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Comparing deliantra/maps/regions (file contents):
Revision 1.38 by root, Thu Jul 12 18:53:58 2007 UTC vs.
Revision 1.67 by root, Sun Apr 25 10:43:14 2010 UTC

1region world 1region world
2longname in The World 2longname in The World
3jail_map /scorn/misc/jail 3jail_map /scorn/misc/jail
4jail_x 16 4jail_x 16
5jail_y 1 5jail_y 1
6portal_map /world/world_104_115 6portal_map *scorn_town_portal
7portal_x 39
8portal_y 33
9msg 7msg
10If you are seeing this, someone goofed, you should never see this message, and 8If you are seeing this, someone goofed, you should never see this message, and
11you should report this to the DM. 9you should report this to the DM.
12endmsg 10endmsg
13music ross/game1.ogg,ross/game2.ogg,ross/game3.ogg,ross/game5.ogg,ross/game6.ogg 11music ross/game1,ross/game6,ross/ross1
14end 12end
15 13
16region wilderness 14region wilderness
17parent world 15parent world
18longname somewhere in the wilderness 16longname somewhere in the wilderness
27end 25end
28 26
29region panthalassa 27region panthalassa
30parent world 28parent world
31longname somewhere on the great ocean panthalassa 29longname somewhere on the great ocean panthalassa
30music ross/ross3,km/water_prelude
32msg 31msg
33Few people ventured far enough to reach the ocean Panthalassa. Its extent 32Few people ventured far enough to reach the ocean Panthalassa. Its extent
34is completely unknown, subject of some weird theories only, and nothing is 33is completely unknown, subject of some weird theories only, and nothing is
35known about its depth, the life it contains or the dangers it holds. No 34known about its depth, the life it contains or the dangers it holds. No
36ship ventured far into it and came back. The only thing known about it is this: 35ship ventured far into it and came back. The only thing known about it is this:
58longname at the creation 57longname at the creation
59msg 58msg
60Who knows where this place is, but all have seen it. As mysterious as it is, 59Who knows where this place is, but all have seen it. As mysterious as it is,
61it's just another part of life. 60it's just another part of life.
62endmsg 61endmsg
63music km/fairytale_waltz.ogg 62music km/fairytale_waltz
64end 63end
65 64
66region southpole 65region southpole
67parent world 66parent world
68longname near the south pole 67longname near the south pole
68music km/spacial_winds
69msg 69msg
70A cold place in the very south of the world. Strange monsters guard their 70A cold place in the very south of the world. Strange monsters guard their
71territory here but also many treasures are said to be found here. 71territory here but also many treasures are said to be found here.
72endmsg 72endmsg
73end 73end
74 74
75treasureone region_security_zone 75treasureone region_security_zone
76 arch bird 76 arch bird
77end 77end
78 78
79region greenway
80parent wilderness
81longname on the Greenway
82msg
83The elves are thought to have quicker ways to travel...
84endmsg
85end
86
87treasureone region_scorn_kingdom
88 arch bird
89 chance 3
90 more
91 arch gnoll
92 chance 2
93 more
94 arch goblin
95 chance 2
96 more
97 arch ogre
98 chance 1
99 more
100 arch killer_bee
101 chance 1
102end
103
104region scorn_kingdom
105parent world
106longname in the Kingdom of Scorn
107music km/thinking_out_loud,km/dance_monster
108chance 0.1
109randomitems region_scorn_kingdom
110msg
111Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
112is a safe and welcoming place for those who pass by. Its position on the
113Imperial highway allows it to maintain its importance as a stopping off
114point between the other major cities along the route and an attractive
115location for trade and commerce. This combined with the sheltered harbour and
116extensive shipping lines, ensures that Scorn remains a key crossroads
117bustling with activity, long after its former military dominance has
118diminished.
119endmsg
120end
121
79region highway 122region scorn_highway
80parent world 123parent scorn_kingdom
81longname on the imperial highway 124longname on the imperial highway
82chance 0.005 125chance 0.005
83randomitems region_security_zone 126randomitems region_security_zone
127music ross/game3
84msg 128msg
85The Imperial Highway was built long ago, so much so that its origins are 129The Imperial Highway was built long ago, so much so that its origins are
86now long since passed out of recorded history and into the stuff of legends. 130now long since passed out of recorded history and into the stuff of legends.
