… | |
… | |
221 | region three_sisters |
221 | region three_sisters |
222 | parent world |
222 | parent world |
223 | longname on the island of the three sisters |
223 | longname on the island of the three sisters |
224 | music km/feral_chase |
224 | music km/feral_chase |
225 | msg |
225 | msg |
226 | Little is known about this island except that it is surrounded |
226 | What should be a nice island protected by a shield wall of high mountains |
227 | by a shield wall of high mountains. |
227 | is rife in discord. Three Sisters, on their quest to immortality, found |
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|
228 | a way to craft an item that rivaled creations from the ancient gods. For |
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|
229 | such an infractions - the ancient gods punished The Sisters, leaving |
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|
230 | them scarred and disfigured with wounds that would have killed any one |
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|
231 | else. The curse of immortality was then realized, but incomplete. Each |
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|
232 | of The Three Sisters lost their greatest Gift, which now reside deep in |
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233 | the vaults of the nearby factions. For centuries now, conflict erupts |
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|
234 | daily as raids between each sect fights to a inevitable stalemate with one |
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|
235 | another over control of each Sister's Gift. Trapped in their tower, The |
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|
236 | Three Sisters wait for destiny to grant them one last favor by making them |
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|
237 | whole once again. Now that the ancient gods are no more - they could once |
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|
238 | again practice their craft. |
228 | endmsg |
239 | endmsg |
229 | match ^/sisters/ |
240 | match ^/sisters/ |
230 | end |
241 | end |
231 | |
242 | |
232 | region middle_island |
243 | region middle_island |
… | |
… | |
289 | jail_map /navar_city/jail/jail |
300 | jail_map /navar_city/jail/jail |
290 | jail_x 16 |
301 | jail_x 16 |
291 | jail_y 1 |
302 | jail_y 1 |
292 | msg |
303 | msg |
293 | The heart of the Navar region: Navar city. It's said it's the gathering of |
304 | The heart of the Navar region: Navar city. It's said it's the gathering of |
294 | opportunities! Meet experienced adventurers and clever shop keepers or explore |
305 | opportunities! Meet experienced adventurers and clever shop keepers or explore |
295 | the unexplored dungeons. |
306 | the unexplored dungeons. |
296 | endmsg |
307 | endmsg |
297 | match ^/navar_city/ |
308 | match ^/navar_city/ |
298 | end |
309 | end |
299 | |
310 | |
… | |
… | |
524 | msg |
535 | msg |
525 | Lake Country originally was where the elves lived who where exiled |
536 | Lake Country originally was where the elves lived who where exiled |
526 | from the north by the kings of Scorn, during the Vth millenia EK. They |
537 | from the north by the kings of Scorn, during the Vth millenia EK. They |
527 | named the area Vkovzerov. The major elven city of Vkovzerov was |
538 | named the area Vkovzerov. The major elven city of Vkovzerov was |
528 | Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK. |
539 | Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK. |
|
|
540 | |
|
|
541 | Repopulated by Lord Butakis, this land is a unique region of lakes, rivers and the sea. |
|
|
542 | Changes, both natural and unnatural, had drastically transformed the landscape of |
|
|
543 | this area. Rivers had been diverted, lakes were drained, and the sea had reseeded - |
|
|
544 | only to have all this undone or remade through a catastrophic flood a decade later. |
|
|
545 | As a result of this devastation, one needs to recognize the hardship and sorrow |
|
|
546 | that has been a burden on this land. Many lives have been lost, several graves - |
|
|
547 | marked and unmarked fill area. Rumors that the fog, which covers the land, is a |
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|
548 | testament of the grief and anguish experienced by the first settlers has drawn |
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|
549 | those brave enough to face such superstition. Another interest of lore is the |
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|
550 | wandering spirit from the nearby forest; a spirit in which seems to be holding a |
