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Comparing deliantra/maps/regions (file contents):
Revision 1.22 by root, Thu Apr 19 22:01:12 2007 UTC vs.
Revision 1.76 by root, Mon Jun 21 20:34:52 2010 UTC

1region world 1region world
2longname in The World 2longname in The World
3music ross/game1,jm/bxe_ex_primavera
3jail_map /scorn/misc/jail 4jail_map /scorn/misc/jail
4jail_x 16 5jail_x 16
5jail_y 1 6jail_y 1
7portal_map *town_portal_scorn
6msg 8msg
7If you are seeing this, someone goofed, you should never see this message, and 9If you are seeing this, someone goofed, you should never see this message, and
8you should report this to the DM. 10you should report this to the DM.
9endmsg 11endmsg
10end 12end
32ship ventured far into it and came back. The only thing known about it is this: 34ship ventured far into it and came back. The only thing known about it is this:
33it is better to turn back. Now. 35it is better to turn back. Now.
34endmsg 36endmsg
35end 37end
36 38
39treasureone region_panthalassa
40 arch bird
41end
42
37region tethys 43region tethys
38parent panthalassa 44parent panthalassa
39longname somewhere on the vast ocean 45longname somewhere on the vast ocean
46randomitems region_panthalassa
47chance 0.001
40msg 48msg
41The source of life and death: Water! The ocean Tethys is surrounding all 49The source of life and death: Water! The ocean Tethys is surrounding all
42known landmasses was already many adventurers' death. 50known landmasses was already many adventurers' death.
43endmsg 51endmsg
44end 52end
45 53
54region creation
55parent world
56longname at the creation
57msg
58Who knows where this place is, but all have seen it. As mysterious as it is,
59it's just another part of life.
60endmsg
61music km/fairytale_waltz
62end
63
46region southpole 64region southpole
47parent world 65parent world
48longname near the south pole 66longname near the south pole
67music km/spacial_winds
49msg 68msg
50A cold place in the very south of the world. Strange monsters guard their 69A cold place in the very south of the world. Strange monsters guard their
51territory here but also many treasures are said to be found here. 70territory here but also many treasures are said to be found here.
52endmsg 71endmsg
53end 72end
54 73
55region creation 74treasureone region_security_zone
56parent world
57longname at the creation
58msg
59Who knows where this place is, but all have seen it. As mysterious as it is,
60its just another part of life.
61endmsg
62end
63
64treasureone region_highway
65 arch bird 75 arch bird
66end
67
68region highway
69parent world
70longname on the imperial highway
71chance 0.01
72randomitems region_highway
73msg
74The Imperial Highway was built long ago, so much so that its origins are
75now long since passed out of recorded history and into the stuff of legends.
76In the years since its construction it has gained the name "The yellow Brick
77Road" on account of the distinctive colour of its paving. Whilst in former
78times the Imperial highway was safe to all who woul dpass along it, in
79recent times it has started to decay, as the toll of centuries comes to bear
80on this once-splendid testament to past powers.
81endmsg
82end 76end
83 77
84region greenway 78region greenway
85parent wilderness 79parent wilderness
86longname on the Greenway 80longname on the Greenway
106 chance 1 100 chance 1
107end 101end
108 102
109region scorn_kingdom 103region scorn_kingdom
110parent world 104parent world
111longname in the kingdom of Scorn 105longname in the Kingdom of Scorn
106music km/thinking_out_loud,km/dance_monster
112chance 0.1 107chance 0.1
113randomitems region_scorn_kingdom 108randomitems region_scorn_kingdom
114msg 109msg
115Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn 110Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
116is a safe and welcoming place for those who pass by. Its position on the 111is a safe and welcoming place for those who pass by. Its position on the
117Imperial highway allows it to maintain its importance as a stopping off 112Imperial highway allows it to maintain its importance as a stopping off
118point between the other major cities along the route and an attractive 113point between the other major cities along the route and an attractive
119location for trade and commerce. This combined with the sheltered harbour and 114location for trade and commerce. This combined with the sheltered harbour and
120extensive shipping lines, ensures that Scorn remains a key crossroads 115extensive shipping lines, ensures that Scorn remains a key crossroads
121bustling with activity, long after its former military dominence has 116bustling with activity, long after its former military dominance has
122diminished. 117diminished.
