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Comparing deliantra/maps/regions (file contents):
Revision 1.34 by root, Sun Jul 1 03:18:29 2007 UTC vs.
Revision 1.76 by root, Mon Jun 21 20:34:52 2010 UTC

1region world 1region world
2longname in The World 2longname in The World
3music ross/game1,jm/bxe_ex_primavera
3jail_map /scorn/misc/jail 4jail_map /scorn/misc/jail
4jail_x 16 5jail_x 16
5jail_y 1 6jail_y 1
6portal_map /world/world_104_115 7portal_map *town_portal_scorn
7portal_x 39
8portal_y 33
9msg 8msg
10If you are seeing this, someone goofed, you should never see this message, and 9If you are seeing this, someone goofed, you should never see this message, and
11you should report this to the DM. 10you should report this to the DM.
12endmsg 11endmsg
13end 12end
57longname at the creation 56longname at the creation
58msg 57msg
59Who knows where this place is, but all have seen it. As mysterious as it is, 58Who knows where this place is, but all have seen it. As mysterious as it is,
60it's just another part of life. 59it's just another part of life.
61endmsg 60endmsg
61music km/fairytale_waltz
62end 62end
63 63
64region southpole 64region southpole
65parent world 65parent world
66longname near the south pole 66longname near the south pole
67music km/spacial_winds
67msg 68msg
68A cold place in the very south of the world. Strange monsters guard their 69A cold place in the very south of the world. Strange monsters guard their
69territory here but also many treasures are said to be found here. 70territory here but also many treasures are said to be found here.
70endmsg 71endmsg
71end 72end
72 73
73treasureone region_security_zone 74treasureone region_security_zone
74 arch bird 75 arch bird
75end 76end
76 77
78region greenway
79parent wilderness
80longname on the Greenway
81msg
82The elves are thought to have quicker ways to travel...
83endmsg
84end
85
86treasureone region_scorn_kingdom
87 arch bird
88 chance 3
89 more
90 arch gnoll
91 chance 2
92 more
93 arch goblin
94 chance 2
95 more
96 arch ogre
97 chance 1
98 more
99 arch killer_bee
100 chance 1
101end
102
103region scorn_kingdom
104parent world
105longname in the Kingdom of Scorn
106music km/thinking_out_loud,km/dance_monster
107chance 0.1
108randomitems region_scorn_kingdom
109msg
110Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
111is a safe and welcoming place for those who pass by. Its position on the
112Imperial highway allows it to maintain its importance as a stopping off
113point between the other major cities along the route and an attractive
114location for trade and commerce. This combined with the sheltered harbour and
115extensive shipping lines, ensures that Scorn remains a key crossroads
116bustling with activity, long after its former military dominance has
117diminished.
118endmsg
119end
120
77region highway 121region scorn_highway
78parent world 122parent scorn_kingdom
79longname on the imperial highway 123longname on the imperial highway
124music @travel
80chance 0.005 125chance 0.005
81randomitems region_security_zone 126randomitems region_security_zone
82msg 127msg
83The Imperial Highway was built long ago, so much so that its origins are 128The Imperial Highway was built long ago, so much so that its origins are
84now long since passed out of recorded history and into the stuff of legends. 129now long since passed out of recorded history and into the stuff of legends.
90way to travel over land. 135way to travel over land.
91endmsg 136endmsg
92end 137end
93 138
94region brest_highway 139region brest_highway
95parent world 140parent scorn_kingdom
96longname on the road connecting Scorn, Brest and Lake Country 141longname on the road connecting Scorn, Brest and Lake Country
142music @travel
97chance 0.005 143chance 0.005
98randomitems region_security_zone 144randomitems region_security_zone
145music ross/game6
99msg 146msg
100Unlike most places in the world, the area stretching from Scorn down 147Unlike most places in the world, the area stretching from Scorn down
101to Brest and Lake Country is patrolled regularly by kingdom soliders 148to Brest and Lake Country is patrolled regularly by kingdom soliders
102and should be relatively safe. Make sure you are not wandering too far 149and should be relatively safe. Make sure you are not wandering too far
103into the wilderness, though, as only the roads are under watch (and not 150into the wilderness, though, as only the roads are under watch (and not
104everywhere - Lake Country is notoriously dangerous). 151everywhere - Lake Country is notoriously dangerous).
