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Comparing deliantra/maps/regions (file contents):
Revision 1.43 by root, Wed Jul 25 18:48:41 2007 UTC vs.
Revision 1.77 by root, Sun Jul 4 00:00:22 2010 UTC

1region world 1region world
2longname in The World 2longname in The World
3music ross/game1,jm/bxe_ex_primavera
3jail_map /scorn/misc/jail 4jail_map /scorn/misc/jail
4jail_x 16 5jail_x 16
5jail_y 1 6jail_y 1
6portal_map /world/world_104_115 7portal_map *town_portal_wilderness
7portal_x 39
8portal_y 33
9msg 8msg
10If you are seeing this, someone goofed, you should never see this message, and 9If you are seeing this, someone goofed, you should never see this message, and
11you should report this to the DM. 10you should report this to the DM.
12endmsg 11endmsg
13music ross/game1,ross/game6,ross/ross1
14end 12end
15 13
16region wilderness 14region wilderness
17parent world 15parent world
18longname somewhere in the wilderness 16longname somewhere in the wilderness
27end 25end
28 26
29region panthalassa 27region panthalassa
30parent world 28parent world
31longname somewhere on the great ocean panthalassa 29longname somewhere on the great ocean panthalassa
32music ross/ross3,km/water_prelude
33msg 30msg
34Few people ventured far enough to reach the ocean Panthalassa. Its extent 31Few people ventured far enough to reach the ocean Panthalassa. Its extent
35is completely unknown, subject of some weird theories only, and nothing is 32is completely unknown, subject of some weird theories only, and nothing is
36known about its depth, the life it contains or the dangers it holds. No 33known about its depth, the life it contains or the dangers it holds. No
37ship ventured far into it and came back. The only thing known about it is this: 34ship ventured far into it and came back. The only thing known about it is this:
76 73
77treasureone region_security_zone 74treasureone region_security_zone
78 arch bird 75 arch bird
79end 76end
80 77
78region greenway
79parent wilderness
80longname on the Greenway
81msg
82The elves are thought to have quicker ways to travel...
83endmsg
84end
85
86treasureone region_scorn_kingdom
87 arch bird
88 chance 3
89 more
90 arch gnoll
91 chance 2
92 more
93 arch goblin
94 chance 2
95 more
96 arch ogre
97 chance 1
98 more
99 arch killer_bee
100 chance 1
101end
102
103region scorn_kingdom
104parent world
105portal_map *town_portal_scorn
106longname in the Kingdom of Scorn
107music km/thinking_out_loud,km/dance_monster
108chance 0.1
109randomitems region_scorn_kingdom
110msg
111Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
112is a safe and welcoming place for those who pass by. Its position on the
113Imperial highway allows it to maintain its importance as a stopping off
114point between the other major cities along the route and an attractive
115location for trade and commerce. This combined with the sheltered harbour and
116extensive shipping lines, ensures that Scorn remains a key crossroads
117bustling with activity, long after its former military dominance has
118diminished.
119endmsg
120end
121
81region highway 122region scorn_highway
82parent world 123parent scorn_kingdom
83longname on the imperial highway 124longname on the imperial highway
125music @travel
84chance 0.005 126chance 0.005
85randomitems region_security_zone 127randomitems region_security_zone
86music ross/game3
87msg 128msg
88The Imperial Highway was built long ago, so much so that its origins are 129The Imperial Highway was built long ago, so much so that its origins are
89now long since passed out of recorded history and into the stuff of legends. 130now long since passed out of recorded history and into the stuff of legends.
90In the years since its construction it has gained the name "The yellow Brick 131In the years since its construction it has gained the name "The yellow Brick
91Road" on account of the distinctive colour of its paving. Whilst in former 132Road" on account of the distinctive colour of its paving. Whilst in former
95way to travel over land. 136way to travel over land.
96endmsg 137endmsg
97end 138end
98 139
99region brest_highway 140region brest_highway
100parent world 141parent scorn_kingdom
101longname on the road connecting Scorn, Brest and Lake Country 142longname on the road connecting Scorn, Brest and Lake Country
143music @travel
102chance 0.005 144chance 0.005
103randomitems region_security_zone 145randomitems region_security_zone
104music ross/game6 146music ross/game6
105msg 147msg
106Unlike most places in the world, the area stretching from Scorn down 148Unlike most places in the world, the area stretching from Scorn down
109into the wilderness, though, as only the roads are under watch (and not 151into the wilderness, though, as only the roads are under watch (and not
110everywhere - Lake Country is notoriously dangerous). 152everywhere - Lake Country is notoriously dangerous).