|
|
551 | grudge from ages ago. Others travel to Lake Country because of its reputation - |
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|
552 | the rich shops operated by retired adventurers, the Training Tower and the safety |
|
|
553 | within the Fortress of Lord Butakis. |
529 | endmsg |
554 | endmsg |
|
|
555 | match ^/lake_country/(?!Butakis/) |
|
|
556 | end |
|
|
557 | |
|
|
558 | region butakisfortress |
|
|
559 | parent lakecountry |
|
|
560 | longname in the Fortress of Lord Butakis |
|
|
561 | msg |
|
|
562 | The Fortress of Lord Butakis stands as a testament to the determination of Butakis |
|
|
563 | to settle and secure the area called Lake Country. This bastion of security provides |
|
|
564 | a hard line of defense against the demons, dragons, rogue wizard faction and agents |
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|
565 | of chaos that plague this land. While the stronghold stands in defiance of disorder, |
|
|
566 | there seems to be dark forces at work from the inside; slowly whittling away the |
|
|
567 | foundation of what the Fortress represents. As a result of this, security of the |
|
|
568 | Fortress has greatly increased in the past years. A few have grown concerned over |
|
|
569 | the very crowded prison filled with accused spies, thieves, and worse. |
|
|
570 | endmsg |
530 | match ^/lake_country/ |
571 | match ^/lake_country/Butakis/ |
531 | end |
572 | end |
532 | |
573 | |
533 | region portjoseph |
574 | region portjoseph |
534 | parent world |
575 | parent world |
535 | longname in Port Joseph |
576 | longname in Port Joseph |
536 | chance 0.002 |
577 | chance 0.002 |
537 | randomitems region_generic_city |
578 | randomitems region_generic_city |
538 | msg |
579 | msg |
539 | Port Joseph is a boring fishing village near Scorn. Boring indeed it seems. But |
580 | Port Joseph is located on the largest (which isn't saying much) of a chain of |
540 | not everything is as it seems... |
581 | islands west of the Kingdom of Scorn. While the island doesn't boast very much, |
|
|
582 | most everything there is very practical. How the times have changed. The early |
|
|
583 | days of Port Joseph was a haven for the most ruthless band of pirates that the |
|
|
584 | high seas has ever seen. The infamous reputation of Port Joseph died with the |
|
|
585 | passing of renowned pirate admiral, Moogley Bill. While his legend lives on, |
|
|
586 | his treasure horde is still missing. Thanks to increased presence and protection |
|
|
587 | from The King's Navy, many trade routes now pass through or near the area, so |
|
|
588 | that makes the Port a frequent stop and transfer point for merchants. |
|
|
589 | However, the pirate roots are still relevant today. |
541 | endmsg |
590 | endmsg |
542 | match ^/port_joseph/ |
591 | match ^/port_joseph/ |
543 | end |
592 | end |
544 | |
593 | |
545 | region pupland |
594 | region pupland |
… | |
… | |
608 | region stoneville_county |
657 | region stoneville_county |
609 | parent world |
658 | parent world |
610 | longname near Stoneville |
659 | longname near Stoneville |
611 | music km/legend_of_one |
660 | music km/legend_of_one |
612 | msg |
661 | msg |
613 | The area surrounding Stoneville is also called "Dragon Island". |
662 | Stoneville is a small ship port located on the western side of |
614 | Not that there would be much area, but still... |
663 | Dragon Island. The island primarily serves as a vacation residence |
|
|
664 | for wealthy merchants and adventurers. For those who are not |
|
|
665 | quite ready for retirement or seeking fame - guilds and shops keep |
|
|
666 | those travelers well stocked and tested. Of course, the islands |
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|
667 | riches also seem to attract those with nefarious purposes who have |
|
|
668 | taken hold of the various caves in the nearby mountains. And in |
|
|
669 | some cases, more closer to home then what most inhabitants would like. |
615 | endmsg |
670 | endmsg |
616 | end |
671 | end |
617 | |
672 | |
618 | region stoneville |
673 | region stoneville |
619 | parent stoneville_county |
674 | parent stoneville_county |
… | |
… | |
760 | endmsg |
815 | endmsg |
761 | end |
816 | end |
762 | |
817 | |
763 | region heaven |
818 | region heaven |
764 | parent world |
819 | parent world |
765 | longname Heaven Town |
820 | longname in Heaven Town |
766 | music km/thinking_out_loud,km/dance_monster |
821 | music km/thinking_out_loud,km/dance_monster |
767 | portal_map /heaven/town |
822 | portal_map /heaven/town |