105endmsg 152endmsg
106end 153end
107 154
108region greenway
109parent wilderness
110longname on the Greenway
111msg
112The elves are thought to have quicker ways to travel...
113endmsg
114end
115
116treasureone region_scorn_kingdom
117 arch bird
118 chance 3
119 more
120 arch gnoll
121 chance 2
122 more
123 arch goblin
124 chance 2
125 more
126 arch ogre
127 chance 1
128 more
129 arch killer_bee
130 chance 1
131end
132
133region scorn_kingdom
134parent world
135longname in the kingdom of Scorn
136chance 0.1
137randomitems region_scorn_kingdom
138msg
139Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
140is a safe and welcoming place for those who pass by. Its position on the
141Imperial highway allows it to maintain its importance as a stopping off
142point between the other major cities along the route and an attractive
143location for trade and commerce. This combined with the sheltered harbour and
144extensive shipping lines, ensures that Scorn remains a key crossroads
145bustling with activity, long after its former military dominance has
146diminished.
147endmsg
148end
149
150region scorn_county 155region scorn_county
151parent scorn_kingdom 156parent scorn_kingdom
152longname in the county of Scorn 157longname in the county of Scorn
153chance 0.01 158chance 0.01
154randomitems region_scorn_kingdom 159randomitems region_scorn_kingdom
165end 170end
166 171
167region scorn 172region scorn
168parent scorn_county 173parent scorn_county
169longname in the City of Scorn 174longname in the City of Scorn
170chance 0.002 175music jm/03 - Strings,jm/05 - Comienza,jm/05 - Kukurukú,jm/06 - Second Creative,jm/08 - Semana Santa,jm/09 - Cuatro Rápido,jm/09 - Qvimera ft BXe - Hip Hop,jm/11 - Mi primer y último reggaetón,jm/12 - Melodía F,jm/14 - Chill Out
171randomitems region_generic_city 176randomitems region_generic_city
172msg 177msg
173Here, in amidst the trading activity at the heart of scorn you find 178Here, in amidst the trading activity at the heart of scorn you find
174yourself scarcely able to hear yourself think with the din of commerce all around 179yourself scarcely able to hear yourself think with the din of commerce all around
175you as shop keepers and traders shout their wares. 180you as shop keepers and traders shout their wares.
178end 183end
179 184
180region scornarena 185region scornarena
181parent scorn 186parent scorn
182longname within the Scorn arena 187longname within the Scorn arena
188music km/power_restored
183msg 189msg
184A giant ampitheatre made of white stone that glistens in the sunlight. People in the stands cheering and screaming for blood. The finality of the gates that come crashing down behind the gladiators below them, and the certain knowledge that only one will survive. 190A giant ampitheatre made of white stone that glistens in the sunlight. People in the stands cheering and screaming for blood. The finality of the gates that come crashing down behind the gladiators below them, and the certain knowledge that only one will survive.
185endmsg 191endmsg
186end 192end
187 193
188region scornoldcity 194region scornoldcity
189parent scorn 195parent scorn
190longname within the remains of Old Scorn 196longname within the remains of Old Scorn
197music km/crisis
191msg 198msg
192You find yourself gasping in wonder at the extensive caverns underneath the city, 199You find yourself gasping in wonder at the extensive caverns underneath the city,
193here there remains the ruins of old Scorn. A reminder of the great power the city 200here there remains the ruins of old Scorn. A reminder of the great power the city
194once possessed, and a sign of how far it has fallen. As you look around however 201once possessed, and a sign of how far it has fallen. As you look around however
195you notice that whilst the previous inhabitants of these ruins are no longer 202you notice that whilst the previous inhabitants of these ruins are no longer
196present, some new ones seem to have taken their place, and these denizens don't 203present, some new ones seem to have taken their place, and these denizens don't
197appear to be very welcoming. 204appear to be very welcoming.
