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Comparing deliantra/maps/regions (file contents):
Revision 1.35 by root, Sat Jul 7 23:40:46 2007 UTC vs.
Revision 1.67 by root, Sun Apr 25 10:43:14 2010 UTC

1region world 1region world
2longname in The World 2longname in The World
3jail_map /scorn/misc/jail 3jail_map /scorn/misc/jail
4jail_x 16 4jail_x 16
5jail_y 1 5jail_y 1
6portal_map /world/world_104_115 6portal_map *scorn_town_portal
7portal_x 39
8portal_y 33
9msg 7msg
10If you are seeing this, someone goofed, you should never see this message, and 8If you are seeing this, someone goofed, you should never see this message, and
11you should report this to the DM. 9you should report this to the DM.
12endmsg 10endmsg
11music ross/game1,ross/game6,ross/ross1
13end 12end
14 13
15region wilderness 14region wilderness
16parent world 15parent world
17longname somewhere in the wilderness 16longname somewhere in the wilderness
26end 25end
27 26
28region panthalassa 27region panthalassa
29parent world 28parent world
30longname somewhere on the great ocean panthalassa 29longname somewhere on the great ocean panthalassa
30music ross/ross3,km/water_prelude
31msg 31msg
32Few people ventured far enough to reach the ocean Panthalassa. Its extent 32Few people ventured far enough to reach the ocean Panthalassa. Its extent
33is completely unknown, subject of some weird theories only, and nothing is 33is completely unknown, subject of some weird theories only, and nothing is
34known about its depth, the life it contains or the dangers it holds. No 34known about its depth, the life it contains or the dangers it holds. No
35ship ventured far into it and came back. The only thing known about it is this: 35ship ventured far into it and came back. The only thing known about it is this:
57longname at the creation 57longname at the creation
58msg 58msg
59Who knows where this place is, but all have seen it. As mysterious as it is, 59Who knows where this place is, but all have seen it. As mysterious as it is,
60it's just another part of life. 60it's just another part of life.
61endmsg 61endmsg
62music km/fairytale_waltz
62end 63end
63 64
64region southpole 65region southpole
65parent world 66parent world
66longname near the south pole 67longname near the south pole
68music km/spacial_winds
67msg 69msg
68A cold place in the very south of the world. Strange monsters guard their 70A cold place in the very south of the world. Strange monsters guard their
69territory here but also many treasures are said to be found here. 71territory here but also many treasures are said to be found here.
70endmsg 72endmsg
71end 73end
72 74
73treasureone region_security_zone 75treasureone region_security_zone
74 arch bird 76 arch bird
75end 77end
76 78
79region greenway
80parent wilderness
81longname on the Greenway
82msg
83The elves are thought to have quicker ways to travel...
84endmsg
85end
86
87treasureone region_scorn_kingdom
88 arch bird
89 chance 3
90 more
91 arch gnoll
92 chance 2
93 more
94 arch goblin
95 chance 2
96 more
97 arch ogre
98 chance 1
99 more
100 arch killer_bee
101 chance 1
102end
103
104region scorn_kingdom
105parent world
106longname in the Kingdom of Scorn
107music km/thinking_out_loud,km/dance_monster
108chance 0.1
109randomitems region_scorn_kingdom
110msg
111Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
112is a safe and welcoming place for those who pass by. Its position on the
113Imperial highway allows it to maintain its importance as a stopping off
114point between the other major cities along the route and an attractive
115location for trade and commerce. This combined with the sheltered harbour and
116extensive shipping lines, ensures that Scorn remains a key crossroads
117bustling with activity, long after its former military dominance has
118diminished.
119endmsg
120end
121
77region highway 122region scorn_highway
78parent world 123parent scorn_kingdom
79longname on the imperial highway 124longname on the imperial highway
80chance 0.005 125chance 0.005
81randomitems region_security_zone 126randomitems region_security_zone
127music ross/game3
82msg 128msg
83The Imperial Highway was built long ago, so much so that its origins are 129The Imperial Highway was built long ago, so much so that its origins are
84now long since passed out of recorded history and into the stuff of legends. 130now long since passed out of recorded history and into the stuff of legends.
