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Comparing deliantra/maps/regions (file contents):
Revision 1.52 by root, Thu Nov 27 17:05:19 2008 UTC vs.
Revision 1.74 by root, Sat May 15 02:03:34 2010 UTC

1region world 1region world
2longname in The World 2longname in The World
3jail_map /scorn/misc/jail 3jail_map /scorn/misc/jail
4jail_x 16 4jail_x 16
5jail_y 1 5jail_y 1
6portal_map *scorn_town_portal 6portal_map *town_portal_scorn
7msg 7msg
8If you are seeing this, someone goofed, you should never see this message, and 8If you are seeing this, someone goofed, you should never see this message, and
9you should report this to the DM. 9you should report this to the DM.
10endmsg 10endmsg
11music ross/game1,ross/game6,ross/ross1 11music ross/game1,ross/game6,ross/ross1
74 74
75treasureone region_security_zone 75treasureone region_security_zone
76 arch bird 76 arch bird
77end 77end
78 78
79region greenway
80parent wilderness
81longname on the Greenway
82msg
83The elves are thought to have quicker ways to travel...
84endmsg
85end
86
87treasureone region_scorn_kingdom
88 arch bird
89 chance 3
90 more
91 arch gnoll
92 chance 2
93 more
94 arch goblin
95 chance 2
96 more
97 arch ogre
98 chance 1
99 more
100 arch killer_bee
101 chance 1
102end
103
104region scorn_kingdom
105parent world
106longname in the Kingdom of Scorn
107music km/thinking_out_loud,km/dance_monster
108chance 0.1
109randomitems region_scorn_kingdom
110msg
111Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
112is a safe and welcoming place for those who pass by. Its position on the
113Imperial highway allows it to maintain its importance as a stopping off
114point between the other major cities along the route and an attractive
115location for trade and commerce. This combined with the sheltered harbour and
116extensive shipping lines, ensures that Scorn remains a key crossroads
117bustling with activity, long after its former military dominance has
118diminished.
119endmsg
120end
121
79region highway 122region scorn_highway
80parent world 123parent scorn_kingdom
81longname on the imperial highway 124longname on the imperial highway
125music @travel
82chance 0.005 126chance 0.005
83randomitems region_security_zone 127randomitems region_security_zone
84music ross/game3
85msg 128msg
86The Imperial Highway was built long ago, so much so that its origins are 129The Imperial Highway was built long ago, so much so that its origins are
87now long since passed out of recorded history and into the stuff of legends. 130now long since passed out of recorded history and into the stuff of legends.
88In the years since its construction it has gained the name "The yellow Brick 131In the years since its construction it has gained the name "The yellow Brick
89Road" on account of the distinctive colour of its paving. Whilst in former 132Road" on account of the distinctive colour of its paving. Whilst in former
93way to travel over land. 136way to travel over land.
94endmsg 137endmsg
95end 138end
96 139
97region brest_highway 140region brest_highway
98parent world 141parent scorn_kingdom
99longname on the road connecting Scorn, Brest and Lake Country 142longname on the road connecting Scorn, Brest and Lake Country
143music @travel
100chance 0.005 144chance 0.005
101randomitems region_security_zone 145randomitems region_security_zone
102music ross/game6 146music ross/game6
103msg 147msg
104Unlike most places in the world, the area stretching from Scorn down 148Unlike most places in the world, the area stretching from Scorn down
105to Brest and Lake Country is patrolled regularly by kingdom soliders 149to Brest and Lake Country is patrolled regularly by kingdom soliders
106and should be relatively safe. Make sure you are not wandering too far 150and should be relatively safe. Make sure you are not wandering too far
107into the wilderness, though, as only the roads are under watch (and not 151into the wilderness, though, as only the roads are under watch (and not
108everywhere - Lake Country is notoriously dangerous). 152everywhere - Lake Country is notoriously dangerous).
109endmsg
110end
111
112region greenway
113parent wilderness
114longname on the Greenway
115msg
116The elves are thought to have quicker ways to travel...