198endmsg 205endmsg
199end 206end
200 207
208region euthville
209parent scorn_kingdom
210longname at the ruins of Euthville
211music km/unrelenting
212msg
213The ruins of Euthville can be found just off the Imperial Highway north
214of Scorn. The riches and accomplishments of this one prosperous city
215actually lead to it's downfall. Now, only terror and hardship remains --
216demons and undead run rampant through the broken remains.
217endmsg
218match ^/euthville/
219end
220
221region valdor
222parent scorn_kingdom
223longname in The Citystate of Valdor
224music jm/bxe_na_colaboracion_con_gonzalo_1,jm/mw_gwendolyn
225portal_map *town_portal_valdor
226msg
227Valdor is a city found inside a massive mountains area. Its origins
228are in a small miners village. Government form is monarchy, economy is
229capitalistic.
230
231Valdor provides Scorn with iron, coal, silver, gold etc. thus they are
232quite cheap there. Because of its location, Valdor imports a lot of food,
233clothes and other common cargo. Transport to Valdor is very difficult,
234the only ground roads go through dangerous mountain passes, and dragon
235transport is very expensive at Valdor, because of the difficulity of
236passing the mountains. Thus imported cargo sells very good in Valdor.
237
238Valdor through the history was always a small community, and until
239recently, it had very little contact with the rest of the world, because
240it was highly unprofitable to export iron through dragon transport or
241mountains. Because of that, being first under Scorn's protectorate, Valdor
242eventually proclaimed independence, which was accepted by all other cities
243on due to the geographical isolation of the city.
244endmsg
245match ^/lorak/
246end
247
201region three_sisters 248region three_sisters
202parent world 249parent world
203longname on the island of the three sisters 250longname on the island of the three sisters
251music km/feral_chase
204msg 252msg
205Little is known about this island except that it is surrounded 253What should be a nice island protected by a shield wall of high mountains
206by a shield wall of high mountains. 254is rife in discord. Three Sisters, on their quest to immortality, found
255a way to craft an item that rivaled creations from the ancient gods. For
256such an infractions - the ancient gods punished The Sisters, leaving
257them scarred and disfigured with wounds that would have killed any one
258else. The curse of immortality was then realized, but incomplete. Each
259of The Three Sisters lost their greatest Gift, which now reside deep in
260the vaults of the nearby factions. For centuries now, conflict erupts
261daily as raids between each sect fights to a inevitable stalemate with one
262another over control of each Sister's Gift. Trapped in their tower, The
263Three Sisters wait for destiny to grant them one last favor by making them
264whole once again. Now that the ancient gods are no more - they could once
265again practice their craft.
207endmsg 266endmsg
267match ^/sisters/
208end 268end
209 269
210region middle_island 270region middle_island
211parent scorn_kingdom 271parent scorn_kingdom
212longname on the middle island 272longname on the middle island
273music km/we_got_trouble
213msg 274msg
214This is a mostly deserted and boring island. It is so boring, in fact, 275This is a mostly deserted and boring island. It is so boring, in fact,
215that nobody cared to name it, so everybody just calls it "the middle 276that nobody cared to name it, so everybody just calls it "the middle
216island", as it is situated roughly in the middle between the Navar and 277island", as it is situated roughly in the middle between the Navar and
217Scorn kingdoms. The fact that it is almost devoid of human settlements 278Scorn kingdoms. The fact that it is almost devoid of human settlements
236 chance 7 297 chance 7
237end 298end
238 299
239region navar_kingdom 300region navar_kingdom
240parent world 301parent world
241longname in the kingdom of Navar 302longname in the region around Navar
303music km/kumasi_groove,jm/bxe_na_oriental,jm/balam_caverna
242randomitems region_navar_kingdom 304randomitems region_navar_kingdom
243chance 0.01 305chance 0.01
244jail_map /navar_city/jail/jail 306jail_map /navar_city/jail/jail
245jail_x 16 307jail_x 16
246jail_y 1 308jail_y 1
247portal_map /world/world_121_116 309portal_map *town_portal_navar
248portal_x 44
249portal_y 45
250msg 310msg
251Straddling the corner of the Imperial highway as it turns North near the 311Straddling the corner of the Imperial highway as it turns north near the
252Eastern border of the known world, and surrounded by dangerous territory, 312eastern border of the known world, and surrounded by dangerous territory,
253Navar is an unlikely site for one of the world's grandest cities. 313Navar is an unlikely site for one of the world's grandest cities.