85In the years since its construction it has gained the name "The yellow Brick 131In the years since its construction it has gained the name "The yellow Brick
86Road" on account of the distinctive colour of its paving. Whilst in former 132Road" on account of the distinctive colour of its paving. Whilst in former
90way to travel over land. 136way to travel over land.
91endmsg 137endmsg
92end 138end
93 139
94region brest_highway 140region brest_highway
95parent world 141parent scorn_kingdom
96longname on the road connecting Scorn, Brest and Lake Country 142longname on the road connecting Scorn, Brest and Lake Country
97chance 0.005 143chance 0.005
98randomitems region_security_zone 144randomitems region_security_zone
145music ross/game6
99msg 146msg
100Unlike most places in the world, the area stretching from Scorn down 147Unlike most places in the world, the area stretching from Scorn down
101to Brest and Lake Country is patrolled regularly by kingdom soliders 148to Brest and Lake Country is patrolled regularly by kingdom soliders
102and should be relatively safe. Make sure you are not wandering too far 149and should be relatively safe. Make sure you are not wandering too far
103into the wilderness, though, as only the roads are under watch (and not 150into the wilderness, though, as only the roads are under watch (and not
104everywhere - Lake Country is notoriously dangerous). 151everywhere - Lake Country is notoriously dangerous).
105endmsg 152endmsg
106end 153end
107 154
108region greenway
109parent wilderness
110longname on the Greenway
111msg
112The elves are thought to have quicker ways to travel...
113endmsg
114end
115
116treasureone region_scorn_kingdom
117 arch bird
118 chance 3
119 more
120 arch gnoll
121 chance 2
122 more
123 arch goblin
124 chance 2
125 more
126 arch ogre
127 chance 1
128 more
129 arch killer_bee
130 chance 1
131end
132
133region scorn_kingdom
134parent world
135longname in the kingdom of Scorn
136chance 0.1
137randomitems region_scorn_kingdom
138msg
139Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
140is a safe and welcoming place for those who pass by. Its position on the
141Imperial highway allows it to maintain its importance as a stopping off
142point between the other major cities along the route and an attractive
143location for trade and commerce. This combined with the sheltered harbour and
144extensive shipping lines, ensures that Scorn remains a key crossroads
145bustling with activity, long after its former military dominance has
146diminished.
147endmsg
148end
149
150region scorn_county 155region scorn_county
151parent scorn_kingdom 156parent scorn_kingdom
152longname in the county of Scorn 157longname in the county of Scorn
153chance 0.01 158chance 0.01
154randomitems region_scorn_kingdom 159randomitems region_scorn_kingdom
165end 170end
166 171
167region scorn 172region scorn
168parent scorn_county 173parent scorn_county
169longname in the City of Scorn 174longname in the City of Scorn
170chance 0.002 175music jm/03 - Strings,jm/05 - Comienza,jm/05 - Kukurukú,jm/06 - Second Creative,jm/08 - Semana Santa,jm/09 - Cuatro Rápido,jm/09 - Qvimera ft BXe - Hip Hop,jm/11 - Mi primer y último reggaetón,jm/12 - Melodía F,jm/14 - Chill Out
171randomitems region_generic_city 176randomitems region_generic_city
172msg 177msg
173Here, in amidst the trading activity at the heart of scorn you find 178Here, in amidst the trading activity at the heart of scorn you find
174yourself scarcely able to hear yourself think with the din of commerce all around 179yourself scarcely able to hear yourself think with the din of commerce all around
175you as shop keepers and traders shout their wares. 180you as shop keepers and traders shout their wares.
