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Comparing deliantra/maps/regions (file contents):
Revision 1.27 by root, Sat Apr 21 11:54:29 2007 UTC vs.
Revision 1.72 by root, Sat May 15 01:25:02 2010 UTC

1region world 1region world
2longname in The World 2longname in The World
3jail_map /scorn/misc/jail 3jail_map /scorn/misc/jail
4jail_x 16 4jail_x 16
5jail_y 1 5jail_y 1
6portal_map *town_portal_scorn
6msg 7msg
7If you are seeing this, someone goofed, you should never see this message, and 8If you are seeing this, someone goofed, you should never see this message, and
8you should report this to the DM. 9you should report this to the DM.
9endmsg 10endmsg
11music ross/game1,ross/game6,ross/ross1
10end 12end
11 13
12region wilderness 14region wilderness
13parent world 15parent world
14longname somewhere in the wilderness 16longname somewhere in the wilderness
23end 25end
24 26
25region panthalassa 27region panthalassa
26parent world 28parent world
27longname somewhere on the great ocean panthalassa 29longname somewhere on the great ocean panthalassa
30music ross/ross3,km/water_prelude
28msg 31msg
29Few people ventured far enough to reach the ocean Panthalassa. Its extent 32Few people ventured far enough to reach the ocean Panthalassa. Its extent
30is completely unknown, subject of some weird theories only, and nothing is 33is completely unknown, subject of some weird theories only, and nothing is
31known about its depth, the life it contains or the dangers it holds. No 34known about its depth, the life it contains or the dangers it holds. No
32ship ventured far into it and came back. The only thing known about it is this: 35ship ventured far into it and came back. The only thing known about it is this:
52region creation 55region creation
53parent world 56parent world
54longname at the creation 57longname at the creation
55msg 58msg
56Who knows where this place is, but all have seen it. As mysterious as it is, 59Who knows where this place is, but all have seen it. As mysterious as it is,
57its just another part of life. 60it's just another part of life.
58endmsg 61endmsg
62music km/fairytale_waltz
59end 63end
60 64
61region southpole 65region southpole
62parent world 66parent world
63longname near the south pole 67longname near the south pole
68music km/spacial_winds
64msg 69msg
65A cold place in the very south of the world. Strange monsters guard their 70A cold place in the very south of the world. Strange monsters guard their
66territory here but also many treasures are said to be found here. 71territory here but also many treasures are said to be found here.
67endmsg 72endmsg
68end 73end
69 74
70treasureone region_security_zone 75treasureone region_security_zone
71 arch bird 76 arch bird
72end 77end
73 78
79region greenway
80parent wilderness
81longname on the Greenway
82msg
83The elves are thought to have quicker ways to travel...
84endmsg
85end
86
87treasureone region_scorn_kingdom
88 arch bird
89 chance 3
90 more
91 arch gnoll
92 chance 2
93 more
94 arch goblin
95 chance 2
96 more
97 arch ogre
98 chance 1
99 more
100 arch killer_bee
101 chance 1
102end
103
104region scorn_kingdom
105parent world
106longname in the Kingdom of Scorn
107music km/thinking_out_loud,km/dance_monster
108chance 0.1
109randomitems region_scorn_kingdom
110msg
111Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
112is a safe and welcoming place for those who pass by. Its position on the
113Imperial highway allows it to maintain its importance as a stopping off
114point between the other major cities along the route and an attractive
115location for trade and commerce. This combined with the sheltered harbour and
116extensive shipping lines, ensures that Scorn remains a key crossroads
117bustling with activity, long after its former military dominance has
118diminished.
119endmsg
120end
121
74region highway 122region scorn_highway
75parent world 123parent scorn_kingdom
76longname on the imperial highway 124longname on the imperial highway
125music @travel
77chance 0.01 126chance 0.005
78randomitems region_security_zone 127randomitems region_security_zone
79msg 128msg
80The Imperial Highway was built long ago, so much so that its origins are 129The Imperial Highway was built long ago, so much so that its origins are
81now long since passed out of recorded history and into the stuff of legends. 130now long since passed out of recorded history and into the stuff of legends.
82In the years since its construction it has gained the name "The yellow Brick 131In the years since its construction it has gained the name "The yellow Brick
87way to travel over land. 136way to travel over land.