87In the years since its construction it has gained the name "The yellow Brick 131In the years since its construction it has gained the name "The yellow Brick
88Road" on account of the distinctive colour of its paving. Whilst in former 132Road" on account of the distinctive colour of its paving. Whilst in former
92way to travel over land. 136way to travel over land.
93endmsg 137endmsg
94end 138end
95 139
96region brest_highway 140region brest_highway
97parent world 141parent scorn_kingdom
98longname on the road connecting Scorn, Brest and Lake Country 142longname on the road connecting Scorn, Brest and Lake Country
99chance 0.005 143chance 0.005
100randomitems region_security_zone 144randomitems region_security_zone
145music ross/game6
101msg 146msg
102Unlike most places in the world, the area stretching from Scorn down 147Unlike most places in the world, the area stretching from Scorn down
103to Brest and Lake Country is patrolled regularly by kingdom soliders 148to Brest and Lake Country is patrolled regularly by kingdom soliders
104and should be relatively safe. Make sure you are not wandering too far 149and should be relatively safe. Make sure you are not wandering too far
105into the wilderness, though, as only the roads are under watch (and not 150into the wilderness, though, as only the roads are under watch (and not
106everywhere - Lake Country is notoriously dangerous). 151everywhere - Lake Country is notoriously dangerous).
107endmsg 152endmsg
108end 153end
109 154
110region greenway
111parent wilderness
112longname on the Greenway
113msg
114The elves are thought to have quicker ways to travel...
115endmsg
116end
117
118treasureone region_scorn_kingdom
119 arch bird
120 chance 3
121 more
122 arch gnoll
123 chance 2
124 more
125 arch goblin
126 chance 2
127 more
128 arch ogre
129 chance 1
130 more
131 arch killer_bee
132 chance 1
133end
134
135region scorn_kingdom
136parent world
137longname in the kingdom of Scorn
138chance 0.1
139randomitems region_scorn_kingdom
140msg
141Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
142is a safe and welcoming place for those who pass by. Its position on the
143Imperial highway allows it to maintain its importance as a stopping off
144point between the other major cities along the route and an attractive
145location for trade and commerce. This combined with the sheltered harbour and
146extensive shipping lines, ensures that Scorn remains a key crossroads
147bustling with activity, long after its former military dominance has
148diminished.
149endmsg
150end
151
152region scorn_county 155region scorn_county
153parent scorn_kingdom 156parent scorn_kingdom
154longname in the county of Scorn 157longname in the county of Scorn
155chance 0.01 158chance 0.01
156randomitems region_scorn_kingdom 159randomitems region_scorn_kingdom
167end 170end
168 171
169region scorn 172region scorn
170parent scorn_county 173parent scorn_county
171longname in the City of Scorn 174longname in the City of Scorn
172chance 0.002 175music jm/03 - Strings,jm/05 - Comienza,jm/05 - Kukurukú,jm/06 - Second Creative,jm/08 - Semana Santa,jm/09 - Cuatro Rápido,jm/09 - Qvimera ft BXe - Hip Hop,jm/11 - Mi primer y último reggaetón,jm/12 - Melodía F,jm/14 - Chill Out
173randomitems region_generic_city 176randomitems region_generic_city
174msg 177msg
175Here, in amidst the trading activity at the heart of scorn you find 178Here, in amidst the trading activity at the heart of scorn you find
176yourself scarcely able to hear yourself think with the din of commerce all around 179yourself scarcely able to hear yourself think with the din of commerce all around
177you as shop keepers and traders shout their wares. 180you as shop keepers and traders shout their wares.