178end 183end
179 184
180region scornarena 185region scornarena
181parent scorn 186parent scorn
182longname within the Scorn arena 187longname within the Scorn arena
188music km/power_restored
183msg 189msg
184A giant ampitheatre made of white stone that glistens in the sunlight. People in the stands cheering and screaming for blood. The finality of the gates that come crashing down behind the gladiators below them, and the certain knowledge that only one will survive. 190A giant ampitheatre made of white stone that glistens in the sunlight. People in the stands cheering and screaming for blood. The finality of the gates that come crashing down behind the gladiators below them, and the certain knowledge that only one will survive.
185endmsg 191endmsg
186end 192end
187 193
188region scornoldcity 194region scornoldcity
189parent scorn 195parent scorn
190longname within the remains of Old Scorn 196longname within the remains of Old Scorn
197music km/crisis
191msg 198msg
192You find yourself gasping in wonder at the extensive caverns underneath the city, 199You find yourself gasping in wonder at the extensive caverns underneath the city,
193here there remains the ruins of old Scorn. A reminder of the great power the city 200here there remains the ruins of old Scorn. A reminder of the great power the city
194once possessed, and a sign of how far it has fallen. As you look around however 201once possessed, and a sign of how far it has fallen. As you look around however
195you notice that whilst the previous inhabitants of these ruins are no longer 202you notice that whilst the previous inhabitants of these ruins are no longer
199end 206end
200 207
201region euthville 208region euthville
202parent scorn_kingdom 209parent scorn_kingdom
203longname at the ruins of Euthville 210longname at the ruins of Euthville
211music km/unrelenting
204msg 212msg
205The ruins of Euthville can be found just off the Imperial Highway north 213The ruins of Euthville can be found just off the Imperial Highway north
206of Scorn. The riches and accomplishments of this one prosperous city 214of Scorn. The riches and accomplishments of this one prosperous city
207actually lead to it's downfall. Now, only terror and hardship remains -- 215actually lead to it's downfall. Now, only terror and hardship remains --
208demons and undead run rampant through the broken remains. 216demons and undead run rampant through the broken remains.
209endmsg 217endmsg
210match ^/euthville/ 218match ^/euthville/
211end 219end
212 220
221region valdor
222parent scorn_kingdom
223longname in The Citystate of Valdor
224portal_map /world/world_107_114
225portal_x 41
226portal_y 3
227msg
228Valdor is a city found inside a massive mountains area. Its origins
229are in a small miners village. Government form is monarchy, economy is
230capitalistic.
231
232Valdor provides Scorn with iron, coal, silver, gold etc. thus they are
233quite cheap there. Because of its location, Valdor imports a lot of food,
234clothes and other common cargo. Transport to Valdor is very difficult,
235the only ground roads go through dangerous mountain passes, and dragon
236transport is very expensive at Valdor, because of the difficulity of
237passing the mountains. Thus imported cargo sells very good in Valdor.
238
239Valdor through the history was always a small community, and until
240recently, it had very little contact with the rest of the world, because
241it was highly unprofitable to export iron through dragon transport or
242mountains. Because of that, being first under Scorn's protectorate, Valdor
243eventually proclaimed independence, which was accepted by all other cities
244on due to the geographical isolation of the city.
245endmsg
246match ^/lorak/
247end
248
213region three_sisters 249region three_sisters
214parent world 250parent world
215longname on the island of the three sisters 251longname on the island of the three sisters
252music km/feral_chase
216msg 253msg
217Little is known about this island except that it is surrounded 254What should be a nice island protected by a shield wall of high mountains
218by a shield wall of high mountains. 255is rife in discord. Three Sisters, on their quest to immortality, found
256a way to craft an item that rivaled creations from the ancient gods. For
257such an infractions - the ancient gods punished The Sisters, leaving
258them scarred and disfigured with wounds that would have killed any one
259else. The curse of immortality was then realized, but incomplete. Each
260of The Three Sisters lost their greatest Gift, which now reside deep in
261the vaults of the nearby factions. For centuries now, conflict erupts
262daily as raids between each sect fights to a inevitable stalemate with one
263another over control of each Sister's Gift. Trapped in their tower, The
264Three Sisters wait for destiny to grant them one last favor by making them
265whole once again. Now that the ancient gods are no more - they could once
266again practice their craft.