254Yet there it stands, dominating the skyline for miles around and showing the 314Yet there it stands, dominating the skyline for miles around and showing the
255same bustling activity expected of any thriving market town. 315same bustling activity expected of any thriving market town.
256endmsg 316endmsg
257end 317end
258 318
319region navar_highway
320parent navar_kingdom
321longname on the imperial highway
322music @travel
323chance 0.005
324randomitems region_security_zone
325msg
326The Imperial Highway was built long ago, so much so that its origins are
327now long since passed out of recorded history and into the stuff of legends.
328In the years since its construction it has gained the name "The yellow Brick
329Road" on account of the distinctive colour of its paving. Whilst in former
330times the Imperial highway was safe to all who would pass along it, in
331recent times it has started to decay, as the toll of centuries comes to bear
332on this once-splendid testament to past powers. It is still the safest
333way to travel over land.
334endmsg
335end
336
259region navar 337region navar
260parent navar_kingdom 338parent navar_kingdom
261longname in the city of Navar 339longname in the City of Navar
262chance 0.002 340chance 0.002
263randomitems region_generic_city 341randomitems region_generic_city
264jail_map /navar_city/jail/jail 342jail_map /navar_city/jail/jail
265jail_x 16 343jail_x 16
266jail_y 1 344jail_y 1
267msg 345msg
268The heart of the Navar region: Navar city. It's said it's the gathering of 346The heart of the Navar region: Navar city. It's said it's the gathering of
269opportunities! Meet experienced adventurers and clever shop keepers or explore 347opportunities! Meet experienced adventurers and clever shop keepers or explore
270the unexplored dungeons. 348the unexplored dungeons.
271endmsg 349endmsg
272match ^/navar_city/ 350match ^/navar_city/
273end 351end
274 352
275region valleynoy 353region valleynoy
276parent navar_kingdom 354parent navar_kingdom
277longname on valley noy 355longname on Valley Noy
356music jm/bxe_ex_provis
357portal_map *town_portal_valleynoy
278msg 358msg
279This island is famous for its many deep valleys. Few people live here, and 359This island is famous for its many deep valleys. Few people live here, and
280most of them mine the mountains for gems, crystals and precious metals. 360most of them mine the mountains for gems, crystals and precious metals.
281endmsg 361endmsg
282end 362end
298end 378end
299 379
300region brest_county 380region brest_county
301parent world 381parent world
302longname in Brest county 382longname in Brest county
383music km/the_dread,km/dragon_and_toast,jm/bxe_vu_triste,km/fire_prelude
303chance 0.01 384chance 0.01
304randomitems region_brest_county 385randomitems region_brest_county
305portal_map /world/world_107_123 386portal_map *town_portal_brest
306portal_x 40
307portal_y 30
308msg 387msg
309Little is known about this mostly unexplored area. The harsh weather and dangerous 388Little is known about this mostly unexplored area. The harsh weather and dangerous
310wildlife prevented most adventurers from traveling in this area, and the rest seems 389wildlife prevented most adventurers from traveling in this area, and the rest seems
311to know how to keep their secrets to them. 390to know how to keep their secrets to them.
312endmsg 391endmsg
320parent brest_county 399parent brest_county
321longname in Brest 400longname in Brest
322randomitems region_brest 401randomitems region_brest
323chance 0.01 402chance 0.01
324msg 403msg
325The city of the tough. Only few adventurers find their way here without 404The town of the tough. Only few adventurers find their way here without
326finding death instead. But the ones who found it build up a city in the midst 405meeting death instead. But the ones who found it built up a city in the midst
327of nowhere cornered by high and unpassable mountains. 406of nowhere, cornered by high and unpassable mountains.
