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Comparing deliantra/maps/regions (file contents):
Revision 1.57 by root, Sat Oct 24 02:43:07 2009 UTC vs.
Revision 1.61 by root, Sun Oct 25 08:30:55 2009 UTC

216demons and undead run rampant through the broken remains. 216demons and undead run rampant through the broken remains.
217endmsg 217endmsg
218match ^/euthville/ 218match ^/euthville/
219end 219end
220 220
221region valdor
222parent scorn_kingdom
223longname in The Citystate of Valdor
224msg
225Valdor is a city found inside a massive mountains area. Its origins
226are in a small miners village. Government form is monarchy, economy is
227capitalistic.
228
229Valdor provides Scorn with iron, coal, silver, gold etc. thus they are
230quite cheap there. Because of its location, Valdor imports a lot of food,
231clothes and other common cargo. Transport to Valdor is very difficult,
232the only ground roads go through dangerous mountain passes, and dragon
233transport is very expensive at Valdor, because of the difficulity of
234passing the mountains. Thus imported cargo sells very good in Valdor.
235
236Valdor through the history was always a small community, and until
237recently, it had very little contact with the rest of the world, because
238it was highly unprofitable to export iron through dragon transport or
239mountains. Because of that, being first under Scorn's protectorate, Valdor
240eventually proclaimed independence, which was accepted by all other cities
241on due to the geographical isolation of the city.
242endmsg
243match ^/lorak/
244end
245
221region three_sisters 246region three_sisters
222parent world 247parent world
223longname on the island of the three sisters 248longname on the island of the three sisters
224music km/feral_chase 249music km/feral_chase
225msg 250msg
226Little is known about this island except that it is surrounded 251What should be a nice island protected by a shield wall of high mountains
227by a shield wall of high mountains. 252is rife in discord. Three Sisters, on their quest to immortality, found
253a way to craft an item that rivaled creations from the ancient gods. For
254such an infractions - the ancient gods punished The Sisters, leaving
255them scarred and disfigured with wounds that would have killed any one
256else. The curse of immortality was then realized, but incomplete. Each
257of The Three Sisters lost their greatest Gift, which now reside deep in
258the vaults of the nearby factions. For centuries now, conflict erupts
259daily as raids between each sect fights to a inevitable stalemate with one
260another over control of each Sister's Gift. Trapped in their tower, The
261Three Sisters wait for destiny to grant them one last favor by making them
262whole once again. Now that the ancient gods are no more - they could once
263again practice their craft.
228endmsg 264endmsg
229match ^/sisters/ 265match ^/sisters/
230end 266end
231 267
232region middle_island 268region middle_island
289jail_map /navar_city/jail/jail 325jail_map /navar_city/jail/jail
290jail_x 16 326jail_x 16
291jail_y 1 327jail_y 1
292msg 328msg
293The heart of the Navar region: Navar city. It's said it's the gathering of 329The heart of the Navar region: Navar city. It's said it's the gathering of
294opportunities! Meet experienced adventurers and clever shop keepers or explore 330opportunities! Meet experienced adventurers and clever shop keepers or explore
295the unexplored dungeons. 331the unexplored dungeons.
296endmsg 332endmsg
297match ^/navar_city/ 333match ^/navar_city/
298end 334end
299 335
524msg 560msg
525Lake Country originally was where the elves lived who where exiled 561Lake Country originally was where the elves lived who where exiled
526from the north by the kings of Scorn, during the Vth millenia EK. They 562from the north by the kings of Scorn, during the Vth millenia EK. They
527named the area Vkovzerov. The major elven city of Vkovzerov was 563named the area Vkovzerov. The major elven city of Vkovzerov was
528Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK. 564Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK.
565
566Repopulated by Lord Butakis, this land is a unique region of lakes, rivers and the sea.