117endmsg
118end
119
120treasureone region_scorn_kingdom
121 arch bird
122 chance 3
123 more
124 arch gnoll
125 chance 2
126 more
127 arch goblin
128 chance 2
129 more
130 arch ogre
131 chance 1
132 more
133 arch killer_bee
134 chance 1
135end
136
137region scorn_kingdom
138parent world
139longname in the Kingdom of Scorn
140music km/thinking_out_loud,km/dance_monster
141chance 0.1
142randomitems region_scorn_kingdom
143msg
144Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
145is a safe and welcoming place for those who pass by. Its position on the
146Imperial highway allows it to maintain its importance as a stopping off
147point between the other major cities along the route and an attractive
148location for trade and commerce. This combined with the sheltered harbour and
149extensive shipping lines, ensures that Scorn remains a key crossroads
150bustling with activity, long after its former military dominance has
151diminished.
152endmsg 153endmsg
153end 154end
154 155
155region scorn_county 156region scorn_county
156parent scorn_kingdom 157parent scorn_kingdom
216demons and undead run rampant through the broken remains. 217demons and undead run rampant through the broken remains.
217endmsg 218endmsg
218match ^/euthville/ 219match ^/euthville/
219end 220end
220 221
222region valdor
223parent scorn_kingdom
224longname in The Citystate of Valdor
225music jm/bxe_na_colaboracion_con_gonzalo_1,jm/mw_gwendolyn
226portal_map *town_portal_valdor
227msg
228Valdor is a city found inside a massive mountains area. Its origins
229are in a small miners village. Government form is monarchy, economy is
230capitalistic.
231
232Valdor provides Scorn with iron, coal, silver, gold etc. thus they are
233quite cheap there. Because of its location, Valdor imports a lot of food,
234clothes and other common cargo. Transport to Valdor is very difficult,
235the only ground roads go through dangerous mountain passes, and dragon
236transport is very expensive at Valdor, because of the difficulity of
237passing the mountains. Thus imported cargo sells very good in Valdor.
238
239Valdor through the history was always a small community, and until
240recently, it had very little contact with the rest of the world, because
241it was highly unprofitable to export iron through dragon transport or
242mountains. Because of that, being first under Scorn's protectorate, Valdor
243eventually proclaimed independence, which was accepted by all other cities
244on due to the geographical isolation of the city.
245endmsg
246match ^/lorak/
247end
248
221region three_sisters 249region three_sisters
222parent world 250parent world
223longname on the island of the three sisters 251longname on the island of the three sisters
224music km/feral_chase 252music km/feral_chase
225msg 253msg
226Little is known about this island except that it is surrounded 254What should be a nice island protected by a shield wall of high mountains
227by a shield wall of high mountains. 255is rife in discord. Three Sisters, on their quest to immortality, found
256a way to craft an item that rivaled creations from the ancient gods. For
257such an infractions - the ancient gods punished The Sisters, leaving
258them scarred and disfigured with wounds that would have killed any one
259else. The curse of immortality was then realized, but incomplete. Each
260of The Three Sisters lost their greatest Gift, which now reside deep in
261the vaults of the nearby factions. For centuries now, conflict erupts
262daily as raids between each sect fights to a inevitable stalemate with one
263another over control of each Sister's Gift. Trapped in their tower, The
264Three Sisters wait for destiny to grant them one last favor by making them
265whole once again. Now that the ancient gods are no more - they could once
266again practice their craft.
228endmsg 267endmsg
229match ^/sisters/ 268match ^/sisters/
230end 269end
231 270
232region middle_island 271region middle_island
259 chance 7 298 chance 7
260end 299end
261 300
262region navar_kingdom 301region navar_kingdom
263parent world 302parent world
264music km/kumasi_groove
265longname in the region around Navar 303longname in the region around Navar
304music km/kumasi_groove,jm/bxe_na_oriental
266randomitems region_navar_kingdom 305randomitems region_navar_kingdom
267chance 0.01 306chance 0.01
268jail_map /navar_city/jail/jail 307jail_map /navar_city/jail/jail
269jail_x 16 308jail_x 16
270jail_y 1 309jail_y 1
271portal_map /world/world_121_116 310portal_map *town_portal_navar
272portal_x 44
273portal_y 45
274msg 311msg
275Straddling the corner of the Imperial highway as it turns North near the 312Straddling the corner of the Imperial highway as it turns North near the
276Eastern border of the known world, and surrounded by dangerous territory, 313Eastern border of the known world, and surrounded by dangerous territory,
277Navar is an unlikely site for one of the world's grandest cities. 314Navar is an unlikely site for one of the world's grandest cities.