328endmsg 407endmsg
329match ^/brest/ 408match ^/brest/
330end 409end
331 410
332treasureone region_darcap_county 411treasureone region_darcap_county
365end 444end
366 445
367region darcap_county 446region darcap_county
368parent world 447parent world
369longname in the sultanate of Darcap 448longname in the sultanate of Darcap
449music km/blue_scorpion,km/artifact,jm/mmm_icarus
370randomitems region_darcap_county 450randomitems region_darcap_county
371chance 0.01 451chance 0.01
372portal_map /world/world_116_102 452portal_map *town_portal_darcap
373portal_x 36
374portal_y 25
375msg 453msg
376Isolated from the rest of the region by the ocean and an extensive 454Isolated from the rest of the region by the ocean and an extensive
377mountain range to the south, and possessing a massive natural harbour, 455mountain range to the south, and possessing a massive natural harbour,
378Darcap is a small, but easily defensible town, dominated by a pair of 456Darcap is a small, but easily defensible town, dominated by a pair of
379powerful guilds. The town is also noted for its circus, whose reputation 457powerful guilds. The town is also noted for its circus, whose reputation
394end 472end
395 473
396region darcapcircus 474region darcapcircus
397parent darcap 475parent darcap
398longname in the Darcap Circus 476longname in the Darcap Circus
477music km/waunobe_march,km/comic_hero
399msg 478msg
400This circus' reputation draws visitors from all over the world. 479This circus' reputation draws visitors from all over the world.
401endmsg 480endmsg
402end 481end
403 482
424region wolfsburg_county 503region wolfsburg_county
425parent world 504parent world
426longname near the port of Wolfsburg 505longname near the port of Wolfsburg
427randomitems region_wolfsburg_county 506randomitems region_wolfsburg_county
428chance 0.01 507chance 0.01
508music km/miris_magic_dance,km/netherworld_shanty
429msg 509msg
430Located on an island far away from the coast, Wolfsburg relies entirely on its 510Located on an island far away from the coast, Wolfsburg relies entirely on its
431quay to supply the town and as a result has a strong seafaring tradition among 511quay to supply the town and as a result has a strong seafaring tradition among
432its populence. 512its populence.
433endmsg 513endmsg
447end 527end
448 528
449region santodominion_county 529region santodominion_county
450parent world 530parent world
451longname in the area around Santo Dominion 531longname in the area around Santo Dominion
532music km/sancho_panza_gets_a_latte,jm/bxe_na_viva_latinoamerica
452msg 533msg
453Santo Dominion sits in a small bay to the north of Scorn. It is an 534Santo Dominion sits in a small bay to the north of Scorn. It is an
454important port of call for ships travelling to and from Scorn and is 535important port of call for ships travelling to and from Scorn and is
455also somewhat famous for its Opera and its Litle House of Horrors, two 536also somewhat famous for its Opera and its Litle House of Horrors, two
456magnificent cultural buildings you would not expect in so small a town as 537magnificent cultural buildings you would not expect in so small a town as
483end 564end
484 565
485region lakecountry 566region lakecountry
486parent world 567parent world
487longname in Lake Country 568longname in Lake Country
569music jm/baal_final_march
488randomitems region_lake_country 570randomitems region_lake_country
489chance 0.015 571chance 0.015
490msg 572msg
491Lake Country originally was where the elves lived who where exiled 573Lake Country originally was where the elves lived who where exiled
492from the north by the kings of Scorn, during the Vth millenia EK. They 574from the north by the kings of Scorn, during the Vth millenia EK. They
493named the area Vkovzerov. The major elven city of Vkovzerov was 575named the area Vkovzerov. The major elven city of Vkovzerov was
494Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK. 576Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK.
577
578Repopulated by Lord Butakis, this land is a unique region of lakes, rivers and the sea.
579Changes, both natural and unnatural, had drastically transformed the landscape of
580this area. Rivers had been diverted, lakes were drained, and the sea had reseeded -
581only to have all this undone or remade through a catastrophic flood a decade later.
582As a result of this devastation, one needs to recognize the hardship and sorrow
583that has been a burden on this land. Many lives have been lost, several graves -
584marked and unmarked fill area. Rumors that the fog, which covers the land, is a
585testament of the grief and anguish experienced by the first settlers has drawn
586those brave enough to face such superstition. Another interest of lore is the
587wandering spirit from the nearby forest; a spirit in which seems to be holding a
588grudge from ages ago. Others travel to Lake Country because of its reputation -
589the rich shops operated by retired adventurers, the Training Tower and the safety
590within the Fortress of Lord Butakis.