118endmsg
119end
120
121region scorn_highway
122parent scorn_kingdom
123longname on the imperial highway
124music @travel
125chance 0.005
126randomitems region_security_zone
127msg
128The Imperial Highway was built long ago, so much so that its origins are
129now long since passed out of recorded history and into the stuff of legends.
130In the years since its construction it has gained the name "The yellow Brick
131Road" on account of the distinctive colour of its paving. Whilst in former
132times the Imperial highway was safe to all who would pass along it, in
133recent times it has started to decay, as the toll of centuries comes to bear
134on this once-splendid testament to past powers. It is still the safest
135way to travel over land.
136endmsg
137end
138
139region brest_highway
140parent scorn_kingdom
141longname on the road connecting Scorn, Brest and Lake Country
142music @travel
143chance 0.005
144randomitems region_security_zone
145music ross/game6
146msg
147Unlike most places in the world, the area stretching from Scorn down
148to Brest and Lake Country is patrolled regularly by kingdom soliders
149and should be relatively safe. Make sure you are not wandering too far
150into the wilderness, though, as only the roads are under watch (and not
151everywhere - Lake Country is notoriously dangerous).
123endmsg 152endmsg
124end 153end
125 154
126region scorn_county 155region scorn_county
127parent scorn_kingdom 156parent scorn_kingdom
128longname in the county of Scorn 157longname in the county of Scorn
129chance 0.01 158chance 0.01
130randomitems region_scorn_kingdom 159randomitems region_scorn_kingdom
131msg 160msg
132Outside the gates of the city of scorn, the activity of the town can be heard, 161Outside the gates of the city of scorn, the activity of the town can be heard,
133but not seen the cries of the traders, and calls of the sailors belie your 162but not seen. The cries of the traders, and calls of the sailors belie your
134proximity to this bustling town, though to look around you see only the relative 163proximity to this bustling town, though to look around you see only the relative
135tranquility of quiet farmland and the sense of peace it evokes. 164tranquility of quiet farmland and the sense of peace it evokes.
136endmsg 165endmsg
137end 166end
138 167
141end 170end
142 171
143region scorn 172region scorn
144parent scorn_county 173parent scorn_county
145longname in the City of Scorn 174longname in the City of Scorn
146chance 0.002 175music jm/03 - Strings,jm/05 - Comienza,jm/05 - Kukurukú,jm/06 - Second Creative,jm/08 - Semana Santa,jm/09 - Cuatro Rápido,jm/09 - Qvimera ft BXe - Hip Hop,jm/11 - Mi primer y último reggaetón,jm/12 - Melodía F,jm/14 - Chill Out
147randomitems region_generic_city 176randomitems region_generic_city
148msg 177msg
149Here, in amidst the trading activity at the heart of scorn you find 178Here, in amidst the trading activity at the heart of scorn you find
150yourself scarcely able to hear yourself think with the din of commerce all around 179yourself scarcely able to hear yourself think with the din of commerce all around
151you as shop keepers and traders shout their wares. 180you as shop keepers and traders shout their wares.
154end 183end
155 184
156region scornarena 185region scornarena
157parent scorn 186parent scorn
158longname within the Scorn arena 187longname within the Scorn arena
188music km/power_restored
159msg 189msg
160A giant ampitheatre made of white stone that glistens in the sunlight. People in the stands cheering and screaming for blood. The finality of the gates that come crashing down behind the gladiators below them, and the certain knowledge that only one will survive. 190A giant ampitheatre made of white stone that glistens in the sunlight. People in the stands cheering and screaming for blood. The finality of the gates that come crashing down behind the gladiators below them, and the certain knowledge that only one will survive.
