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Comparing deliantra/maps/regions (file contents):
Revision 1.52 by root, Thu Nov 27 17:05:19 2008 UTC vs.
Revision 1.65 by elmex, Wed Mar 31 14:12:27 2010 UTC

216demons and undead run rampant through the broken remains. 216demons and undead run rampant through the broken remains.
217endmsg 217endmsg
218match ^/euthville/ 218match ^/euthville/
219end 219end
220 220
221region valdor
222parent scorn_kingdom
223longname in The Citystate of Valdor
224portal_map /world/world_107_114
225portal_x 41
226portal_y 3
227msg
228Valdor is a city found inside a massive mountains area. Its origins
229are in a small miners village. Government form is monarchy, economy is
230capitalistic.
231
232Valdor provides Scorn with iron, coal, silver, gold etc. thus they are
233quite cheap there. Because of its location, Valdor imports a lot of food,
234clothes and other common cargo. Transport to Valdor is very difficult,
235the only ground roads go through dangerous mountain passes, and dragon
236transport is very expensive at Valdor, because of the difficulity of
237passing the mountains. Thus imported cargo sells very good in Valdor.
238
239Valdor through the history was always a small community, and until
240recently, it had very little contact with the rest of the world, because
241it was highly unprofitable to export iron through dragon transport or
242mountains. Because of that, being first under Scorn's protectorate, Valdor
243eventually proclaimed independence, which was accepted by all other cities
244on due to the geographical isolation of the city.
245endmsg
246match ^/lorak/
247end
248
221region three_sisters 249region three_sisters
222parent world 250parent world
223longname on the island of the three sisters 251longname on the island of the three sisters
224music km/feral_chase 252music km/feral_chase
225msg 253msg
226Little is known about this island except that it is surrounded 254What should be a nice island protected by a shield wall of high mountains
227by a shield wall of high mountains. 255is rife in discord. Three Sisters, on their quest to immortality, found
256a way to craft an item that rivaled creations from the ancient gods. For
257such an infractions - the ancient gods punished The Sisters, leaving
258them scarred and disfigured with wounds that would have killed any one
259else. The curse of immortality was then realized, but incomplete. Each
260of The Three Sisters lost their greatest Gift, which now reside deep in
261the vaults of the nearby factions. For centuries now, conflict erupts
262daily as raids between each sect fights to a inevitable stalemate with one
263another over control of each Sister's Gift. Trapped in their tower, The
264Three Sisters wait for destiny to grant them one last favor by making them
265whole once again. Now that the ancient gods are no more - they could once
266again practice their craft.
228endmsg 267endmsg
229match ^/sisters/ 268match ^/sisters/
230end 269end
231 270
232region middle_island 271region middle_island
289jail_map /navar_city/jail/jail 328jail_map /navar_city/jail/jail
290jail_x 16 329jail_x 16
291jail_y 1 330jail_y 1
292msg 331msg
293The heart of the Navar region: Navar city. It's said it's the gathering of 332The heart of the Navar region: Navar city. It's said it's the gathering of
294opportunities! Meet experienced adventurers and clever shop keepers or explore 333opportunities! Meet experienced adventurers and clever shop keepers or explore
295the unexplored dungeons. 334the unexplored dungeons.
296endmsg 335endmsg
297match ^/navar_city/ 336match ^/navar_city/
298end 337end
299 338
300region valleynoy 339region valleynoy
301parent navar_kingdom 340parent navar_kingdom
302longname on Valley Noy 341longname on Valley Noy
303music km/fire_prelude 342music km/fire_prelude
304portal_map /elmex/jeweler/town_portal 343portal_map /valleynoy/jewelertown/town_portal
305portal_x 4 344portal_x 4
306portal_y 3 345portal_y 3
307msg 346msg
308This island is famous for its many deep valleys. Few people live here, and 347This island is famous for its many deep valleys. Few people live here, and
309most of them mine the mountains for gems, crystals and precious metals. 348most of them mine the mountains for gems, crystals and precious metals.