278Yet there it stands, dominating the skyline for miles around and showing the 315Yet there it stands, dominating the skyline for miles around and showing the
279same bustling activity expected of any thriving market town. 316same bustling activity expected of any thriving market town.
280endmsg 317endmsg
281end 318end
282 319
320region navar_highway
321parent navar_kingdom
322longname on the imperial highway
323music @travel
324chance 0.005
325randomitems region_security_zone
326msg
327The Imperial Highway was built long ago, so much so that its origins are
328now long since passed out of recorded history and into the stuff of legends.
329In the years since its construction it has gained the name "The yellow Brick
330Road" on account of the distinctive colour of its paving. Whilst in former
331times the Imperial highway was safe to all who would pass along it, in
332recent times it has started to decay, as the toll of centuries comes to bear
333on this once-splendid testament to past powers. It is still the safest
334way to travel over land.
335endmsg
336end
337
283region navar 338region navar
284parent navar_kingdom 339parent navar_kingdom
285longname in the City of Navar 340longname in the City of Navar
286music ross/ross5
287chance 0.002 341chance 0.002
288randomitems region_generic_city 342randomitems region_generic_city
289jail_map /navar_city/jail/jail 343jail_map /navar_city/jail/jail
290jail_x 16 344jail_x 16
291jail_y 1 345jail_y 1
292msg 346msg
293The heart of the Navar region: Navar city. It's said it's the gathering of 347The heart of the Navar region: Navar city. It's said it's the gathering of
294opportunities! Meet experienced adventurers and clever shop keepers or explore 348opportunities! Meet experienced adventurers and clever shop keepers or explore
295the unexplored dungeons. 349the unexplored dungeons.
296endmsg 350endmsg
297match ^/navar_city/ 351match ^/navar_city/
298end 352end
299 353
300region valleynoy 354region valleynoy
301parent navar_kingdom 355parent navar_kingdom
302longname on Valley Noy 356longname on Valley Noy
303music km/fire_prelude 357music km/fire_prelude
304portal_map /elmex/jeweler/town_portal 358portal_map *town_portal_valleynoy
305portal_x 4
306portal_y 3
307msg 359msg
308This island is famous for its many deep valleys. Few people live here, and 360This island is famous for its many deep valleys. Few people live here, and
309most of them mine the mountains for gems, crystals and precious metals. 361most of them mine the mountains for gems, crystals and precious metals.
310endmsg 362endmsg
311end 363end
327end 379end
328 380
329region brest_county 381region brest_county
330parent world 382parent world
331longname in Brest county 383longname in Brest county
332music km/the_dread 384music km/the_dread,km/dragon_and_toast,jm/bxe_vu_triste
333chance 0.01 385chance 0.01
334randomitems region_brest_county 386randomitems region_brest_county
335portal_map /world/world_107_123 387portal_map *town_portal_brest
336portal_x 40
337portal_y 30
338msg 388msg
339Little is known about this mostly unexplored area. The harsh weather and dangerous 389Little is known about this mostly unexplored area. The harsh weather and dangerous
340wildlife prevented most adventurers from traveling in this area, and the rest seems 390wildlife prevented most adventurers from traveling in this area, and the rest seems
341to know how to keep their secrets to them. 391to know how to keep their secrets to them.