161endmsg 191endmsg
162end 192end
163 193
164region scornoldcity 194region scornoldcity
165parent scorn 195parent scorn
166longname within the remains of Old Scorn 196longname within the remains of Old Scorn
197music km/crisis
167msg 198msg
168You find yourself gasping in wonder at the extensive caverns underneath the city, 199You find yourself gasping in wonder at the extensive caverns underneath the city,
169here there remains the ruins of old Scorn. A reminder of the great power the city 200here there remains the ruins of old Scorn. A reminder of the great power the city
170once possessed, and a sign of how far it has fallen. As you look around however 201once possessed, and a sign of how far it has fallen. As you look around however
171you notice that whilst the previous inhabitants of these ruins are no longer 202you notice that whilst the previous inhabitants of these ruins are no longer
172present, some new ones seem to have taken their place, and these denizens don't 203present, some new ones seem to have taken their place, and these denizens don't
173appear to be very welcoming. 204appear to be very welcoming.
174endmsg 205endmsg
175end 206end
176 207
208region euthville
209parent scorn_kingdom
210longname at the ruins of Euthville
211music km/unrelenting
212msg
213The ruins of Euthville can be found just off the Imperial Highway north
214of Scorn. The riches and accomplishments of this one prosperous city
215actually lead to it's downfall. Now, only terror and hardship remains --
216demons and undead run rampant through the broken remains.
217endmsg
218match ^/euthville/
219end
220
221region valdor
222parent scorn_kingdom
223longname in The Citystate of Valdor
224music jm/bxe_na_colaboracion_con_gonzalo_1,jm/mw_gwendolyn
225portal_map *town_portal_valdor
226msg
227Valdor is a city found inside a massive mountains area. Its origins
228are in a small miners village. Government form is monarchy, economy is
229capitalistic.
230
231Valdor provides Scorn with iron, coal, silver, gold etc. thus they are
232quite cheap there. Because of its location, Valdor imports a lot of food,
233clothes and other common cargo. Transport to Valdor is very difficult,
234the only ground roads go through dangerous mountain passes, and dragon
235transport is very expensive at Valdor, because of the difficulity of
236passing the mountains. Thus imported cargo sells very good in Valdor.
237
238Valdor through the history was always a small community, and until
239recently, it had very little contact with the rest of the world, because
240it was highly unprofitable to export iron through dragon transport or
241mountains. Because of that, being first under Scorn's protectorate, Valdor
242eventually proclaimed independence, which was accepted by all other cities
243on due to the geographical isolation of the city.
244endmsg
245match ^/lorak/
246end
247
248region three_sisters
249parent world
250longname on the island of the three sisters
251music km/feral_chase
252msg
253What should be a nice island protected by a shield wall of high mountains
254is rife in discord. Three Sisters, on their quest to immortality, found
255a way to craft an item that rivaled creations from the ancient gods. For
256such an infractions - the ancient gods punished The Sisters, leaving
257them scarred and disfigured with wounds that would have killed any one
258else. The curse of immortality was then realized, but incomplete. Each
259of The Three Sisters lost their greatest Gift, which now reside deep in
260the vaults of the nearby factions. For centuries now, conflict erupts
261daily as raids between each sect fights to a inevitable stalemate with one
262another over control of each Sister's Gift. Trapped in their tower, The
263Three Sisters wait for destiny to grant them one last favor by making them
264whole once again. Now that the ancient gods are no more - they could once
265again practice their craft.
266endmsg
267match ^/sisters/
268end
269
270region middle_island
271parent scorn_kingdom
272longname on the middle island
273music km/we_got_trouble
274msg
275This is a mostly deserted and boring island. It is so boring, in fact,
276that nobody cared to name it, so everybody just calls it "the middle
277island", as it is situated roughly in the middle between the Navar and
278Scorn kingdoms. The fact that it is almost devoid of human settlements
279makes it an ideal battleground for larger groups.
280endmsg
281end
282
283treasureone region_navar_kingdom
284 arch ape
285 chance 100
286 more
287 arch sandy
288 chance 70
289 more
290 arch scorpion
291 chance 120
292 more
293 arch snake_nongen
294 chance 70
295 more
296 arch shadowpup
297 chance 7
298end
299
177region navar_kingdom 300region navar_kingdom
178parent world 301parent world
179longname in the kingdom of Navar 302longname in the region around Navar
303music km/kumasi_groove,jm/bxe_na_oriental,jm/balam_caverna
304randomitems region_navar_kingdom
305chance 0.01
180jail_map /navar_city/jail/jail 306jail_map /navar_city/jail/jail
181jail_x 16 307jail_x 16
182jail_y 1 308jail_y 1
309portal_map *town_portal_navar
183msg 310msg
184Straddling the corner of the Imperial highway as it turns North near the 311Straddling the corner of the Imperial highway as it turns north near the
185Eastern border of the known world, and surrounded by dangerous territory, 312eastern border of the known world, and surrounded by dangerous territory,
186Navar is an unlikely site for one of the world's grandest cities. 313Navar is an unlikely site for one of the world's grandest cities.