567Changes, both natural and unnatural, had drastically transformed the landscape of
568this area. Rivers had been diverted, lakes were drained, and the sea had reseeded -
569only to have all this undone or remade through a catastrophic flood a decade later.
570As a result of this devastation, one needs to recognize the hardship and sorrow
571that has been a burden on this land. Many lives have been lost, several graves -
572marked and unmarked fill area. Rumors that the fog, which covers the land, is a
573testament of the grief and anguish experienced by the first settlers has drawn
574those brave enough to face such superstition. Another interest of lore is the
575wandering spirit from the nearby forest; a spirit in which seems to be holding a
576grudge from ages ago. Others travel to Lake Country because of its reputation -
577the rich shops operated by retired adventurers, the Training Tower and the safety
578 within the Fortress of Lord Butakis.
529endmsg 579endmsg
580match ^/lake_country/(?!Butakis/)
581end
582
583region butakisfortress
584parent lakecountry
585longname in the Fortress of Lord Butakis
586msg
587The Fortress of Lord Butakis stands as a testament to the determination of Butakis
588to settle and secure the area called Lake Country. This bastion of security provides
589a hard line of defense against the demons, dragons, rogue wizard faction and agents
590of chaos that plague this land. While the stronghold stands in defiance of disorder,
591there seems to be dark forces at work from the inside; slowly whittling away the
592foundation of what the Fortress represents. As a result of this, security of the
593Fortress has greatly increased in the past years. A few have grown concerned over
594the very crowded prison filled with accused spies, thieves, and worse.
595endmsg
530match ^/lake_country/ 596match ^/lake_country/Butakis/
531end 597end
532 598
533region portjoseph 599region portjoseph
534parent world 600parent world
535longname in Port Joseph 601longname in Port Joseph
536chance 0.002 602chance 0.002
537randomitems region_generic_city 603randomitems region_generic_city
538msg 604msg
539Port Joseph is a boring fishing village near Scorn. Boring indeed it seems. But 605Port Joseph is located on the largest (which isn't saying much) of a chain of
540not everything is as it seems... 606islands west of the Kingdom of Scorn. While the island doesn't boast very much,
607most everything there is very practical. How the times have changed. The early
608days of Port Joseph was a haven for the most ruthless band of pirates that the
609high seas has ever seen. The infamous reputation of Port Joseph died with the
610passing of renowned pirate admiral, Moogley Bill. While his legend lives on,
611his treasure horde is still missing. Thanks to increased presence and protection
612from The King's Navy, many trade routes now pass through or near the area, so
613that makes the Port a frequent stop and transfer point for merchants.
614However, the pirate roots are still relevant today.
541endmsg 615endmsg
542match ^/port_joseph/ 616match ^/port_joseph/
543end 617end
544 618
545region pupland 619region pupland
608region stoneville_county 682region stoneville_county
609parent world 683parent world
610longname near Stoneville 684longname near Stoneville
611music km/legend_of_one 685music km/legend_of_one
612msg 686msg
613The area surrounding Stoneville is also called "Dragon Island". 687Stoneville is a small ship port located on the western side of
614Not that there would be much area, but still... 688Dragon Island. The island primarily serves as a vacation residence
689for wealthy merchants and adventurers. For those who are not
690quite ready for retirement or seeking fame - guilds and shops keep
691those travelers well stocked and tested. Of course, the islands
692riches also seem to attract those with nefarious purposes who have
693taken hold of the various caves in the nearby mountains. And in
694some cases, more closer to home then what most inhabitants would like.
615endmsg 695endmsg
616end 696end
617 697
618region stoneville 698region stoneville
619parent stoneville_county 699parent stoneville_county
766music km/thinking_out_loud,km/dance_monster 846music km/thinking_out_loud,km/dance_monster
767portal_map /heaven/town 847portal_map /heaven/town
768portal_x 24 848portal_x 24
769portal_y 15 849portal_y 15
770msg 850msg
771You feel a little bit afloat and very calm. This is heaven! The Heaven Town is 851You feel a little bit afloat and very calm. This is heaven! The Heaven Town is
772built by the joint effort of the worlds population under guidance of Valriel 852built by the joint effort of the worlds population under guidance of Valriel
773and Gaea. 853and Gaea.