219endmsg 267endmsg
268match ^/sisters/
220end 269end
221 270
222region middle_island 271region middle_island
223parent scorn_kingdom 272parent scorn_kingdom
224longname on the middle island 273longname on the middle island
274music km/we_got_trouble
225msg 275msg
226This is a mostly deserted and boring island. It is so boring, in fact, 276This is a mostly deserted and boring island. It is so boring, in fact,
227that nobody cared to name it, so everybody just calls it "the middle 277that nobody cared to name it, so everybody just calls it "the middle
228island", as it is situated roughly in the middle between the Navar and 278island", as it is situated roughly in the middle between the Navar and
229Scorn kingdoms. The fact that it is almost devoid of human settlements 279Scorn kingdoms. The fact that it is almost devoid of human settlements
248 chance 7 298 chance 7
249end 299end
250 300
251region navar_kingdom 301region navar_kingdom
252parent world 302parent world
253longname in the kingdom of Navar 303music km/kumasi_groove
304longname in the region around Navar
254randomitems region_navar_kingdom 305randomitems region_navar_kingdom
255chance 0.01 306chance 0.01
256jail_map /navar_city/jail/jail 307jail_map /navar_city/jail/jail
257jail_x 16 308jail_x 16
258jail_y 1 309jail_y 1
266Yet there it stands, dominating the skyline for miles around and showing the 317Yet there it stands, dominating the skyline for miles around and showing the
267same bustling activity expected of any thriving market town. 318same bustling activity expected of any thriving market town.
268endmsg 319endmsg
269end 320end
270 321
322region navar_highway
323parent navar_kingdom
324longname on the imperial highway
325chance 0.005
326randomitems region_security_zone
327music ross/game3
328msg
329The Imperial Highway was built long ago, so much so that its origins are
330now long since passed out of recorded history and into the stuff of legends.
331In the years since its construction it has gained the name "The yellow Brick
332Road" on account of the distinctive colour of its paving. Whilst in former
333times the Imperial highway was safe to all who would pass along it, in
334recent times it has started to decay, as the toll of centuries comes to bear
335on this once-splendid testament to past powers. It is still the safest
336way to travel over land.
337endmsg
338end
339
271region navar 340region navar
272parent navar_kingdom 341parent navar_kingdom
273longname in the city of Navar 342longname in the City of Navar
343music ross/ross5
274chance 0.002 344chance 0.002
275randomitems region_generic_city 345randomitems region_generic_city
276jail_map /navar_city/jail/jail 346jail_map /navar_city/jail/jail
277jail_x 16 347jail_x 16
278jail_y 1 348jail_y 1
279msg 349msg
280The heart of the Navar region: Navar city. It's said it's the gathering of 350The heart of the Navar region: Navar city. It's said it's the gathering of
281opportunities! Meet experienced adventurers and clever shop keepers or explore 351opportunities! Meet experienced adventurers and clever shop keepers or explore
282the unexplored dungeons. 352the unexplored dungeons.
283endmsg 353endmsg
284match ^/navar_city/ 354match ^/navar_city/
285end 355end
286 356
287region valleynoy 357region valleynoy
288parent navar_kingdom 358parent navar_kingdom
289longname on valley noy 359longname on Valley Noy
360music km/fire_prelude
361portal_map /valleynoy/jewelertown/town_portal
362portal_x 4
363portal_y 3
290msg 364msg
291This island is famous for its many deep valleys. Few people live here, and 365This island is famous for its many deep valleys. Few people live here, and
292most of them mine the mountains for gems, crystals and precious metals. 366most of them mine the mountains for gems, crystals and precious metals.
