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Comparing deliantra/maps/regions (file contents):
Revision 1.43 by root, Wed Jul 25 18:48:41 2007 UTC vs.
Revision 1.62 by root, Mon Oct 26 02:50:13 2009 UTC

1region world 1region world
2longname in The World 2longname in The World
3jail_map /scorn/misc/jail 3jail_map /scorn/misc/jail
4jail_x 16 4jail_x 16
5jail_y 1 5jail_y 1
6portal_map /world/world_104_115 6portal_map *scorn_town_portal
7portal_x 39
8portal_y 33
9msg 7msg
10If you are seeing this, someone goofed, you should never see this message, and 8If you are seeing this, someone goofed, you should never see this message, and
11you should report this to the DM. 9you should report this to the DM.
12endmsg 10endmsg
13music ross/game1,ross/game6,ross/ross1 11music ross/game1,ross/game6,ross/ross1
136 chance 1 134 chance 1
137end 135end
138 136
139region scorn_kingdom 137region scorn_kingdom
140parent world 138parent world
141longname in the kingdom of Scorn 139longname in the Kingdom of Scorn
142music km/thinking_out_loud,km/dance_monster 140music km/thinking_out_loud,km/dance_monster
143chance 0.1 141chance 0.1
144randomitems region_scorn_kingdom 142randomitems region_scorn_kingdom
145msg 143msg
146Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn 144Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
172end 170end
173 171
174region scorn 172region scorn
175parent scorn_county 173parent scorn_county
176longname in the City of Scorn 174longname in the City of Scorn
177music km/thaxted 175music jm/03 - Strings,jm/05 - Comienza,jm/05 - Kukurukú,jm/06 - Second Creative,jm/08 - Semana Santa,jm/09 - Cuatro Rápido,jm/09 - Qvimera ft BXe - Hip Hop,jm/11 - Mi primer y último reggaetón,jm/12 - Melodía F,jm/14 - Chill Out
178chance 0.002
179randomitems region_generic_city 176randomitems region_generic_city
180msg 177msg
181Here, in amidst the trading activity at the heart of scorn you find 178Here, in amidst the trading activity at the heart of scorn you find
182yourself scarcely able to hear yourself think with the din of commerce all around 179yourself scarcely able to hear yourself think with the din of commerce all around
183you as shop keepers and traders shout their wares. 180you as shop keepers and traders shout their wares.
219demons and undead run rampant through the broken remains. 216demons and undead run rampant through the broken remains.
220endmsg 217endmsg
221match ^/euthville/ 218match ^/euthville/
222end 219end
223 220
221region valdor
222parent scorn_kingdom
223longname in The Citystate of Valdor
224portal_map /world/world_107_114
225portal_x 41
226portal_y 3
227msg
228Valdor is a city found inside a massive mountains area. Its origins
229are in a small miners village. Government form is monarchy, economy is
230capitalistic.
231
232Valdor provides Scorn with iron, coal, silver, gold etc. thus they are
233quite cheap there. Because of its location, Valdor imports a lot of food,
234clothes and other common cargo. Transport to Valdor is very difficult,
235the only ground roads go through dangerous mountain passes, and dragon
236transport is very expensive at Valdor, because of the difficulity of
237passing the mountains. Thus imported cargo sells very good in Valdor.
238
239Valdor through the history was always a small community, and until
240recently, it had very little contact with the rest of the world, because
241it was highly unprofitable to export iron through dragon transport or
242mountains. Because of that, being first under Scorn's protectorate, Valdor
243eventually proclaimed independence, which was accepted by all other cities
244on due to the geographical isolation of the city.
245endmsg
246match ^/lorak/
247end
248
224region three_sisters 249region three_sisters
225parent world 250parent world
226longname on the island of the three sisters 251longname on the island of the three sisters
227music km/feral_chase 252music km/feral_chase
228msg 253msg
229Little is known about this island except that it is surrounded 254What should be a nice island protected by a shield wall of high mountains
230by a shield wall of high mountains. 255is rife in discord. Three Sisters, on their quest to immortality, found
256a way to craft an item that rivaled creations from the ancient gods. For
257such an infractions - the ancient gods punished The Sisters, leaving
258them scarred and disfigured with wounds that would have killed any one
259else. The curse of immortality was then realized, but incomplete. Each
260of The Three Sisters lost their greatest Gift, which now reside deep in
261the vaults of the nearby factions. For centuries now, conflict erupts
262daily as raids between each sect fights to a inevitable stalemate with one
263another over control of each Sister's Gift. Trapped in their tower, The
264Three Sisters wait for destiny to grant them one last favor by making them
265whole once again. Now that the ancient gods are no more - they could once
266again practice their craft.
