ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/maps/regions
(Generate patch)

Comparing deliantra/maps/regions (file contents):
Revision 1.51 by elmex, Sun Jul 13 20:51:01 2008 UTC vs.
Revision 1.60 by root, Sun Oct 25 05:04:58 2009 UTC

1region world 1region world
2longname in The World 2longname in The World
3jail_map /scorn/misc/jail 3jail_map /scorn/misc/jail
4jail_x 16 4jail_x 16
5jail_y 1 5jail_y 1
6portal_map /world/world_104_115 6portal_map *scorn_town_portal
7portal_x 39
8portal_y 33
9msg 7msg
10If you are seeing this, someone goofed, you should never see this message, and 8If you are seeing this, someone goofed, you should never see this message, and
11you should report this to the DM. 9you should report this to the DM.
12endmsg 10endmsg
13music ross/game1,ross/game6,ross/ross1 11music ross/game1,ross/game6,ross/ross1
223region three_sisters 221region three_sisters
224parent world 222parent world
225longname on the island of the three sisters 223longname on the island of the three sisters
226music km/feral_chase 224music km/feral_chase
227msg 225msg
228Little is known about this island except that it is surrounded 226What should be a nice island protected by a shield wall of high mountains
229by a shield wall of high mountains. 227is rife in discord. Three Sisters, on their quest to immortality, found
228a way to craft an item that rivaled creations from the ancient gods. For
229such an infractions - the ancient gods punished The Sisters, leaving
230them scarred and disfigured with wounds that would have killed any one
231else. The curse of immortality was then realized, but incomplete. Each
232of The Three Sisters lost their greatest Gift, which now reside deep in
233the vaults of the nearby factions. For centuries now, conflict erupts
234daily as raids between each sect fights to a inevitable stalemate with one
235another over control of each Sister's Gift. Trapped in their tower, The
236Three Sisters wait for destiny to grant them one last favor by making them
237whole once again. Now that the ancient gods are no more - they could once
238again practice their craft.
230endmsg 239endmsg
231match ^/sisters/ 240match ^/sisters/
232end 241end
233 242
234region middle_island 243region middle_island
291jail_map /navar_city/jail/jail 300jail_map /navar_city/jail/jail
292jail_x 16 301jail_x 16
293jail_y 1 302jail_y 1
294msg 303msg
295The heart of the Navar region: Navar city. It's said it's the gathering of 304The heart of the Navar region: Navar city. It's said it's the gathering of
296opportunities! Meet experienced adventurers and clever shop keepers or explore 305opportunities! Meet experienced adventurers and clever shop keepers or explore
297the unexplored dungeons. 306the unexplored dungeons.
298endmsg 307endmsg
299match ^/navar_city/ 308match ^/navar_city/
300end 309end
301 310
526msg 535msg
527Lake Country originally was where the elves lived who where exiled 536Lake Country originally was where the elves lived who where exiled
528from the north by the kings of Scorn, during the Vth millenia EK. They 537from the north by the kings of Scorn, during the Vth millenia EK. They
529named the area Vkovzerov. The major elven city of Vkovzerov was 538named the area Vkovzerov. The major elven city of Vkovzerov was
530Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK. 539Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK.
540
541Repopulated by Lord Butakis, this land is a unique region of lakes, rivers and the sea.
542Changes, both natural and unnatural, had drastically transformed the landscape of
543this area. Rivers had been diverted, lakes were drained, and the sea had reseeded -
544only to have all this undone or remade through a catastrophic flood a decade later.
545As a result of this devastation, one needs to recognize the hardship and sorrow
546that has been a burden on this land. Many lives have been lost, several graves -
547marked and unmarked fill area. Rumors that the fog, which covers the land, is a
548testament of the grief and anguish experienced by the first settlers has drawn
549those brave enough to face such superstition. Another interest of lore is the
550wandering spirit from the nearby forest; a spirit in which seems to be holding a
551grudge from ages ago. Others travel to Lake Country because of its reputation -
552the rich shops operated by retired adventurers, the Training Tower and the safety
553 within the Fortress of Lord Butakis.
531endmsg 554endmsg
555match ^/lake_country/(?!Butakis/)
556end
557
558region butakisfortress
559parent lakecountry
560longname in the Fortress of Lord Butakis
561msg
562The Fortress of Lord Butakis stands as a testament to the determination of Butakis
563to settle and secure the area called Lake Country. This bastion of security provides
564a hard line of defense against the demons, dragons, rogue wizard faction and agents
565of chaos that plague this land. While the stronghold stands in defiance of disorder,
566there seems to be dark forces at work from the inside; slowly whittling away the
567foundation of what the Fortress represents. As a result of this, security of the
568Fortress has greatly increased in the past years. A few have grown concerned over
569the very crowded prison filled with accused spies, thieves, and worse.
570endmsg
532match ^/lake_country/ 571match ^/lake_country/Butakis/
533end 572end
534 573
535region portjoseph 574region portjoseph
536parent world 575parent world
537longname in Port Joseph 576longname in Port Joseph
538chance 0.002 577chance 0.002
539randomitems region_generic_city 578randomitems region_generic_city
540msg 579msg