293endmsg 367endmsg
294end 368end
310end 384end
311 385
312region brest_county 386region brest_county
313parent world 387parent world
314longname in Brest county 388longname in Brest county
389music km/the_dread
315chance 0.01 390chance 0.01
316randomitems region_brest_county 391randomitems region_brest_county
317portal_map /world/world_107_123 392portal_map /world/world_107_123
318portal_x 40 393portal_x 40
319portal_y 30 394portal_y 30
332parent brest_county 407parent brest_county
333longname in Brest 408longname in Brest
334randomitems region_brest 409randomitems region_brest
335chance 0.01 410chance 0.01
336msg 411msg
337The city of the tough. Only few adventurers find their way here without 412The town of the tough. Only few adventurers find their way here without
338finding death instead. But the ones who found it build up a city in the midst 413meeting death instead. But the ones who found it built up a city in the midst
339of nowhere cornered by high and unpassable mountains. 414of nowhere, cornered by high and unpassable mountains.
340endmsg 415endmsg
341match ^/brest/ 416match ^/brest/
342end 417end
343 418
344treasureone region_darcap_county 419treasureone region_darcap_county
377end 452end
378 453
379region darcap_county 454region darcap_county
380parent world 455parent world
381longname in the sultanate of Darcap 456longname in the sultanate of Darcap
457music km/blue_scorpion,km/artifact
382randomitems region_darcap_county 458randomitems region_darcap_county
383chance 0.01 459chance 0.01
384portal_map /world/world_116_102 460portal_map /world/world_116_102
385portal_x 36 461portal_x 36
386portal_y 25 462portal_y 25
406end 482end
407 483
408region darcapcircus 484region darcapcircus
409parent darcap 485parent darcap
410longname in the Darcap Circus 486longname in the Darcap Circus
487music km/waunobe_march,km/comic_hero
411msg 488msg
412This circus' reputation draws visitors from all over the world. 489This circus' reputation draws visitors from all over the world.
413endmsg 490endmsg
414end 491end
415 492
436region wolfsburg_county 513region wolfsburg_county
437parent world 514parent world
438longname near the port of Wolfsburg 515longname near the port of Wolfsburg
439randomitems region_wolfsburg_county 516randomitems region_wolfsburg_county
440chance 0.01 517chance 0.01
518music km/miris_magic_dance,km/netherworld_shanty
441msg 519msg
442Located on an island far away from the coast, Wolfsburg relies entirely on its 520Located on an island far away from the coast, Wolfsburg relies entirely on its
443quay to supply the town and as a result has a strong seafaring tradition among 521quay to supply the town and as a result has a strong seafaring tradition among
444its populence. 522its populence.
445endmsg 523endmsg
459end 537end
460 538
461region santodominion_county 539region santodominion_county
462parent world 540parent world
463longname in the area around Santo Dominion 541longname in the area around Santo Dominion
542music km/dragon_and_toast,km/sancho_panza_gets_a_latte
464msg 543msg
465Santo Dominion sits in a small bay to the north of Scorn. It is an 544Santo Dominion sits in a small bay to the north of Scorn. It is an
466important port of call for ships travelling to and from Scorn and is 545important port of call for ships travelling to and from Scorn and is
467also somewhat famous for its Opera and its Litle House of Horrors, two 546also somewhat famous for its Opera and its Litle House of Horrors, two
468magnificent cultural buildings you would not expect in so small a town as 547magnificent cultural buildings you would not expect in so small a town as
502msg 581msg
503Lake Country originally was where the elves lived who where exiled 582Lake Country originally was where the elves lived who where exiled
504from the north by the kings of Scorn, during the Vth millenia EK. They 583from the north by the kings of Scorn, during the Vth millenia EK. They
505named the area Vkovzerov. The major elven city of Vkovzerov was 584named the area Vkovzerov. The major elven city of Vkovzerov was
506Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK. 585Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK.
586
587Repopulated by Lord Butakis, this land is a unique region of lakes, rivers and the sea.
588Changes, both natural and unnatural, had drastically transformed the landscape of
589this area. Rivers had been diverted, lakes were drained, and the sea had reseeded -
590only to have all this undone or remade through a catastrophic flood a decade later.