88endmsg 137endmsg
89end 138end
90 139
91region brest_highway 140region brest_highway
92parent world 141parent scorn_kingdom
93longname on the road connecting between Scorn, Brest and Lake Country 142longname on the road connecting Scorn, Brest and Lake Country
143music @travel
94chance 0.01 144chance 0.005
95randomitems region_security_zone 145randomitems region_security_zone
146music ross/game6
96msg 147msg
97Unlike most places in the world, the area stretching from Scorn down to 148Unlike most places in the world, the area stretching from Scorn down
98Brest and Lake Country is patrolled regularly by kingdom soliders and 149to Brest and Lake Country is patrolled regularly by kingdom soliders
99should be relatively safe. Make sure you are not wandering too far into 150and should be relatively safe. Make sure you are not wandering too far
100the wilderness, though, as only the roads are under watch. 151into the wilderness, though, as only the roads are under watch (and not
101endmsg 152everywhere - Lake Country is notoriously dangerous).
102end
103
104region greenway
105parent wilderness
106longname on the Greenway
107msg
108The elves are thought to have quicker ways to travel...
109endmsg
110end
111
112treasureone region_scorn_kingdom
113 arch bird
114 chance 3
115 more
116 arch gnoll
117 chance 2
118 more
119 arch goblin
120 chance 2
121 more
122 arch ogre
123 chance 1
124 more
125 arch killer_bee
126 chance 1
127end
128
129region scorn_kingdom
130parent world
131longname in the kingdom of Scorn
132chance 0.1
133randomitems region_scorn_kingdom
134msg
135Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
136is a safe and welcoming place for those who pass by. Its position on the
137Imperial highway allows it to maintain its importance as a stopping off
138point between the other major cities along the route and an attractive
139location for trade and commerce. This combined with the sheltered harbour and
140extensive shipping lines, ensures that Scorn remains a key crossroads
141bustling with activity, long after its former military dominance has
142diminished.
143endmsg 153endmsg
144end 154end
145 155
146region scorn_county 156region scorn_county
147parent scorn_kingdom 157parent scorn_kingdom
161end 171end
162 172
163region scorn 173region scorn
164parent scorn_county 174parent scorn_county
165longname in the City of Scorn 175longname in the City of Scorn
166chance 0.002 176music jm/03 - Strings,jm/05 - Comienza,jm/05 - Kukurukú,jm/06 - Second Creative,jm/08 - Semana Santa,jm/09 - Cuatro Rápido,jm/09 - Qvimera ft BXe - Hip Hop,jm/11 - Mi primer y último reggaetón,jm/12 - Melodía F,jm/14 - Chill Out
167randomitems region_generic_city 177randomitems region_generic_city
168msg 178msg
169Here, in amidst the trading activity at the heart of scorn you find 179Here, in amidst the trading activity at the heart of scorn you find
170yourself scarcely able to hear yourself think with the din of commerce all around 180yourself scarcely able to hear yourself think with the din of commerce all around
171you as shop keepers and traders shout their wares. 181you as shop keepers and traders shout their wares.
174end 184end
175 185
176region scornarena 186region scornarena
177parent scorn 187parent scorn
178longname within the Scorn arena 188longname within the Scorn arena
189music km/power_restored
179msg 190msg
180A giant ampitheatre made of white stone that glistens in the sunlight. People in the stands cheering and screaming for blood. The finality of the gates that come crashing down behind the gladiators below them, and the certain knowledge that only one will survive. 191A giant ampitheatre made of white stone that glistens in the sunlight. People in the stands cheering and screaming for blood. The finality of the gates that come crashing down behind the gladiators below them, and the certain knowledge that only one will survive.