342endmsg 392endmsg
395end 445end
396 446
397region darcap_county 447region darcap_county
398parent world 448parent world
399longname in the sultanate of Darcap 449longname in the sultanate of Darcap
400music km/blue_scorpion,km/artifact 450music km/blue_scorpion,km/artifact,jm/mmm_icarus
401randomitems region_darcap_county 451randomitems region_darcap_county
402chance 0.01 452chance 0.01
403portal_map /world/world_116_102 453portal_map *town_portal_darcap
404portal_x 36
405portal_y 25
406msg 454msg
407Isolated from the rest of the region by the ocean and an extensive 455Isolated from the rest of the region by the ocean and an extensive
408mountain range to the south, and possessing a massive natural harbour, 456mountain range to the south, and possessing a massive natural harbour,
409Darcap is a small, but easily defensible town, dominated by a pair of 457Darcap is a small, but easily defensible town, dominated by a pair of
410powerful guilds. The town is also noted for its circus, whose reputation 458powerful guilds. The town is also noted for its circus, whose reputation
480end 528end
481 529
482region santodominion_county 530region santodominion_county
483parent world 531parent world
484longname in the area around Santo Dominion 532longname in the area around Santo Dominion
485music km/dragon_and_toast,km/sancho_panza_gets_a_latte 533music km/sancho_panza_gets_a_latte
486msg 534msg
487Santo Dominion sits in a small bay to the north of Scorn. It is an 535Santo Dominion sits in a small bay to the north of Scorn. It is an
488important port of call for ships travelling to and from Scorn and is 536important port of call for ships travelling to and from Scorn and is
489also somewhat famous for its Opera and its Litle House of Horrors, two 537also somewhat famous for its Opera and its Litle House of Horrors, two
490magnificent cultural buildings you would not expect in so small a town as 538magnificent cultural buildings you would not expect in so small a town as
517end 565end
518 566
519region lakecountry 567region lakecountry
520parent world 568parent world
521longname in Lake Country 569longname in Lake Country
570music jm/baal_final_march
522randomitems region_lake_country 571randomitems region_lake_country
523chance 0.015 572chance 0.015
524msg 573msg
525Lake Country originally was where the elves lived who where exiled 574Lake Country originally was where the elves lived who where exiled
526from the north by the kings of Scorn, during the Vth millenia EK. They 575from the north by the kings of Scorn, during the Vth millenia EK. They
527named the area Vkovzerov. The major elven city of Vkovzerov was 576named the area Vkovzerov. The major elven city of Vkovzerov was
528Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK. 577Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK.
578
579Repopulated by Lord Butakis, this land is a unique region of lakes, rivers and the sea.
580Changes, both natural and unnatural, had drastically transformed the landscape of
581this area. Rivers had been diverted, lakes were drained, and the sea had reseeded -
582only to have all this undone or remade through a catastrophic flood a decade later.
583As a result of this devastation, one needs to recognize the hardship and sorrow
584that has been a burden on this land. Many lives have been lost, several graves -
585marked and unmarked fill area. Rumors that the fog, which covers the land, is a
586testament of the grief and anguish experienced by the first settlers has drawn
587those brave enough to face such superstition. Another interest of lore is the
588wandering spirit from the nearby forest; a spirit in which seems to be holding a
589grudge from ages ago. Others travel to Lake Country because of its reputation -
590the rich shops operated by retired adventurers, the Training Tower and the safety
591 within the Fortress of Lord Butakis.
529endmsg 592endmsg
593match ^/lake_country/(?!Butakis/)
594end
595
596region butakisfortress
597parent lakecountry
598longname in the Fortress of Lord Butakis
599msg
600The Fortress of Lord Butakis stands as a testament to the determination of Butakis
601to settle and secure the area called Lake Country. This bastion of security provides
602a hard line of defense against the demons, dragons, rogue wizard faction and agents
603of chaos that plague this land. While the stronghold stands in defiance of disorder,
604there seems to be dark forces at work from the inside; slowly whittling away the
605foundation of what the Fortress represents. As a result of this, security of the
606Fortress has greatly increased in the past years. A few have grown concerned over
607the very crowded prison filled with accused spies, thieves, and worse.
608endmsg
530match ^/lake_country/ 609match ^/lake_country/Butakis/
531end 610end
532 611
533region portjoseph 612region portjoseph
534parent world 613parent world
535longname in Port Joseph 614longname in Port Joseph
536chance 0.002 615chance 0.002
537randomitems region_generic_city 616randomitems region_generic_city
538msg 617msg
539Port Joseph is a boring fishing village near Scorn. Boring indeed it seems. But 618Port Joseph is located on the largest (which isn't saying much) of a chain of
540not everything is as it seems... 619islands west of the Kingdom of Scorn. While the island doesn't boast very much,
620most everything there is very practical. How the times have changed. The early
621days of Port Joseph was a haven for the most ruthless band of pirates that the
622high seas has ever seen. The infamous reputation of Port Joseph died with the
623passing of renowned pirate admiral, Moogley Bill. While his legend lives on,
624his treasure horde is still missing. Thanks to increased presence and protection
625from The King's Navy, many trade routes now pass through or near the area, so
626that makes the Port a frequent stop and transfer point for merchants.