774endmsg 854endmsg
775match ^/heaven/ 855match ^/heaven/
776end 856end
777 857
778region tindervale 858region tindervale
779parent navar_kingdom 859parent navar_kingdom
860longname in The Fireborn Capitol of Tindervale
780music km/thinking_out_loud,km/dance_monster 861music km/thinking_out_loud,km/dance_monster
781portal_map /art/keepgrounds 862portal_map /art/keepgrounds
782portal_x 12 863portal_x 12
783portal_y 2 864portal_y 2
784longname in The Fireborn Capitol of Tindervale
785msg 865msg
786This small town, is the center of activity for the fireborn race. 866This small town, is the center of activity for the fireborn race.
787In its centre lies the keep of the fireborn Art. 867In its centre lies the keep of the fireborn Art.
788endmsg 868endmsg
789match ^/art/ 869match ^/art/
790end 870end
791 871
792region celvear 872region celvear
793parent navar_kingdom 873parent navar_kingdom
794longname in Celvear Port 874longname in Celvear Port
875portal_map /world/world_117_122
876portal_x 16
877portal_y 20
795msg 878msg
796A town under the dominion of The Kingdom of Navar. Celvear is a small port 879A town under the dominion of The Kingdom of Navar. Celvear is a small port
797that guards the bay of Navar and, for this, has great strategic value to Navar, 880that guards the bay of Navar and, for this, has great strategic value to Navar,
798which in turn gives Celvear a lot of freedom on how to interpret the law. 881which in turn gives Celvear a lot of freedom on how to interpret the law.
799endmsg 882endmsg
800match ^/celvear_port/ 883match ^/celvear_port/
801end 884end
802 885
886region lostwages
887parent navar_kingdom
888longname in the town of Lostwages
889msg
890Lostwages is a small town (it calls itself "city") that boasts of a
891casino, something not common in the Kingdom of Scorn due to strict
892anti-gambling laws. This was made possible by some clever contracts,
893putting Lostwages under the jurisdiction of Navar, even though is is surrounded
894by the Kingdom of Scorn.
895endmsg
896match ^/lostwages/
897end
898
899region marksel
900parent navar_kingdom
901longname in the Hamlet of Lord Marksel
902msg
903Situated about half way between The Kingdom of Navar and The Sultanate of Darcap,
904Marksel is a mining town whose old motto seemed to be, "Enough to Live With."
905A small group of sages, with their research, drives the demand for the mines rich
906metal. As long as the work pays wages enough to keep the ale flowing from the
907nearby tavern, miners will be back at their post the following day. Something has
908changed though, just as the hamlet was about to prosper, the trade roads leading
909to it fell under siege from bandits. The merchant trade contracts have defaulted;
910the roads are too risky and unsafe. The forces of Lord Marksel have seen the
911tide of battle tip away from their favor. Their hope dims with each passing day.
912endmsg
913match ^/marksel/
914end
915
916region whalingoutpost
917parent navar_kingdom
918longname at the Whaling Outpost
919msg
920Also known as Terra Glaci in Old Navarian, this frozen wasteland is located on the far edge of
921the known world. The "Land of Frost" has been partially settled by those brave (or foolish)
922enough to fend off the Polar Bears, Ice elementals, Frost Dragons and similar monstrosities.
923Those in residence make a living (well, mere existence) out of whaling, which is why many of
924the nearby islands make up the Whaling Outpost. No one knows for sure who or how many reside
925around here, as the appetite of any wondering beast leaves countless dwellings empty and
926numerous ships at the bottom of the sea.
927endmsg
928match ^/whalingoutpost/
929end
930

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