524msg 563msg
525Lake Country originally was where the elves lived who where exiled 564Lake Country originally was where the elves lived who where exiled
526from the north by the kings of Scorn, during the Vth millenia EK. They 565from the north by the kings of Scorn, during the Vth millenia EK. They
527named the area Vkovzerov. The major elven city of Vkovzerov was 566named the area Vkovzerov. The major elven city of Vkovzerov was
528Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK. 567Tashkeren-tah. It was destroyed by a Water arch-elemental in 4453EK.
568
569Repopulated by Lord Butakis, this land is a unique region of lakes, rivers and the sea.
570Changes, both natural and unnatural, had drastically transformed the landscape of
571this area. Rivers had been diverted, lakes were drained, and the sea had reseeded -
572only to have all this undone or remade through a catastrophic flood a decade later.
573As a result of this devastation, one needs to recognize the hardship and sorrow
574that has been a burden on this land. Many lives have been lost, several graves -
575marked and unmarked fill area. Rumors that the fog, which covers the land, is a
576testament of the grief and anguish experienced by the first settlers has drawn
577those brave enough to face such superstition. Another interest of lore is the
578wandering spirit from the nearby forest; a spirit in which seems to be holding a
579grudge from ages ago. Others travel to Lake Country because of its reputation -
580the rich shops operated by retired adventurers, the Training Tower and the safety
581 within the Fortress of Lord Butakis.
529endmsg 582endmsg
583match ^/lake_country/(?!Butakis/)
584end
585
586region butakisfortress
587parent lakecountry
588longname in the Fortress of Lord Butakis
589msg
590The Fortress of Lord Butakis stands as a testament to the determination of Butakis
591to settle and secure the area called Lake Country. This bastion of security provides
592a hard line of defense against the demons, dragons, rogue wizard faction and agents
593of chaos that plague this land. While the stronghold stands in defiance of disorder,
594there seems to be dark forces at work from the inside; slowly whittling away the
595foundation of what the Fortress represents. As a result of this, security of the
596Fortress has greatly increased in the past years. A few have grown concerned over
597the very crowded prison filled with accused spies, thieves, and worse.
598endmsg
530match ^/lake_country/ 599match ^/lake_country/Butakis/
531end 600end
532 601
533region portjoseph 602region portjoseph
534parent world 603parent world
535longname in Port Joseph 604longname in Port Joseph
536chance 0.002 605chance 0.002
537randomitems region_generic_city 606randomitems region_generic_city
538msg 607msg
539Port Joseph is a boring fishing village near Scorn. Boring indeed it seems. But 608Port Joseph is located on the largest (which isn't saying much) of a chain of
540not everything is as it seems... 609islands west of the Kingdom of Scorn. While the island doesn't boast very much,
610most everything there is very practical. How the times have changed. The early
611days of Port Joseph was a haven for the most ruthless band of pirates that the
612high seas has ever seen. The infamous reputation of Port Joseph died with the
613passing of renowned pirate admiral, Moogley Bill. While his legend lives on,
614his treasure horde is still missing. Thanks to increased presence and protection
615from The King's Navy, many trade routes now pass through or near the area, so
616that makes the Port a frequent stop and transfer point for merchants.
617However, the pirate roots are still relevant today.
541endmsg 618endmsg
542match ^/port_joseph/ 619match ^/port_joseph/
543end 620end
544 621
545region pupland 622region pupland
608region stoneville_county 685region stoneville_county
609parent world 686parent world
610longname near Stoneville 687longname near Stoneville
611music km/legend_of_one 688music km/legend_of_one
612msg 689msg
613The area surrounding Stoneville is also called "Dragon Island". 690Stoneville is a small ship port located on the western side of
614Not that there would be much area, but still... 691Dragon Island. The island primarily serves as a vacation residence
692for wealthy merchants and adventurers. For those who are not
693quite ready for retirement or seeking fame - guilds and shops keep
694those travelers well stocked and tested. Of course, the islands
695riches also seem to attract those with nefarious purposes who have
696taken hold of the various caves in the nearby mountains. And in
697some cases, more closer to home then what most inhabitants would like.
615endmsg 698endmsg
616end 699end
617 700
618region stoneville 701region stoneville
619parent stoneville_county 702parent stoneville_county
758Most Post Offices have a connection to this room, making it possible for 841Most Post Offices have a connection to this room, making it possible for
759people living in distant regions to meet each other in person. 842people living in distant regions to meet each other in person.
760endmsg 843endmsg
761end 844end
762 845
846region heaven
847parent world
848longname in Heaven Town
849music km/thinking_out_loud,km/dance_monster
850portal_map /heaven/town
851portal_x 24
852portal_y 15
853msg
854You feel a little bit afloat and very calm. This is heaven! The Heaven Town is
855built by the joint effort of the worlds population under guidance of Valriel
856and Gaea.
857endmsg
858match ^/heaven/
859end
860
861region tindervale
862parent navar_kingdom
863longname in The Fireborn Capitol of Tindervale
864music km/thinking_out_loud,km/dance_monster
865portal_map /art/keepgrounds
866portal_x 12
867portal_y 2
868msg
869This small town, is the center of activity for the fireborn race.
870In its centre lies the keep of the fireborn Art.
871endmsg
872match ^/art/
873end
874
875region celvear
876parent navar_kingdom
877longname in Celvear Port
878portal_map /world/world_117_122
879portal_x 16
880portal_y 20
881msg
882A town under the dominion of The Kingdom of Navar. Celvear is a small port
883that guards the bay of Navar and, for this, has great strategic value to Navar,
884which in turn gives Celvear a lot of freedom on how to interpret the law.
885endmsg
886match ^/celvear_port/
887end
888
889region lostwages
890parent navar_kingdom
891longname in the town of Lostwages
892msg
893Lostwages is a small town (it calls itself "city") that boasts of a
894casino, something not common in the Kingdom of Scorn due to strict
895anti-gambling laws. This was made possible by some clever contracts,
896putting Lostwages under the jurisdiction of Navar, even though is is surrounded
897by the Kingdom of Scorn.
898endmsg
899match ^/lostwages/
900end
901
902region marksel
903parent navar_kingdom
904longname in the Hamlet of Lord Marksel
905msg
906Situated about half way between The Kingdom of Navar and The Sultanate of Darcap,
907Marksel is a mining town whose old motto seemed to be, "Enough to Live With."
908A small group of sages, with their research, drives the demand for the mines rich
909metal. As long as the work pays wages enough to keep the ale flowing from the
910nearby tavern, miners will be back at their post the following day. Something has
911changed though, just as the hamlet was about to prosper, the trade roads leading
912to it fell under siege from bandits. The merchant trade contracts have defaulted;
913the roads are too risky and unsafe. The forces of Lord Marksel have seen the
914tide of battle tip away from their favor. Their hope dims with each passing day.
915endmsg
916match ^/marksel/
917end
918
919region whalingoutpost
920parent navar_kingdom
921longname at the Whaling Outpost
922msg
923Also known as Terra Glaci in Old Navarian, this frozen wasteland is located on the far edge of
924the known world. The "Land of Frost" has been partially settled by those brave (or foolish)
925enough to fend off the Polar Bears, Ice elementals, Frost Dragons and similar monstrosities.
926Those in residence make a living (well, mere existence) out of whaling, which is why many of
927the nearby islands make up the Whaling Outpost. No one knows for sure who or how many reside
928around here, as the appetite of any wondering beast leaves countless dwellings empty and
929numerous ships at the bottom of the sea.
930endmsg
931match ^/whalingoutpost/
932end
933
934region gotisch
935parent navar_kingdom
936longname in The Principality Gotisch
937msg
938Gotisch is located in a rocky and mostly barren area. It comes second only
939to the great desert near tindervale in its hostility to life, and is, in
940fact, located right to the east of that desert.
941
942Since the area is so barren, the dwarven inhabitants mostly dwell in the
943mountainous areas and have worked small miracles in making those areas
944suitable for farming.
945
946Common to all the cities in the Principality of Gotisch is that they speak
947a funny language, that often sounds extremely threatening when all that
948was actually said amounts to "Pleasure to have you here!".
949endmsg
950match ^/gotischerbereich/
951end
952
953region wassar
954parent navar
955longname in the City of Wassar
956msg
957Wassar City is an underwater city, situated underneath the Scorn continent. It was mainly
958inhabited by the creatures of water, but recently its entrance has been discovered and some
959overground inhabitants have moved in. The water creatures are known for their dislike and
960distrust of these new inhabitants, and have been recorded as attempting to murder them.
961endmsg
962match ^/underwatercity/
963end
964

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