591As a result of this devastation, one needs to recognize the hardship and sorrow
592that has been a burden on this land. Many lives have been lost, several graves -
593marked and unmarked fill area. Rumors that the fog, which covers the land, is a
594testament of the grief and anguish experienced by the first settlers has drawn
595those brave enough to face such superstition. Another interest of lore is the
596wandering spirit from the nearby forest; a spirit in which seems to be holding a
597grudge from ages ago. Others travel to Lake Country because of its reputation -
598the rich shops operated by retired adventurers, the Training Tower and the safety
599 within the Fortress of Lord Butakis.
507endmsg 600endmsg
601match ^/lake_country/(?!Butakis/)
602end
603
604region butakisfortress
605parent lakecountry
606longname in the Fortress of Lord Butakis
607msg
608The Fortress of Lord Butakis stands as a testament to the determination of Butakis
609to settle and secure the area called Lake Country. This bastion of security provides
610a hard line of defense against the demons, dragons, rogue wizard faction and agents
611of chaos that plague this land. While the stronghold stands in defiance of disorder,
612there seems to be dark forces at work from the inside; slowly whittling away the
613foundation of what the Fortress represents. As a result of this, security of the
614Fortress has greatly increased in the past years. A few have grown concerned over
615the very crowded prison filled with accused spies, thieves, and worse.
616endmsg
508match ^/lake_country/ 617match ^/lake_country/Butakis/
509end 618end
510 619
511region portjoseph 620region portjoseph
512parent world 621parent world
513longname in Port Joseph 622longname in Port Joseph
514chance 0.002 623chance 0.002
515randomitems region_generic_city 624randomitems region_generic_city
516msg 625msg
517Port Joseph is a boring fishing village near Scorn. Boring indeed it seems. But 626Port Joseph is located on the largest (which isn't saying much) of a chain of
518not everything is as it seems... 627islands west of the Kingdom of Scorn. While the island doesn't boast very much,
628most everything there is very practical. How the times have changed. The early
629days of Port Joseph was a haven for the most ruthless band of pirates that the
630high seas has ever seen. The infamous reputation of Port Joseph died with the
631passing of renowned pirate admiral, Moogley Bill. While his legend lives on,
632his treasure horde is still missing. Thanks to increased presence and protection
633from The King's Navy, many trade routes now pass through or near the area, so
634that makes the Port a frequent stop and transfer point for merchants.
635However, the pirate roots are still relevant today.
519endmsg 636endmsg
520match ^/port_joseph/ 637match ^/port_joseph/
521end 638end
522 639
523region pupland 640region pupland
524parent world 641parent world
525longname in Pupland 642longname in Pupland
643music km/dragon_and_toast,km/an_upsetting_theme,km/ambush
526portal_map /pup_land/lone_town/town 644portal_map /pup_land/lone_town/town
527portal_x 9 645portal_x 9
528portal_y 13 646portal_y 13
529msg 647msg
530Pupland is as dangerous as a small puppy. It is a happy, thriving community of 648Pupland is as dangerous as a small puppy. It is a happy, thriving community of
534end 652end
535 653
536region ancientpupland 654region ancientpupland
537parent pupland 655parent pupland
538longname in the Pupland of times long past 656longname in the Pupland of times long past
657music km/misuse
539msg 658msg
540You have been thrown to this ancient version of pupland through some 659You have been thrown to this ancient version of pupland through some
541unidentified time travel magic. Nobody knows what dangers or joys 660unidentified time travel magic. Nobody knows what dangers or joys
542are waiting here. 661are waiting here.
543endmsg 662endmsg
565much better airline and road infrastructure. 684much better airline and road infrastructure.
566endmsg 685endmsg
567match ^/pup_land/lone_town/ 686match ^/pup_land/lone_town/
568end 687end
569 688
689region aldwulf
690parent world
691longname in the aldwulf archipelago
692music km/thinking_out_loud,km/dance_monster
693chance 0.1
694msg
695Situated in some distance to the nearest continent, the aldwulf
696archipelago has a very distinct culture. Unlike in other parts of the
697world, you can actually find civilised kobold races here. Important
698sightseeing stops are the water town and the various kobold towns.