627However, the pirate roots are still relevant today.
541endmsg 628endmsg
542match ^/port_joseph/ 629match ^/port_joseph/
543end 630end
544 631
545region pupland 632region pupland
546parent world 633parent world
547longname in Pupland 634longname in Pupland
548music km/dragon_and_toast,km/an_upsetting_theme,km/ambush 635music km/an_upsetting_theme,km/ambush
549portal_map /pup_land/lone_town/town 636portal_map *town_portal_lone_town
550portal_x 9
551portal_y 13
552msg 637msg
553Pupland is as dangerous as a small puppy. It is a happy, thriving community of 638Pupland is as dangerous as a small puppy. It is a happy, thriving community of
554nice and peaceful people. Or at least so it seems on first sight... 639nice and peaceful people. Or at least so it seems on first sight...
555endmsg 640endmsg
556match ^/pup_land/ 641match ^/pup_land/
608region stoneville_county 693region stoneville_county
609parent world 694parent world
610longname near Stoneville 695longname near Stoneville
611music km/legend_of_one 696music km/legend_of_one
612msg 697msg
613The area surrounding Stoneville is also called "Dragon Island". 698Stoneville is a small ship port located on the western side of
614Not that there would be much area, but still... 699Dragon Island. The island primarily serves as a vacation residence
700for wealthy merchants and adventurers. For those who are not
701quite ready for retirement or seeking fame - guilds and shops keep
702those travelers well stocked and tested. Of course, the islands
703riches also seem to attract those with nefarious purposes who have
704taken hold of the various caves in the nearby mountains. And in
705some cases, more closer to home then what most inhabitants would like.
615endmsg 706endmsg
616end 707end
617 708
618region stoneville 709region stoneville
619parent stoneville_county 710parent stoneville_county
620longname in Stoneville City 711longname in Stoneville City
621music km/phantasm 712music jm/baal_shadows_of_the_night,jm/bxe_vu_desierto
622chance 0.002 713chance 0.002
623randomitems region_generic_city 714randomitems region_generic_city
624msg 715msg
625Stoneville is the home of such adventurous places as the Adventurers 716Stoneville is the home of such adventurous places as the Adventurers
626Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit 717Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit
641end 732end
642 733
643region azumauindo 734region azumauindo
644parent world 735parent world
645longname in the Shogunate of Azumauindo 736longname in the Shogunate of Azumauindo
646music km/village_dawn,km/modern_vibes,km/atlantean_twilight,km/babylon 737music jm/tws_green_island,jm/tws_birds_in_the_sunrise
647portal_map /world/world_127_101 738portal_map *town_portal_azumauindo
648portal_x 37
649portal_y 5
650msg 739msg
651A hidden and closed civilization, at the far east of the world. 740A hidden and closed civilization, at the far east of the world.
652endmsg 741endmsg
653end 742end
654 743
655region dream 744region dream
656parent world 745parent world
657longname dreaming? 746longname dreaming?
658music km/celtic_impulse 747music km/celtic_impulse
659portal_map /mlab/cloudworlddecity 748portal_map *town_portal_cdc
660portal_x 57
661portal_y 120
662msg 749msg
663You do not know if you are awake or still dreaming. 750You do not know if you are awake or still dreaming.
664endmsg 751endmsg
665match ^/mlab/ 752match ^/mlab/
666end 753end
758Most Post Offices have a connection to this room, making it possible for 845Most Post Offices have a connection to this room, making it possible for
759people living in distant regions to meet each other in person. 846people living in distant regions to meet each other in person.
760endmsg 847endmsg
761end 848end
762 849
850region heaven
851parent world
852longname in Heaven Town
853music km/thinking_out_loud,km/dance_monster
854portal_map *town_portal_heaven
855msg
856You feel a little bit afloat and very calm. This is heaven! The Heaven Town is
857built by the joint effort of the worlds population under guidance of Valriel
858and Gaea.