495endmsg 591endmsg
592match ^/lake_country/(?!Butakis/)
593end
594
595region butakisfortress
596parent lakecountry
597longname in the Fortress of Lord Butakis
598msg
599The Fortress of Lord Butakis stands as a testament to the determination of Butakis
600to settle and secure the area called Lake Country. This bastion of security provides
601a hard line of defense against the demons, dragons, rogue wizard faction and agents
602of chaos that plague this land. While the stronghold stands in defiance of disorder,
603there seems to be dark forces at work from the inside; slowly whittling away the
604foundation of what the Fortress represents. As a result of this, security of the
605Fortress has greatly increased in the past years. A few have grown concerned over
606the very crowded prison filled with accused spies, thieves, and worse.
607endmsg
496match ^/lake_country/ 608match ^/lake_country/Butakis/
497end 609end
498 610
499region portjoseph 611region portjoseph
500parent world 612parent world
501longname in Port Joseph 613longname in Port Joseph
502chance 0.002 614chance 0.002
503randomitems region_generic_city 615randomitems region_generic_city
504msg 616msg
505Port Joseph is a boring fishing village near Scorn. Boring indeed it seems. But 617Port Joseph is located on the largest (which isn't saying much) of a chain of
506not everything is as it seems... 618islands west of the Kingdom of Scorn. While the island doesn't boast very much,
619most everything there is very practical. How the times have changed. The early
620days of Port Joseph was a haven for the most ruthless band of pirates that the
621high seas has ever seen. The infamous reputation of Port Joseph died with the
622passing of renowned pirate admiral, Moogley Bill. While his legend lives on,
623his treasure horde is still missing. Thanks to increased presence and protection
624from The King's Navy, many trade routes now pass through or near the area, so
625that makes the Port a frequent stop and transfer point for merchants.
626However, the pirate roots are still relevant today.
507endmsg 627endmsg
508match ^/port_joseph/ 628match ^/port_joseph/
509end 629end
510 630
511region pupland 631region pupland
512parent world 632parent world
513longname in Pupland 633longname in Pupland
514portal_map /pup_land/lone_town/town 634music km/an_upsetting_theme,km/ambush
515portal_x 9 635portal_map *town_portal_lone_town
516portal_y 13
517msg 636msg
518Pupland is as dangerous as a small puppy. It is a happy, thriving community of 637Pupland is as dangerous as a small puppy. It is a happy, thriving community of
519nice and peaceful people. Or at least so it seems on first sight... 638nice and peaceful people. Or at least so it seems on first sight...
520endmsg 639endmsg
521match ^/pup_land/ 640match ^/pup_land/
522end 641end
523 642
524region ancientpupland 643region ancientpupland
525parent pupland 644parent pupland
526longname in the Pupland of times long past 645longname in the Pupland of times long past
646music km/misuse
527msg 647msg
528You have been thrown to this ancient version of pupland through some 648You have been thrown to this ancient version of pupland through some
529unidentified time travel magic. Nobody knows what dangers or joys 649unidentified time travel magic. Nobody knows what dangers or joys
530are waiting here. 650are waiting here.
531endmsg 651endmsg
553much better airline and road infrastructure. 673much better airline and road infrastructure.
554endmsg 674endmsg
555match ^/pup_land/lone_town/ 675match ^/pup_land/lone_town/
556end 676end
557 677
678region aldwulf
679parent world
680longname in the aldwulf archipelago
681music km/thinking_out_loud,km/dance_monster
682chance 0.1
683msg
684Situated in some distance to the nearest continent, the aldwulf
685archipelago has a very distinct culture. Unlike in other parts of the
686world, you can actually find civilised kobold races here. Important
687sightseeing stops are the water town and the various kobold towns.