187Yet there it stands, dominating the skyline for miles around and showing the 314Yet there it stands, dominating the skyline for miles around and showing the
188same bustling activity expected of any thriving market town. 315same bustling activity expected of any thriving market town.
189endmsg 316endmsg
190end 317end
191 318
319region navar_highway
320parent navar_kingdom
321longname on the imperial highway
322music @travel
323chance 0.005
324randomitems region_security_zone
325msg
326The Imperial Highway was built long ago, so much so that its origins are
327now long since passed out of recorded history and into the stuff of legends.
328In the years since its construction it has gained the name "The yellow Brick
329Road" on account of the distinctive colour of its paving. Whilst in former
330times the Imperial highway was safe to all who would pass along it, in
331recent times it has started to decay, as the toll of centuries comes to bear
332on this once-splendid testament to past powers. It is still the safest
333way to travel over land.
334endmsg
335end
336
192region navar 337region navar
193parent navar_kingdom 338parent navar_kingdom
194longname in the city of Navar 339longname in the City of Navar
195chance 0.002 340chance 0.002
196randomitems region_generic_city 341randomitems region_generic_city
197jail_map /navar_city/jail/jail 342jail_map /navar_city/jail/jail
198jail_x 16 343jail_x 16
199jail_y 1 344jail_y 1
200msg 345msg
201The heart of the Navar region: Navar city. It's said it's the gathering of 346The heart of the Navar region: Navar city. It's said it's the gathering of
202opportunities! Meet experienced adventurers and clever shop keepers or explore 347opportunities! Meet experienced adventurers and clever shop keepers or explore
203the unexplored dungeons. 348the unexplored dungeons.
204endmsg 349endmsg
205match ^/navar/ 350match ^/navar_city/
351end
352
353region valleynoy
354parent navar_kingdom
355longname on Valley Noy
356music jm/bxe_ex_provis
357portal_map *town_portal_valleynoy
358msg
359This island is famous for its many deep valleys. Few people live here, and
360most of them mine the mountains for gems, crystals and precious metals.
361endmsg
206end 362end
207 363
208treasureone region_brest_county 364treasureone region_brest_county
209 arch panther 365 arch panther
210 more 366 more
222end 378end
223 379
224region brest_county 380region brest_county
225parent world 381parent world
226longname in Brest county 382longname in Brest county
383music km/the_dread,km/dragon_and_toast,jm/bxe_vu_triste,km/fire_prelude
227chance 0.01 384chance 0.01
228randomitems region_brest_county 385randomitems region_brest_county
386portal_map *town_portal_brest
229msg 387msg
230Little is known about this mostly unexplored area. The harsh weather and dangerous 388Little is known about this mostly unexplored area. The harsh weather and dangerous
231wildlife prevented most adventurers from traveling in this area, and the rest seems 389wildlife prevented most adventurers from traveling in this area, and the rest seems
232to know how to keep their secrets to them. 390to know how to keep their secrets to them.
233endmsg 391endmsg
241parent brest_county 399parent brest_county
242longname in Brest 400longname in Brest
243randomitems region_brest 401randomitems region_brest
244chance 0.01 402chance 0.01
245msg 403msg
246The city of the tough. Only few adventurers find their way here without 404The town of the tough. Only few adventurers find their way here without
247finding death instead. But the ones who found it build up a city in the midst 405meeting death instead. But the ones who found it built up a city in the midst
248of nowhere cornered by high and unpassable mountains. 406of nowhere, cornered by high and unpassable mountains.