181endmsg 192endmsg
182end 193end
183 194
184region scornoldcity 195region scornoldcity
185parent scorn 196parent scorn
186longname within the remains of Old Scorn 197longname within the remains of Old Scorn
198music km/crisis
187msg 199msg
188You find yourself gasping in wonder at the extensive caverns underneath the city, 200You find yourself gasping in wonder at the extensive caverns underneath the city,
189here there remains the ruins of old Scorn. A reminder of the great power the city 201here there remains the ruins of old Scorn. A reminder of the great power the city
190once possessed, and a sign of how far it has fallen. As you look around however 202once possessed, and a sign of how far it has fallen. As you look around however
191you notice that whilst the previous inhabitants of these ruins are no longer 203you notice that whilst the previous inhabitants of these ruins are no longer
192present, some new ones seem to have taken their place, and these denizens don't 204present, some new ones seem to have taken their place, and these denizens don't
193appear to be very welcoming. 205appear to be very welcoming.
194endmsg 206endmsg
195end 207end
196 208
209region euthville
210parent scorn_kingdom
211longname at the ruins of Euthville
212music km/unrelenting
213msg
214The ruins of Euthville can be found just off the Imperial Highway north
215of Scorn. The riches and accomplishments of this one prosperous city
216actually lead to it's downfall. Now, only terror and hardship remains --
217demons and undead run rampant through the broken remains.
218endmsg
219match ^/euthville/
220end
221
222region valdor
223parent scorn_kingdom
224longname in The Citystate of Valdor
225music jm/bxe_na_colaboracion_con_gonzalo_1,jm/mw_gwendolyn
226portal_map *town_portal_valdor
227msg
228Valdor is a city found inside a massive mountains area. Its origins
229are in a small miners village. Government form is monarchy, economy is
230capitalistic.
231
232Valdor provides Scorn with iron, coal, silver, gold etc. thus they are
233quite cheap there. Because of its location, Valdor imports a lot of food,
234clothes and other common cargo. Transport to Valdor is very difficult,
235the only ground roads go through dangerous mountain passes, and dragon
236transport is very expensive at Valdor, because of the difficulity of
237passing the mountains. Thus imported cargo sells very good in Valdor.
238
239Valdor through the history was always a small community, and until
240recently, it had very little contact with the rest of the world, because
241it was highly unprofitable to export iron through dragon transport or
242mountains. Because of that, being first under Scorn's protectorate, Valdor
243eventually proclaimed independence, which was accepted by all other cities
244on due to the geographical isolation of the city.
245endmsg
246match ^/lorak/
247end
248
197region three_sisters 249region three_sisters
198parent world 250parent world
199longname on the island of the three sisters 251longname on the island of the three sisters
252music km/feral_chase
200msg 253msg
201Little is known about this island except that it is surrounded 254What should be a nice island protected by a shield wall of high mountains
202by a shield wall of high mountains. 255is rife in discord. Three Sisters, on their quest to immortality, found
256a way to craft an item that rivaled creations from the ancient gods. For
257such an infractions - the ancient gods punished The Sisters, leaving
258them scarred and disfigured with wounds that would have killed any one
259else. The curse of immortality was then realized, but incomplete. Each
260of The Three Sisters lost their greatest Gift, which now reside deep in
261the vaults of the nearby factions. For centuries now, conflict erupts
262daily as raids between each sect fights to a inevitable stalemate with one
263another over control of each Sister's Gift. Trapped in their tower, The
264Three Sisters wait for destiny to grant them one last favor by making them
265whole once again. Now that the ancient gods are no more - they could once
266again practice their craft.
203endmsg 267endmsg
268match ^/sisters/
204end 269end
205 270
206region middle_island 271region middle_island
207parent scorn_kingdom 272parent scorn_kingdom
208longname on the middle island 273longname on the middle island
274music km/we_got_trouble
209msg 275msg
210This is a mostly deserted and boring island. It is so boring, in fact, 276This is a mostly deserted and boring island. It is so boring, in fact,
211that nobody cared to name it, so everybody just calls it "the middle 277that nobody cared to name it, so everybody just calls it "the middle
212island", as it is situated roughly in the middle between the Navar and 278island", as it is situated roughly in the middle between the Navar and
213Scorn kingdoms. The fact that it is almost devoid of human settlements 279Scorn kingdoms. The fact that it is almost devoid of human settlements
232 chance 7 298 chance 7
233end 299end
234 300
235region navar_kingdom 301region navar_kingdom
236parent world 302parent world
237longname in the kingdom of Navar 303music km/kumasi_groove,jm/bxe_na_oriental
304longname in the region around Navar
238randomitems region_navar_kingdom 305randomitems region_navar_kingdom
239chance 0.01 306chance 0.01
240jail_map /navar_city/jail/jail 307jail_map /navar_city/jail/jail
241jail_x 16 308jail_x 16
242jail_y 1 309jail_y 1
310portal_map *town_portal_navar
243msg 311msg
244Straddling the corner of the Imperial highway as it turns North near the 312Straddling the corner of the Imperial highway as it turns North near the
245Eastern border of the known world, and surrounded by dangerous territory, 313Eastern border of the known world, and surrounded by dangerous territory,
246Navar is an unlikely site for one of the world's grandest cities. 314Navar is an unlikely site for one of the world's grandest cities.