111endmsg 153endmsg
112end 154end
113 155
114region greenway
115parent wilderness
116longname on the Greenway
117msg
118The elves are thought to have quicker ways to travel...
119endmsg
120end
121
122treasureone region_scorn_kingdom
123 arch bird
124 chance 3
125 more
126 arch gnoll
127 chance 2
128 more
129 arch goblin
130 chance 2
131 more
132 arch ogre
133 chance 1
134 more
135 arch killer_bee
136 chance 1
137end
138
139region scorn_kingdom
140parent world
141longname in the kingdom of Scorn
142music km/thinking_out_loud,km/dance_monster
143chance 0.1
144randomitems region_scorn_kingdom
145msg
146Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
147is a safe and welcoming place for those who pass by. Its position on the
148Imperial highway allows it to maintain its importance as a stopping off
149point between the other major cities along the route and an attractive
150location for trade and commerce. This combined with the sheltered harbour and
151extensive shipping lines, ensures that Scorn remains a key crossroads
152bustling with activity, long after its former military dominance has
153diminished.
154endmsg
155end
156
157region scorn_county 156region scorn_county
158parent scorn_kingdom 157parent scorn_kingdom
159longname in the county of Scorn 158longname in the county of Scorn
160chance 0.01 159chance 0.01
161randomitems region_scorn_kingdom 160randomitems region_scorn_kingdom
172end 171end
173 172
174region scorn 173region scorn
175parent scorn_county 174parent scorn_county
176longname in the City of Scorn 175longname in the City of Scorn
177music km/thaxted 176music jm/03 - Strings,jm/05 - Comienza,jm/05 - Kukurukú,jm/06 - Second Creative,jm/08 - Semana Santa,jm/09 - Cuatro Rápido,jm/09 - Qvimera ft BXe - Hip Hop,jm/11 - Mi primer y último reggaetón,jm/12 - Melodía F,jm/14 - Chill Out
178chance 0.002
179randomitems region_generic_city 177randomitems region_generic_city
180msg 178msg
181Here, in amidst the trading activity at the heart of scorn you find 179Here, in amidst the trading activity at the heart of scorn you find
182yourself scarcely able to hear yourself think with the din of commerce all around 180yourself scarcely able to hear yourself think with the din of commerce all around
183you as shop keepers and traders shout their wares. 181you as shop keepers and traders shout their wares.
219demons and undead run rampant through the broken remains. 217demons and undead run rampant through the broken remains.
220endmsg 218endmsg
221match ^/euthville/ 219match ^/euthville/
222end 220end
223 221
222region valdor
223parent scorn_kingdom
224longname in The Citystate of Valdor
225music jm/bxe_na_colaboracion_con_gonzalo_1,jm/mw_gwendolyn
226portal_map *town_portal_valdor
227msg
228Valdor is a city found inside a massive mountains area. Its origins
229are in a small miners village. Government form is monarchy, economy is
230capitalistic.
231
232Valdor provides Scorn with iron, coal, silver, gold etc. thus they are
233quite cheap there. Because of its location, Valdor imports a lot of food,
234clothes and other common cargo. Transport to Valdor is very difficult,
235the only ground roads go through dangerous mountain passes, and dragon
236transport is very expensive at Valdor, because of the difficulity of
237passing the mountains. Thus imported cargo sells very good in Valdor.
238
239Valdor through the history was always a small community, and until
240recently, it had very little contact with the rest of the world, because
241it was highly unprofitable to export iron through dragon transport or
242mountains. Because of that, being first under Scorn's protectorate, Valdor
243eventually proclaimed independence, which was accepted by all other cities
244on due to the geographical isolation of the city.