231endmsg 267endmsg
232match ^/sisters/ 268match ^/sisters/
233end 269end
234 270
235region middle_island 271region middle_island
263end 299end
264 300
265region navar_kingdom 301region navar_kingdom
266parent world 302parent world
267music km/kumasi_groove 303music km/kumasi_groove
268longname in the kingdom of Navar 304longname in the region around Navar
269randomitems region_navar_kingdom 305randomitems region_navar_kingdom
270chance 0.01 306chance 0.01
271jail_map /navar_city/jail/jail 307jail_map /navar_city/jail/jail
272jail_x 16 308jail_x 16
273jail_y 1 309jail_y 1
283endmsg 319endmsg
284end 320end
285 321
286region navar 322region navar
287parent navar_kingdom 323parent navar_kingdom
288longname in the city of Navar 324longname in the City of Navar
289music ross/ross5 325music ross/ross5
290chance 0.002 326chance 0.002
291randomitems region_generic_city 327randomitems region_generic_city
292jail_map /navar_city/jail/jail 328jail_map /navar_city/jail/jail
293jail_x 16 329jail_x 16
294jail_y 1 330jail_y 1
295msg 331msg
296The heart of the Navar region: Navar city. It's said it's the gathering of 332The heart of the Navar region: Navar city. It's said it's the gathering of
297opportunities! Meet experienced adventurers and clever shop keepers or explore 333opportunities! Meet experienced adventurers and clever shop keepers or explore
298the unexplored dungeons. 334the unexplored dungeons.
299endmsg 335endmsg
300match ^/navar_city/ 336match ^/navar_city/
301end 337end
302 338
303region valleynoy 339region valleynoy
304parent navar_kingdom 340parent navar_kingdom
305longname on valley noy 341longname on Valley Noy
306music km/fire_prelude 342music km/fire_prelude
343portal_map /elmex/jeweler/town_portal
344portal_x 4
345portal_y 3
307msg 346msg
308This island is famous for its many deep valleys. Few people live here, and 347This island is famous for its many deep valleys. Few people live here, and
309most of them mine the mountains for gems, crystals and precious metals. 348most of them mine the mountains for gems, crystals and precious metals.
310endmsg 349endmsg
311end 350end
350parent brest_county 389parent brest_county
351longname in Brest 390longname in Brest
352randomitems region_brest 391randomitems region_brest
353chance 0.01 392chance 0.01
354msg 393msg
355The city of the tough. Only few adventurers find their way here without 394The town of the tough. Only few adventurers find their way here without
356finding death instead. But the ones who found it build up a city in the midst 395meeting death instead. But the ones who found it built up a city in the midst
357of nowhere cornered by high and unpassable mountains. 396of nowhere, cornered by high and unpassable mountains.
358endmsg 397endmsg
359match ^/brest/ 398match ^/brest/
360end 399end
361 400
362treasureone region_darcap_county 401treasureone region_darcap_county
524msg 563msg
525Lake Country originally was where the elves lived who where exiled 564Lake Country originally was where the elves lived who where exiled
526from the north by the kings of Scorn, during the Vth millenia EK. They 565from the north by the kings of Scorn, during the Vth millenia EK. They
527named the area Vkovzerov. The major elven city of Vkovzerov was 566named the area Vkovzerov. The major elven city of Vkovzerov was
528Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK. 567Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK.
568
569Repopulated by Lord Butakis, this land is a unique region of lakes, rivers and the sea.
570Changes, both natural and unnatural, had drastically transformed the landscape of
571this area. Rivers had been diverted, lakes were drained, and the sea had reseeded -
572only to have all this undone or remade through a catastrophic flood a decade later.
573As a result of this devastation, one needs to recognize the hardship and sorrow
574that has been a burden on this land. Many lives have been lost, several graves -
575marked and unmarked fill area. Rumors that the fog, which covers the land, is a
576testament of the grief and anguish experienced by the first settlers has drawn
577those brave enough to face such superstition. Another interest of lore is the
578wandering spirit from the nearby forest; a spirit in which seems to be holding a
579grudge from ages ago. Others travel to Lake Country because of its reputation -
580the rich shops operated by retired adventurers, the Training Tower and the safety
581 within the Fortress of Lord Butakis.
529endmsg 582endmsg
583match ^/lake_country/(?!Butakis/)
584end
585
586region butakisfortress
587parent lakecountry
588longname in the Fortress of Lord Butakis
589msg
590The Fortress of Lord Butakis stands as a testament to the determination of Butakis
591to settle and secure the area called Lake Country. This bastion of security provides
592a hard line of defense against the demons, dragons, rogue wizard faction and agents
593of chaos that plague this land. While the stronghold stands in defiance of disorder,
594there seems to be dark forces at work from the inside; slowly whittling away the
595foundation of what the Fortress represents. As a result of this, security of the
596Fortress has greatly increased in the past years. A few have grown concerned over
597the very crowded prison filled with accused spies, thieves, and worse.
598endmsg
530match ^/lake_country/ 599match ^/lake_country/Butakis/
531end 600end
532 601
533region portjoseph 602region portjoseph
534parent world 603parent world
535longname in Port Joseph 604longname in Port Joseph
536chance 0.002 605chance 0.002
537randomitems region_generic_city 606randomitems region_generic_city
538msg 607msg
539Port Joseph is a boring fishing village near Scorn. Boring indeed it seems. But 608Port Joseph is located on the largest (which isn't saying much) of a chain of
540not everything is as it seems... 609islands west of the Kingdom of Scorn. While the island doesn't boast very much,
610most everything there is very practical. How the times have changed. The early
611days of Port Joseph was a haven for the most ruthless band of pirates that the
612high seas has ever seen. The infamous reputation of Port Joseph died with the
613passing of renowned pirate admiral, Moogley Bill. While his legend lives on,
614his treasure horde is still missing. Thanks to increased presence and protection
615from The King's Navy, many trade routes now pass through or near the area, so
616that makes the Port a frequent stop and transfer point for merchants.
617However, the pirate roots are still relevant today.
541endmsg 618endmsg
542match ^/port_joseph/ 619match ^/port_joseph/
543end 620end
544 621
545region pupland 622region pupland
589much better airline and road infrastructure. 666much better airline and road infrastructure.
590endmsg 667endmsg
591match ^/pup_land/lone_town/ 668match ^/pup_land/lone_town/
592end 669end
593 670
671region aldwulf
672parent world
673longname in the aldwulf archipelago
674music km/thinking_out_loud,km/dance_monster
675chance 0.1
676msg
677Situated in some distance to the nearest continent, the aldwulf
678archipelago has a very distinct culture. Unlike in other parts of the
679world, you can actually find civilised kobold races here. Important
680sightseeing stops are the water town and the various kobold towns.
681endmsg
682match ^/aldwulf/
683end
684
594region stoneville_county 685region stoneville_county
595parent world 686parent world
596longname near Stoneville 687longname near Stoneville
597music km/legend_of_one 688music km/legend_of_one
598msg 689msg
599The area surrounding Stoneville is also called "Dragon Island". 690Stoneville is a small ship port located on the western side of
600Not that there would be much area, but still... 691Dragon Island. The island primarily serves as a vacation residence
692for wealthy merchants and adventurers. For those who are not
693quite ready for retirement or seeking fame - guilds and shops keep
694those travelers well stocked and tested. Of course, the islands
695riches also seem to attract those with nefarious purposes who have
696taken hold of the various caves in the nearby mountains. And in
697some cases, more closer to home then what most inhabitants would like.