541Port Joseph is a boring fishing village near Scorn. Boring indeed it seems. But 580Port Joseph is located on the largest (which isn't saying much) of a chain of
542not everything is as it seems... 581islands west of the Kingdom of Scorn. While the island doesn't boast very much,
582most everything there is very practical. How the times have changed. The early
583days of Port Joseph was a haven for the most ruthless band of pirates that the
584high seas has ever seen. The infamous reputation of Port Joseph died with the
585passing of renowned pirate admiral, Moogley Bill. While his legend lives on,
586his treasure horde is still missing. Thanks to increased presence and protection
587from The King's Navy, many trade routes now pass through or near the area, so
588that makes the Port a frequent stop and transfer point for merchants.
589However, the pirate roots are still relevant today.
543endmsg 590endmsg
544match ^/port_joseph/ 591match ^/port_joseph/
545end 592end
546 593
547region pupland 594region pupland
610region stoneville_county 657region stoneville_county
611parent world 658parent world
612longname near Stoneville 659longname near Stoneville
613music km/legend_of_one 660music km/legend_of_one
614msg 661msg
615The area surrounding Stoneville is also called "Dragon Island". 662Stoneville is a small ship port located on the western side of
616Not that there would be much area, but still... 663Dragon Island. The island primarily serves as a vacation residence
664for wealthy merchants and adventurers. For those who are not
665quite ready for retirement or seeking fame - guilds and shops keep
666those travelers well stocked and tested. Of course, the islands
667riches also seem to attract those with nefarious purposes who have
668taken hold of the various caves in the nearby mountains. And in
669some cases, more closer to home then what most inhabitants would like.
617endmsg 670endmsg
618end 671end
619 672
620region stoneville 673region stoneville
621parent stoneville_county 674parent stoneville_county
760Most Post Offices have a connection to this room, making it possible for 813Most Post Offices have a connection to this room, making it possible for
761people living in distant regions to meet each other in person. 814people living in distant regions to meet each other in person.
762endmsg 815endmsg
763end 816end
764 817
818region heaven
819parent world
820longname in Heaven Town
821music km/thinking_out_loud,km/dance_monster
822portal_map /heaven/town
823portal_x 24
824portal_y 15
825msg
826You feel a little bit afloat and very calm. This is heaven! The Heaven Town is
827built by the joint effort of the worlds population under guidance of Valriel
828and Gaea.
829endmsg
830match ^/heaven/
831end
832
833region tindervale
834parent navar_kingdom
835longname in The Fireborn Capitol of Tindervale
836music km/thinking_out_loud,km/dance_monster
837portal_map /art/keepgrounds
838portal_x 12
839portal_y 2
840msg
841This small town, is the center of activity for the fireborn race.
842In its centre lies the keep of the fireborn Art.
843endmsg
844match ^/art/
845end
846
847region celvear
848parent navar_kingdom
849longname in Celvear Port
850portal_map /world/world_117_122
851portal_x 16
852portal_y 20
853msg
854A town under the dominion of The Kingdom of Navar. Celvear is a small port
855that guards the bay of Navar and, for this, has great strategic value to Navar,
856which in turn gives Celvear a lot of freedom on how to interpret the law.
857endmsg
858match ^/celvear_port/
859end
860
861region lostwages
862parent navar_kingdom
863longname in the town of Lostwages
864msg
865Lostwages is a small town (it calls itself "city") that boasts of a
866casino, something not common in the Kingdom of Scorn due to strict
867anti-gambling laws. This was made possible by some clever contracts,
868putting Lostwages under the jurisdiction of Navar, even though is is surrounded
869by the Kingdom of Scorn.
870endmsg
871match ^/lostwages/
872end
873
874region marksel
875parent navar_kingdom
876longname in the Hamlet of Lord Marksel
877msg
878Situated about half way between The Kingdom of Navar and The Sultanate of Darcap,
879Marksel is a mining town whose old motto seemed to be, "Enough to Live With."
880A small group of sages, with their research, drives the demand for the mines rich
881metal. As long as the work pays wages enough to keep the ale flowing from the
882nearby tavern, miners will be back at their post the following day. Something has
883changed though, just as the hamlet was about to prosper, the trade roads leading
884to it fell under siege from bandits. The merchant trade contracts have defaulted;
885the roads are too risky and unsafe. The forces of Lord Marksel have seen the
886tide of battle tip away from their favor. Their hope dims with each passing day.
887endmsg
888match ^/marksel/
889end
890
891region whalingoutpost
892parent navar_kingdom
893longname at the Whaling Outpost
894msg
895Also known as Terra Glaci in Old Navarian, this frozen wasteland is located on the far edge of
896the known world. The "Land of Frost" has been partially settled by those brave (or foolish)
897enough to fend off the Polar Bears, Ice elementals, Frost Dragons and similar monstrosities.
898Those in residence make a living (well, mere existence) out of whaling, which is why many of
899the nearby islands make up the Whaling Outpost. No one knows for sure who or how many reside
900around here, as the appetite of any wondering beast leaves countless dwellings empty and
901numerous ships at the bottom of the sea.
902endmsg
903match ^/whalingoutpost/
904end
905

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines