder at the extensive caverns underneath the city,
169here there remains the ruins of old Scorn. A reminder of the great power the city 201here there remains the ruins of old Scorn. A reminder of the great power the city
170once possessed, and a sign of how far it has fallen. As you look around however 202once possessed, and a sign of how far it has fallen. As you look around however
171you notice that whilst the previous inhabitants of these ruins are no longer 203you notice that whilst the previous inhabitants of these ruins are no longer
172present, some new ones seem to have taken their place, and these denizens don't 204present, some new ones seem to have taken their place, and these denizens don't
173appear to be very welcoming. 205appear to be very welcoming.
174endmsg 206endmsg
175end 207end
176 208
209region euthville
210parent scorn_kingdom
211longname at the ruins of Euthville
212music km/unrelenting
213msg
214The ruins of Euthville can be found just off the Imperial Highway north
215of Scorn. The riches and accomplishments of this one prosperous city
216actually lead to it's downfall. Now, only terror and hardship remains --
217demons and undead run rampant through the broken remains.
218endmsg
219match ^/euthville/
220end
221
222region valdor
223parent scorn_kingdom
224longname in The Citystate of Valdor
225music jm/bxe_na_colaboracion_con_gonzalo_1,jm/mw_gwendolyn
226portal_map *town_portal_valdor
227msg
228Valdor is a city found inside a massive mountains area. Its origins
229are in a small miners village. Government form is monarchy, economy is
230capitalistic.
231
232Valdor provides Scorn with iron, coal, silver, gold etc. thus they are
233quite cheap there. Because of its location, Valdor imports a lot of food,
234clothes and other common cargo. Transport to Valdor is very difficult,
235the only ground roads go through dangerous mountain passes, and dragon
236transport is very expensive at Valdor, because of the difficulity of
237passing the mountains. Thus imported cargo sells very good in Valdor.
238
239Valdor through the history was always a small community, and until
240recently, it had very little contact with the rest of the world, because
241it was highly unprofitable to export iron through dragon transport or
242mountains. Because of that, being first under Scorn's protectorate, Valdor
243eventually proclaimed independence, which was accepted by all other cities
244on due to the geographical isolation of the city.
245endmsg
246match ^/lorak/
247end
248
249region three_sisters
250parent world
251longname on the island of the three sisters
252music km/feral_chase
253msg
254What should be a nice island protected by a shield wall of high mountains
255is rife in discord. Three Sisters, on their quest to immortality, found
256a way to craft an item that rivaled creations from the ancient gods. For
257such an infractions - the ancient gods punished The Sisters, leaving
258them scarred and disfigured with wounds that would have killed any one
259else. The curse of immortality was then realized, but incomplete. Each
260of The Three Sisters lost their greatest Gift, which now reside deep in
261the vaults of the nearby factions. For centuries now, conflict erupts
262daily as raids between each sect fights to a inevitable stalemate with one
263another over control of each Sister's Gift. Trapped in their tower, The
264Three Sisters wait for destiny to grant them one last favor by making them
265whole once again. Now that the ancient gods are no more - they could once
266again practice their craft.
267endmsg
268match ^/sisters/
269end
270
271region middle_island
272parent scorn_kingdom
273longname on the middle island
274music km/we_got_trouble
275msg
276This is a mostly deserted and boring island. It is so boring, in fact,
277that nobody cared to name it, so everybody just calls it "the middle
278island", as it is situated roughly in the middle between the Navar and
279Scorn kingdoms. The fact that it is almost devoid of human settlements
280makes it an ideal battleground for larger groups.
281endmsg
282end
283
284treasureone region_navar_kingdom
285 arch ape
286 chance 100
287 more
288 arch sandy
289 chance 70
290 more
291 arch scorpion
292 chance 120
293 more
294 arch snake_nongen
295 chance 70
296 more
297 arch shadowpup
298 chance 7
299end
300
177region navar_kingdom 301region navar_kingdom
178parent world 302parent world
179longname in the kingdom of Navar 303longname in the region around Navar
304music km/kumasi_groove,jm/bxe_na_oriental,jm/balam_caverna
305randomitems region_navar_kingdom
306chance 0.01
180jail_map /navar_city/jail/jail 307jail_map /navar_city/jail/jail
181jail_x 16 308jail_x 16
182jail_y 1 309jail_y 1
310portal_map *town_portal_navar
183msg 311msg
184Straddling the corner of the Imperial highway as it turns North near the 312Straddling the corner of the Imperial highway as it turns north near the
185Eastern border of the known world, and surrounded by dangerous territory, 313eastern border of the known world, and surrounded by dangerous territory,
186Navar is an unlikely site for one of the world's grandest cities. 314Navar is an unlikely site for one of the world's grandest cities.