247Yet there it stands, dominating the skyline for miles around and showing the 315Yet there it stands, dominating the skyline for miles around and showing the
248same bustling activity expected of any thriving market town. 316same bustling activity expected of any thriving market town.
249endmsg 317endmsg
250end 318end
251 319
320region navar_highway
321parent navar_kingdom
322longname on the imperial highway
323music @travel
324chance 0.005
325randomitems region_security_zone
326msg
327The Imperial Highway was built long ago, so much so that its origins are
328now long since passed out of recorded history and into the stuff of legends.
329In the years since its construction it has gained the name "The yellow Brick
330Road" on account of the distinctive colour of its paving. Whilst in former
331times the Imperial highway was safe to all who would pass along it, in
332recent times it has started to decay, as the toll of centuries comes to bear
333on this once-splendid testament to past powers. It is still the safest
334way to travel over land.
335endmsg
336end
337
252region navar 338region navar
253parent navar_kingdom 339parent navar_kingdom
254longname in the city of Navar 340longname in the City of Navar
341music ross/ross5
255chance 0.002 342chance 0.002
256randomitems region_generic_city 343randomitems region_generic_city
257jail_map /navar_city/jail/jail 344jail_map /navar_city/jail/jail
258jail_x 16 345jail_x 16
259jail_y 1 346jail_y 1
260msg 347msg
261The heart of the Navar region: Navar city. It's said it's the gathering of 348The heart of the Navar region: Navar city. It's said it's the gathering of
262opportunities! Meet experienced adventurers and clever shop keepers or explore 349opportunities! Meet experienced adventurers and clever shop keepers or explore
263the unexplored dungeons. 350the unexplored dungeons.
264endmsg 351endmsg
265match ^/navar/ 352match ^/navar_city/
266end 353end
267 354
268region valleynoy 355region valleynoy
269parent navar_kingdom 356parent navar_kingdom
270longname on valley noy 357longname on Valley Noy
358music km/fire_prelude
359portal_map *town_portal_valleynoy
271msg 360msg
272This island is famous for its many deep valleys. Few people live here, and 361This island is famous for its many deep valleys. Few people live here, and
273most of them mine the mountains for gems, crystals and precious metals. 362most of them mine the mountains for gems, crystals and precious metals.
274endmsg 363endmsg
275end 364end
291end 380end
292 381
293region brest_county 382region brest_county
294parent world 383parent world
295longname in Brest county 384longname in Brest county
385music km/the_dread,km/dragon_and_toast,jm/bxe_vu_triste
296chance 0.01 386chance 0.01
297randomitems region_brest_county 387randomitems region_brest_county
388portal_map *town_portal_brest
298msg 389msg
299Little is known about this mostly unexplored area. The harsh weather and dangerous 390Little is known about this mostly unexplored area. The harsh weather and dangerous
300wildlife prevented most adventurers from traveling in this area, and the rest seems 391wildlife prevented most adventurers from traveling in this area, and the rest seems
301to know how to keep their secrets to them. 392to know how to keep their secrets to them.
302endmsg 393endmsg
310parent brest_county 401parent brest_county
311longname in Brest 402longname in Brest
312randomitems region_brest 403randomitems region_brest
313chance 0.01 404chance 0.01
314msg 405msg
315The city of the tough. Only few adventurers find their way here without 406The town of the tough. Only few adventurers find their way here without
316finding death instead. But the ones who found it build up a city in the midst 407meeting death instead. But the ones who found it built up a city in the midst
317of nowhere cornered by high and unpassable mountains. 408of nowhere, cornered by high and unpassable mountains.