245endmsg
246match ^/lorak/
247end
248
224region three_sisters 249region three_sisters
225parent world 250parent world
226longname on the island of the three sisters 251longname on the island of the three sisters
227music km/feral_chase 252music km/feral_chase
228msg 253msg
229Little is known about this island except that it is surrounded 254What should be a nice island protected by a shield wall of high mountains
230by a shield wall of high mountains. 255is rife in discord. Three Sisters, on their quest to immortality, found
256a way to craft an item that rivaled creations from the ancient gods. For
257such an infractions - the ancient gods punished The Sisters, leaving
258them scarred and disfigured with wounds that would have killed any one
259else. The curse of immortality was then realized, but incomplete. Each
260of The Three Sisters lost their greatest Gift, which now reside deep in
261the vaults of the nearby factions. For centuries now, conflict erupts
262daily as raids between each sect fights to a inevitable stalemate with one
263another over control of each Sister's Gift. Trapped in their tower, The
264Three Sisters wait for destiny to grant them one last favor by making them
265whole once again. Now that the ancient gods are no more - they could once
266again practice their craft.
231endmsg 267endmsg
232match ^/sisters/ 268match ^/sisters/
233end 269end
234 270
235region middle_island 271region middle_island
262 chance 7 298 chance 7
263end 299end
264 300
265region navar_kingdom 301region navar_kingdom
266parent world 302parent world
267music km/kumasi_groove 303longname in the region around Navar
268longname in the kingdom of Navar 304music km/kumasi_groove,jm/bxe_na_oriental,jm/balam_caverna
269randomitems region_navar_kingdom 305randomitems region_navar_kingdom
270chance 0.01 306chance 0.01
271jail_map /navar_city/jail/jail 307jail_map /navar_city/jail/jail
272jail_x 16 308jail_x 16
273jail_y 1 309jail_y 1
274portal_map /world/world_121_116 310portal_map *town_portal_navar
275portal_x 44
276portal_y 45
277msg 311msg
278Straddling the corner of the Imperial highway as it turns North near the 312Straddling the corner of the Imperial highway as it turns north near the
279Eastern border of the known world, and surrounded by dangerous territory, 313eastern border of the known world, and surrounded by dangerous territory,
280Navar is an unlikely site for one of the world's grandest cities. 314Navar is an unlikely site for one of the world's grandest cities.
281Yet there it stands, dominating the skyline for miles around and showing the 315Yet there it stands, dominating the skyline for miles around and showing the
282same bustling activity expected of any thriving market town. 316same bustling activity expected of any thriving market town.
283endmsg 317endmsg
284end 318end
285 319
320region navar_highway
321parent navar_kingdom
322longname on the imperial highway
323music @travel
324chance 0.005
325randomitems region_security_zone
326msg
327The Imperial Highway was built long ago, so much so that its origins are
328now long since passed out of recorded history and into the stuff of legends.
329In the years since its construction it has gained the name "The yellow Brick
330Road" on account of the distinctive colour of its paving. Whilst in former
331times the Imperial highway was safe to all who would pass along it, in
332recent times it has started to decay, as the toll of centuries comes to bear
333on this once-splendid testament to past powers. It is still the safest
334way to travel over land.
335endmsg
336end
337
286region navar 338region navar
287parent navar_kingdom 339parent navar_kingdom
288longname in the city of Navar 340longname in the City of Navar
289music ross/ross5
290chance 0.002 341chance 0.002
291randomitems region_generic_city 342randomitems region_generic_city
292jail_map /navar_city/jail/jail 343jail_map /navar_city/jail/jail
293jail_x 16 344jail_x 16
294jail_y 1 345jail_y 1
295msg 346msg
296The heart of the Navar region: Navar city. It's said it's the gathering of 347The heart of the Navar region: Navar city. It's said it's the gathering of
297opportunities! Meet experienced adventurers and clever shop keepers or explore 348opportunities! Meet experienced adventurers and clever shop keepers or explore
298the unexplored dungeons. 349the unexplored dungeons.
299endmsg 350endmsg
300match ^/navar_city/ 351match ^/navar_city/
301end 352end
302 353
303region valleynoy 354region valleynoy
304parent navar_kingdom 355parent navar_kingdom
305longname on valley noy 356longname on Valley Noy
306music km/fire_prelude 357music jm/bxe_ex_provis
358portal_map *town_portal_valleynoy
307msg 359msg
308This island is famous for its many deep valleys. Few people live here, and 360This island is famous for its many deep valleys. Few people live here, and
309most of them mine the mountains for gems, crystals and precious metals. 361most of them mine the mountains for gems, crystals and precious metals.