187Yet there it stands, dominating the skyline for miles around and showing the 315Yet there it stands, dominating the skyline for miles around and showing the
188same bustling activity expected of any thriving market town. 316same bustling activity expected of any thriving market town.
189endmsg 317endmsg
190end 318end
191 319
320region navar_highway
321parent navar_kingdom
322longname on the imperial highway
323music @travel
324chance 0.005
325randomitems region_security_zone
326msg
327The Imperial Highway was built long ago, so much so that its origins are
328now long since passed out of recorded history and into the stuff of legends.
329In the years since its construction it has gained the name "The yellow Brick
330Road" on account of the distinctive colour of its paving. Whilst in former
331times the Imperial highway was safe to all who would pass along it, in
332recent times it has started to decay, as the toll of centuries comes to bear
333on this once-splendid testament to past powers. It is still the safest
334way to travel over land.
335endmsg
336end
337
192region navar 338region navar
193parent navar_kingdom 339parent navar_kingdom
194longname in the city of Navar 340longname in the City of Navar
195chance 0.002 341chance 0.002
196randomitems region_generic_city 342randomitems region_generic_city
197jail_map /navar_city/jail/jail 343jail_map /navar_city/jail/jail
198jail_x 16 344jail_x 16
199jail_y 1 345jail_y 1
200msg 346msg
201The heart of the Navar region: Navar city. It's said it's the gathering of 347The heart of the Navar region: Navar city. It's said it's the gathering of
202opportunities! Meet experienced adventurers and clever shop keepers or explore 348opportunities! Meet experienced adventurers and clever shop keepers or explore
203the unexplored dungeons. 349the unexplored dungeons.
204endmsg 350endmsg
205match ^/navar/ 351match ^/navar_city/
352end
353
354region valleynoy
355parent navar_kingdom
356longname on Valley Noy
357music jm/bxe_ex_provis
358portal_map *town_portal_valleynoy
359msg
360This island is famous for its many deep valleys. Few people live here, and
361most of them mine the mountains for gems, crystals and precious metals.
362endmsg
206end 363end
207 364
208treasureone region_brest_county 365treasureone region_brest_county
209 arch panther 366 arch panther
210 more 367 more
222end 379end
223 380
224region brest_county 381region brest_county
225parent world 382parent world
226longname in Brest county 383longname in Brest county
384music km/the_dread,km/dragon_and_toast,jm/bxe_vu_triste,km/fire_prelude
227chance 0.01 385chance 0.01
228randomitems region_brest_county 386randomitems region_brest_county
387portal_map *town_portal_brest
229msg 388msg
230Little is known about this mostly unexplored area. The harsh weather and dangerous 389Little is known about this mostly unexplored area. The harsh weather and dangerous
231wildlife prevented most adventurers from traveling in this area, and the rest seems 390wildlife prevented most adventurers from traveling in this area, and the rest seems
232to know how to keep their secrets to them. 391to know how to keep their secrets to them.
233endmsg 392endmsg
234end 393end
235 394
236treasureone region_brest 395treasureone region_brest
237 arch snake 396 arch snake_nongen
238end 397end
239 398
240region brest 399region brest
241parent brest_county 400parent brest_county
242longname in Brest 401longname in Brest
243randomitems region_brest 402randomitems region_brest
244chance 0.01 403chance 0.01
245msg 404msg
246The city of the tough. Only few adventurers find their way here without 405The town of the tough. Only few adventurers find their way here without
247finding death instead. But the ones who found it build up a city in the midst 406meeting death instead. But the ones who found it built up a city in the midst
248of nowhere cornered by high and unpassable mountains. 407of nowhere, cornered by high and unpassable mountains.