180end 183end
181 184
182region scornarena 185region scornarena
183parent scorn 186parent scorn
184longname within the Scorn arena 187longname within the Scorn arena
188music km/power_restored
185msg 189msg
186A giant ampitheatre made of white stone that glistens in the sunlight. People in the stands cheering and screaming for blood. The finality of the gates that come crashing down behind the gladiators below them, and the certain knowledge that only one will survive. 190A giant ampitheatre made of white stone that glistens in the sunlight. People in the stands cheering and screaming for blood. The finality of the gates that come crashing down behind the gladiators below them, and the certain knowledge that only one will survive.
187endmsg 191endmsg
188end 192end
189 193
190region scornoldcity 194region scornoldcity
191parent scorn 195parent scorn
192longname within the remains of Old Scorn 196longname within the remains of Old Scorn
197music km/crisis
193msg 198msg
194You find yourself gasping in wonder at the extensive caverns underneath the city, 199You find yourself gasping in wonder at the extensive caverns underneath the city,
195here there remains the ruins of old Scorn. A reminder of the great power the city 200here there remains the ruins of old Scorn. A reminder of the great power the city
196once possessed, and a sign of how far it has fallen. As you look around however 201once possessed, and a sign of how far it has fallen. As you look around however
197you notice that whilst the previous inhabitants of these ruins are no longer 202you notice that whilst the previous inhabitants of these ruins are no longer
201end 206end
202 207
203region euthville 208region euthville
204parent scorn_kingdom 209parent scorn_kingdom
205longname at the ruins of Euthville 210longname at the ruins of Euthville
211music km/unrelenting
206msg 212msg
207The ruins of Euthville can be found just off the Imperial Highway north 213The ruins of Euthville can be found just off the Imperial Highway north
208of Scorn. The riches and accomplishments of this one prosperous city 214of Scorn. The riches and accomplishments of this one prosperous city
209actually lead to it's downfall. Now, only terror and hardship remains -- 215actually lead to it's downfall. Now, only terror and hardship remains --
210demons and undead run rampant through the broken remains. 216demons and undead run rampant through the broken remains.
211endmsg 217endmsg
212match ^/euthville/ 218match ^/euthville/
213end 219end
214 220
221region valdor
222parent scorn_kingdom
223longname in The Citystate of Valdor
224portal_map /world/world_107_114
225portal_x 41
226portal_y 3
227msg
228Valdor is a city found inside a massive mountains area. Its origins
229are in a small miners village. Government form is monarchy, economy is
230capitalistic.
231
232Valdor provides Scorn with iron, coal, silver, gold etc. thus they are
233quite cheap there. Because of its location, Valdor imports a lot of food,
234clothes and other common cargo. Transport to Valdor is very difficult,
235the only ground roads go through dangerous mountain passes, and dragon
236transport is very expensive at Valdor, because of the difficulity of
237passing the mountains. Thus imported cargo sells very good in Valdor.
238
239Valdor through the history was always a small community, and until
240recently, it had very little contact with the rest of the world, because
241it was highly unprofitable to export iron through dragon transport or
242mountains. Because of that, being first under Scorn's protectorate, Valdor
243eventually proclaimed independence, which was accepted by all other cities
244on due to the geographical isolation of the city.
245endmsg
246match ^/lorak/
247end
248
215region three_sisters 249region three_sisters
216parent world 250parent world
217longname on the island of the three sisters 251longname on the island of the three sisters
252music km/feral_chase
218msg 253msg
219Little is known about this island except that it is surrounded 254What should be a nice island protected by a shield wall of high mountains
220by a shield wall of high mountains. 255is rife in discord. Three Sisters, on their quest to immortality, found
256a way to craft an item that rivaled creations from the ancient gods. For
257such an infractions - the ancient gods punished The Sisters, leaving
258them scarred and disfigured with wounds that would have killed any one
259else. The curse of immortality was then realized, but incomplete. Each
260of The Three Sisters lost their greatest Gift, which now reside deep in
261the vaults of the nearby factions. For centuries now, conflict erupts
262daily as raids between each sect fights to a inevitable stalemate with one
263another over control of each Sister's Gift. Trapped in their tower, The
264Three Sisters wait for destiny to grant them one last favor by making them
265whole once again. Now that the ancient gods are no more - they could once
266again practice their craft.
221endmsg 267endmsg
268match ^/sisters/
222end 269end
223 270
224region middle_island 271region middle_island
225parent scorn_kingdom 272parent scorn_kingdom
226longname on the middle island 273longname on the middle island
274music km/we_got_trouble
227msg 275msg
228This is a mostly deserted and boring island. It is so boring, in fact, 276This is a mostly deserted and boring island. It is so boring, in fact,
229that nobody cared to name it, so everybody just calls it "the middle 277that nobody cared to name it, so everybody just calls it "the middle
230island", as it is situated roughly in the middle between the Navar and 278island", as it is situated roughly in the middle between the Navar and
231Scorn kingdoms. The fact that it is almost devoid of human settlements 279Scorn kingdoms. The fact that it is almost devoid of human settlements
250 chance 7 298 chance 7
251end 299end
252 300
253region navar_kingdom 301region navar_kingdom
254parent world 302parent world
255music km/kumasi_groove.ogg 303music km/kumasi_groove
256longname in the kingdom of Navar 304longname in the region around Navar
257randomitems region_navar_kingdom 305randomitems region_navar_kingdom
258chance 0.01 306chance 0.01
259jail_map /navar_city/jail/jail 307jail_map /navar_city/jail/jail
260jail_x 16 308jail_x 16
261jail_y 1 309jail_y 1
269Yet there it stands, dominating the skyline for miles around and showing the 317Yet there it stands, dominating the skyline for miles around and showing the
270same bustling activity expected of any thriving market town. 318same bustling activity expected of any thriving market town.
271endmsg 319endmsg
272end 320end
273 321
322region navar_highway
323parent navar_kingdom
324longname on the imperial highway
325chance 0.005
326randomitems region_security_zone
327music ross/game3
328msg
329The Imperial Highway was built long ago, so much so that its origins are
330now long since passed out of recorded history and into the stuff of legends.
331In the years since its construction it has gained the name "The yellow Brick
332Road" on account of the distinctive colour of its paving. Whilst in former
333times the Imperial highway was safe to all who would pass along it, in
334recent times it has started to decay, as the toll of centuries comes to bear
335on this once-splendid testament to past powers. It is still the safest
336way to travel over land.
337endmsg
338end
339
274region navar 340region navar
275parent navar_kingdom 341parent navar_kingdom
276longname in the city of Navar 342longname in the City of Navar
343music ross/ross5
277chance 0.002 344chance 0.002
278randomitems region_generic_city 345randomitems region_generic_city
279jail_map /navar_city/jail/jail 346jail_map /navar_city/jail/jail
280jail_x 16 347jail_x 16
281jail_y 1 348jail_y 1
282msg 349msg
283The heart of the Navar region: Navar city. It's said it's the gathering of 350The heart of the Navar region: Navar city. It's said it's the gathering of
284opportunities! Meet experienced adventurers and clever shop keepers or explore 351opportunities! Meet experienced adventurers and clever shop keepers or explore
285the unexplored dungeons. 352the unexplored dungeons.
286endmsg 353endmsg
287match ^/navar_city/ 354match ^/navar_city/
288end 355end
289 356
290region valleynoy 357region valleynoy
291parent navar_kingdom 358parent navar_kingdom
292longname on valley noy 359longname on Valley Noy
360music km/fire_prelude
361portal_map /valleynoy/jewelertown/town_portal
362portal_x 4
363portal_y 3
293msg 364msg
294This island is famous for its many deep valleys. Few people live here, and 365This island is famous for its many deep valleys. Few people live here, and
295most of them mine the mountains for gems, crystals and precious metals. 366most of them mine the mountains for gems, crystals and precious metals.
296endmsg 367endmsg
297end 368end
313end 384end
314 385
315region brest_county 386region brest_county
316parent world 387parent world
317longname in Brest county 388longname in Brest county
318music km/the_dread.ogg 389music km/the_dread
319chance 0.01 390chance 0.01
320randomitems region_brest_county 391randomitems region_brest_county
321portal_map /world/world_107_123 392portal_map /world/world_107_123
322portal_x 40 393portal_x 40
323portal_y 30 394portal_y 30
336parent brest_county 407parent brest_county
337longname in Brest 408longname in Brest
338randomitems region_brest 409randomitems region_brest
339chance 0.01 410chance 0.01
340msg 411msg
341The city of the tough. Only few adventurers find their way here without 412The town of the tough. Only few adventurers find their way here without
342finding death instead. But the ones who found it build up a city in the midst 413meeting death instead. But the ones who found it built up a city in the midst
343of nowhere cornered by high and unpassable mountains. 414of nowhere, cornered by high and unpassable mountains.
344endmsg 415endmsg
345match ^/brest/ 416match ^/brest/
346end 417end
347 418
348treasureone region_darcap_county 419treasureone region_darcap_county
381end 452end
382 453
383region darcap_county 454region darcap_county
384parent world 455parent world
385longname in the sultanate of Darcap 456longname in the sultanate of Darcap
386music km/blue_scorpion.ogg,km/artifact.ogg 457music km/blue_scorpion,km/artifact
387randomitems region_darcap_county 458randomitems region_darcap_county
388chance 0.01 459chance 0.01
389portal_map /world/world_116_102 460portal_map /world/world_116_102
390portal_x 36 461portal_x 36
391portal_y 25 462portal_y 25
411end 482end
412 483
413region darcapcircus 484region darcapcircus
414parent darcap 485parent darcap
415longname in the Darcap Circus 486longname in the Darcap Circus
487music km/waunobe_march,km/comic_hero
416msg 488msg
417This circus' reputation draws visitors from all over the world. 489This circus' reputation draws visitors from all over the world.
418endmsg 490endmsg
419end 491end
420 492
441region wolfsburg_county 513region wolfsburg_county
442parent world 514parent world
443longname near the port of Wolfsburg 515longname near the port of Wolfsburg
444randomitems region_wolfsburg_county 516randomitems region_wolfsburg_county
445chance 0.01 517chance 0.01
446music km/miris_magic_dance.ogg,km/netherworld_shanty.ogg 518music km/miris_magic_dance,km/netherworld_shanty
447msg 519msg
448Located on an island far away from the coast, Wolfsburg relies entirely on its 520Located on an island far away from the coast, Wolfsburg relies entirely on its
449quay to supply the town and as a result has a strong seafaring tradition among 521quay to supply the town and as a result has a strong seafaring tradition among
450its populence. 522its populence.
451endmsg 523endmsg
465end 537end
466 538
467region santodominion_county 539region santodominion_county
468parent world 540parent world
469longname in the area around Santo Dominion 541longname in the area around Santo Dominion
542music km/dragon_and_toast,km/sancho_panza_gets_a_latte
470msg 543msg
471Santo Dominion sits in a small bay to the north of Scorn. It is an 544Santo Dominion sits in a small bay to the north of Scorn. It is an
472important port of call for ships travelling to and from Scorn and is 545important port of call for ships travelling to and from Scorn and is
473also somewhat famous for its Opera and its Litle House of Horrors, two 546also somewhat famous for its Opera and its Litle House of Horrors, two
474magnificent cultural buildings you would not expect in so small a town as 547magnificent cultural buildings you would not expect in so small a town as
508msg 581msg
509Lake Country originally was where the elves lived who where exiled 582Lake Country originally was where the elves lived who where exiled
510from the north by the kings of Scorn, during the Vth millenia EK. They 583from the north by the kings of Scorn, during the Vth millenia EK. They
511named the area Vkovzerov. The major elven city of Vkovzerov was 584named the area Vkovzerov. The major elven city of Vkovzerov was
512Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK. 585Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK.
586
587Repopulated by Lord Butakis, this land is a unique region of lakes, rivers and the sea.
588Changes, both natural and unnatural, had drastically transformed the landscape of
589this area. Rivers had been diverted, lakes were drained, and the sea had reseeded -
590only to have all this undone or remade through a catastrophic flood a decade later.