249endmsg 407endmsg
250match ^/brest/ 408match ^/brest/
251end 409end
252 410
253treasureone region_darcap_county 411treasureone region_darcap_county
286end 444end
287 445
288region darcap_county 446region darcap_county
289parent world 447parent world
290longname in the sultanate of Darcap 448longname in the sultanate of Darcap
449music km/blue_scorpion,km/artifact,jm/mmm_icarus
291randomitems region_darcap_county 450randomitems region_darcap_county
292chance 0.01 451chance 0.01
452portal_map *town_portal_darcap
293msg 453msg
294Isolated from the rest of the region by the ocean and an extensive 454Isolated from the rest of the region by the ocean and an extensive
295mountain range to the south, and possessing a massive natural harbour, 455mountain range to the south, and possessing a massive natural harbour,
296Darcap is a small, but easily defensible town, dominated by a pair of 456Darcap is a small, but easily defensible town, dominated by a pair of
297powerful guilds. The town is also noted for its circus, whose reputation 457powerful guilds. The town is also noted for its circus, whose reputation
312end 472end
313 473
314region darcapcircus 474region darcapcircus
315parent darcap 475parent darcap
316longname in the Darcap Circus 476longname in the Darcap Circus
477music km/waunobe_march,km/comic_hero
317msg 478msg
318This circus' reputation draws visitors from all over the world. 479This circus' reputation draws visitors from all over the world.
319endmsg 480endmsg
320end 481end
321 482
342region wolfsburg_county 503region wolfsburg_county
343parent world 504parent world
344longname near the port of Wolfsburg 505longname near the port of Wolfsburg
345randomitems region_wolfsburg_county 506randomitems region_wolfsburg_county
346chance 0.01 507chance 0.01
508music km/miris_magic_dance,km/netherworld_shanty
347msg 509msg
348Located on an island far away from the coast, Wolfsburg relies entirely on its 510Located on an island far away from the coast, Wolfsburg relies entirely on its
349quay to supply the town and as a result has a strong seafaring tradition among 511quay to supply the town and as a result has a strong seafaring tradition among
350its populence. 512its populence.
351endmsg 513endmsg
365end 527end
366 528
367region santodominion_county 529region santodominion_county
368parent world 530parent world
369longname in the area around Santo Dominion 531longname in the area around Santo Dominion
532music km/sancho_panza_gets_a_latte,jm/bxe_na_viva_latinoamerica
370msg 533msg
371Santo Dominion sits in a small bay to the north of Scorn. It is an 534Santo Dominion sits in a small bay to the north of Scorn. It is an
372important port of call for ships travelling to and from Scorn and is 535important port of call for ships travelling to and from Scorn and is
373also somewhat famous for its Opera and its Litle House of Horrors, two 536also somewhat famous for its Opera and its Litle House of Horrors, two
374magnificent cultural buildings you would not expect in so small a town as 537magnificent cultural buildings you would not expect in so small a town as
389Santo Dominion. 552Santo Dominion.
390endmsg 553endmsg
391match ^/santo_dominion/ 554match ^/santo_dominion/
392end 555end
393 556
557treasureone region_lake_country
558 arch cobra
559 chance 100
560 more
561 arch black_metallic_serpent
562 chance 20
563 more
564end
565
394region lakecountry 566region lakecountry
395parent world 567parent world
396longname in Lake Country 568longname in Lake Country
569music jm/baal_final_march
570randomitems region_lake_country
571chance 0.015
397msg 572msg
398Lake Country originally was where the elves who where exiled from the north 573Lake Country originally was where the elves lived who where exiled
399by the kings of Scorn, during the Vth millenia EK. They named the area 574from the north by the kings of Scorn, during the Vth millenia EK. They
400Vkovzerov. The major elven city of Vkovzerov was Tashkeren-tah. It was 575named the area Vkovzerov. The major elven city of Vkovzerov was
401destroyed by a Water arch-elemental in 4453EK. 576Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK.
577
578Repopulated by Lord Butakis, this land is a unique region of lakes, rivers and the sea.
579Changes, both natural and unnatural, had drastically transformed the landscape of
580this area. Rivers had been diverted, lakes were drained, and the sea had reseeded -
581only to have all this undone or remade through a catastrophic flood a decade later.