249endmsg 408endmsg
250match ^/brest/ 409match ^/brest/
251end 410end
252 411
253treasureone region_darcap_county 412treasureone region_darcap_county
286end 445end
287 446
288region darcap_county 447region darcap_county
289parent world 448parent world
290longname in the sultanate of Darcap 449longname in the sultanate of Darcap
450music km/blue_scorpion,km/artifact,jm/mmm_icarus
291randomitems region_darcap_county 451randomitems region_darcap_county
292chance 0.01 452chance 0.01
453portal_map *town_portal_darcap
293msg 454msg
294Isolated from the rest of the region by an extensive mountain range to the 455Isolated from the rest of the region by the ocean and an extensive
295south, and possessing a massive natural harbour, Darcap is a small, but 456mountain range to the south, and possessing a massive natural harbour,
296easily defensible town, dominated by a pair of powerful guilds. The town is 457Darcap is a small, but easily defensible town, dominated by a pair of
297also noted for its circus, whose reputation draws visitors from all over 458powerful guilds. The town is also noted for its circus, whose reputation
298the world. 459draws visitors from all over the world.
299endmsg 460endmsg
300end 461end
301 462
302region darcap 463region darcap
303parent darcap_county 464parent darcap_county
304longname in the city of Darcap 465longname in the city of Darcap
305chance 0.002 466chance 0.002
306randomitems region_generic_city 467randomitems region_generic_city
307msg 468msg
308The center of the isolated continent: Darcap city, where brave adventurers live. 469The center of an isolated continent: Darcap city, where brave adventurers
470and mysterious practitioners of the arcane and dark arts live and perform.
309endmsg 471endmsg
310match ^/darcap/ 472match ^/darcap/
311end 473end
312 474
313region darcapcircus 475region darcapcircus
314parent darcap 476parent darcap
315longname in the Darcap Circus 477longname in the Darcap Circus
478music km/waunobe_march,km/comic_hero
316msg 479msg
317This circus' reputation draws visitors from all over the world. 480This circus' reputation draws visitors from all over the world.
318endmsg 481endmsg
319end 482end
320 483
326 chance 50 489 chance 50
327 more 490 more
328 arch fighter 491 arch fighter
329 chance 50 492 chance 50
330 more 493 more
331 arch thief
332 chance 20
333 more
334 arch thief_1 494 arch thief_1
335 chance 20 495 chance 15
336 more 496 more
337 arch child_thief 497 arch child_thief
338 chance 5 498 chance 15
339end 499end
340 500
341region wolfsburg_county 501region wolfsburg_county
342parent world 502parent world
343longname near the port of Wolfsburg 503longname near the port of Wolfsburg
344randomitems region_wolfsburg_county 504randomitems region_wolfsburg_county
345chance 0.01 505chance 0.01
506music km/miris_magic_dance,km/netherworld_shanty
346msg 507msg
347Located on an island far away from the coast, wolfsburg relies entirely on its 508Located on an island far away from the coast, Wolfsburg relies entirely on its
348quay to supply the town and as a result has a strong seafaring tradition among 509quay to supply the town and as a result has a strong seafaring tradition among
349its populence. 510its populence.
350endmsg 511endmsg
351end 512end
352 513
364end 525end
365 526
366region santodominion_county 527region santodominion_county
367parent world 528parent world
368longname in the area around Santo Dominion 529longname in the area around Santo Dominion
530music km/sancho_panza_gets_a_latte,jm/bxe_na_viva_latinoamerica
369msg 531msg
370Santo Dominion sits in a small bay to the north of Scorn. It is an 532Santo Dominion sits in a small bay to the north of Scorn. It is an
371important port of call for ships travelling to and from Scorn and is 533important port of call for ships travelling to and from Scorn and is
372also somewhat famous for its Opera and its Litle House of Horrors, two 534also somewhat famous for its Opera and its Litle House of Horrors, two
373magnificent cultural buildings you would not expect in so small a town as 535magnificent cultural buildings you would not expect in so small a town as
388Santo Dominion. 550Santo Dominion.
389endmsg 551endmsg
390match ^/santo_dominion/ 552match ^/santo_dominion/
391end 553end
392 554
555treasureone region_lake_country
556 arch cobra
557 chance 100
558 more
559 arch black_metallic_serpent
560 chance 20
561 more
562end
563
393region lakecountry 564region lakecountry
394parent world 565parent world
395longname in Lake Country 566longname in Lake Country
567music jm/baal_final_march
568randomitems region_lake_country
569chance 0.015
396msg 570msg
397Lake Country originally was where the elves who where exiled from the north 571Lake Country originally was where the elves lived who where exiled
398by the kings of Scorn, during the Vth millenia EK. They named the area 572from the north by the kings of Scorn, during the Vth millenia EK. They
399Vkovzerov. The major elven city of Vkovzerov was Tashkeren-tah. It was 573named the area Vkovzerov. The major elven city of Vkovzerov was
400destroyed by a Water arch-elemental in 4453EK. 574Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK.
575
576Repopulated by Lord Butakis, this land is a unique region of lakes, rivers and the sea.
577Changes, both natural and unnatural, had drastically transformed the landscape of
578this area. Rivers had been diverted, lakes were drained, and the sea had reseeded -
579only to have all this undone or remade through a catastrophic flood a decade later.
580As a result of this devastation, one needs to recognize the hardship and sorrow
581that has been a burden on this land. Many lives have been lost, several graves -
582marked and unmarked fill area. Rumors that the fog, which covers the land, is a
583testament of the grief and anguish experienced by the first settlers has drawn
584those brave enough to face such superstition. Another interest of lore is the
585wandering spirit from the nearby forest; a spirit in which seems to be holding a
586grudge from ages ago. Others travel to Lake Country because of its reputation -
587the rich shops operated by retired adventurers, the Training Tower and the safety
588within the Fortress of Lord Butakis.
401endmsg 589endmsg
590match ^/lake_country/(?!Butakis/)
591end
592
593region butakisfortress
594parent lakecountry
595longname in the Fortress of Lord Butakis
596msg
597The Fortress of Lord Butakis stands as a testament to the determination of Butakis
598to settle and secure the area called Lake Country. This bastion of security provides
599a hard line of defense against the demons, dragons, rogue wizard faction and agents
600of chaos that plague this land. While the stronghold stands in defiance of disorder,
601there seems to be dark forces at work from the inside; slowly whittling away the
602foundation of what the Fortress represents. As a result of this, security of the
603Fortress has greatly increased in the past years. A few have grown concerned over
604the very crowded prison filled with accused spies, thieves, and worse.
605endmsg
402match ^/lake_country/ 606match ^/lake_country/Butakis/
403end 607end
404 608
405region portjoseph 609region portjoseph
406parent world 610parent world
407longname in Port Joseph 611longname in Port Joseph
408chance 0.002 612chance 0.002
409randomitems region_generic_city 613randomitems region_generic_city
410msg 614msg
411Port Joseph is a boring fishing village near Scorn. Boring indeed it seems. But 615Port Joseph is located on the largest (which isn't saying much) of a chain of
412not everything is as it seems... 616islands west of the Kingdom of Scorn. While the island doesn't boast very much,
617most everything there is very practical. How the times have changed. The early
618days of Port Joseph was a haven for the most ruthless band of pirates that the
619high seas has ever seen. The infamous reputation of Port Joseph died with the
620passing of renowned pirate admiral, Moogley Bill. While his legend lives on,
621his treasure horde is still missing. Thanks to increased presence and protection
622from The King's Navy, many trade routes now pass through or near the area, so
623that makes the Port a frequent stop and transfer point for merchants.
624However, the pirate roots are still relevant today.
413endmsg 625endmsg
414match ^/port_joseph/ 626match ^/port_joseph/
415end 627end
416 628
417region pupland 629region pupland
418parent world 630parent world
419longname in Pupland 631longname in Pupland
632music km/an_upsetting_theme,km/ambush
633portal_map *town_portal_lone_town
420msg 634msg
421Pupland is as dangerous as a small puppy. It is a happy, thriving community of 635Pupland is as dangerous as a small puppy. It is a happy, thriving community of
422nice and peaceful people. Or at least so it seems on first sight... 636nice and peaceful people. Or at least so it seems on first sight...
423endmsg 637endmsg
424match ^/pup_land/ 638match ^/pup_land/
425end 639end
426 640
427region ancientpupland 641region ancientpupland
428parent pupland 642parent pupland
429longname in the Pupland of times long past 643longname in the Pupland of times long past
644music km/misuse
430msg 645msg
431You have been thrown to this ancient version of pupland through some 646You have been thrown to this ancient version of pupland through some
432unidentified time travel magic. Nobody knows what dangers or joys 647unidentified time travel magic. Nobody knows what dangers or joys
433are waiting here. 648are waiting here.
434endmsg 649endmsg
456much better airline and road infrastructure. 671much better airline and road infrastructure.
457endmsg 672endmsg
458match ^/pup_land/lone_town/ 673match ^/pup_land/lone_town/
459end 674end
460 675
676region aldwulf
677parent world
678longname in the aldwulf archipelago
679music km/thinking_out_loud,km/dance_monster
680chance 0.1
681msg
682Situated in some distance to the nearest continent, the aldwulf
683archipelago has a very distinct culture. Unlike in other parts of the
684world, you can actually find civilised kobold races here. Important
685sightseeing stops are the water town and the various kobold towns.
686endmsg
687match ^/aldwulf/
688end
689
461region stoneville_county 690region stoneville_county
462parent world 691parent world
463longname near Stoneville 692longname near Stoneville
693music km/legend_of_one
464msg 694msg
465The area surrounding Stoneville is also called "Dragon Island". 695Stoneville is a small ship port located on the western side of
466Not that there would be much area, but still... 696Dragon Island. The island primarily serves as a vacation residence
697for wealthy merchants and adventurers. For those who are not
698quite ready for retirement or seeking fame - guilds and shops keep
699those travelers well stocked and tested. Of course, the islands
700riches also seem to attract those with nefarious purposes who have
701taken hold of the various caves in the nearby mountains. And in
702some cases, more closer to home then what most inhabitants would like.
467endmsg 703endmsg
468end 704end
469 705
470region stoneville 706region stoneville
471parent stoneville_county 707parent stoneville_county
472longname in Stoneville City 708longname in Stoneville City
709music jm/baal_shadows_of_the_night,jm/bxe_vu_desierto
473chance 0.002 710chance 0.002
474randomitems region_generic_city 711randomitems region_generic_city
475msg 712msg
476Stoneville is the home of such adventurous places as the Adventurers 713Stoneville is the home of such adventurous places as the Adventurers
477Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit 714Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit
482end 719end
483 720
484region firevolcano 721region firevolcano
485parent world 722parent world
486longname in the Fire Volcano 723longname in the Fire Volcano
724music km/neolith,km/thinking_out_loud
487msg 725msg
488This fiery volcano rose up from the mountains one day. It is inhabited by a 726This fiery volcano rose up from the mountains one day. It is inhabited by a
489strange race of fire creatures who seem friendly, but very competitive. 727strange race of fire creatures who seem friendly, but very competitive.
490endmsg 728endmsg
491end 729end
492 730
493region azumauindo 731region azumauindo
494parent world 732parent world
495longname in the Shogunate of Azumauindo 733longname in the Shogunate of Azumauindo
734music jm/tws_green_island,jm/tws_birds_in_the_sunrise
735portal_map *town_portal_azumauindo
496msg 736msg
497A hidden and closed civilization, at the far east of the world. 737A hidden and closed civilization, at the far east of the world.
498endmsg 738endmsg
499end 739end
500 740
501region dream 741region dream
502parent world 742parent world
503longname dreaming? 743longname dreaming?
744music km/celtic_impulse
745portal_map *town_portal_cdc
504msg 746msg
505You do not know if you are awake or still dreaming. 747You do not know if you are awake or still dreaming.
506endmsg 748endmsg
749match ^/mlab/
507end 750end
508 751
509region citydeclouds 752region citydeclouds
510parent dream 753parent dream
511longname in the City de Clouds 754longname in the City de Clouds
533endmsg 776endmsg
534end 777end
535 778
536region kingdomofsaints 779region kingdomofsaints
537parent dream 780parent dream
538longname in the kingdom of Saints 781longname in the Kingdom of Saints
539msg 782msg
540A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to 783A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to
541be much advanced knowlege known to it, outside the realms of sorcery and superstition. 784be much advanced knowlege known to it, outside the realms of sorcery and superstition.
542The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal, 785The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal,
543however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production 786however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production
586plants in existance, as well as the only working centerfuge throughout the 829plants in existance, as well as the only working centerfuge throughout the
587explored world. 830explored world.
588endmsg 831endmsg
589end 832end
590 833
834region ipo_meeting
835parent world
836longname in the IPO meeting room
837msg
838Completely carved out of a non-magic plane that consists of dense rock,
839the IPO meeting room is considered one of the most illustruous achievement
840of modern magic.
841
842Most Post Offices have a connection to this room, making it possible for
843people living in distant regions to meet each other in person.
844endmsg
845end
846
847region heaven
848parent world
849longname in Heaven Town
850music jm/bxe_vu_ave_maria_al_anochecer,jm/bxe_vu_creciente
851portal_map *town_portal_heaven
852msg
853You feel a little bit afloat and very calm. This is heaven! The Heaven Town is
854built by the joint effort of the worlds population under guidance of Valriel
855and Gaea.