591As a result of this devastation, one needs to recognize the hardship and sorrow
592that has been a burden on this land. Many lives have been lost, several graves -
593marked and unmarked fill area. Rumors that the fog, which covers the land, is a
594testament of the grief and anguish experienced by the first settlers has drawn
595those brave enough to face such superstition. Another interest of lore is the
596wandering spirit from the nearby forest; a spirit in which seems to be holding a
597grudge from ages ago. Others travel to Lake Country because of its reputation -
598the rich shops operated by retired adventurers, the Training Tower and the safety
599 within the Fortress of Lord Butakis.
513endmsg 600endmsg
601match ^/lake_country/(?!Butakis/)
602end
603
604region butakisfortress
605parent lakecountry
606longname in the Fortress of Lord Butakis
607msg
608The Fortress of Lord Butakis stands as a testament to the determination of Butakis
609to settle and secure the area called Lake Country. This bastion of security provides
610a hard line of defense against the demons, dragons, rogue wizard faction and agents
611of chaos that plague this land. While the stronghold stands in defiance of disorder,
612there seems to be dark forces at work from the inside; slowly whittling away the
613foundation of what the Fortress represents. As a result of this, security of the
614Fortress has greatly increased in the past years. A few have grown concerned over
615the very crowded prison filled with accused spies, thieves, and worse.
616endmsg
514match ^/lake_country/ 617match ^/lake_country/Butakis/
515end 618end
516 619
517region portjoseph 620region portjoseph
518parent world 621parent world
519longname in Port Joseph 622longname in Port Joseph
520chance 0.002 623chance 0.002
521randomitems region_generic_city 624randomitems region_generic_city
522msg 625msg
523Port Joseph is a boring fishing village near Scorn. Boring indeed it seems. But 626Port Joseph is located on the largest (which isn't saying much) of a chain of
524not everything is as it seems... 627islands west of the Kingdom of Scorn. While the island doesn't boast very much,
628most everything there is very practical. How the times have changed. The early
629days of Port Joseph was a haven for the most ruthless band of pirates that the
630high seas has ever seen. The infamous reputation of Port Joseph died with the
631passing of renowned pirate admiral, Moogley Bill. While his legend lives on,
632his treasure horde is still missing. Thanks to increased presence and protection
633from The King's Navy, many trade routes now pass through or near the area, so
634that makes the Port a frequent stop and transfer point for merchants.
635However, the pirate roots are still relevant today.
525endmsg 636endmsg
526match ^/port_joseph/ 637match ^/port_joseph/
527end 638end
528 639
529region pupland 640region pupland
530parent world 641parent world
531longname in Pupland 642longname in Pupland
643music km/dragon_and_toast,km/an_upsetting_theme,km/ambush
532portal_map /pup_land/lone_town/town 644portal_map /pup_land/lone_town/town
533portal_x 9 645portal_x 9
534portal_y 13 646portal_y 13
535msg 647msg
536Pupland is as dangerous as a small puppy. It is a happy, thriving community of 648Pupland is as dangerous as a small puppy. It is a happy, thriving community of
540end 652end
541 653
542region ancientpupland 654region ancientpupland
543parent pupland 655parent pupland
544longname in the Pupland of times long past 656longname in the Pupland of times long past
657music km/misuse
545msg 658msg
546You have been thrown to this ancient version of pupland through some 659You have been thrown to this ancient version of pupland through some
547unidentified time travel magic. Nobody knows what dangers or joys 660unidentified time travel magic. Nobody knows what dangers or joys
548are waiting here. 661are waiting here.
549endmsg 662endmsg
571much better airline and road infrastructure. 684much better airline and road infrastructure.
572endmsg 685endmsg
573match ^/pup_land/lone_town/ 686match ^/pup_land/lone_town/
574end 687end
575 688
689region aldwulf
690parent world
691longname in the aldwulf archipelago
692music km/thinking_out_loud,km/dance_monster
693chance 0.1
694msg
695Situated in some distance to the nearest continent, the aldwulf
696archipelago has a very distinct culture. Unlike in other parts of the
697world, you can actually find civilised kobold races here. Important
698sightseeing stops are the water town and the various kobold towns.