582As a result of this devastation, one needs to recognize the hardship and sorrow
583that has been a burden on this land. Many lives have been lost, several graves -
584marked and unmarked fill area. Rumors that the fog, which covers the land, is a
585testament of the grief and anguish experienced by the first settlers has drawn
586those brave enough to face such superstition. Another interest of lore is the
587wandering spirit from the nearby forest; a spirit in which seems to be holding a
588grudge from ages ago. Others travel to Lake Country because of its reputation -
589the rich shops operated by retired adventurers, the Training Tower and the safety
590within the Fortress of Lord Butakis.
402endmsg 591endmsg
592match ^/lake_country/(?!Butakis/)
593end
594
595region butakisfortress
596parent lakecountry
597longname in the Fortress of Lord Butakis
598msg
599The Fortress of Lord Butakis stands as a testament to the determination of Butakis
600to settle and secure the area called Lake Country. This bastion of security provides
601a hard line of defense against the demons, dragons, rogue wizard faction and agents
602of chaos that plague this land. While the stronghold stands in defiance of disorder,
603there seems to be dark forces at work from the inside; slowly whittling away the
604foundation of what the Fortress represents. As a result of this, security of the
605Fortress has greatly increased in the past years. A few have grown concerned over
606the very crowded prison filled with accused spies, thieves, and worse.
607endmsg
403match ^/lake_country/ 608match ^/lake_country/Butakis/
404end 609end
405 610
406region portjoseph 611region portjoseph
407parent world 612parent world
408longname in Port Joseph 613longname in Port Joseph
409chance 0.002 614chance 0.002
410randomitems region_generic_city 615randomitems region_generic_city
411msg 616msg
412Port Joseph is a boring fishing village near Scorn. Boring indeed it seems. But 617Port Joseph is located on the largest (which isn't saying much) of a chain of
413not everything is as it seems... 618islands west of the Kingdom of Scorn. While the island doesn't boast very much,
619most everything there is very practical. How the times have changed. The early
620days of Port Joseph was a haven for the most ruthless band of pirates that the
621high seas has ever seen. The infamous reputation of Port Joseph died with the
622passing of renowned pirate admiral, Moogley Bill. While his legend lives on,
623his treasure horde is still missing. Thanks to increased presence and protection
624from The King's Navy, many trade routes now pass through or near the area, so
625that makes the Port a frequent stop and transfer point for merchants.
626However, the pirate roots are still relevant today.
414endmsg 627endmsg
415match ^/port_joseph/ 628match ^/port_joseph/
416end 629end
417 630
418region pupland 631region pupland
419parent world 632parent world
420longname in Pupland 633longname in Pupland
634music km/an_upsetting_theme,km/ambush
635portal_map *town_portal_lone_town
421msg 636msg
422Pupland is as dangerous as a small puppy. It is a happy, thriving community of 637Pupland is as dangerous as a small puppy. It is a happy, thriving community of
423nice and peaceful people. Or at least so it seems on first sight... 638nice and peaceful people. Or at least so it seems on first sight...
424endmsg 639endmsg
425match ^/pup_land/ 640match ^/pup_land/
426end 641end
427 642
428region ancientpupland 643region ancientpupland
429parent pupland 644parent pupland
430longname in the Pupland of times long past 645longname in the Pupland of times long past
646music km/misuse
431msg 647msg
432You have been thrown to this ancient version of pupland through some 648You have been thrown to this ancient version of pupland through some
433unidentified time travel magic. Nobody knows what dangers or joys 649unidentified time travel magic. Nobody knows what dangers or joys
434are waiting here. 650are waiting here.
435endmsg 651endmsg
457much better airline and road infrastructure. 673much better airline and road infrastructure.
458endmsg 674endmsg
459match ^/pup_land/lone_town/ 675match ^/pup_land/lone_town/
460end 676end
461 677
678region aldwulf
679parent world
680longname in the aldwulf archipelago
681music km/thinking_out_loud,km/dance_monster
682chance 0.1
683msg
684Situated in some distance to the nearest continent, the aldwulf
685archipelago has a very distinct culture. Unlike in other parts of the
686world, you can actually find civilised kobold races here. Important
687sightseeing stops are the water town and the various kobold towns.