856endmsg
857match ^/heaven/
858end
859
860region tindervale
861parent navar_kingdom
862longname in The Fireborn Capitol of Tindervale
863music jm/tws_a_new_life_waits,jm/bxe_vu_90s_break
864portal_map *town_portal_tindervale
865msg
866This small town, is the center of activity for the fireborn race.
867In its centre lies the keep of the fireborn Art.
868endmsg
869match ^/art/
870end
871
872region celvear
873parent navar_kingdom
874longname in Celvear Port
875music jm/mw_the_death_of_magic,jm/bxe_vu_pieza_pequena_2,jm/bxe_vu_pieza_pequena_5
876portal_map *town_portal_celvear
877msg
878A town under the dominion of The Kingdom of Navar. Celvear is a small port
879that guards the bay of Navar and, for this, has great strategic value to Navar,
880which in turn gives Celvear a lot of freedom on how to interpret the law.
881endmsg
882match ^/celvear_port/
883end
884
885region lostwages
886parent navar_kingdom
887longname in the town of Lostwages
888msg
889Lostwages is a small town (it calls itself "city") that boasts of a
890casino, something not common in the Kingdom of Scorn due to strict
891anti-gambling laws. This was made possible by some clever contracts,
892putting Lostwages under the jurisdiction of Navar, even though is is surrounded
893by the Kingdom of Scorn.
894endmsg
895match ^/lostwages/
896end
897
898region marksel
899parent navar_kingdom
900longname in the Hamlet of Lord Marksel
901msg
902Situated about half way between The Kingdom of Navar and The Sultanate of Darcap,
903Marksel is a mining town whose old motto seemed to be, "Enough to Live With."
904A small group of sages, with their research, drives the demand for the mines rich
905metal. As long as the work pays wages enough to keep the ale flowing from the
906nearby tavern, miners will be back at their post the following day. Something has
907changed though, just as the hamlet was about to prosper, the trade roads leading
908to it fell under siege from bandits. The merchant trade contracts have defaulted;
909the roads are too risky and unsafe. The forces of Lord Marksel have seen the
910tide of battle tip away from their favor. Their hope dims with each passing day.
911endmsg
912match ^/marksel/
913end
914
915region whalingoutpost
916parent navar_kingdom
917longname at the Whaling Outpost
918msg
919Also known as Terra Glaci in Old Navarian, this frozen wasteland is located on the far edge of
920the known world. The "Land of Frost" has been partially settled by those brave (or foolish)
921enough to fend off the Polar Bears, Ice elementals, Frost Dragons and similar monstrosities.
922Those in residence make a living (well, mere existence) out of whaling, which is why many of
923the nearby islands make up the Whaling Outpost. No one knows for sure who or how many reside
924around here, as the appetite of any wondering beast leaves countless dwellings empty and
925numerous ships at the bottom of the sea.
926endmsg
927match ^/whalingoutpost/
928end
929
930region gotisch
931parent navar_kingdom
932longname in The Principality Gotisch
933msg
934Gotisch is located in a rocky and mostly barren area. It comes second only
935to the great desert near tindervale in its hostility to life, and is, in
936fact, located right to the east of that desert.
937
938Since the area is so barren, the dwarven inhabitants mostly dwell in the
939mountainous areas and have worked small miracles in making those areas
940suitable for farming.
941
942Common to all the cities in the Principality of Gotisch is that they speak
943a funny language, that often sounds extremely threatening when all that
944was actually said amounts to "Pleasure to have you here!".
945endmsg
946match ^/gotischerbereich/
947end
948
949region wassar
950parent navar
951longname in the City of Wassar
952portal_map *town_portal_wassar
953music km/water_prelude,jm/tws_train_to_nowhere
954msg
955Wassar City is an underwater city, situated underneath the Navar continent. It was mainly
956inhabited by the creatures of water, but recently its entrance has been discovered and some
957overground inhabitants have moved in. The water creatures are known for their dislike and
958distrust of the overland creatures who have moved in, and generally only respect them once
959they are a citizen. This does not hold true for members of the government, however they do
960find hate in the worshippers of Ixalovh's enemy god, Ruggilli.
961endmsg
962match ^/wassar/
963end
964

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