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Comparing deliantra/maps/regions (file contents):
Revision 1.57 by root, Sat Oct 24 02:43:07 2009 UTC vs.
Revision 1.75 by root, Sun May 16 02:02:30 2010 UTC

1region world 1region world
2longname in The World 2longname in The World
3music ross/game1,jm/bxe_ex_primavera
3jail_map /scorn/misc/jail 4jail_map /scorn/misc/jail
4jail_x 16 5jail_x 16
5jail_y 1 6jail_y 1
6portal_map *scorn_town_portal 7portal_map *town_portal_scorn
7msg 8msg
8If you are seeing this, someone goofed, you should never see this message, and 9If you are seeing this, someone goofed, you should never see this message, and
9you should report this to the DM. 10you should report this to the DM.
10endmsg 11endmsg
11music ross/game1,ross/game6,ross/ross1
12end 12end
13 13
14region wilderness 14region wilderness
15parent world 15parent world
16longname somewhere in the wilderness 16longname somewhere in the wilderness
25end 25end
26 26
27region panthalassa 27region panthalassa
28parent world 28parent world
29longname somewhere on the great ocean panthalassa 29longname somewhere on the great ocean panthalassa
30music ross/ross3,km/water_prelude
31msg 30msg
32Few people ventured far enough to reach the ocean Panthalassa. Its extent 31Few people ventured far enough to reach the ocean Panthalassa. Its extent
33is completely unknown, subject of some weird theories only, and nothing is 32is completely unknown, subject of some weird theories only, and nothing is
34known about its depth, the life it contains or the dangers it holds. No 33known about its depth, the life it contains or the dangers it holds. No
35ship ventured far into it and came back. The only thing known about it is this: 34ship ventured far into it and came back. The only thing known about it is this:
74 73
75treasureone region_security_zone 74treasureone region_security_zone
76 arch bird 75 arch bird
77end 76end
78 77
78region greenway
79parent wilderness
80longname on the Greenway
81msg
82The elves are thought to have quicker ways to travel...
83endmsg
84end
85
86treasureone region_scorn_kingdom
87 arch bird
88 chance 3
89 more
90 arch gnoll
91 chance 2
92 more
93 arch goblin
94 chance 2
95 more
96 arch ogre
97 chance 1
98 more
99 arch killer_bee
100 chance 1
101end
102
103region scorn_kingdom
104parent world
105longname in the Kingdom of Scorn
106music km/thinking_out_loud,km/dance_monster
107chance 0.1
108randomitems region_scorn_kingdom
109msg
110Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
111is a safe and welcoming place for those who pass by. Its position on the
112Imperial highway allows it to maintain its importance as a stopping off
113point between the other major cities along the route and an attractive
114location for trade and commerce. This combined with the sheltered harbour and
115extensive shipping lines, ensures that Scorn remains a key crossroads
116bustling with activity, long after its former military dominance has
117diminished.
118endmsg
119end
120
79region highway 121region scorn_highway
80parent world 122parent scorn_kingdom
81longname on the imperial highway 123longname on the imperial highway
124music @travel
82chance 0.005 125chance 0.005
83randomitems region_security_zone 126randomitems region_security_zone
84music ross/game3
85msg 127msg
86The Imperial Highway was built long ago, so much so that its origins are 128The Imperial Highway was built long ago, so much so that its origins are
87now long since passed out of recorded history and into the stuff of legends. 129now long since passed out of recorded history and into the stuff of legends.
88In the years since its construction it has gained the name "The yellow Brick 130In the years since its construction it has gained the name "The yellow Brick
89Road" on account of the distinctive colour of its paving. Whilst in former 131Road" on account of the distinctive colour of its paving. Whilst in former
93way to travel over land. 135way to travel over land.
94endmsg 136endmsg
95end 137end
96 138
97region brest_highway 139region brest_highway
98parent world 140parent scorn_kingdom
99longname on the road connecting Scorn, Brest and Lake Country 141longname on the road connecting Scorn, Brest and Lake Country
142music @travel
100chance 0.005 143chance 0.005
101randomitems region_security_zone 144randomitems region_security_zone
102music ross/game6 145music ross/game6
103msg 146msg
104Unlike most places in the world, the area stretching from Scorn down 147Unlike most places in the world, the area stretching from Scorn down
105to Brest and Lake Country is patrolled regularly by kingdom soliders 148to Brest and Lake Country is patrolled regularly by kingdom soliders
106and should be relatively safe. Make sure you are not wandering too far 149and should be relatively safe. Make sure you are not wandering too far
107into the wilderness, though, as only the roads are under watch (and not 150into the wilderness, though, as only the roads are under watch (and not
108everywhere - Lake Country is notoriously dangerous). 151everywhere - Lake Country is notoriously dangerous).
109endmsg
110end
111
112region greenway
113parent wilderness
114longname on the Greenway
115msg
116The elves are thought to have quicker ways to travel...
117endmsg
118end
119
120treasureone region_scorn_kingdom
121 arch bird
122 chance 3
123 more
124 arch gnoll
125 chance 2
126 more
127 arch goblin
128 chance 2
129 more
130 arch ogre
131 chance 1
132 more
133 arch killer_bee
134 chance 1
135end
136
137region scorn_kingdom
138parent world
139longname in the Kingdom of Scorn
140music km/thinking_out_loud,km/dance_monster
141chance 0.1
142randomitems region_scorn_kingdom
143msg
144Nestled snugly in a sheltered bay at the west of the Imperial Highway, Scorn
145is a safe and welcoming place for those who pass by. Its position on the
146Imperial highway allows it to maintain its importance as a stopping off
147point between the other major cities along the route and an attractive
148location for trade and commerce. This combined with the sheltered harbour and
149extensive shipping lines, ensures that Scorn remains a key crossroads
150bustling with activity, long after its former military dominance has
151diminished.
152endmsg 152endmsg
153end 153end
154 154
155region scorn_county 155region scorn_county
156parent scorn_kingdom 156parent scorn_kingdom
216demons and undead run rampant through the broken remains. 216demons and undead run rampant through the broken remains.
217endmsg 217endmsg
218match ^/euthville/ 218match ^/euthville/
219end 219end
220 220
221region valdor
222parent scorn_kingdom
223longname in The Citystate of Valdor
224music jm/bxe_na_colaboracion_con_gonzalo_1,jm/mw_gwendolyn
225portal_map *town_portal_valdor
226msg
227Valdor is a city found inside a massive mountains area. Its origins
228are in a small miners village. Government form is monarchy, economy is
229capitalistic.
230
231Valdor provides Scorn with iron, coal, silver, gold etc. thus they are
232quite cheap there. Because of its location, Valdor imports a lot of food,
233clothes and other common cargo. Transport to Valdor is very difficult,
234the only ground roads go through dangerous mountain passes, and dragon
235transport is very expensive at Valdor, because of the difficulity of
236passing the mountains. Thus imported cargo sells very good in Valdor.
237
238Valdor through the history was always a small community, and until
239recently, it had very little contact with the rest of the world, because
240it was highly unprofitable to export iron through dragon transport or
241mountains. Because of that, being first under Scorn's protectorate, Valdor
242eventually proclaimed independence, which was accepted by all other cities
243on due to the geographical isolation of the city.
244endmsg
245match ^/lorak/
246end
247
221region three_sisters 248region three_sisters
222parent world 249parent world
223longname on the island of the three sisters 250longname on the island of the three sisters
224music km/feral_chase 251music km/feral_chase
225msg 252msg
226Little is known about this island except that it is surrounded 253What should be a nice island protected by a shield wall of high mountains
227by a shield wall of high mountains. 254is rife in discord. Three Sisters, on their quest to immortality, found
255a way to craft an item that rivaled creations from the ancient gods. For
256such an infractions - the ancient gods punished The Sisters, leaving
257them scarred and disfigured with wounds that would have killed any one
258else. The curse of immortality was then realized, but incomplete. Each
259of The Three Sisters lost their greatest Gift, which now reside deep in
260the vaults of the nearby factions. For centuries now, conflict erupts
261daily as raids between each sect fights to a inevitable stalemate with one
262another over control of each Sister's Gift. Trapped in their tower, The
263Three Sisters wait for destiny to grant them one last favor by making them
264whole once again. Now that the ancient gods are no more - they could once
265again practice their craft.
228endmsg 266endmsg
229match ^/sisters/ 267match ^/sisters/
230end 268end
231 269
232region middle_island 270region middle_island
259 chance 7 297 chance 7
260end 298end
261 299
262region navar_kingdom 300region navar_kingdom
263parent world 301parent world
264music km/kumasi_groove
265longname in the region around Navar 302longname in the region around Navar
303music km/kumasi_groove,jm/bxe_na_oriental,jm/balam_caverna
266randomitems region_navar_kingdom 304randomitems region_navar_kingdom
267chance 0.01 305chance 0.01
268jail_map /navar_city/jail/jail 306jail_map /navar_city/jail/jail
269jail_x 16 307jail_x 16
270jail_y 1 308jail_y 1
271portal_map /world/world_121_116 309portal_map *town_portal_navar
272portal_x 44
273portal_y 45
274msg 310msg
275Straddling the corner of the Imperial highway as it turns North near the 311Straddling the corner of the Imperial highway as it turns north near the
276Eastern border of the known world, and surrounded by dangerous territory, 312eastern border of the known world, and surrounded by dangerous territory,
277Navar is an unlikely site for one of the world's grandest cities. 313Navar is an unlikely site for one of the world's grandest cities.
278Yet there it stands, dominating the skyline for miles around and showing the 314Yet there it stands, dominating the skyline for miles around and showing the
279same bustling activity expected of any thriving market town. 315same bustling activity expected of any thriving market town.
280endmsg 316endmsg
281end 317end
282 318
319region navar_highway
320parent navar_kingdom
321longname on the imperial highway
322music @travel
323chance 0.005
324randomitems region_security_zone
325msg
326The Imperial Highway was built long ago, so much so that its origins are
327now long since passed out of recorded history and into the stuff of legends.
328In the years since its construction it has gained the name "The yellow Brick
329Road" on account of the distinctive colour of its paving. Whilst in former
330times the Imperial highway was safe to all who would pass along it, in
331recent times it has started to decay, as the toll of centuries comes to bear
332on this once-splendid testament to past powers. It is still the safest
333way to travel over land.
334endmsg
335end
336
283region navar 337region navar
284parent navar_kingdom 338parent navar_kingdom
285longname in the City of Navar 339longname in the City of Navar
286music ross/ross5
287chance 0.002 340chance 0.002
288randomitems region_generic_city 341randomitems region_generic_city
289jail_map /navar_city/jail/jail 342jail_map /navar_city/jail/jail
290jail_x 16 343jail_x 16
291jail_y 1 344jail_y 1
292msg 345msg
293The heart of the Navar region: Navar city. It's said it's the gathering of 346The heart of the Navar region: Navar city. It's said it's the gathering of
294opportunities! Meet experienced adventurers and clever shop keepers or explore 347opportunities! Meet experienced adventurers and clever shop keepers or explore
295the unexplored dungeons. 348the unexplored dungeons.
296endmsg 349endmsg
297match ^/navar_city/ 350match ^/navar_city/
298end 351end
299 352
300region valleynoy 353region valleynoy
301parent navar_kingdom 354parent navar_kingdom
302longname on Valley Noy 355longname on Valley Noy
303music km/fire_prelude 356music jm/bxe_ex_provis
304portal_map /elmex/jeweler/town_portal 357portal_map *town_portal_valleynoy
305portal_x 4
306portal_y 3
307msg 358msg
308This island is famous for its many deep valleys. Few people live here, and 359This island is famous for its many deep valleys. Few people live here, and
309most of them mine the mountains for gems, crystals and precious metals. 360most of them mine the mountains for gems, crystals and precious metals.
310endmsg 361endmsg
311end 362end
327end 378end
328 379
329region brest_county 380region brest_county
330parent world 381parent world
331longname in Brest county 382longname in Brest county
332music km/the_dread 383music km/the_dread,km/dragon_and_toast,jm/bxe_vu_triste,km/fire_prelude
333chance 0.01 384chance 0.01
334randomitems region_brest_county 385randomitems region_brest_county
335portal_map /world/world_107_123 386portal_map *town_portal_brest
336portal_x 40
337portal_y 30
338msg 387msg
339Little is known about this mostly unexplored area. The harsh weather and dangerous 388Little is known about this mostly unexplored area. The harsh weather and dangerous
340wildlife prevented most adventurers from traveling in this area, and the rest seems 389wildlife prevented most adventurers from traveling in this area, and the rest seems
341to know how to keep their secrets to them. 390to know how to keep their secrets to them.
342endmsg 391endmsg
395end 444end
396 445
397region darcap_county 446region darcap_county
398parent world 447parent world
399longname in the sultanate of Darcap 448longname in the sultanate of Darcap
400music km/blue_scorpion,km/artifact 449music km/blue_scorpion,km/artifact,jm/mmm_icarus
401randomitems region_darcap_county 450randomitems region_darcap_county
402chance 0.01 451chance 0.01
403portal_map /world/world_116_102 452portal_map *town_portal_darcap
404portal_x 36
405portal_y 25
406msg 453msg
407Isolated from the rest of the region by the ocean and an extensive 454Isolated from the rest of the region by the ocean and an extensive
408mountain range to the south, and possessing a massive natural harbour, 455mountain range to the south, and possessing a massive natural harbour,
409Darcap is a small, but easily defensible town, dominated by a pair of 456Darcap is a small, but easily defensible town, dominated by a pair of
410powerful guilds. The town is also noted for its circus, whose reputation 457powerful guilds. The town is also noted for its circus, whose reputation
480end 527end
481 528
482region santodominion_county 529region santodominion_county
483parent world 530parent world
484longname in the area around Santo Dominion 531longname in the area around Santo Dominion
485music km/dragon_and_toast,km/sancho_panza_gets_a_latte 532music km/sancho_panza_gets_a_latte,jm/bxe_na_viva_latinoamerica
486msg 533msg
487Santo Dominion sits in a small bay to the north of Scorn. It is an 534Santo Dominion sits in a small bay to the north of Scorn. It is an
488important port of call for ships travelling to and from Scorn and is 535important port of call for ships travelling to and from Scorn and is
489also somewhat famous for its Opera and its Litle House of Horrors, two 536also somewhat famous for its Opera and its Litle House of Horrors, two
490magnificent cultural buildings you would not expect in so small a town as 537magnificent cultural buildings you would not expect in so small a town as
517end 564end
518 565
519region lakecountry 566region lakecountry
520parent world 567parent world
521longname in Lake Country 568longname in Lake Country
569music jm/baal_final_march
522randomitems region_lake_country 570randomitems region_lake_country
523chance 0.015 571chance 0.015
524msg 572msg
525Lake Country originally was where the elves lived who where exiled 573Lake Country originally was where the elves lived who where exiled
526from the north by the kings of Scorn, during the Vth millenia EK. They 574from the north by the kings of Scorn, during the Vth millenia EK. They
527named the area Vkovzerov. The major elven city of Vkovzerov was 575named the area Vkovzerov. The major elven city of Vkovzerov was
528Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK. 576Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK.
577
578Repopulated by Lord Butakis, this land is a unique region of lakes, rivers and the sea.
579Changes, both natural and unnatural, had drastically transformed the landscape of
580this area. Rivers had been diverted, lakes were drained, and the sea had reseeded -
581only to have all this undone or remade through a catastrophic flood a decade later.
582As a result of this devastation, one needs to recognize the hardship and sorrow
583that has been a burden on this land. Many lives have been lost, several graves -
584marked and unmarked fill area. Rumors that the fog, which covers the land, is a
585testament of the grief and anguish experienced by the first settlers has drawn
586those brave enough to face such superstition. Another interest of lore is the
587wandering spirit from the nearby forest; a spirit in which seems to be holding a
588grudge from ages ago. Others travel to Lake Country because of its reputation -
589the rich shops operated by retired adventurers, the Training Tower and the safety
590 within the Fortress of Lord Butakis.
529endmsg 591endmsg
592match ^/lake_country/(?!Butakis/)
593end
594
595region butakisfortress
596parent lakecountry
597longname in the Fortress of Lord Butakis
598msg
599The Fortress of Lord Butakis stands as a testament to the determination of Butakis
600to settle and secure the area called Lake Country. This bastion of security provides
601a hard line of defense against the demons, dragons, rogue wizard faction and agents
602of chaos that plague this land. While the stronghold stands in defiance of disorder,
603there seems to be dark forces at work from the inside; slowly whittling away the
604foundation of what the Fortress represents. As a result of this, security of the
605Fortress has greatly increased in the past years. A few have grown concerned over
606the very crowded prison filled with accused spies, thieves, and worse.
607endmsg
530match ^/lake_country/ 608match ^/lake_country/Butakis/
531end 609end
532 610
533region portjoseph 611region portjoseph
534parent world 612parent world
535longname in Port Joseph 613longname in Port Joseph
536chance 0.002 614chance 0.002
537randomitems region_generic_city 615randomitems region_generic_city
538msg 616msg
539Port Joseph is a boring fishing village near Scorn. Boring indeed it seems. But 617Port Joseph is located on the largest (which isn't saying much) of a chain of
540not everything is as it seems... 618islands west of the Kingdom of Scorn. While the island doesn't boast very much,
619most everything there is very practical. How the times have changed. The early
620days of Port Joseph was a haven for the most ruthless band of pirates that the
621high seas has ever seen. The infamous reputation of Port Joseph died with the
622passing of renowned pirate admiral, Moogley Bill. While his legend lives on,
623his treasure horde is still missing. Thanks to increased presence and protection
624from The King's Navy, many trade routes now pass through or near the area, so
625that makes the Port a frequent stop and transfer point for merchants.
626However, the pirate roots are still relevant today.
541endmsg 627endmsg
542match ^/port_joseph/ 628match ^/port_joseph/
543end 629end
544 630
545region pupland 631region pupland
546parent world 632parent world
547longname in Pupland 633longname in Pupland
548music km/dragon_and_toast,km/an_upsetting_theme,km/ambush 634music km/an_upsetting_theme,km/ambush
549portal_map /pup_land/lone_town/town 635portal_map *town_portal_lone_town
550portal_x 9
551portal_y 13
552msg 636msg
553Pupland is as dangerous as a small puppy. It is a happy, thriving community of 637Pupland is as dangerous as a small puppy. It is a happy, thriving community of
554nice and peaceful people. Or at least so it seems on first sight... 638nice and peaceful people. Or at least so it seems on first sight...
555endmsg 639endmsg
556match ^/pup_land/ 640match ^/pup_land/
608region stoneville_county 692region stoneville_county
609parent world 693parent world
610longname near Stoneville 694longname near Stoneville
611music km/legend_of_one 695music km/legend_of_one
612msg 696msg
613The area surrounding Stoneville is also called "Dragon Island". 697Stoneville is a small ship port located on the western side of
614Not that there would be much area, but still... 698Dragon Island. The island primarily serves as a vacation residence
699for wealthy merchants and adventurers. For those who are not
700quite ready for retirement or seeking fame - guilds and shops keep
701those travelers well stocked and tested. Of course, the islands
702riches also seem to attract those with nefarious purposes who have
703taken hold of the various caves in the nearby mountains. And in
704some cases, more closer to home then what most inhabitants would like.
615endmsg 705endmsg
616end 706end
617 707
618region stoneville 708region stoneville
619parent stoneville_county 709parent stoneville_county
620longname in Stoneville City 710longname in Stoneville City
621music km/phantasm 711music jm/baal_shadows_of_the_night,jm/bxe_vu_desierto
622chance 0.002 712chance 0.002
623randomitems region_generic_city 713randomitems region_generic_city
624msg 714msg
625Stoneville is the home of such adventurous places as the Adventurers 715Stoneville is the home of such adventurous places as the Adventurers
626Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit 716Guild, the Adventurous Shop and the Burning Adventurer. The island, albeit
641end 731end
642 732
643region azumauindo 733region azumauindo
644parent world 734parent world
645longname in the Shogunate of Azumauindo 735longname in the Shogunate of Azumauindo
646music km/village_dawn,km/modern_vibes,km/atlantean_twilight,km/babylon 736music jm/tws_green_island,jm/tws_birds_in_the_sunrise
647portal_map /world/world_127_101 737portal_map *town_portal_azumauindo
648portal_x 37
649portal_y 5
650msg 738msg
651A hidden and closed civilization, at the far east of the world. 739A hidden and closed civilization, at the far east of the world.
652endmsg 740endmsg
653end 741end
654 742
655region dream 743region dream
656parent world 744parent world
657longname dreaming? 745longname dreaming?
658music km/celtic_impulse 746music km/celtic_impulse
659portal_map /mlab/cloudworlddecity 747portal_map *town_portal_cdc
660portal_x 57
661portal_y 120
662msg 748msg
663You do not know if you are awake or still dreaming. 749You do not know if you are awake or still dreaming.
664endmsg 750endmsg
665match ^/mlab/ 751match ^/mlab/
666end 752end
761end 847end
762 848
763region heaven 849region heaven
764parent world 850parent world
765longname in Heaven Town 851longname in Heaven Town
766music km/thinking_out_loud,km/dance_monster 852music jm/bxe_vu_ave_maria_al_anochecer,jm/bxe_vu_creciente
767portal_map /heaven/town 853portal_map *town_portal_heaven
768portal_x 24
769portal_y 15
770msg 854msg
771You feel a little bit afloat and very calm. This is heaven! The Heaven Town is 855You feel a little bit afloat and very calm. This is heaven! The Heaven Town is
772built by the joint effort of the worlds population under guidance of Valriel 856built by the joint effort of the worlds population under guidance of Valriel
773and Gaea. 857and Gaea.
774endmsg 858endmsg
775match ^/heaven/ 859match ^/heaven/
776end 860end
777 861
778region tindervale 862region tindervale
779parent navar_kingdom 863parent navar_kingdom
780music km/thinking_out_loud,km/dance_monster
781portal_map /art/keepgrounds
782portal_x 12
783portal_y 2
784longname in The Fireborn Capitol of Tindervale 864longname in The Fireborn Capitol of Tindervale
865music jm/tws_a_new_life_waits,jm/bxe_vu_90s_break
866portal_map *town_portal_tindervale
785msg 867msg
786This small town, is the center of activity for the fireborn race. 868This small town, is the center of activity for the fireborn race.
787In its centre lies the keep of the fireborn Art. 869In its centre lies the keep of the fireborn Art.