310endmsg 362endmsg
311end 363end
327end 379end
328 380
329region brest_county 381region brest_county
330parent world 382parent world
331longname in Brest county 383longname in Brest county
332music km/the_dread 384music km/the_dread,km/dragon_and_toast,jm/bxe_vu_triste,km/fire_prelude
333chance 0.01 385chance 0.01
334randomitems region_brest_county 386randomitems region_brest_county
335portal_map /world/world_107_123 387portal_map *town_portal_brest
336portal_x 40
337portal_y 30
338msg 388msg
339Little is known about this mostly unexplored area. The harsh weather and dangerous 389Little is known about this mostly unexplored area. The harsh weather and dangerous
340wildlife prevented most adventurers from traveling in this area, and the rest seems 390wildlife prevented most adventurers from traveling in this area, and the rest seems
341to know how to keep their secrets to them. 391to know how to keep their secrets to them.
342endmsg 392endmsg
350parent brest_county 400parent brest_county
351longname in Brest 401longname in Brest
352randomitems region_brest 402randomitems region_brest
353chance 0.01 403chance 0.01
354msg 404msg
355The city of the tough. Only few adventurers find their way here without 405The town of the tough. Only few adventurers find their way here without
356finding death instead. But the ones who found it build up a city in the midst 406meeting death instead. But the ones who found it built up a city in the midst
357of nowhere cornered by high and unpassable mountains. 407of nowhere, cornered by high and unpassable mountains.
358endmsg 408endmsg
359match ^/brest/ 409match ^/brest/
360end 410end
361 411
362treasureone region_darcap_county 412treasureone region_darcap_county
395end 445end
396 446
397region darcap_county 447region darcap_county
398parent world 448parent world
399longname in the sultanate of Darcap 449longname in the sultanate of Darcap
400music km/blue_scorpion,km/artifact 450music km/blue_scorpion,km/artifact,jm/mmm_icarus
401randomitems region_darcap_county 451randomitems region_darcap_county
402chance 0.01 452chance 0.01
403portal_map /world/world_116_102 453portal_map *town_portal_darcap
404portal_x 36
405portal_y 25
406msg 454msg
407Isolated from the rest of the region by the ocean and an extensive 455Isolated from the rest of the region by the ocean and an extensive
408mountain range to the south, and possessing a massive natural harbour, 456mountain range to the south, and possessing a massive natural harbour,
409Darcap is a small, but easily defensible town, dominated by a pair of 457Darcap is a small, but easily defensible town, dominated by a pair of
410powerful guilds. The town is also noted for its circus, whose reputation 458powerful guilds. The town is also noted for its circus, whose reputation
480end 528end
481 529
482region santodominion_county 530region santodominion_county
483parent world 531parent world
484longname in the area around Santo Dominion 532longname in the area around Santo Dominion
485music km/dragon_and_toast,km/sancho_panza_gets_a_latte 533music km/sancho_panza_gets_a_latte,jm/bxe_na_viva_latinoamerica
486msg 534msg
487Santo Dominion sits in a small bay to the north of Scorn. It is an 535Santo Dominion sits in a small bay to the north of Scorn. It is an
488important port of call for ships travelling to and from Scorn and is 536important port of call for ships travelling to and from Scorn and is
489also somewhat famous for its Opera and its Litle House of Horrors, two 537also somewhat famous for its Opera and its Litle House of Horrors, two
490magnificent cultural buildings you would not expect in so small a town as 538magnificent cultural buildings you would not expect in so small a town as
517end 565end
518 566
519region lakecountry 567region lakecountry
520parent world 568parent world
521longname in Lake Country 569longname in Lake Country
570music jm/baal_final_march
522randomitems region_lake_country 571randomitems region_lake_country
523chance 0.015 572chance 0.015
524msg 573msg
525Lake Country originally was where the elves lived who where exiled 574Lake Country originally was where the elves lived who where exiled
526from the north by the kings of Scorn, during the Vth millenia EK. They 575from the north by the kings of Scorn, during the Vth millenia EK. They
527named the area Vkovzerov. The major elven city of Vkovzerov was 576named the area Vkovzerov. The major elven city of Vkovzerov was
528Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK. 577Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK.