699endmsg
700match ^/aldwulf/
701end
702
576region stoneville_county 703region stoneville_county
577parent world 704parent world
578longname near Stoneville 705longname near Stoneville
706music km/legend_of_one
579msg 707msg
580The area surrounding Stoneville is also called "Dragon Island". 708Stoneville is a small ship port located on the western side of
581Not that there would be much area, but still... 709Dragon Island. The island primarily serves as a vacation residence
710for wealthy merchants and adventurers. For those who are not
711quite ready for retirement or seeking fame - guilds and shops keep
712those travelers well stocked and tested. Of course, the islands
713riches also seem to attract those with nefarious purposes who have
714taken hold of the various caves in the nearby mountains. And in
715some cases, more closer to home then what most inhabitants would like.
582endmsg 716endmsg
583end 717end
584 718
585region stoneville 719region stoneville
586parent stoneville_county 720parent stoneville_county
587longname in Stoneville City 721longname in Stoneville City
722music km/phantasm
588chance 0.002 723chance 0.002
589randomitems region_generic_city 724randomitems region_generic_city
590msg 725msg
591Stoneville is the home of such adventurous places as the Adventurers 726Stoneville is the home of such adventurous places as the Adventurers
592Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit 727Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit
593small, is rumoured to host a number of dragons, too, which gave it the 728small, is rumoured to host a number of dragons, too, which gave it the
594unofficial name "Dragon Island". 729unofficial name "Dragon Island".
595endmsg 730endmsg
596match ^/dragonisland/ 731match ^/dragonisland/
597music km/phantasm.ogg
598end 732end
599 733
600region firevolcano 734region firevolcano
601parent world 735parent world
602longname in the Fire Volcano 736longname in the Fire Volcano
737music km/neolith,km/thinking_out_loud
603msg 738msg
604This fiery volcano rose up from the mountains one day. It is inhabited by a 739This fiery volcano rose up from the mountains one day. It is inhabited by a
605strange race of fire creatures who seem friendly, but very competitive. 740strange race of fire creatures who seem friendly, but very competitive.
606endmsg 741endmsg
607end 742end
608 743
609region azumauindo 744region azumauindo
610parent world 745parent world
611longname in the Shogunate of Azumauindo 746longname in the Shogunate of Azumauindo
747music km/village_dawn,km/modern_vibes,km/atlantean_twilight,km/babylon
612portal_map /world/world_127_101 748portal_map /world/world_127_101
613portal_x 37 749portal_x 37
614portal_y 5 750portal_y 5
615msg 751msg
616A hidden and closed civilization, at the far east of the world. 752A hidden and closed civilization, at the far east of the world.
618end 754end
619 755
620region dream 756region dream
621parent world 757parent world
622longname dreaming? 758longname dreaming?
623music km/celtic_impulse.ogg 759music km/celtic_impulse
624portal_map /mlab/cloudworlddecity 760portal_map /mlab/cloudworlddecity
625portal_x 57 761portal_x 57
626portal_y 120 762portal_y 120
627msg 763msg
628You do not know if you are awake or still dreaming. 764You do not know if you are awake or still dreaming.
657endmsg 793endmsg
658end 794end
659 795
660region kingdomofsaints 796region kingdomofsaints
661parent dream 797parent dream
662longname in the kingdom of Saints 798longname in the Kingdom of Saints
663msg 799msg
664A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to 800A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to
665be much advanced knowlege known to it, outside the realms of sorcery and superstition. 801be much advanced knowlege known to it, outside the realms of sorcery and superstition.
666The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal, 802The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal,
667however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production 803however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production
710plants in existance, as well as the only working centerfuge throughout the 846plants in existance, as well as the only working centerfuge throughout the
711explored world. 847explored world.
712endmsg 848endmsg
713end 849end
714 850
851region ipo_meeting
852parent world
853longname in the IPO meeting room
854msg
855Completely carved out of a non-magic plane that consists of dense rock,
856the IPO meeting room is considered one of the most illustruous achievement
857of modern magic.
858
859Most Post Offices have a connection to this room, making it possible for
860people living in distant regions to meet each other in person.