688endmsg
689match ^/aldwulf/
690end
691
462region stoneville_county 692region stoneville_county
463parent world 693parent world
464longname near Stoneville 694longname near Stoneville
695music km/legend_of_one
465msg 696msg
466The area surrounding Stoneville is also called "Dragon Island". 697Stoneville is a small ship port located on the western side of
467Not that there would be much area, but still... 698Dragon Island. The island primarily serves as a vacation residence
699for wealthy merchants and adventurers. For those who are not
700quite ready for retirement or seeking fame - guilds and shops keep
701those travelers well stocked and tested. Of course, the islands
702riches also seem to attract those with nefarious purposes who have
703taken hold of the various caves in the nearby mountains. And in
704some cases, more closer to home then what most inhabitants would like.
468endmsg 705endmsg
469end 706end
470 707
471region stoneville 708region stoneville
472parent stoneville_county 709parent stoneville_county
473longname in Stoneville City 710longname in Stoneville City
711music jm/baal_shadows_of_the_night,jm/bxe_vu_desierto
474chance 0.002 712chance 0.002
475randomitems region_generic_city 713randomitems region_generic_city
476msg 714msg
477Stoneville is the home of such adventurous places as the Adventurers 715Stoneville is the home of such adventurous places as the Adventurers
478Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit 716Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit
483end 721end
484 722
485region firevolcano 723region firevolcano
486parent world 724parent world
487longname in the Fire Volcano 725longname in the Fire Volcano
726music km/neolith,km/thinking_out_loud
488msg 727msg
489This fiery volcano rose up from the mountains one day. It is inhabited by a 728This fiery volcano rose up from the mountains one day. It is inhabited by a
490strange race of fire creatures who seem friendly, but very competitive. 729strange race of fire creatures who seem friendly, but very competitive.
491endmsg 730endmsg
492end 731end
493 732
494region azumauindo 733region azumauindo
495parent world 734parent world
496longname in the Shogunate of Azumauindo 735longname in the Shogunate of Azumauindo
736music jm/tws_green_island,jm/tws_birds_in_the_sunrise
737portal_map *town_portal_azumauindo
497msg 738msg
498A hidden and closed civilization, at the far east of the world. 739A hidden and closed civilization, at the far east of the world.
499endmsg 740endmsg
500end 741end
501 742
502region dream 743region dream
503parent world 744parent world
504longname dreaming? 745longname dreaming?
746music km/celtic_impulse
747portal_map *town_portal_cdc
505msg 748msg
506You do not know if you are awake or still dreaming. 749You do not know if you are awake or still dreaming.
507endmsg 750endmsg
751match ^/mlab/
508end 752end
509 753
510region citydeclouds 754region citydeclouds
511parent dream 755parent dream
512longname in the City de Clouds 756longname in the City de Clouds
534endmsg 778endmsg
535end 779end
536 780
537region kingdomofsaints 781region kingdomofsaints
538parent dream 782parent dream
539longname in the kingdom of Saints 783longname in the Kingdom of Saints
540msg 784msg
541A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to 785A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to
542be much advanced knowlege known to it, outside the realms of sorcery and superstition. 786be much advanced knowlege known to it, outside the realms of sorcery and superstition.
543The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal, 787The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal,
544however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production 788however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production
587plants in existance, as well as the only working centerfuge throughout the 831plants in existance, as well as the only working centerfuge throughout the
588explored world. 832explored world.
589endmsg 833endmsg
590end 834end
591 835
836region ipo_meeting
837parent world
838longname in the IPO meeting room
839msg
840Completely carved out of a non-magic plane that consists of dense rock,
841the IPO meeting room is considered one of the most illustruous achievement
842of modern magic.
843
844Most Post Offices have a connection to this room, making it possible for
845people living in distant regions to meet each other in person.
846endmsg
847end
848
849region heaven
850parent world
851longname in Heaven Town
852music jm/bxe_vu_ave_maria_al_anochecer,jm/bxe_vu_creciente
853portal_map *town_portal_heaven
854msg
855You feel a little bit afloat and very calm. This is heaven! The Heaven Town is
856built by the joint effort of the worlds population under guidance of Valriel
857and Gaea.