788endmsg 870endmsg
789match ^/art/ 871match ^/art/
790end 872end
791 873
792region celvear 874region celvear
793parent navar_kingdom 875parent navar_kingdom
794longname in Celvear Port 876longname in Celvear Port
877music jm/mw_the_death_of_magic,jm/bxe_vu_pieza_pequena_2,jm/bxe_vu_pieza_pequena_5
878portal_map *town_portal_celvear
795msg 879msg
796A town under the dominion of The Kingdom of Navar. Celvear is a small port 880A town under the dominion of The Kingdom of Navar. Celvear is a small port
797that guards the bay of Navar and, for this, has great strategic value to Navar, 881that guards the bay of Navar and, for this, has great strategic value to Navar,
798which in turn gives Celvear a lot of freedom on how to interpret the law. 882which in turn gives Celvear a lot of freedom on how to interpret the law.
799endmsg 883endmsg
800match ^/celvear_port/ 884match ^/celvear_port/
801end 885end
802 886
887region lostwages
888parent navar_kingdom
889longname in the town of Lostwages
890msg
891Lostwages is a small town (it calls itself "city") that boasts of a
892casino, something not common in the Kingdom of Scorn due to strict
893anti-gambling laws. This was made possible by some clever contracts,
894putting Lostwages under the jurisdiction of Navar, even though is is surrounded
895by the Kingdom of Scorn.
896endmsg
897match ^/lostwages/
898end
899
900region marksel
901parent navar_kingdom
902longname in the Hamlet of Lord Marksel
903msg
904Situated about half way between The Kingdom of Navar and The Sultanate of Darcap,
905Marksel is a mining town whose old motto seemed to be, "Enough to Live With."
906A small group of sages, with their research, drives the demand for the mines rich
907metal. As long as the work pays wages enough to keep the ale flowing from the
908nearby tavern, miners will be back at their post the following day. Something has
909changed though, just as the hamlet was about to prosper, the trade roads leading
910to it fell under siege from bandits. The merchant trade contracts have defaulted;
911the roads are too risky and unsafe. The forces of Lord Marksel have seen the
912tide of battle tip away from their favor. Their hope dims with each passing day.
913endmsg
914match ^/marksel/
915end
916
917region whalingoutpost
918parent navar_kingdom
919longname at the Whaling Outpost
920msg
921Also known as Terra Glaci in Old Navarian, this frozen wasteland is located on the far edge of
922the known world. The "Land of Frost" has been partially settled by those brave (or foolish)
923enough to fend off the Polar Bears, Ice elementals, Frost Dragons and similar monstrosities.
924Those in residence make a living (well, mere existence) out of whaling, which is why many of
925the nearby islands make up the Whaling Outpost. No one knows for sure who or how many reside
926around here, as the appetite of any wondering beast leaves countless dwellings empty and
927numerous ships at the bottom of the sea.
928endmsg
929match ^/whalingoutpost/
930end
931
932region gotisch
933parent navar_kingdom
934longname in The Principality Gotisch
935msg
936Gotisch is located in a rocky and mostly barren area. It comes second only
937to the great desert near tindervale in its hostility to life, and is, in
938fact, located right to the east of that desert.
939
940Since the area is so barren, the dwarven inhabitants mostly dwell in the
941mountainous areas and have worked small miracles in making those areas
942suitable for farming.
943
944Common to all the cities in the Principality of Gotisch is that they speak
945a funny language, that often sounds extremely threatening when all that
946was actually said amounts to "Pleasure to have you here!".
947endmsg
948match ^/gotischerbereich/
949end
950
951region wassar
952parent navar
953longname in the City of Wassar
954portal_map *town_portal_wassar
955music km/water_prelude,jm/tws_train_to_nowhere
956msg
957Wassar City is an underwater city, situated underneath the Navar continent. It was mainly
958inhabited by the creatures of water, but recently its entrance has been discovered and some
959overground inhabitants have moved in. The water creatures are known for their dislike and
960distrust of the overland creatures who have moved in, and generally only respect them once
961they are a citizen. This does not hold true for members of the government, however they do
962find hate in the worshippers of Ixalovh's enemy god, Ruggilli.
963endmsg
964match ^/wassar/
965end
966

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