318endmsg 409endmsg
319match ^/brest/ 410match ^/brest/
320end 411end
321 412
322treasureone region_darcap_county 413treasureone region_darcap_county
355end 446end
356 447
357region darcap_county 448region darcap_county
358parent world 449parent world
359longname in the sultanate of Darcap 450longname in the sultanate of Darcap
451music km/blue_scorpion,km/artifact,jm/mmm_icarus
360randomitems region_darcap_county 452randomitems region_darcap_county
361chance 0.01 453chance 0.01
454portal_map *town_portal_darcap
362msg 455msg
363Isolated from the rest of the region by the ocean and an extensive 456Isolated from the rest of the region by the ocean and an extensive
364mountain range to the south, and possessing a massive natural harbour, 457mountain range to the south, and possessing a massive natural harbour,
365Darcap is a small, but easily defensible town, dominated by a pair of 458Darcap is a small, but easily defensible town, dominated by a pair of
366powerful guilds. The town is also noted for its circus, whose reputation 459powerful guilds. The town is also noted for its circus, whose reputation
381end 474end
382 475
383region darcapcircus 476region darcapcircus
384parent darcap 477parent darcap
385longname in the Darcap Circus 478longname in the Darcap Circus
479music km/waunobe_march,km/comic_hero
386msg 480msg
387This circus' reputation draws visitors from all over the world. 481This circus' reputation draws visitors from all over the world.
388endmsg 482endmsg
389end 483end
390 484
411region wolfsburg_county 505region wolfsburg_county
412parent world 506parent world
413longname near the port of Wolfsburg 507longname near the port of Wolfsburg
414randomitems region_wolfsburg_county 508randomitems region_wolfsburg_county
415chance 0.01 509chance 0.01
510music km/miris_magic_dance,km/netherworld_shanty
416msg 511msg
417Located on an island far away from the coast, Wolfsburg relies entirely on its 512Located on an island far away from the coast, Wolfsburg relies entirely on its
418quay to supply the town and as a result has a strong seafaring tradition among 513quay to supply the town and as a result has a strong seafaring tradition among
419its populence. 514its populence.
420endmsg 515endmsg
434end 529end
435 530
436region santodominion_county 531region santodominion_county
437parent world 532parent world
438longname in the area around Santo Dominion 533longname in the area around Santo Dominion
534music km/sancho_panza_gets_a_latte
439msg 535msg
440Santo Dominion sits in a small bay to the north of Scorn. It is an 536Santo Dominion sits in a small bay to the north of Scorn. It is an
441important port of call for ships travelling to and from Scorn and is 537important port of call for ships travelling to and from Scorn and is
442also somewhat famous for its Opera and its Litle House of Horrors, two 538also somewhat famous for its Opera and its Litle House of Horrors, two
443magnificent cultural buildings you would not expect in so small a town as 539magnificent cultural buildings you would not expect in so small a town as
465 chance 100 561 chance 100
466 more 562 more
467 arch black_metallic_serpent 563 arch black_metallic_serpent
468 chance 20 564 chance 20
469 more 565 more
470 arch black_metallic_serpent_sleek
471 chance 5
472 more
473 arch black_metallic_serpent_lightning
474 chance 1
475 more
476end 566end
477 567
478region lakecountry 568region lakecountry
479parent world 569parent world
480longname in Lake Country 570longname in Lake Country
571music jm/baal_final_march
481randomitems region_lake_country 572randomitems region_lake_country
482chance 0.015 573chance 0.015
483msg 574msg
484Lake Country originally was where the elves lived who where exiled 575Lake Country originally was where the elves lived who where exiled
485from the north by the kings of Scorn, during the Vth millenia EK. They 576from the north by the kings of Scorn, during the Vth millenia EK. They
486named the area Vkovzerov. The major elven city of Vkovzerov was 577named the area Vkovzerov. The major elven city of Vkovzerov was
487Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK. 578Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK.
579
580Repopulated by Lord Butakis, this land is a unique region of lakes, rivers and the sea.
581Changes, both natural and unnatural, had drastically transformed the landscape of
582this area. Rivers had been diverted, lakes were drained, and the sea had reseeded -
583only to have all this undone or remade through a catastrophic flood a decade later.