578
579Repopulated by Lord Butakis, this land is a unique region of lakes, rivers and the sea.
580Changes, both natural and unnatural, had drastically transformed the landscape of
581this area. Rivers had been diverted, lakes were drained, and the sea had reseeded -
582only to have all this undone or remade through a catastrophic flood a decade later.
583As a result of this devastation, one needs to recognize the hardship and sorrow
584that has been a burden on this land. Many lives have been lost, several graves -
585marked and unmarked fill area. Rumors that the fog, which covers the land, is a
586testament of the grief and anguish experienced by the first settlers has drawn
587those brave enough to face such superstition. Another interest of lore is the
588wandering spirit from the nearby forest; a spirit in which seems to be holding a
589grudge from ages ago. Others travel to Lake Country because of its reputation -
590the rich shops operated by retired adventurers, the Training Tower and the safety
591within the Fortress of Lord Butakis.
529endmsg 592endmsg
593match ^/lake_country/(?!Butakis/)
594end
595
596region butakisfortress
597parent lakecountry
598longname in the Fortress of Lord Butakis
599msg
600The Fortress of Lord Butakis stands as a testament to the determination of Butakis
601to settle and secure the area called Lake Country. This bastion of security provides
602a hard line of defense against the demons, dragons, rogue wizard faction and agents
603of chaos that plague this land. While the stronghold stands in defiance of disorder,
604there seems to be dark forces at work from the inside; slowly whittling away the
605foundation of what the Fortress represents. As a result of this, security of the
606Fortress has greatly increased in the past years. A few have grown concerned over
607the very crowded prison filled with accused spies, thieves, and worse.
608endmsg
530match ^/lake_country/ 609match ^/lake_country/Butakis/
531end 610end
532 611
533region portjoseph 612region portjoseph
534parent world 613parent world
535longname in Port Joseph 614longname in Port Joseph
536chance 0.002 615chance 0.002
537randomitems region_generic_city 616randomitems region_generic_city
538msg 617msg
539Port Joseph is a boring fishing village near Scorn. Boring indeed it seems. But 618Port Joseph is located on the largest (which isn't saying much) of a chain of
540not everything is as it seems... 619islands west of the Kingdom of Scorn. While the island doesn't boast very much,
620most everything there is very practical. How the times have changed. The early
621days of Port Joseph was a haven for the most ruthless band of pirates that the
622high seas has ever seen. The infamous reputation of Port Joseph died with the
623passing of renowned pirate admiral, Moogley Bill. While his legend lives on,
624his treasure horde is still missing. Thanks to increased presence and protection
625from The King's Navy, many trade routes now pass through or near the area, so
626that makes the Port a frequent stop and transfer point for merchants.
627However, the pirate roots are still relevant today.
541endmsg 628endmsg
542match ^/port_joseph/ 629match ^/port_joseph/
543end 630end
544 631
545region pupland 632region pupland
546parent world 633parent world
547longname in Pupland 634longname in Pupland
548music km/dragon_and_toast,km/an_upsetting_theme,km/ambush 635music km/an_upsetting_theme,km/ambush
549portal_map /pup_land/lone_town/town 636portal_map *town_portal_lone_town
550portal_x 9
551portal_y 13
552msg 637msg
553Pupland is as dangerous as a small puppy. It is a happy, thriving community of 638Pupland is as dangerous as a small puppy. It is a happy, thriving community of
554nice and peaceful people. Or at least so it seems on first sight... 639nice and peaceful people. Or at least so it seems on first sight...
555endmsg 640endmsg
556match ^/pup_land/ 641match ^/pup_land/
589much better airline and road infrastructure. 674much better airline and road infrastructure.
590endmsg 675endmsg
591match ^/pup_land/lone_town/ 676match ^/pup_land/lone_town/
592end 677end
593 678
679region aldwulf
680parent world
681longname in the aldwulf archipelago
682music km/thinking_out_loud,km/dance_monster
683chance 0.1
684msg
685Situated in some distance to the nearest continent, the aldwulf
686archipelago has a very distinct culture. Unlike in other parts of the
687world, you can actually find civilised kobold races here. Important
688sightseeing stops are the water town and the various kobold towns.