858endmsg
859match ^/heaven/
860end
861
862region tindervale
863parent navar_kingdom
864longname in The Fireborn Capitol of Tindervale
865music jm/tws_a_new_life_waits,jm/bxe_vu_90s_break
866portal_map *town_portal_tindervale
867msg
868This small town, is the center of activity for the fireborn race.
869In its centre lies the keep of the fireborn Art.
870endmsg
871match ^/art/
872end
873
874region celvear
875parent navar_kingdom
876longname in Celvear Port
877music jm/mw_the_death_of_magic,jm/bxe_vu_pieza_pequena_2,jm/bxe_vu_pieza_pequena_5
878portal_map *town_portal_celvear
879msg
880A town under the dominion of The Kingdom of Navar. Celvear is a small port
881that guards the bay of Navar and, for this, has great strategic value to Navar,
882which in turn gives Celvear a lot of freedom on how to interpret the law.
883endmsg
884match ^/celvear_port/
885end
886
887region lostwages
888parent navar_kingdom
889longname in the town of Lostwages
890msg
891Lostwages is a small town (it calls itself "city") that boasts of a
892casino, something not common in the Kingdom of Scorn due to strict
893anti-gambling laws. This was made possible by some clever contracts,
894putting Lostwages under the jurisdiction of Navar, even though is is surrounded
895by the Kingdom of Scorn.
896endmsg
897match ^/lostwages/
898end
899
900region marksel
901parent navar_kingdom
902longname in the Hamlet of Lord Marksel
903msg
904Situated about half way between The Kingdom of Navar and The Sultanate of Darcap,
905Marksel is a mining town whose old motto seemed to be, "Enough to Live With."
906A small group of sages, with their research, drives the demand for the mines rich
907metal. As long as the work pays wages enough to keep the ale flowing from the
908nearby tavern, miners will be back at their post the following day. Something has
909changed though, just as the hamlet was about to prosper, the trade roads leading
910to it fell under siege from bandits. The merchant trade contracts have defaulted;
911the roads are too risky and unsafe. The forces of Lord Marksel have seen the
912tide of battle tip away from their favor. Their hope dims with each passing day.
913endmsg
914match ^/marksel/
915end
916
917region whalingoutpost
918parent navar_kingdom
919longname at the Whaling Outpost
920msg
921Also known as Terra Glaci in Old Navarian, this frozen wasteland is located on the far edge of
922the known world. The "Land of Frost" has been partially settled by those brave (or foolish)
923enough to fend off the Polar Bears, Ice elementals, Frost Dragons and similar monstrosities.
924Those in residence make a living (well, mere existence) out of whaling, which is why many of
925the nearby islands make up the Whaling Outpost. No one knows for sure who or how many reside
926around here, as the appetite of any wondering beast leaves countless dwellings empty and
927numerous ships at the bottom of the sea.
928endmsg
929match ^/whalingoutpost/
930end
931
932region gotisch
933parent navar_kingdom
934longname in The Principality Gotisch
935msg
936Gotisch is located in a rocky and mostly barren area. It comes second only
937to the great desert near tindervale in its hostility to life, and is, in
938fact, located right to the east of that desert.
939
940Since the area is so barren, the dwarven inhabitants mostly dwell in the
941mountainous areas and have worked small miracles in making those areas
942suitable for farming.
943
944Common to all the cities in the Principality of Gotisch is that they speak
945a funny language, that often sounds extremely threatening when all that
946was actually said amounts to "Pleasure to have you here!".
947endmsg
948match ^/gotischerbereich/
949end
950
951region wassar
952parent navar
953longname in the City of Wassar
954portal_map *town_portal_wassar
955music km/water_prelude,jm/tws_train_to_nowhere
956msg
957Wassar City is an underwater city, situated underneath the Navar continent. It was mainly
958inhabited by the creatures of water, but recently its entrance has been discovered and some
959overground inhabitants have moved in. The water creatures are known for their dislike and
960distrust of the overland creatures who have moved in, and generally only respect them once
961they are a citizen. This does not hold true for members of the government, however they do
962find hate in the worshippers of Ixalovh's enemy god, Ruggilli.
963endmsg
964match ^/wassar/
965end
966

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