584As a result of this devastation, one needs to recognize the hardship and sorrow
585that has been a burden on this land. Many lives have been lost, several graves -
586marked and unmarked fill area. Rumors that the fog, which covers the land, is a
587testament of the grief and anguish experienced by the first settlers has drawn
588those brave enough to face such superstition. Another interest of lore is the
589wandering spirit from the nearby forest; a spirit in which seems to be holding a
590grudge from ages ago. Others travel to Lake Country because of its reputation -
591the rich shops operated by retired adventurers, the Training Tower and the safety
592 within the Fortress of Lord Butakis.
488endmsg 593endmsg
594match ^/lake_country/(?!Butakis/)
595end
596
597region butakisfortress
598parent lakecountry
599longname in the Fortress of Lord Butakis
600msg
601The Fortress of Lord Butakis stands as a testament to the determination of Butakis
602to settle and secure the area called Lake Country. This bastion of security provides
603a hard line of defense against the demons, dragons, rogue wizard faction and agents
604of chaos that plague this land. While the stronghold stands in defiance of disorder,
605there seems to be dark forces at work from the inside; slowly whittling away the
606foundation of what the Fortress represents. As a result of this, security of the
607Fortress has greatly increased in the past years. A few have grown concerned over
608the very crowded prison filled with accused spies, thieves, and worse.
609endmsg
489match ^/lake_country/ 610match ^/lake_country/Butakis/
490end 611end
491 612
492region portjoseph 613region portjoseph
493parent world 614parent world
494longname in Port Joseph 615longname in Port Joseph
495chance 0.002 616chance 0.002
496randomitems region_generic_city 617randomitems region_generic_city
497msg 618msg
498Port Joseph is a boring fishing village near Scorn. Boring indeed it seems. But 619Port Joseph is located on the largest (which isn't saying much) of a chain of
499not everything is as it seems... 620islands west of the Kingdom of Scorn. While the island doesn't boast very much,
621most everything there is very practical. How the times have changed. The early
622days of Port Joseph was a haven for the most ruthless band of pirates that the
623high seas has ever seen. The infamous reputation of Port Joseph died with the
624passing of renowned pirate admiral, Moogley Bill. While his legend lives on,
625his treasure horde is still missing. Thanks to increased presence and protection
626from The King's Navy, many trade routes now pass through or near the area, so
627that makes the Port a frequent stop and transfer point for merchants.
628However, the pirate roots are still relevant today.
500endmsg 629endmsg
501match ^/port_joseph/ 630match ^/port_joseph/
502end 631end
503 632
504region pupland 633region pupland
505parent world 634parent world
506longname in Pupland 635longname in Pupland
636music km/an_upsetting_theme,km/ambush
637portal_map *town_portal_lone_town
507msg 638msg
508Pupland is as dangerous as a small puppy. It is a happy, thriving community of 639Pupland is as dangerous as a small puppy. It is a happy, thriving community of
509nice and peaceful people. Or at least so it seems on first sight... 640nice and peaceful people. Or at least so it seems on first sight...
510endmsg 641endmsg
511match ^/pup_land/ 642match ^/pup_land/
512end 643end
513 644
514region ancientpupland 645region ancientpupland
515parent pupland 646parent pupland
516longname in the Pupland of times long past 647longname in the Pupland of times long past
648music km/misuse
517msg 649msg
518You have been thrown to this ancient version of pupland through some 650You have been thrown to this ancient version of pupland through some
519unidentified time travel magic. Nobody knows what dangers or joys 651unidentified time travel magic. Nobody knows what dangers or joys
520are waiting here. 652are waiting here.
521endmsg 653endmsg
543much better airline and road infrastructure. 675much better airline and road infrastructure.
544endmsg 676endmsg
545match ^/pup_land/lone_town/ 677match ^/pup_land/lone_town/
546end 678end
547 679
680region aldwulf
681parent world
682longname in the aldwulf archipelago
683music km/thinking_out_loud,km/dance_monster
684chance 0.1
685msg
686Situated in some distance to the nearest continent, the aldwulf
687archipelago has a very distinct culture. Unlike in other parts of the
688world, you can actually find civilised kobold races here. Important
689sightseeing stops are the water town and the various kobold towns.