689endmsg
690match ^/aldwulf/
691end
692
594region stoneville_county 693region stoneville_county
595parent world 694parent world
596longname near Stoneville 695longname near Stoneville
597music km/legend_of_one 696music km/legend_of_one
598msg 697msg
599The area surrounding Stoneville is also called "Dragon Island". 698Stoneville is a small ship port located on the western side of
600Not that there would be much area, but still... 699Dragon Island. The island primarily serves as a vacation residence
700for wealthy merchants and adventurers. For those who are not
701quite ready for retirement or seeking fame - guilds and shops keep
702those travelers well stocked and tested. Of course, the islands
703riches also seem to attract those with nefarious purposes who have
704taken hold of the various caves in the nearby mountains. And in
705some cases, more closer to home then what most inhabitants would like.
601endmsg 706endmsg
602end 707end
603 708
604region stoneville 709region stoneville
605parent stoneville_county 710parent stoneville_county
606longname in Stoneville City 711longname in Stoneville City
607music km/phantasm 712music jm/baal_shadows_of_the_night,jm/bxe_vu_desierto
608chance 0.002 713chance 0.002
609randomitems region_generic_city 714randomitems region_generic_city
610msg 715msg
611Stoneville is the home of such adventurous places as the Adventurers 716Stoneville is the home of such adventurous places as the Adventurers
612Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit 717Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit
627end 732end
628 733
629region azumauindo 734region azumauindo
630parent world 735parent world
631longname in the Shogunate of Azumauindo 736longname in the Shogunate of Azumauindo
632music km/village_dawn,km/modern_vibes,km/atlantean_twilight,km/babylon 737music jm/tws_green_island,jm/tws_birds_in_the_sunrise
633portal_map /world/world_127_101 738portal_map *town_portal_azumauindo
634portal_x 37
635portal_y 5
636msg 739msg
637A hidden and closed civilization, at the far east of the world. 740A hidden and closed civilization, at the far east of the world.
638endmsg 741endmsg
639end 742end
640 743
641region dream 744region dream
642parent world 745parent world
643longname dreaming? 746longname dreaming?
644music km/celtic_impulse 747music km/celtic_impulse
645portal_map /mlab/cloudworlddecity 748portal_map *town_portal_cdc
646portal_x 57
647portal_y 120
648msg 749msg
649You do not know if you are awake or still dreaming. 750You do not know if you are awake or still dreaming.
650endmsg 751endmsg
651match ^/mlab/ 752match ^/mlab/
652end 753end
678endmsg 779endmsg
679end 780end
680 781
681region kingdomofsaints 782region kingdomofsaints
682parent dream 783parent dream
683longname in the kingdom of Saints 784longname in the Kingdom of Saints
684msg 785msg
685A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to 786A kingdom where pagan worship is outlawed and magic scorned. Dispite this there is said to
686be much advanced knowlege known to it, outside the realms of sorcery and superstition. 787be much advanced knowlege known to it, outside the realms of sorcery and superstition.
687The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal, 788The kingdom has a severe shortage of gold and thus prefers outsiders to pay debts in the metal,
688however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production 789however it is rich in iron and copper ore, aswell as emeralds, though it's emerald production
731plants in existance, as well as the only working centerfuge throughout the 832plants in existance, as well as the only working centerfuge throughout the
732explored world. 833explored world.
733endmsg 834endmsg
734end 835end
735 836
837region ipo_meeting
838parent world
839longname in the IPO meeting room
840msg
841Completely carved out of a non-magic plane that consists of dense rock,
842the IPO meeting room is considered one of the most illustruous achievement
843of modern magic.
844
845Most Post Offices have a connection to this room, making it possible for
846people living in distant regions to meet each other in person.
847endmsg
848end
849
850region heaven
851parent world
852longname in Heaven Town
853music jm/bxe_vu_ave_maria_al_anochecer,jm/bxe_vu_creciente
854portal_map *town_portal_heaven
855msg
856You feel a little bit afloat and very calm. This is heaven! The Heaven Town is
857built by the joint effort of the worlds population under guidance of Valriel
858and Gaea.