861endmsg
862end
863
864region heaven
865parent world
866longname in Heaven Town
867music km/thinking_out_loud,km/dance_monster
868portal_map /heaven/town
869portal_x 24
870portal_y 15
871msg
872You feel a little bit afloat and very calm. This is heaven! The Heaven Town is
873built by the joint effort of the worlds population under guidance of Valriel
874and Gaea.
875endmsg
876match ^/heaven/
877end
878
879region tindervale
880parent navar_kingdom
881longname in The Fireborn Capitol of Tindervale
882music km/thinking_out_loud,km/dance_monster
883portal_map /art/keepgrounds
884portal_x 12
885portal_y 2
886msg
887This small town, is the center of activity for the fireborn race.
888In its centre lies the keep of the fireborn Art.
889endmsg
890match ^/art/
891end
892
893region celvear
894parent navar_kingdom
895longname in Celvear Port
896portal_map /world/world_117_122
897portal_x 16
898portal_y 20
899msg
900A town under the dominion of The Kingdom of Navar. Celvear is a small port
901that guards the bay of Navar and, for this, has great strategic value to Navar,
902which in turn gives Celvear a lot of freedom on how to interpret the law.
903endmsg
904match ^/celvear_port/
905end
906
907region lostwages
908parent navar_kingdom
909longname in the town of Lostwages
910msg
911Lostwages is a small town (it calls itself "city") that boasts of a
912casino, something not common in the Kingdom of Scorn due to strict
913anti-gambling laws. This was made possible by some clever contracts,
914putting Lostwages under the jurisdiction of Navar, even though is is surrounded
915by the Kingdom of Scorn.
916endmsg
917match ^/lostwages/
918end
919
920region marksel
921parent navar_kingdom
922longname in the Hamlet of Lord Marksel
923msg
924Situated about half way between The Kingdom of Navar and The Sultanate of Darcap,
925Marksel is a mining town whose old motto seemed to be, "Enough to Live With."
926A small group of sages, with their research, drives the demand for the mines rich
927metal. As long as the work pays wages enough to keep the ale flowing from the
928nearby tavern, miners will be back at their post the following day. Something has
929changed though, just as the hamlet was about to prosper, the trade roads leading
930to it fell under siege from bandits. The merchant trade contracts have defaulted;
931the roads are too risky and unsafe. The forces of Lord Marksel have seen the
932tide of battle tip away from their favor. Their hope dims with each passing day.
933endmsg
934match ^/marksel/
935end
936
937region whalingoutpost
938parent navar_kingdom
939longname at the Whaling Outpost
940msg
941Also known as Terra Glaci in Old Navarian, this frozen wasteland is located on the far edge of
942the known world. The "Land of Frost" has been partially settled by those brave (or foolish)
943enough to fend off the Polar Bears, Ice elementals, Frost Dragons and similar monstrosities.
944Those in residence make a living (well, mere existence) out of whaling, which is why many of
945the nearby islands make up the Whaling Outpost. No one knows for sure who or how many reside
946around here, as the appetite of any wondering beast leaves countless dwellings empty and
947numerous ships at the bottom of the sea.
948endmsg
949match ^/whalingoutpost/
950end
951
952region gotisch
953parent navar_kingdom
954longname in The Principality Gotisch
955msg
956Gotisch is located in a rocky and mostly barren area. It comes second only
957to the great desert near tindervale in its hostility to life, and is, in
958fact, located right to the east of that desert.
959
960Since the area is so barren, the dwarven inhabitants mostly dwell in the
961mountainous areas and have worked small miracles in making those areas
962suitable for farming.
963
964Common to all the cities in the Principality of Gotisch is that they speak
965a funny language, that often sounds extremely threatening when all that
966was actually said amounts to "Pleasure to have you here!".
967endmsg
968match ^/gotischerbereich/
969end
970
971region wassar
972parent navar
973longname in the City of Wassar
974msg
975Wassar City is an underwater city, situated underneath the Scorn continent. It was mainly
976inhabited by the creatures of water, but recently its entrance has been discovered and some
977overground inhabitants have moved in. The water creatures are known for their dislike and
978distrust of these new inhabitants, and have been recorded as attempting to murder them.
979endmsg
980match ^/underwatercity/
981end
982

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