690endmsg
691match ^/aldwulf/
692end
693
548region stoneville_county 694region stoneville_county
549parent world 695parent world
550longname near Stoneville 696longname near Stoneville
697music km/legend_of_one
551msg 698msg
552The area surrounding Stoneville is also called "Dragon Island". 699Stoneville is a small ship port located on the western side of
553Not that there would be much area, but still... 700Dragon Island. The island primarily serves as a vacation residence
701for wealthy merchants and adventurers. For those who are not
702quite ready for retirement or seeking fame - guilds and shops keep
703those travelers well stocked and tested. Of course, the islands
704riches also seem to attract those with nefarious purposes who have
705taken hold of the various caves in the nearby mountains. And in
706some cases, more closer to home then what most inhabitants would like.
554endmsg 707endmsg
555end 708end
556 709
557region stoneville 710region stoneville
558parent stoneville_county 711parent stoneville_county
559longname in Stoneville City 712longname in Stoneville City
713music jm/baal_shadows_of_the_night,jm/bxe_vu_desierto
560chance 0.002 714chance 0.002
561randomitems region_generic_city 715randomitems region_generic_city
562msg 716msg
563Stoneville is the home of such adventurous places as the Adventurers 717Stoneville is the home of such adventurous places as the Adventurers
564Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit 718Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit
569end 723end
570 724
571region firevolcano 725region firevolcano
572parent world 726parent world
573longname in the Fire Volcano 727longname in the Fire Volcano
728music km/neolith,km/thinking_out_loud
574msg 729msg
575This fiery volcano rose up from the mountains one day. It is inhabited by a 730This fiery volcano rose up from the mountains one day. It is inhabited by a
576strange race of fire creatures who seem friendly, but very competitive. 731strange race of fire creatures who seem friendly, but very competitive.
577endmsg 732endmsg
578end 733end
579 734
580region azumauindo 735region azumauindo
581parent world 736parent world
582longname in the Shogunate of Azumauindo 737longname in the Shogunate of Azumauindo
738music jm/tws_green_island,jm/tws_birds_in_the_sunrise
739portal_map *town_portal_azumauindo
583msg 740msg
584A hidden and closed civilization, at the far east of the world. 741A hidden and closed civilization, at the far east of the world.
585endmsg 742endmsg
586end 743end
587 744
588region dream 745region dream
589parent world 746parent world
590longname dreaming? 747longname dreaming?
748music km/celtic_impulse
749portal_map *town_portal_cdc
591msg 750msg
592You do not know if you are awake or still dreaming. 751You do not know if you are awake or still dreaming.
593endmsg 752endmsg
753match ^/mlab/
594end 754end
595 755
596region citydeclouds 756region citydeclouds
597parent dream 757parent dream
598longname in the City de Clouds 758longname in the City de Clouds
620endmsg 780endmsg
621end 781end
622 782
623region kingdomofsaints 783region kingdomofsaints
624parent dream 784parent dream
625longname in the kingdom of Saints 785longname in the Kingdom of Saints
626msg 786msg
627A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to 787A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to
628be much advanced knowlege known to it, outside the realms of sorcery and superstition. 788be much advanced knowlege known to it, outside the realms of sorcery and superstition.
629The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal, 789The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal,
630however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production 790however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production
673plants in existance, as well as the only working centerfuge throughout the 833plants in existance, as well as the only working centerfuge throughout the
674explored world. 834explored world.
675endmsg 835endmsg
676end 836end
677 837
838region ipo_meeting
839parent world
840longname in the IPO meeting room
841msg
842Completely carved out of a non-magic plane that consists of dense rock,
843the IPO meeting room is considered one of the most illustruous achievement
844of modern magic.
845
846Most Post Offices have a connection to this room, making it possible for
847people living in distant regions to meet each other in person.
848endmsg
849end
850
851region heaven
852parent world
853longname in Heaven Town
854music km/thinking_out_loud,km/dance_monster
855portal_map *town_portal_heaven
856msg
857You feel a little bit afloat and very calm. This is heaven! The Heaven Town is
858built by the joint effort of the worlds population under guidance of Valriel
859and Gaea.
860endmsg
861match ^/heaven/
862end
863
864region tindervale
865parent navar_kingdom
866longname in The Fireborn Capitol of Tindervale
867music km/thinking_out_loud,km/dance_monster
868portal_map *town_portal_tindervale
869msg
870This small town, is the center of activity for the fireborn race.
871In its centre lies the keep of the fireborn Art.
872endmsg
873match ^/art/
874end
875
876region celvear
877parent navar_kingdom
878longname in Celvear Port
879music jm/mw_the_death_of_magic,jm/bxe_vu_pieza_pequena_2,jm/bxe_vu_pieza_pequena_5
880portal_map *town_portal_celvear
881msg
882A town under the dominion of The Kingdom of Navar. Celvear is a small port
883that guards the bay of Navar and, for this, has great strategic value to Navar,
884which in turn gives Celvear a lot of freedom on how to interpret the law.
885endmsg
886match ^/celvear_port/
887end
888
889region lostwages
890parent navar_kingdom
891longname in the town of Lostwages
892msg
893Lostwages is a small town (it calls itself "city") that boasts of a
894casino, something not common in the Kingdom of Scorn due to strict
895anti-gambling laws. This was made possible by some clever contracts,
896putting Lostwages under the jurisdiction of Navar, even though is is surrounded
897by the Kingdom of Scorn.
898endmsg
899match ^/lostwages/
900end
901
902region marksel
903parent navar_kingdom
904longname in the Hamlet of Lord Marksel
905msg
906Situated about half way between The Kingdom of Navar and The Sultanate of Darcap,
907Marksel is a mining town whose old motto seemed to be, "Enough to Live With."
908A small group of sages, with their research, drives the demand for the mines rich
909metal. As long as the work pays wages enough to keep the ale flowing from the
910nearby tavern, miners will be back at their post the following day. Something has
911changed though, just as the hamlet was about to prosper, the trade roads leading
912to it fell under siege from bandits. The merchant trade contracts have defaulted;
913the roads are too risky and unsafe. The forces of Lord Marksel have seen the
914tide of battle tip away from their favor. Their hope dims with each passing day.
915endmsg
916match ^/marksel/
917end
918
919region whalingoutpost
920parent navar_kingdom
921longname at the Whaling Outpost
922msg
923Also known as Terra Glaci in Old Navarian, this frozen wasteland is located on the far edge of
924the known world. The "Land of Frost" has been partially settled by those brave (or foolish)
925enough to fend off the Polar Bears, Ice elementals, Frost Dragons and similar monstrosities.
926Those in residence make a living (well, mere existence) out of whaling, which is why many of
927the nearby islands make up the Whaling Outpost. No one knows for sure who or how many reside
928around here, as the appetite of any wondering beast leaves countless dwellings empty and
929numerous ships at the bottom of the sea.
930endmsg
931match ^/whalingoutpost/
932end
933
934region gotisch
935parent navar_kingdom
936longname in The Principality Gotisch
937msg
938Gotisch is located in a rocky and mostly barren area. It comes second only
939to the great desert near tindervale in its hostility to life, and is, in
940fact, located right to the east of that desert.
941
942Since the area is so barren, the dwarven inhabitants mostly dwell in the
943mountainous areas and have worked small miracles in making those areas
944suitable for farming.
945
946Common to all the cities in the Principality of Gotisch is that they speak
947a funny language, that often sounds extremely threatening when all that
948was actually said amounts to "Pleasure to have you here!".
949endmsg
950match ^/gotischerbereich/
951end
952
953region wassar
954parent navar
955longname in the City of Wassar
956portal_map *town_portal_wassar
957music km/water_prelude,jm/tws_train_to_nowhere
958msg
959Wassar City is an underwater city, situated underneath the Navar continent. It was mainly
960inhabited by the creatures of water, but recently its entrance has been discovered and some
961overground inhabitants have moved in. The water creatures are known for their dislike and
962distrust of the overland creatures who have moved in, and generally only respect them once
963they are a citizen. This does not hold true for members of the government, however they do
964find hate in the worshippers of Ixalovh's enemy god, Ruggilli.
965endmsg
966match ^/wassar/
967end
968

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