699endmsg
700match ^/aldwulf/
701end
702
570region stoneville_county 703region stoneville_county
571parent world 704parent world
572longname near Stoneville 705longname near Stoneville
706music km/legend_of_one
573msg 707msg
574The area surrounding Stoneville is also called "Dragon Island". 708Stoneville is a small ship port located on the western side of
575Not that there would be much area, but still... 709Dragon Island. The island primarily serves as a vacation residence
710for wealthy merchants and adventurers. For those who are not
711quite ready for retirement or seeking fame - guilds and shops keep
712those travelers well stocked and tested. Of course, the islands
713riches also seem to attract those with nefarious purposes who have
714taken hold of the various caves in the nearby mountains. And in
715some cases, more closer to home then what most inhabitants would like.
576endmsg 716endmsg
577end 717end
578 718
579region stoneville 719region stoneville
580parent stoneville_county 720parent stoneville_county
581longname in Stoneville City 721longname in Stoneville City
722music km/phantasm
582chance 0.002 723chance 0.002
583randomitems region_generic_city 724randomitems region_generic_city
584msg 725msg
585Stoneville is the home of such adventurous places as the Adventurers 726Stoneville is the home of such adventurous places as the Adventurers
586Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit 727Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit
591end 732end
592 733
593region firevolcano 734region firevolcano
594parent world 735parent world
595longname in the Fire Volcano 736longname in the Fire Volcano
737music km/neolith,km/thinking_out_loud
596msg 738msg
597This fiery volcano rose up from the mountains one day. It is inhabited by a 739This fiery volcano rose up from the mountains one day. It is inhabited by a
598strange race of fire creatures who seem friendly, but very competitive. 740strange race of fire creatures who seem friendly, but very competitive.
599endmsg 741endmsg
600end 742end
601 743
602region azumauindo 744region azumauindo
603parent world 745parent world
604longname in the Shogunate of Azumauindo 746longname in the Shogunate of Azumauindo
747music km/village_dawn,km/modern_vibes,km/atlantean_twilight,km/babylon
605portal_map /world/world_127_101 748portal_map /world/world_127_101
606portal_x 37 749portal_x 37
607portal_y 5 750portal_y 5
608msg 751msg
609A hidden and closed civilization, at the far east of the world. 752A hidden and closed civilization, at the far east of the world.
611end 754end
612 755
613region dream 756region dream
614parent world 757parent world
615longname dreaming? 758longname dreaming?
759music km/celtic_impulse
616portal_map /mlab/cloudworlddecity 760portal_map /mlab/cloudworlddecity
617portal_x 57 761portal_x 57
618portal_y 120 762portal_y 120
619msg 763msg
620You do not know if you are awake or still dreaming. 764You do not know if you are awake or still dreaming.
649endmsg 793endmsg
650end 794end
651 795
652region kingdomofsaints 796region kingdomofsaints
653parent dream 797parent dream
654longname in the kingdom of Saints 798longname in the Kingdom of Saints
655msg 799msg
656A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to 800A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to
657be much advanced knowlege known to it, outside the realms of sorcery and superstition. 801be much advanced knowlege known to it, outside the realms of sorcery and superstition.
658The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal, 802The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal,
659however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production 803however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production
702plants in existance, as well as the only working centerfuge throughout the 846plants in existance, as well as the only working centerfuge throughout the
703explored world. 847explored world.
704endmsg 848endmsg
705end 849end
706 850
851region ipo_meeting
852parent world
853longname in the IPO meeting room
854msg
855Completely carved out of a non-magic plane that consists of dense rock,
856the IPO meeting room is considered one of the most illustruous achievement
857of modern magic.
858
859Most Post Offices have a connection to this room, making it possible for
860people living in distant regions to meet each other in person.
861endmsg
862end
863
864region heaven
865parent world
866longname in Heaven Town
867music km/thinking_out_loud,km/dance_monster
868portal_map /heaven/town
869portal_x 24
870portal_y 15
871msg
872You feel a little bit afloat and very calm. This is heaven! The Heaven Town is
873built by the joint effort of the worlds population under guidance of Valriel
874and Gaea.