859endmsg
860match ^/heaven/
861end
862
863region tindervale
864parent navar_kingdom
865longname in The Fireborn Capitol of Tindervale
866music jm/tws_a_new_life_waits,jm/bxe_vu_90s_break
867portal_map *town_portal_tindervale
868msg
869This small town, is the center of activity for the fireborn race.
870In its centre lies the keep of the fireborn Art.
871endmsg
872match ^/art/
873end
874
875region celvear
876parent navar_kingdom
877longname in Celvear Port
878music jm/mw_the_death_of_magic,jm/bxe_vu_pieza_pequena_2,jm/bxe_vu_pieza_pequena_5
879portal_map *town_portal_celvear
880msg
881A town under the dominion of The Kingdom of Navar. Celvear is a small port
882that guards the bay of Navar and, for this, has great strategic value to Navar,
883which in turn gives Celvear a lot of freedom on how to interpret the law.
884endmsg
885match ^/celvear_port/
886end
887
888region lostwages
889parent navar_kingdom
890longname in the town of Lostwages
891msg
892Lostwages is a small town (it calls itself "city") that boasts of a
893casino, something not common in the Kingdom of Scorn due to strict
894anti-gambling laws. This was made possible by some clever contracts,
895putting Lostwages under the jurisdiction of Navar, even though is is surrounded
896by the Kingdom of Scorn.
897endmsg
898match ^/lostwages/
899end
900
901region marksel
902parent navar_kingdom
903longname in the Hamlet of Lord Marksel
904msg
905Situated about half way between The Kingdom of Navar and The Sultanate of Darcap,
906Marksel is a mining town whose old motto seemed to be, "Enough to Live With."
907A small group of sages, with their research, drives the demand for the mines rich
908metal. As long as the work pays wages enough to keep the ale flowing from the
909nearby tavern, miners will be back at their post the following day. Something has
910changed though, just as the hamlet was about to prosper, the trade roads leading
911to it fell under siege from bandits. The merchant trade contracts have defaulted;
912the roads are too risky and unsafe. The forces of Lord Marksel have seen the
913tide of battle tip away from their favor. Their hope dims with each passing day.
914endmsg
915match ^/marksel/
916end
917
918region whalingoutpost
919parent navar_kingdom
920longname at the Whaling Outpost
921msg
922Also known as Terra Glaci in Old Navarian, this frozen wasteland is located on the far edge of
923the known world. The "Land of Frost" has been partially settled by those brave (or foolish)
924enough to fend off the Polar Bears, Ice elementals, Frost Dragons and similar monstrosities.
925Those in residence make a living (well, mere existence) out of whaling, which is why many of
926the nearby islands make up the Whaling Outpost. No one knows for sure who or how many reside
927around here, as the appetite of any wondering beast leaves countless dwellings empty and
928numerous ships at the bottom of the sea.
929endmsg
930match ^/whalingoutpost/
931end
932
933region gotisch
934parent navar_kingdom
935longname in The Principality Gotisch
936msg
937Gotisch is located in a rocky and mostly barren area. It comes second only
938to the great desert near tindervale in its hostility to life, and is, in
939fact, located right to the east of that desert.
940
941Since the area is so barren, the dwarven inhabitants mostly dwell in the
942mountainous areas and have worked small miracles in making those areas
943suitable for farming.
944
945Common to all the cities in the Principality of Gotisch is that they speak
946a funny language, that often sounds extremely threatening when all that
947was actually said amounts to "Pleasure to have you here!".
948endmsg
949match ^/gotischerbereich/
950end
951
952region wassar
953parent navar
954longname in the City of Wassar
955portal_map *town_portal_wassar
956music km/water_prelude,jm/tws_train_to_nowhere
957msg
958Wassar City is an underwater city, situated underneath the Navar continent. It was mainly
959inhabited by the creatures of water, but recently its entrance has been discovered and some
960overground inhabitants have moved in. The water creatures are known for their dislike and
961distrust of the overland creatures who have moved in, and generally only respect them once
962they are a citizen. This does not hold true for members of the government, however they do
963find hate in the worshippers of Ixalovh's enemy god, Ruggilli.
964endmsg
965match ^/wassar/
966end
967

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