601endmsg 698endmsg
602end 699end
603 700
604region stoneville 701region stoneville
605parent stoneville_county 702parent stoneville_county
678endmsg 775endmsg
679end 776end
680 777
681region kingdomofsaints 778region kingdomofsaints
682parent dream 779parent dream
683longname in the kingdom of Saints 780longname in the Kingdom of Saints
684msg 781msg
685A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to 782A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to
686be much advanced knowlege known to it, outside the realms of sorcery and superstition. 783be much advanced knowlege known to it, outside the realms of sorcery and superstition.
687The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal, 784The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal,
688however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production 785however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production
731plants in existance, as well as the only working centerfuge throughout the 828plants in existance, as well as the only working centerfuge throughout the
732explored world. 829explored world.
733endmsg 830endmsg
734end 831end
735 832
833region ipo_meeting
834parent world
835longname in the IPO meeting room
836msg
837Completely carved out of a non-magic plane that consists of dense rock,
838the IPO meeting room is considered one of the most illustruous achievement
839of modern magic.
840
841Most Post Offices have a connection to this room, making it possible for
842people living in distant regions to meet each other in person.
843endmsg
844end
845
846region heaven
847parent world
848longname in Heaven Town
849music km/thinking_out_loud,km/dance_monster
850portal_map /heaven/town
851portal_x 24
852portal_y 15
853msg
854You feel a little bit afloat and very calm. This is heaven! The Heaven Town is
855built by the joint effort of the worlds population under guidance of Valriel
856and Gaea.
857endmsg
858match ^/heaven/
859end
860
861region tindervale
862parent navar_kingdom
863longname in The Fireborn Capitol of Tindervale
864music km/thinking_out_loud,km/dance_monster
865portal_map /art/keepgrounds
866portal_x 12
867portal_y 2
868msg
869This small town, is the center of activity for the fireborn race.
870In its centre lies the keep of the fireborn Art.
871endmsg
872match ^/art/
873end
874
875region celvear
876parent navar_kingdom
877longname in Celvear Port
878portal_map /world/world_117_122
879portal_x 16
880portal_y 20
881msg
882A town under the dominion of The Kingdom of Navar. Celvear is a small port
883that guards the bay of Navar and, for this, has great strategic value to Navar,
884which in turn gives Celvear a lot of freedom on how to interpret the law.
885endmsg
886match ^/celvear_port/
887end
888
889region lostwages
890parent navar_kingdom
891longname in the town of Lostwages
892msg
893Lostwages is a small town (it calls itself "city") that boasts of a
894casino, something not common in the Kingdom of Scorn due to strict
895anti-gambling laws. This was made possible by some clever contracts,
896putting Lostwages under the jurisdiction of Navar, even though is is surrounded
897by the Kingdom of Scorn.
898endmsg
899match ^/lostwages/
900end
901
902region marksel
903parent navar_kingdom
904longname in the Hamlet of Lord Marksel
905msg
906Situated about half way between The Kingdom of Navar and The Sultanate of Darcap,
907Marksel is a mining town whose old motto seemed to be, "Enough to Live With."
908A small group of sages, with their research, drives the demand for the mines rich
909metal. As long as the work pays wages enough to keep the ale flowing from the
910nearby tavern, miners will be back at their post the following day. Something has
911changed though, just as the hamlet was about to prosper, the trade roads leading
912to it fell under siege from bandits. The merchant trade contracts have defaulted;
913the roads are too risky and unsafe. The forces of Lord Marksel have seen the
914tide of battle tip away from their favor. Their hope dims with each passing day.
915endmsg
916match ^/marksel/
917end
918
919region whalingoutpost
920parent navar_kingdom
921longname at the Whaling Outpost
922msg
923Also known as Terra Glaci in Old Navarian, this frozen wasteland is located on the far edge of
924the known world. The "Land of Frost" has been partially settled by those brave (or foolish)
925enough to fend off the Polar Bears, Ice elementals, Frost Dragons and similar monstrosities.
926Those in residence make a living (well, mere existence) out of whaling, which is why many of
927the nearby islands make up the Whaling Outpost. No one knows for sure who or how many reside
928around here, as the appetite of any wondering beast leaves countless dwellings empty and
929numerous ships at the bottom of the sea.
930endmsg
931match ^/whalingoutpost/
932end
933

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