859endmsg
860match ^/heaven/
861end
862
863region tindervale
864parent navar_kingdom
865longname in The Fireborn Capitol of Tindervale
866music km/thinking_out_loud,km/dance_monster
867portal_map *town_portal_tindervale
868msg
869This small town, is the center of activity for the fireborn race.
870In its centre lies the keep of the fireborn Art.
871endmsg
872match ^/art/
873end
874
875region celvear
876parent navar_kingdom
877longname in Celvear Port
878music jm/mw_the_death_of_magic,jm/bxe_vu_pieza_pequena_2,jm/bxe_vu_pieza_pequena_5
879portal_map *town_portal_celvear
880msg
881A town under the dominion of The Kingdom of Navar. Celvear is a small port
882that guards the bay of Navar and, for this, has great strategic value to Navar,
883which in turn gives Celvear a lot of freedom on how to interpret the law.
884endmsg
885match ^/celvear_port/
886end
887
888region lostwages
889parent navar_kingdom
890longname in the town of Lostwages
891msg
892Lostwages is a small town (it calls itself "city") that boasts of a
893casino, something not common in the Kingdom of Scorn due to strict
894anti-gambling laws. This was made possible by some clever contracts,
895putting Lostwages under the jurisdiction of Navar, even though is is surrounded
896by the Kingdom of Scorn.
897endmsg
898match ^/lostwages/
899end
900
901region marksel
902parent navar_kingdom
903longname in the Hamlet of Lord Marksel
904msg
905Situated about half way between The Kingdom of Navar and The Sultanate of Darcap,
906Marksel is a mining town whose old motto seemed to be, "Enough to Live With."
907A small group of sages, with their research, drives the demand for the mines rich
908metal. As long as the work pays wages enough to keep the ale flowing from the
909nearby tavern, miners will be back at their post the following day. Something has
910changed though, just as the hamlet was about to prosper, the trade roads leading
911to it fell under siege from bandits. The merchant trade contracts have defaulted;
912the roads are too risky and unsafe. The forces of Lord Marksel have seen the
913tide of battle tip away from their favor. Their hope dims with each passing day.
914endmsg
915match ^/marksel/
916end
917
918region whalingoutpost
919parent navar_kingdom
920longname at the Whaling Outpost
921msg
922Also known as Terra Glaci in Old Navarian, this frozen wasteland is located on the far edge of
923the known world. The "Land of Frost" has been partially settled by those brave (or foolish)
924enough to fend off the Polar Bears, Ice elementals, Frost Dragons and similar monstrosities.
925Those in residence make a living (well, mere existence) out of whaling, which is why many of
926the nearby islands make up the Whaling Outpost. No one knows for sure who or how many reside
927around here, as the appetite of any wondering beast leaves countless dwellings empty and
928numerous ships at the bottom of the sea.
929endmsg
930match ^/whalingoutpost/
931end
932
933region gotisch
934parent navar_kingdom
935longname in The Principality Gotisch
936msg
937Gotisch is located in a rocky and mostly barren area. It comes second only
938to the great desert near tindervale in its hostility to life, and is, in
939fact, located right to the east of that desert.
940
941Since the area is so barren, the dwarven inhabitants mostly dwell in the
942mountainous areas and have worked small miracles in making those areas
943suitable for farming.
944
945Common to all the cities in the Principality of Gotisch is that they speak
946a funny language, that often sounds extremely threatening when all that
947was actually said amounts to "Pleasure to have you here!".
948endmsg
949match ^/gotischerbereich/
950end
951
952region wassar
953parent navar
954longname in the City of Wassar
955portal_map *town_portal_wassar
956music km/water_prelude,jm/tws_train_to_nowhere
957msg
958Wassar City is an underwater city, situated underneath the Navar continent. It was mainly
959inhabited by the creatures of water, but recently its entrance has been discovered and some
960overground inhabitants have moved in. The water creatures are known for their dislike and
961distrust of the overland creatures who have moved in, and generally only respect them once
962they are a citizen. This does not hold true for members of the government, however they do
963find hate in the worshippers of Ixalovh's enemy god, Ruggilli.
964endmsg
965match ^/wassar/
966end
967

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