688endmsg
689match ^/aldwulf/
690end
691
558region stoneville_county 692region stoneville_county
559parent world 693parent world
560longname near Stoneville 694longname near Stoneville
695music km/legend_of_one
561msg 696msg
562The area surrounding Stoneville is also called "Dragon Island". 697Stoneville is a small ship port located on the western side of
563Not that there would be much area, but still... 698Dragon Island. The island primarily serves as a vacation residence
699for wealthy merchants and adventurers. For those who are not
700quite ready for retirement or seeking fame - guilds and shops keep
701those travelers well stocked and tested. Of course, the islands
702riches also seem to attract those with nefarious purposes who have
703taken hold of the various caves in the nearby mountains. And in
704some cases, more closer to home then what most inhabitants would like.
564endmsg 705endmsg
565end 706end
566 707
567region stoneville 708region stoneville
568parent stoneville_county 709parent stoneville_county
569longname in Stoneville City 710longname in Stoneville City
711music jm/baal_shadows_of_the_night,jm/bxe_vu_desierto
570chance 0.002 712chance 0.002
571randomitems region_generic_city 713randomitems region_generic_city
572msg 714msg
573Stoneville is the home of such adventurous places as the Adventurers 715Stoneville is the home of such adventurous places as the Adventurers
574Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit 716Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit
579end 721end
580 722
581region firevolcano 723region firevolcano
582parent world 724parent world
583longname in the Fire Volcano 725longname in the Fire Volcano
726music km/neolith,km/thinking_out_loud
584msg 727msg
585This fiery volcano rose up from the mountains one day. It is inhabited by a 728This fiery volcano rose up from the mountains one day. It is inhabited by a
586strange race of fire creatures who seem friendly, but very competitive. 729strange race of fire creatures who seem friendly, but very competitive.
587endmsg 730endmsg
588end 731end
589 732
590region azumauindo 733region azumauindo
591parent world 734parent world
592longname in the Shogunate of Azumauindo 735longname in the Shogunate of Azumauindo
593portal_map /world/world_127_101 736music jm/tws_green_island,jm/tws_birds_in_the_sunrise
594portal_x 37 737portal_map *town_portal_azumauindo
595portal_y 5
596msg 738msg
597A hidden and closed civilization, at the far east of the world. 739A hidden and closed civilization, at the far east of the world.
598endmsg 740endmsg
599end 741end
600 742
601region dream 743region dream
602parent world 744parent world
603longname dreaming? 745longname dreaming?
604portal_map /mlab/cloudworlddecity 746music km/celtic_impulse
605portal_x 57 747portal_map *town_portal_cdc
606portal_y 120
607msg 748msg
608You do not know if you are awake or still dreaming. 749You do not know if you are awake or still dreaming.
609endmsg 750endmsg
610match ^/mlab/ 751match ^/mlab/
611end 752end
637endmsg 778endmsg
638end 779end
639 780
640region kingdomofsaints 781region kingdomofsaints
641parent dream 782parent dream
642longname in the kingdom of Saints 783longname in the Kingdom of Saints
643msg 784msg
644A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to 785A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to
645be much advanced knowlege known to it, outside the realms of sorcery and superstition. 786be much advanced knowlege known to it, outside the realms of sorcery and superstition.
646The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal, 787The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal,
647however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production 788however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production
690plants in existance, as well as the only working centerfuge throughout the 831plants in existance, as well as the only working centerfuge throughout the
691explored world. 832explored world.
692endmsg 833endmsg
693end 834end
694 835
836region ipo_meeting
837parent world
838longname in the IPO meeting room
839msg
840Completely carved out of a non-magic plane that consists of dense rock,
841the IPO meeting room is considered one of the most illustruous achievement
842of modern magic.
843
844Most Post Offices have a connection to this room, making it possible for
845people living in distant regions to meet each other in person.
846endmsg
847end
848
849region heaven
850parent world
851longname in Heaven Town
852music jm/bxe_vu_ave_maria_al_anochecer,jm/bxe_vu_creciente
853portal_map *town_portal_heaven
854msg
855You feel a little bit afloat and very calm. This is heaven! The Heaven Town is
856built by the joint effort of the worlds population under guidance of Valriel
857and Gaea.