875endmsg
876match ^/heaven/
877end
878
879region tindervale
880parent navar_kingdom
881longname in The Fireborn Capitol of Tindervale
882music km/thinking_out_loud,km/dance_monster
883portal_map /art/keepgrounds
884portal_x 12
885portal_y 2
886msg
887This small town, is the center of activity for the fireborn race.
888In its centre lies the keep of the fireborn Art.
889endmsg
890match ^/art/
891end
892
893region celvear
894parent navar_kingdom
895longname in Celvear Port
896portal_map /world/world_117_122
897portal_x 16
898portal_y 20
899msg
900A town under the dominion of The Kingdom of Navar. Celvear is a small port
901that guards the bay of Navar and, for this, has great strategic value to Navar,
902which in turn gives Celvear a lot of freedom on how to interpret the law.
903endmsg
904match ^/celvear_port/
905end
906
907region lostwages
908parent navar_kingdom
909longname in the town of Lostwages
910msg
911Lostwages is a small town (it calls itself "city") that boasts of a
912casino, something not common in the Kingdom of Scorn due to strict
913anti-gambling laws. This was made possible by some clever contracts,
914putting Lostwages under the jurisdiction of Navar, even though is is surrounded
915by the Kingdom of Scorn.
916endmsg
917match ^/lostwages/
918end
919
920region marksel
921parent navar_kingdom
922longname in the Hamlet of Lord Marksel
923msg
924Situated about half way between The Kingdom of Navar and The Sultanate of Darcap,
925Marksel is a mining town whose old motto seemed to be, "Enough to Live With."
926A small group of sages, with their research, drives the demand for the mines rich
927metal. As long as the work pays wages enough to keep the ale flowing from the
928nearby tavern, miners will be back at their post the following day. Something has
929changed though, just as the hamlet was about to prosper, the trade roads leading
930to it fell under siege from bandits. The merchant trade contracts have defaulted;
931the roads are too risky and unsafe. The forces of Lord Marksel have seen the
932tide of battle tip away from their favor. Their hope dims with each passing day.
933endmsg
934match ^/marksel/
935end
936
937region whalingoutpost
938parent navar_kingdom
939longname at the Whaling Outpost
940msg
941Also known as Terra Glaci in Old Navarian, this frozen wasteland is located on the far edge of
942the known world. The "Land of Frost" has been partially settled by those brave (or foolish)
943enough to fend off the Polar Bears, Ice elementals, Frost Dragons and similar monstrosities.
944Those in residence make a living (well, mere existence) out of whaling, which is why many of
945the nearby islands make up the Whaling Outpost. No one knows for sure who or how many reside
946around here, as the appetite of any wondering beast leaves countless dwellings empty and
947numerous ships at the bottom of the sea.
948endmsg
949match ^/whalingoutpost/
950end
951
952region gotisch
953parent navar_kingdom
954longname in The Principality Gotisch
955msg
956Gotisch is located in a rocky and mostly barren area. It comes second only
957to the great desert near tindervale in its hostility to life, and is, in
958fact, located right to the east of that desert.
959
960Since the area is so barren, the dwarven inhabitants mostly dwell in the
961mountainous areas and have worked small miracles in making those areas
962suitable for farming.
963
964Common to all the cities in the Principality of Gotisch is that they speak
965a funny language, that often sounds extremely threatening when all that
966was actually said amounts to "Pleasure to have you here!".
967endmsg
968match ^/gotischerbereich/
969end
970
971region wassar
972parent navar
973longname in the City of Wassar
974msg
975Wassar City is an underwater city, situated underneath the Scorn continent. It was mainly
976inhabited by the creatures of water, but recently its entrance has been discovered and some
977overground inhabitants have moved in. The water creatures are known for their dislike and
978distrust of these new inhabitants, and have been recorded as attempting to murder them.
979endmsg
980match ^/underwatercity/
981end
982

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