768 | portal_x 24 |
823 | portal_x 24 |
769 | portal_y 15 |
824 | portal_y 15 |
770 | msg |
825 | msg |
771 | You feel a little bit afloat and very calm. This is heaven! The Heaven Town is |
826 | You feel a little bit afloat and very calm. This is heaven! The Heaven Town is |
772 | built by the joint effort of the worlds population under guidance of Valriel |
827 | built by the joint effort of the worlds population under guidance of Valriel |
773 | and Gaea. |
828 | and Gaea. |
774 | endmsg |
829 | endmsg |
775 | match ^/heaven/ |
830 | match ^/heaven/ |
776 | end |
831 | end |
|
|
832 | |
|
|
833 | region tindervale |
|
|
834 | parent navar_kingdom |
|
|
835 | longname in The Fireborn Capitol of Tindervale |
|
|
836 | music km/thinking_out_loud,km/dance_monster |
|
|
837 | portal_map /art/keepgrounds |
|
|
838 | portal_x 12 |
|
|
839 | portal_y 2 |
|
|
840 | msg |
|
|
841 | This small town, is the center of activity for the fireborn race. |
|
|
842 | In its centre lies the keep of the fireborn Art. |
|
|
843 | endmsg |
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|
844 | match ^/art/ |
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|
845 | end |
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|
846 | |
|
|
847 | region celvear |
|
|
848 | parent navar_kingdom |
|
|
849 | longname in Celvear Port |
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|
850 | portal_map /world/world_117_122 |
|
|
851 | portal_x 16 |
|
|
852 | portal_y 20 |
|
|
853 | msg |
|
|
854 | A town under the dominion of The Kingdom of Navar. Celvear is a small port |
|
|
855 | that guards the bay of Navar and, for this, has great strategic value to Navar, |
|
|
856 | which in turn gives Celvear a lot of freedom on how to interpret the law. |
|
|
857 | endmsg |
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|
858 | match ^/celvear_port/ |
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|
859 | end |
|
|
860 | |
|
|
861 | region lostwages |
|
|
862 | parent navar_kingdom |
|
|
863 | longname in the town of Lostwages |
|
|
864 | msg |
|
|
865 | Lostwages is a small town (it calls itself "city") that boasts of a |
|
|
866 | casino, something not common in the Kingdom of Scorn due to strict |
|
|
867 | anti-gambling laws. This was made possible by some clever contracts, |
|
|
868 | putting Lostwages under the jurisdiction of Navar, even though is is surrounded |
|
|
869 | by the Kingdom of Scorn. |
|
|
870 | endmsg |
|
|
871 | match ^/lostwages/ |
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|
872 | end |
|
|
873 | |
|
|
874 | region marksel |
|
|
875 | parent navar_kingdom |
|
|
876 | longname in the Hamlet of Lord Marksel |
|
|
877 | msg |
|
|
878 | Situated about half way between The Kingdom of Navar and The Sultanate of Darcap, |
|
|
879 | Marksel is a mining town whose old motto seemed to be, "Enough to Live With." |
|
|
880 | A small group of sages, with their research, drives the demand for the mines rich |
|
|
881 | metal. As long as the work pays wages enough to keep the ale flowing from the |
|
|
882 | nearby tavern, miners will be back at their post the following day. Something has |
|
|
883 | changed though, just as the hamlet was about to prosper, the trade roads leading |
|
|
884 | to it fell under siege from bandits. The merchant trade contracts have defaulted; |
|
|
885 | the roads are too risky and unsafe. The forces of Lord Marksel have seen the |
|
|
886 | tide of battle tip away from their favor. Their hope dims with each passing day. |
|
|
887 | endmsg |
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|
888 | match ^/marksel/ |
|
|
889 | end |
|
|
890 | |
|
|
891 | region whalingoutpost |
|
|
892 | parent navar_kingdom |
|
|
893 | longname at the Whaling Outpost |
|
|
894 | msg |
|
|
895 | Also known as Terra Glaci in Old Navarian, this frozen wasteland is located on the far edge of |
|
|
896 | the known world. The "Land of Frost" has been partially settled by those brave (or foolish) |
|
|
897 | enough to fend off the Polar Bears, Ice elementals, Frost Dragons and similar monstrosities. |
|
|
898 | Those in residence make a living (well, mere existence) out of whaling, which is why many of |
|
|
899 | the nearby islands make up the Whaling Outpost. No one knows for sure who or how many reside |
|
|
900 | around here, as the appetite of any wondering beast leaves countless dwellings empty and |
|
|
901 | numerous ships at the bottom of the sea. |
|
|
902 | endmsg |
|
|
903 | match ^/whalingoutpost/ |
|
|
904 | end |
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|
905 | |