858endmsg
859match ^/heaven/
860end
861
862region tindervale
863parent navar_kingdom
864longname in The Fireborn Capitol of Tindervale
865music jm/tws_a_new_life_waits,jm/bxe_vu_90s_break
866portal_map *town_portal_tindervale
867msg
868This small town, is the center of activity for the fireborn race.
869In its centre lies the keep of the fireborn Art.
870endmsg
871match ^/art/
872end
873
874region celvear
875parent navar_kingdom
876longname in Celvear Port
877music jm/mw_the_death_of_magic,jm/bxe_vu_pieza_pequena_2,jm/bxe_vu_pieza_pequena_5
878portal_map *town_portal_celvear
879msg
880A town under the dominion of The Kingdom of Navar. Celvear is a small port
881that guards the bay of Navar and, for this, has great strategic value to Navar,
882which in turn gives Celvear a lot of freedom on how to interpret the law.
883endmsg
884match ^/celvear_port/
885end
886
887region lostwages
888parent navar_kingdom
889longname in the town of Lostwages
890msg
891Lostwages is a small town (it calls itself "city") that boasts of a
892casino, something not common in the Kingdom of Scorn due to strict
893anti-gambling laws. This was made possible by some clever contracts,
894putting Lostwages under the jurisdiction of Navar, even though is is surrounded
895by the Kingdom of Scorn.
896endmsg
897match ^/lostwages/
898end
899
900region marksel
901parent navar_kingdom
902longname in the Hamlet of Lord Marksel
903msg
904Situated about half way between The Kingdom of Navar and The Sultanate of Darcap,
905Marksel is a mining town whose old motto seemed to be, "Enough to Live With."
906A small group of sages, with their research, drives the demand for the mines rich
907metal. As long as the work pays wages enough to keep the ale flowing from the
908nearby tavern, miners will be back at their post the following day. Something has
909changed though, just as the hamlet was about to prosper, the trade roads leading
910to it fell under siege from bandits. The merchant trade contracts have defaulted;
911the roads are too risky and unsafe. The forces of Lord Marksel have seen the
912tide of battle tip away from their favor. Their hope dims with each passing day.
913endmsg
914match ^/marksel/
915end
916
917region whalingoutpost
918parent navar_kingdom
919longname at the Whaling Outpost
920msg
921Also known as Terra Glaci in Old Navarian, this frozen wasteland is located on the far edge of
922the known world. The "Land of Frost" has been partially settled by those brave (or foolish)
923enough to fend off the Polar Bears, Ice elementals, Frost Dragons and similar monstrosities.
924Those in residence make a living (well, mere existence) out of whaling, which is why many of
925the nearby islands make up the Whaling Outpost. No one knows for sure who or how many reside
926around here, as the appetite of any wondering beast leaves countless dwellings empty and
927numerous ships at the bottom of the sea.
928endmsg
929match ^/whalingoutpost/
930end
931
932region gotisch
933parent navar_kingdom
934longname in The Principality Gotisch
935msg
936Gotisch is located in a rocky and mostly barren area. It comes second only
937to the great desert near tindervale in its hostility to life, and is, in
938fact, located right to the east of that desert.
939
940Since the area is so barren, the dwarven inhabitants mostly dwell in the
941mountainous areas and have worked small miracles in making those areas
942suitable for farming.
943
944Common to all the cities in the Principality of Gotisch is that they speak
945a funny language, that often sounds extremely threatening when all that
946was actually said amounts to "Pleasure to have you here!".
947endmsg
948match ^/gotischerbereich/
949end
950
951region wassar
952parent navar
953longname in the City of Wassar
954portal_map *town_portal_wassar
955music km/water_prelude,jm/tws_train_to_nowhere
956msg
957Wassar City is an underwater city, situated underneath the Navar continent. It was mainly
958inhabited by the creatures of water, but recently its entrance has been discovered and some
959overground inhabitants have moved in. The water creatures are known for their dislike and
960distrust of the overland creatures who have moved in, and generally only respect them once
961they are a citizen. This does not hold true for members of the government, however they do
962find hate in the worshippers of Ixalovh's enemy god, Ruggilli.
963endmsg
964match ^/wassar/
965end
966

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